From what I can see the respawned turrets don't have that passive armour that's active only when minions are around, allowing for backdoor still. Honestly this feels like a good change
@feyzos12014 сағат бұрын
Only makes it better for Lethality sion going R backdoor and one shotting both turrets without minions
@vespertide73112 сағат бұрын
@@feyzos1201 the fact that they respawn at all is a nerf to ad sion doing that though
@samuelt88252 сағат бұрын
3min cd to respawn vs no turret armor and damage reduction, its more like a buff to sion, 1 R to destroy tower, one respawn and 1 tp or R later the game is finished@@vespertide7311
@Marshadow12 сағат бұрын
i totally agree. someimtes in a close match, both teams would have their nexus turrents destroyed. the team with advantage would be clearly that 16/20 yorick. or others with the TP.
@dorm4nt3492 сағат бұрын
@@feyzos1201 or veigar 1+1=2 autos and gg
@mr.rat.cheesuschrist344111 сағат бұрын
i can finally play the game without worrying about perma sitting in base
@andreasaa200011 сағат бұрын
Skill issue? Dont lose the entire base then if you cant deal with split pushing. The goal of the game is getting the nexus, protect it better.
@Karatarari10 сағат бұрын
@@andreasaa2000 Wow that's crazy, just don't lose? No way, that's nonsense, impossible even!
@soysauce677410 сағат бұрын
@@andreasaa2000 Then whats the point of having nexus if destroying the base is just making the game longer for u to loose
@chopchopofficiel9 сағат бұрын
But you will not be able to comeback cause now they have 5 pair of boots that will make them godlike x)
@peteomarjebdollosa91708 сағат бұрын
@@andreasaa2000 Why even have towers at that point? Just deal with it lul
@Strix203111 сағат бұрын
The respawn animation is really nice, if you look at it from the front it forms the noxian emblem
@Sinaeb11 сағат бұрын
average riot not allowing camera rotation so things they do won't show up
@Strix20319 сағат бұрын
@Sinaeb I only noticed because they show it from the front for a few second in the dev update
@dark30316 сағат бұрын
But the timer was very weird, like I want to know what's the exact time it really spawns and ready to fire, not when it starts the long ass respawn animation.
@deamon6681Сағат бұрын
@@dark3031 What do you mean? The video clearly shows that it is ready to fire exactly 3 minutes after it was destroyed.
@dark3031Сағат бұрын
@@deamon6681 0:43, I expect the blue circle thing to tell me exactly when it's ready to fire, not when the respawn animation starts.
@SBroproductions10 сағат бұрын
Hey can we get those indicators on the Inhibitors too? Feel like that'd be a nice QoL change.
@lumafa135110 сағат бұрын
We already have a circular indicators on inhibs, but they arent as easy to see
@DialRforRad8 сағат бұрын
we already have it tho. just not as more visual as this.
@konaqua1222 сағат бұрын
I'd rather wish riot would incorporate the timer to the design instead of an indicator. It just looked cheaper. The new map is refreshing though.
@Orendiz8 сағат бұрын
The Cooldown ring thing indicator seems to be missleading. When it ends, the tower still isnt technically spawned, it only does then the animation finishes. I wish riot would've timed the indicator with the animation.
@ptbro33345 сағат бұрын
Good idea
@kenji39854 сағат бұрын
yeah there's 15 seconds before it can fire again
@shadowd98103 сағат бұрын
its the same with the inhibitor just that the tower animation is longer
@synfinium11 сағат бұрын
Good and bad? My low elo ass team mates will find how to stretch a 45 minute game now to over 60.
