When i first played minecraft, i thought that the "very useful guy at the very top left" was a kind of helper, that would help you when you got stuck
@certainlystormyАй бұрын
from my console days the puppet was pretty awesome to have there. seeing what armor i had in pvp minigames without stopping to open my inventory (in legacy console as well) was really nice
@anipodat394Ай бұрын
Imagine that puppet guy randomly just starts moving around one day and gives you a heart attack.
@OdinJrthesecondАй бұрын
@@anipodat394 You've just invented a horror mod
@sambumaАй бұрын
@@certainlystormy I find it useful since crouch is a toggle on console to know whether I'm crouched or not before I walk up to a ledge.
@KrypticKoder404Ай бұрын
@@certainlystormyI started out on the PS3 so the little puppet brings back memories for me
@BlindTiresiasIncАй бұрын
As a bedrock Redstoner, you also have my respect. That's a dang fine door. Bedrock has so many issues that I'd love to see fixed, but we've got some pretty cool stuff too. Have you heard of soft torch inversion through pistons? It's pretty wild stuff.
@Porkey_MinchАй бұрын
What's soft torch inversion through pistons?
@paulclous7109Ай бұрын
if a redstone torch is placed on a piston, it will turn off when the piston is powered, even if it is powered trough a block (softly) and not directly (strongly), unlike other blocks. Its a it more complicated actually but basically thats it (you can test it out if you have minecraft bedrock). 😁
@Porkey_MinchАй бұрын
@@paulclous7109 Ahh that makes sense, thanks!
@mArmelade_69Ай бұрын
Before I got java, I was a bedrock player and I used to do redstone there, it's impressive how quickly you put this together when compared to how long I took to re-learn it when I switched to java. Great video!
@thedugan8r593Ай бұрын
@@mArmelade_69It's far harder to go from Bedrock to Java than visa versa... Primarily because Quazi connectivity is NOT intended behavior. It's a glitch Mojang has chosen never to fix, (due to community feedback). While it is useful in some cases, it also makes redstone far less intuitive. 🤔 As someone who has played many hours on every edition (Java, Bedrock, Pocket, AND Legacy Console), trust me on this.
@butterdubs2267Ай бұрын
@@thedugan8r593 Quasi Connectivity is intuitive once you learn that Notch copy pasted door code when he added pistons to the game
@XepptizZАй бұрын
@@butterdubs2267it's not intuitive. Intuitive means it's really easy to grasp as it makes sense without prior knowledge. But, as soon as I understood qc, I saw places I could use it EVERYWHERE. And places where only qc was an option. QC is also just so great at making things fast as it reacts instantly.
@gearsgamer711524 күн бұрын
@@XepptizZThe problem is your wrong. I learned qc in like 15 minutes. It's pretty easy to understand. Piston works like door if update. Literally caveman easy to get.😂 Also, your saying "intuitive means you don't watch tutorials or KZbin to help you out" which redstone basic tutorials are pretty much needed for each version
@MissPandarteАй бұрын
I guess the only thing left is to make a 3x3 door that works both on java and bedrock
@MissPandarteАй бұрын
(this is a stupid idea dont do it...)
@entityredstoneonytАй бұрын
its aldready been done
@error.418Ай бұрын
@@entityredstoneonyt They mean jazzii doing it blind like these last 2 videos, not looking up some existing design
@heco.Ай бұрын
@@MissPandarte looks like you've been living under a rock. mojang already made one 3x3 door in the new trials structure which works for both versions edit: damn okay my bad
@psgamer-il2ptАй бұрын
@@heco.Guys how do we tell them?
@th3remberАй бұрын
like idk how you did but you did better than the most people that already did a tutorial. The hardest to deal with as a redstoner in bedrock like me is for real that its not consistent like you have seen recording this video. Great Job!