@warpig214810 сағат бұрын
my best LOL match was 90 minutes 3vs5
@enricokaiser77359 сағат бұрын
Bruh so true nothing more worse when your Team could have finished 5 times and then you lose at 50mins
@gabagoobrotha9 сағат бұрын
riot sees 1 hour games as "Glorious evolution"
@Legendaryium4 сағат бұрын
if you are have low elo team mates that means you are bad too. the ranked system isn't luck. its all you, and dont try to throw excuses at me
@lucdemanmukenge65622 сағат бұрын
Naah bro sometimes people have no brains in their head. I lost a game once because my team didn't wanna take objectifs like drake and just fought the whole time. In low elo if your team does stupid shit, you can just hope the other team does worse shit@@Legendaryium
@Fuegofatuo90511 сағат бұрын
Thanks 4 giving us all the info that riot doesn't want to bother giving us. Love your content
@Vandiril11 сағат бұрын
Trying my best :D
@HibijibiCraft10 сағат бұрын
They just filmed the video weeks ago and probably don’t have a final time yet. It’s all subject to balance changes
@amethonys27985 сағат бұрын
It'll probably actually be listed in the patch notes
@madmakluvr4 сағат бұрын
Literally "dev notes", "developer", meaning it's still in development and is subject to change. Even if it's in PBE already they can still change stuff until they release the live patch notes, where stuff are finalized.
@FrenchDinosaur2 сағат бұрын
I get that you want to see clear numbers, but it's also dumb to expect them to know 100% that these will be exact variants going to live servers. It's like rating food after seeing it for the first time from the menu.
@kaio1076Сағат бұрын
0:23 sir, a second blitzcrank has hit the tower
@santiagocanovari262611 сағат бұрын
Now that is a great animation in the towers!
@twobananabros18179 сағат бұрын
If Azir summons his tower there, does it reset the 3 minute timer?
@jageiko95252 сағат бұрын
@Vandiril
@jdwc399545 минут бұрын
Good question !
@MaestroRNGs2 сағат бұрын
There should be a white blink when the turret becomes active after the animation, like when Baron or Drake spawns.
@amethysttheotter59433 сағат бұрын
MY PRAYERS HAVE BEEN LISTENED, TURRETS ARE TOO WEAK NOWADAYS AND FINALLY THEY AKNOWLEDGED THAT
@notazombie...notatall85777 сағат бұрын
Not only the turrets themselves look amazing, the respawn animation is sick! :D
@lonelywolf6604Сағат бұрын
In one of my recent games there was a Yorick that kept split pushing so hard in normal like his life depended on winning this game. I never seen split pusher like him, he used every single possible opportunity to sneak or tp to our base using the ward he previously placed knowing he gonna die that time. He died 9 times running solo like brainless monkey to nexus but he finally made us lose. I'm so happy with this update now
@lmaoburhdak41137 сағат бұрын
Backdoor player's worst nightmare
@AzraelRuin6 сағат бұрын
good
@eggxecution9 сағат бұрын
been thinking about this feature for a long time glad they notice this
@DiVaioLoLGameplay10 сағат бұрын
Dominion music so good
@ragenaros44753 сағат бұрын
Will this be only Summoners Rift thing or Aram too? Cuz in ARAM backdoors are big problem with TF/Ryze/Panhtheon and invisible champions
@HProtagVtuber10 сағат бұрын
Hey they fixed the animation. In the preview the turrets didn't turn.
@humanyoutubeuser9 сағат бұрын
someone check in on baus he might have passed out in happiness
@doorsday1476 сағат бұрын
he can finally give multiple baus specials in one game he must be so happy
@Cardboard_Cut4 сағат бұрын
And the respawned turrets seemingly don't have the extra resistances when minions aren't around, so he could one-shot both nexus turrets at 100% health with one Baus special.
@ricardogenskowsky926 сағат бұрын
Thanks for using Dominion music, I really miss that game mode.
@mrmonokel23355 сағат бұрын
This will be a massive buff for Bausffs. Enemy feeling safe when turrets respawned, just for Baus special to hit at full damage even without minions.
@SonicElinmortal8 сағат бұрын
Best change ever.
@eqnox32110 сағат бұрын
0:10 Vandiril: ''how long does it take?'' Blitzcrank: ''As long as it takes.''
@gwenandersen68035 сағат бұрын
it looks so cool, cant wait to get noxious theme in wildrift
@almahnak1210 сағат бұрын
I'm a big fan of the turret designs I'm ngl
@OGRapGangster3 сағат бұрын
i just wish they would shoot actual cannonballs or missiles, tho for clarity i get why they shoot colored magical orbs.
@VeeraBun3 сағат бұрын
this meeting could have been an email
@rayhanrabbani23237 сағат бұрын
my question is, if the nexus already below 50% health and turret respawn, will the health on nexus still the same after the turret fall again or will the health fully heal?
@Sonofanarchy10o97 сағат бұрын
i assume it will gonna play out as the same as inhib respawning in aram
@rayhanrabbani23237 сағат бұрын
@Sonofanarchy10o9 dont play aram, can you tell like what in aram do?
@rayhanrabbani23237 сағат бұрын
@Sonofanarchy10o9 dont play aram, can you tell like what in aram do?
@Sonofanarchy10o97 сағат бұрын
@@rayhanrabbani2323 it blocks the nexus but it will keep the nexus heal going
@skojuzija5 сағат бұрын
Will inhibitors have also respawn indicators?
@nathanmello44075 сағат бұрын
They already do
@skojuzija4 сағат бұрын
@nathanmello4407 true but they are less visible compared to nexus turrets
@s_allec11 сағат бұрын
The turret spawning animation have more budget than shaco's lore
@pheonixwarrior10fold9 сағат бұрын
More budget than Zilean ever got in his entire existence, my man still has ps1 graphics, permanently sealed off and ambiguous lore, been in the 1000 day skin club twice, is WELL on his way to a third trip, and has received 0 changes in patchnotes directed at him specifically since 2015. And this is for ONE champion Riot REALLY needs to put down the new champions every 4 months and slam the gas pedal on modernizing their existing roster
@shadows_star8 сағат бұрын
@@pheonixwarrior10fold They've said outright that Zilean is extremely unhealthy gameplay wise and if he were to ever be modernized, he'd need to be significantly nerfed and the only reason he's allowed to exist how he is, is because he is not played a lot.
@MrShybat10 сағат бұрын
DO they still regen?
@theflyingtomahawk162518 минут бұрын
If it is as one of the top comments said, where the towers are not fortified when there are no minions around good change, IF NOT then the timer should AT LEAST be 10 mins respawn
@Keito-san4 сағат бұрын
Can't wait for The Baus doing "Thebausffs special" TWICE
@misterpancakes1390Сағат бұрын
So what would be the interaction of Azir's passive tower just right before the current respawns?
@tomwanders60222 сағат бұрын
Test the interaction with azir passive. I usually used to put it on there as a substitute for important nexus defenses.
@Hi-pn6nk10 сағат бұрын
Is swiftplay available on the pbe yet?
@gorogoro65557 сағат бұрын
3 minutes means it most likely allows Dragons and Baron to respawn so the team got overwhelmed can change their game, ignoring some amount of minions
@bigbowl49358 сағат бұрын
can you try solo breaking those towers without minions? which champions can do it etc.
@bluemario6109 сағат бұрын
I wonder will turrets respawn in ARAM too or just the rift
@Artur-sp8qn11 сағат бұрын
3min is valid
@Unknown-gc7tn10 сағат бұрын
Honestly 3 minutes sounds reasonable. Even at max level, you get 2 chances to backdoor or 1 chance to win a big teamfight and just force the end. Tbh, it’s still not going to stop a back door Nasus or Mundo
@ocskopfСағат бұрын
MUNDO PROMOTE MUNDO
@nike8825Сағат бұрын
What happens when azir placed a turred there while respawning
@TheRebelDaniel2 сағат бұрын
That's finally something I always wanted! Sadly most of players always surrender... Good thing I always play with a mate... So you WILL see one nexus go down 😁
@riccardomereu20444 сағат бұрын
Does the time scale with how many minutes the game is on or it's always 3 minutes? Like, if I destroy the turrets at 30 minutes or 50 they will respawn always 3 minutes after?
@Vandiril4 сағат бұрын
seems to be flat 3 minutes
@tadihotado35185 сағат бұрын
Dont let the 3 minutes respawn turret distract you from the fact that the moment they can take down both of your nexus turrets at once is the moment they can just end immediately, unless they're youtubers
@OGRapGangster3 сағат бұрын
nexus turrets are so pointless, i wish theyd add some turret upgrades for like 2000 gold in the store for late game
@tadihotado35183 сағат бұрын
@ i mean its good for spotting split pushers, but if they’re tanky as heck like mundo and ornn then yea they’re worthless
@HeyKeito4 сағат бұрын
does they have the same ammount of health? is it less?