@maxsilver4197Ай бұрын
Both versions have inconsistencies
@th3remberАй бұрын
@@maxsilver4197 yes but in Java you know wich piston powers first if you power them at the same time just by knowing in wich direction youre watching
@samsibbens8164Ай бұрын
@@maxsilver4197 java is consistent if you change nothing. A same contraption in its same location with no changes will always behave the exact same way. That's not true for Bedrock
@XepptizZАй бұрын
@@maxsilver4197to out it more precise, Bedrock has random ordering and Java has arbitrary ordering in certain situations. An arbitrary ordering can be worked with, a random ordering needs to be avoided.
@AdventureMaseАй бұрын
as someone who used to be stuck with bedrock edition, its really funny to see solely java players try to figure it out for the first time 😭
@AI__MachineАй бұрын
same its always amazing, especially the inconsistent redstone and lack of quasi-connectivity.
@DarkNinja-147Ай бұрын
Same bro
@Purple11011Ай бұрын
My only major problem with bedrock redstone is that it's so slow. And of course the randomness, but those are kinda related. The simple 2-4-0 extender doesn't work, it needs to be 3-6-0, which makes every thing bigger. Everything else is just different, not necessarily bad
@snibo1024Ай бұрын
I think that the current redstone experiments will fix both of those issues so id/when it releases on bedrock, the experience would be much better
@spacefun101Ай бұрын
Pistons are slower, but torches and comparators are faster. Computational redstone is often faster/smaller in bedrock than in Java.
@bratworstАй бұрын
Bedrock expert here, it can be 2,5,0 if you activate the circuit with a repeater instead of a lever due to sub tick timings
@Purple11011Ай бұрын
@@bratworst I was not aware of that, thank you
@ghostsliderАй бұрын
I will might make a mod for redstone that fixes all of the problems that people need. I will update for further info. I will make it for both java and bedrock.
@Piman1607Ай бұрын
I play bedrock frequently, and use redstone. I get why the redstone is the way it is. Its a lot more "friendly" as its rules are a lot more straight forward. Where as java uses a lot of unintended mechanics and quirks that arent really straight forward at first. I honestly think the wierdest part is that the two systems are so vastly different at all. That to me is such a weird choice but whatever.
@tuopi27Ай бұрын
if i were the one reworking the redstone system, i would probably take most of the mechanics from bedrock, and sprinkle in a few useful things from java. quasi-connectivity is weird and unnecesary. redstone not directing into certain blocks is annoying and being unable to place redstone directly on pistons is absurd. block spitting can stay, tho. thats really useful.
@amberfox21Ай бұрын
the reason it is that way is because of how java redstone evolved and was created, when making the bedrock redstone system they were able to create it from scratch, but the java redstone system was full of bugs and stuff that became so widely used, that they were just accepted as features, like how the door opening activation code was initially reused for when pistons were added, so the game thinks pistons are a 2 block tall block on the Redstone side of things. Its things like that where developers were able to avoid the left over jank from when java was being developed in its earlier stages. It made bedrock follow the obvious rules more straight out the gate compared to java.
@XepptizZАй бұрын
@@tuopi27qc is not unnecessary. It is vital to a lot of things. 0 ticking being a stand out feature. As soon as I understood qc, I use it in nearly all my builds, because it solves so much more than it hinders.
@tuopi27Ай бұрын
@XepptizZ the only thing qc "solves" could be easily done if redstone could be placed on top of pistons
@Certified_doofusАй бұрын
@@tuopi27the humble jeb door:
@ready7307Ай бұрын
1:48 Most bedrock players aren't on a computer so they can't use f5. It is there instead :)
@broski7792Ай бұрын
I thought it was to indicate if you're crouching. Since default is toggle crouch, its a reminder that its on
@AyaanThe0neАй бұрын
Yeah, there really isnt any "use" The reason why has never been stated and the only reason it does exist is due to it being on Legacy Edition
@VerIsHereАй бұрын
Bedrock has a button for third person view on every single platform it's released on.
@ready7307Ай бұрын
@@VerIsHere The button is in settings for touch control so very difficult to change as the pause button does not pause the game.
@ready7307Ай бұрын
@@broski7792 I had never thought of that. Good point.