@georgepal7717Сағат бұрын
They have 3000 health the nexus had 5500 but now has 3000 to
@HeyKeitoСағат бұрын
@georgepal7717 very helpful thank u :3
@AidanWR5 сағат бұрын
Honestly, good that it doesn't have the same respawn timer as inhibs. That'd actually be such terrible design to have to retake inhib and turret on the same timer every time you siege the base
@KeuraChan10 сағат бұрын
Well, i think (opinion, didn't played it yet) that 3 minutes is fair, considering they seen kinda squish, as how fast the game seens to to go, buff early game team with boots, new monster and minion buff, feels like it is okay,
@vu327750 минут бұрын
Backdoor is probably more difficult now. I think so.
@svenkleinplarre94619 сағат бұрын
I thought those were the bilgewater turrets at first.
@dillonschneider2209 сағат бұрын
What if you put Azir tower on it just in time?
@Mario-wt7ey8 сағат бұрын
it summons old mordekaiser
@lookatmysausage3 сағат бұрын
azir can only use his passive on turrets outside of enemy's base
@fa14bi-7856 минут бұрын
Perfect, now I can finally reach 100k tower damage on sion
@patrickcastell20612 сағат бұрын
Did a backdoor yesterday 😢
@georgepal7717Сағат бұрын
They actually reduced the nexus hp from 5500 to 3000 just like the nexus turrets I don’t know if that’s good or bad
@Xul-Xata6 сағат бұрын
So Noxus now use the same technology as Kuva Grineer, huh?
@darkomatto41633 сағат бұрын
Someone in the riot hq got to play against xPeke I see.
@PlaceOfDestination2 сағат бұрын
Give nexus turret bonus stats when only 1 champion is nearby and no minions present, so no backdooring ever possible smh.
@cyriell2 сағат бұрын
I hope aram doesnt get this, as much as how frustrating it is with a enemy pantheon or tf some team compositions will make this unwinnable by default, have poke teams vs full engage teams were the poke teams always get pushed back and usually 1 or 2 enemy champs survive i often with focus on minions etc (if turrets are still up) means enemy will respawn before the minions make it to the nexus towers making pushing really hard near impossible respawning turrets in those situation means pretty much a instant loss for the poke team, you can say skill issue i can kinda agree with that but mmr is mmr 90% of the community is bronze silver or gold and its aram so rngesus with champs is still a thing
@Eventzz03 сағат бұрын
*HIT THE NEXUS NOT THE VLAD*
@alexalex-gs9spСағат бұрын
it already feels like its fkin impossible to end games, now they gonna fkin respawn?
@konaqua1222 сағат бұрын
Should be at least 6 mins. "Baron Nashor respawns six minutes after being killed" 3 mins is too short. There should be high penalty for letting your nexus tower dying, which is 6 mins respawn time. Also, does that mean you need to kill inhibs + nexus tower to destroy nexus? Scaling champions like nasus and Smolder will take over this game if that passes through. Games would be boosted from 30 mins to 50 mins per game unless you're hard snowballing.
@ogio16016 сағат бұрын
I feel like 3 minutes is too little, in decent games thats like 2 fights max. You shouldn't be saved just cuz your nexus survived, you should deffened base atl for 5 minutes before you go back to checkpoint
@kikosaurusbhСағат бұрын
Can't wait instead of 40mins game to play 120mins instead.
@euqinemor10 сағат бұрын
Another Bauss nerf for sure.
@joaoinverno16 минут бұрын
Way too quick imo. If you base and do one objective (drake or baron) after destroying these turrets, your team pretty much only has one push until the turrets respawn. Unless your team is really far ahead, I think it's way to easy for the enemy team to stall for turret respawn. I guess they don't want to make it 5 minutes, so that it doesn't take the entire time between objectives spawns (causing losing teams to not be able to contest objectives), but 4 should be fine.
@Precigian10 сағат бұрын
What?! Just 3 minutes. Honetly, i would much rather a long cooldown, at least 6 minutes, but keeping the minion passive.