@Nak2MusicАй бұрын
I use the guy in the top left to check my armor without going into third person or inventory, pretty handy lol and I'm just used to it from legacy console
@superlavahair1536Ай бұрын
i have all the versions besides vita as i dont have a vita
@MangroveLordАй бұрын
Raspberry Pi version?
@superlavahair1536Ай бұрын
@@MangroveLord no one talks about that one
@MangroveLordАй бұрын
@@superlavahair1536 fake ass collector
@Supermarine-Spitfire-mk-IX5 сағат бұрын
I like to use it when flying at high elevations in first person. It lets me know if I am at a good angle.
@tristanshaltz2769Ай бұрын
Soft inversion is my most requested feature for Java. Things like pushable tile entities would be tricky to implement, but for soft inversion, there is just a tag chillin' in the code that says: "Yo, if the piston is activated, pop off" that could be removed super easily, wish they did that.
@RyanEglitisАй бұрын
It really wouldn't be - gnembon added it to his mod years ago now and he currently works at mojang.
@tristanshaltz2769Ай бұрын
@@RyanEglitis But then we would lose functionality of older Redstone that relied on them not being pushable, so a lot of pre-existing Redstone would break. However because there is no Redstone machine that relies on soft inversion not existing, that could be added no problem.
@nickshatsАй бұрын
@@RyanEglitis but that's a mod, which doesn't account for all vanilla scenarios. if you could push tile entities in the current game you could crash servers by filling chests with written books. maybe tile entities on bedrock are just more optimised
@darth3911Ай бұрын
@@tristanshaltz2769Current code for Java redstone is really bad and leads to loads of lag. The recent redstone experiments started as a means to reduce redstone lag on Java and potentially bedrock aswell. Honestly redstone on both editions need overhauls and will result in current builds being completely broken. Is it worth it? Debatably depending if you play single or multiplayer more.
@l1ghtd3m0n39 күн бұрын
Actually getting rid of popping-off stuff will piss off the zero-tick redstone community as it’s hard to test that stuff as is. Without zero-tick levers a lot more backups would need to be made.
@K42UАй бұрын
Meanwhile, me an MCPE player: "I am born in, raised and molded by Bedrock Edition."
@SanityDropАй бұрын
Zoomers
@AI__MachineАй бұрын
same, 12.5 years here on MCPE, never touched java lmao 99.999999% of time on mobile.
@ahmedkudo874324 күн бұрын
@@SanityDrop lol zoomers didn't choose to be zoomers 😢😂
@SanityDrop24 күн бұрын
@@ahmedkudo8743 but they shall suffer for being one
@ahmedkudo874324 күн бұрын
@@SanityDrop yeah we do 🥲
@BraydenDrummond-xo8mc14 күн бұрын
That is the thinnest, most compact, bedrock door design I’ve seen! Good job!
@bratworstАй бұрын
This was very well done. And when it it comes to Redstone without pistonsbedrock does even better because torches and comparators can easily be one ticked
@WintryBusАй бұрын
Been waiting for this viedo for a long while, glad to see it finally out!
@TheCoolTutor13 күн бұрын
Anyone else notice that a sheep died at 3:06 that had been walking around for a solid 10 secs (sped up)
@blacklight683Ай бұрын
Something as simple as a changing floors and light depending on the daylight cycle took me a while for 1 reason and 1 reason only, randomness making me have to either seprate every piston by 4 tick intervals making them stupidly slow or risk the chance that every time i turn it on it breaks itself.
@Redworker-roblox17 күн бұрын
Didn’t relive you made this, I commented on one of your other videos that maybe you could try redstone on bedrock!
@st_ishan_will_helpАй бұрын
It's nothing better than seeing a random guy struggle for something that he will never use
@Kvngsoldier21 күн бұрын
0:38 thank you, but as a player who had to figure out a lot of the redstone on my own, and got pretty far. I’d say, with piston doors, I’m not even making an attempt at 3x3. So this video was actually really helpful for me. 😅
@Golden_Official100Ай бұрын
As a Bedrock player since always, I must admit that i loved this video very much And that Java redstone is confusing
@JunparidizeАй бұрын
From a perspective of a bedrock redstoner, I personally feel like bedrock redstone is easier but Java redstone is more technically advanced and “better” in general. The people who complain about bedrock redstone having bugs and randomness is wrong. Yes, ther are bugs and randomness but the randomness is entirely understandable and controllable.
@RipVanFish09Ай бұрын
I 100% agree. Bedrock redstone is “easier” but Java redstone is better because of all of the things unique to it.
@3crt1Ай бұрын
Agreed
@SmearyPagee-v7nАй бұрын
I would agree... Except about the piston randomness in bedrock.
@bobstevenson3130Ай бұрын
I disagree with the randomness part. It seems like it just makes stuff less predictable and harder to bugfix, while also removing the cool things you can do with sub-tick timing in Java edition like instant doors.
@JunparidizeАй бұрын
@@SmearyPagee-v7n the pistons act random because people build them like that. If you face two pistons towards each other, you’d expect that they will activate randomly when you power them. It’s “weirder” that in Java, the right piston activate.
@syxaliteАй бұрын
~~The reason the door closes inconsistantly with the timings, is that delays in bedrock are random, there is randomness to the duration of ticks~~ Update order being inexistant causas the inconsistancy, thanks tristan for the correction
@tristanshaltz2769Ай бұрын
It's not the delays being random, it's the fact that update order just doesn't exist in bedrock.
@syxaliteАй бұрын
@@tristanshaltz2769 oh, my mistake
@tristanshaltz2769Ай бұрын
@@syxalite You are one of the small percentage of people willing to admit they were wrong on the internet, I can respect that.
@syxaliteАй бұрын
@@tristanshaltz2769 I realized I said it too confidently when I didn't bother to fact check, simply badly remembered from what I heard... so it's only normal to admit I was wrong
@avogaadoАй бұрын
Love to see people actually figuring out how to wire these kinds of doors instead of just looking up the most common solution. Nice stuff once again!
@LegDenАй бұрын
I mean that’s kinda what redstoners do
@error.418Ай бұрын
@@LegDen There is absolutely a phase of learning redstone where you copy designs and that's fine
@LegDenАй бұрын
@@error.418 for the most part it is not really learning and thats what i was talking about
@error.418Ай бұрын
@@LegDen That's a really sad outlook
@TomcoTwoАй бұрын
Nice to see more people trying bedrock, even if it is more annoying to play lel
@nicholasdiperriАй бұрын
as a bedrock player STOP HATING ON THE LITTLE GUY IN THE CORNER HES OUR ONLY FRIEND(im joking please dont take this seriously
@robertdover5185Ай бұрын
Commenting 5 minutes in, but I think using powered rails to send signal in a straight line past pistons would have been really helpful
@joshuahing-rowell7469Ай бұрын
It’s so different that our super smelter can have the furnaces move
@reversal2341Ай бұрын
Never got into redstone that much but seeing this it seems like the hardest part of making 3x3 door lies at making the middle part works using piston extender(s)
@pogsterplaysАй бұрын
12:16 Yeah bedrock pistons have some visual randomness and it's really annoying sometimes
@metallikalm4336Ай бұрын
“Suffer as I have” - Bedrock Steve
@jebkermen6087Ай бұрын
I feel this.
@SleepyWaffleHead4 күн бұрын
WELCOME BACK... I welcome you
@CriispyWaffleАй бұрын
I moved to java redstone because believe it or not, beckrock redstone has built in randomness. For example timings and ticks vary; firing two pistons into each other at the same time will fire one of the two pistons randomly.
@Skull-wants-sweets12 күн бұрын
Seeing a Java play experience bedstone (bedrock red stone) is funny. I’m a bedrock player myself so I am familiar with this.
@LubinEnDevPersoАй бұрын
2:19 I got traumatized
@ViljoArmholt-l4d14 күн бұрын
11:04 replace The right top glass with a slab and should work.