@georgepal7717Сағат бұрын
Don’t worry most of the times Emmy team rushes base they pretty much end they game
@elrenegat613 сағат бұрын
Alright azir, go back to sleep, your services are no longer required
@Trangyzombies10 сағат бұрын
glad to see even in customs, matches still take 30 minutes just to break inhib towers
@campionedi176411 сағат бұрын
Do y'all think the respawn duration should be increased?
@Vandiril11 сағат бұрын
Tbh it's hard to say without experiencing it in game. But I'm pretty surprised it's that quick, thought it's gonna be longer than inhib.
@andreasaa200011 сағат бұрын
Yes? This is dogshit
@m3ow2111 сағат бұрын
yow
@m3ow2111 сағат бұрын
got here 35 seconds after posting mwehehe
@Vandiril11 сағат бұрын
faster than bots, congratz
@TheGuggels10 сағат бұрын
the turret respawn times should scale with lengh of the game the longer the game goes, the longer the turrets needs time to respawn
@leventkaya80511 сағат бұрын
does it interrupt or delay the inhib respawn time?
@Vandiril11 сағат бұрын
nope, they work separately
@kaielGL5 сағат бұрын
Mmm i feel 3 minutes is far too short. It should be 5 at least...
@TheMryi3 сағат бұрын
Another Baus nerf.
@jonamy500111 сағат бұрын
Im gay
@HuffleScrumblo10 сағат бұрын
proud of you son
@kador71823 сағат бұрын
3 minutes is so short wtf. And it's another way to nerf snowball... Again...
@bogdanica200011 сағат бұрын
kek
@League-f9x7 сағат бұрын
Do respawned nexus turrents give gold as well?
@DuckGia5 сағат бұрын
Then how the hell silver players end the game lol
@pswierczynski69854 сағат бұрын
Yikes
@Rerags_5 сағат бұрын
that's way too fast
@neetfreek99218 сағат бұрын
so is pbe in unreal engine rn?
@Itsgamergator9 сағат бұрын
Would pref 3,5 or 4. 3 feels unworth to take anyways.
@ddddirge10 сағат бұрын
I wonder if the respawned Nexus Turrets are gonna have same stats as original ones I just hope they only have same HP, but probably less AD (probably only around 70% or 80%) and Armor/MR (around 50% or 75%) than the original Also I think 3 minutes respawn is too short, maybe 3:30 or 4 is enough considering inhibitor have 5, alternatively make them have different timer based on how many is destroyed, first one is always 3 but destroying both will make the second turret respawn longer like 4 🤔🤔🤔
@plantcrone96627 сағат бұрын
i think the time is too short, also idk if they should come back with full health. Maybe half health or they should get less health each time they respawn.
@massinissahadji5659 сағат бұрын
backdoors will be missed
@JeyhsNznznsn9 сағат бұрын
The children yearn for smite
@IndianaFless6 сағат бұрын
Riot is really on a mission to kill this game
@nathanmello44075 сағат бұрын
Wait you think an open nexus is fun?
@davidticson850010 сағат бұрын
Guess the 30 minute game will extend into a 45 minute game now with my Teammates not deciding to end and feed their asses... Guess i'll have to split push my self- ah no... Turrrets respawn now, sorry you can't...
@joshuacalderon183711 сағат бұрын
Baus is not gonna like this
@humanyoutubeuser9 сағат бұрын
He gets more tower gold though
@giabaonguyen95517 сағат бұрын
It would be better if they make respawned turrets weaker
@RicardoAlmeidatm10 сағат бұрын
3 minutes is too short
@Neru61910 сағат бұрын
In my opinion they respawn too fast. And also I feel like if they respawn they should come back stronger.
@rlycervano89348 сағат бұрын
Yes, thats good and all But after playing summoners rift for a decade now im sick and tired of it Yes i do play aram every now and then but playing in S.R is just stale man Why dont they just give us players other choices I miss the twisted treeline and those skin based map games
@nathanmadox33649 сағат бұрын
just another AD sion nerf riot should just get it over with and murder baus already they clearly want him dead
@TheMythicalEye3 сағат бұрын
trash game
@yasenmartn2214Сағат бұрын
Tell me this wasn't added just because of Trick2g LOL