@MAJWCFАй бұрын
I use a bedrock 1 block thick 3x3 piston for every corridor in my fallout vault build
@moon_soapАй бұрын
I was a Bedrock player before java, i loved to do loads of redstone builds and once made a redstone based adventure map. I found switching to java incredibly difficult because apsolutely everything changed 😂
@IhelpsАй бұрын
1:33 I can't tell, what's different? This is the UI for console, bedrock, and bedrock, so this is quite familiar.
@llamadrama1090Ай бұрын
Different to Java and old bedrock
@MilkGlue-xg5vj14 күн бұрын
@@llamadrama1090old bedrock was called pocket edition
@Luigitin9 күн бұрын
@@MilkGlue-xg5vjnope, pe is not old bedrock, nor is any legacy console editions, by old bedrock he probably means older versions of actual bedrock
@MilkGlue-xg5vj9 күн бұрын
@@Luigitin No this is completely wrong, legacy doesn't even share an atom with bedrock, bedrock basically is mcpe renamed and ported to other platforms, the code base is the same as the pe one.
@DMack6464Ай бұрын
I should post the single contraption I made in bedrock minecraft to solve a very specific issue I had, something that's otherwise dead simple to make in Java edition
@JeanReaperАй бұрын
Hi there, i'm playing on bedrock and working a lot With Redstone and i understand your struggle. Sometimes i Take a Break for a whole weak and overthink the whole system to Get a solution
@Skullgames98Ай бұрын
Once you get use to the inconsistencies and mechanics of bedrock redstone, you can get to java level of compactness... sometimes 😅
@tayachothman5615Ай бұрын
Well wiring Redstone circuit in Bedrock edition is super easy even for someone who doesn't know anything about minecraft can do it but making advance piston doors is extremely difficult as there is no quasi connectivity and the piston are unpredictable in their behavior
@derehrenman14 күн бұрын
8:10 what what what what bro i didnt know it goes thru glas
@MrTurtleWithTophatАй бұрын
Now you feel my pain
@cloudburst8029Ай бұрын
All redstoners have this moment "Ok ok wait, let me really think for a second here"
@obelousАй бұрын
now make a 3x3 that works on both bedrock and java
@iq_belowtoaster5030Ай бұрын
As someone who built an infinitely expandable set of player moving piston elevators in minecraft bedrock, i feel this man's pain on a personal level
@davidmarker8576Ай бұрын
Quite impressive. As a bedrock PC player, it's exciting to me to see Java redstoners hop on and use those technical skills to figure out how to make it work in bedrock!
@tanhrs8711Ай бұрын
Wow that's better than anything I've ever done in bedrock ! Also to shove the right and the left you can use a redstone torch with a block and a redstone dust on top to power the 3 pistons.
@leafblazorАй бұрын
The little dude in the corner is great when you're flying or bridging. You can see you legs start wiggling if your angle is slowing you down while flying and can see if you're crouching or not. I realize you java players need to hold shift, be we can toggle it, making this relevant.
@pomurainАй бұрын
toggle shift (as well as toggle sprint) has been on java since 1.15
@BraydenDrummond-xo8mc14 күн бұрын
Good job!
@MECKENICALROBOTАй бұрын
12:18 might be on a chunk
@JK-bg3wxАй бұрын
Time for painstone
@rebornreaper194Ай бұрын
9:45 background music sounds like Josh Isn't Gaming 😮
@SleepyWaffleHead4 күн бұрын
6. BLOWING EVERYTHING UP AND STARTING OVER
@samucerealАй бұрын
absolute fire
@beasthunter1407Ай бұрын
[comment]
@AI__MachineАй бұрын
this is the comment of all comments
@meepsoleruler44427 күн бұрын
As a bedrock redstoner who is self-taught and learned entirely by janky wires running every which way, this is very impressive for just 2 hours.
@Crazycam425Ай бұрын
As a proud user of bedrock I love this
@TheDeadeyeLucario7 күн бұрын
I built a 3×3 on Java and it took me like 30 minutes, bedrock took me three hours of losing my mind, just for the final product to have a random chance of breaking itself when opening, but fixes itself when closing.
@realcontentgamer13 күн бұрын
So i have a suggestion for mojang: Why not use the resin block to extract liquid resin? Then, this liquid resin could be used in blocks to make redstone dust stick to them. Making use of fewer blocks. (When making a redstone contraption).
@randomtech94Ай бұрын
7:42 "i just have to hawk to uhh connect these"
@ravager12Ай бұрын
9:43 literally any contraption in bedrock
@cinnamonkittamonАй бұрын
If I played bedrock on a regular basis, I'd slap this into every base I could put it in tbh
@aidansmith4101Ай бұрын
videos like this give you hope for bedrock lol
@ssbmfan421 күн бұрын
10:34 you can actually use slabs in bedrock. Redstone signal goes down glass, but not slabs, so you can still make a diode with it.
@phrebhАй бұрын
This was fun. As a Bedrock player, and professional programmer, I have to point out that the differences in redstone come down to bugs in Java. Quasi-comnectivity and one tick block dropping aren't intended functionality. Just helpful bugs. 🤷🏽♂️
@kikivoorburgАй бұрын
I think it's a bit unreasonable to consider them "bugs" at this point. The creeper was originally a failed attempt at a pig, but it's become so iconic that it's not really a bug anymore. Specifically, calling them "bugs" implies the inevitable "solution" is to "fix" them. But just as "fixing" the creeper by removing it would lose a lot of minecraft's character, the same goes for QC and block-dropping. They are a bit "weird", yes, but they provide so much flexibility in redstone that they should not really be considered bugs anymore in my opinion. The fact that most hard-core redstoners work in Java (despite the majority of players using Bedrock) is a testament to that, I'd say.
@phrebhАй бұрын
@kikivoorburg An unfixed bug is still a bug. The creeper body shape came about from a bug, but that was a visual thing that was then fleshed out into what it is now. Totally different.
@connectivity_issueАй бұрын
@@phrebh what about something like terraria's hoiks? sure it started as a bug, but the devs certainly intended to keep it, seeing as they both officially endorsed it and actively make sure they dont accidentally patch it out. i know its a different game but it feels appropriate for the topic of when a bug stops being a bug
@phrebhАй бұрын
@connectivity_issue What about the fact that Bedrock redstone doesn't behave that way? Its code base was created later, and while bugs pop up all the time in Bedrock, there's been no hint of adding those two. You can nitpick and play "what about" all day long. I may be wrong in my supposition, but experience and knowledge tells me I'm not.
@SoutameАй бұрын
This reminds me the hell of trying to make a 2x2 door with floor made out of ice, no frame door work with bedrock, it's hell without 1tick piston and make me ends up with about 50x50 redstone circuit under the door. It was on 1.14 so I bet it would be smaller by now.
@SoutameАй бұрын
In reality it's like 2x3 door since I have to remove the floor first then remove a 2x2 door then return the floor.
@llamadrama1090Ай бұрын
The description really made no sense, was it a door with no Redstone on top? Like it popped out of the ground? I really don't understand what type of door you were trying to make that is that complicated
@Ghal00xxАй бұрын
My first 3x3 door without a tuto was like 20x20x20💀 1 minute opening 5 seconds closing
@LegDenАй бұрын
Actually for a second door this is a very good
@keanumayerАй бұрын
The left piston row could be more simplified. At the bottom you could put some wool to do the job. I know about bedrock. I use it.
@TaisGamingChannel314Ай бұрын
I’ve used bedrock Redstone for 5 years… still took me days to design my first 3x3
@willkershisnik5893Ай бұрын
Cool vid but I think it really should have had an extra section where you looked up a tutorial for the average 3x3 bedrock door and compared it to you design, might have given you some cool insights
@timsudmeier648217 күн бұрын
I mostly play Java, but I really love Bedrock for all the little details that are missing in Java. When it comes to redstone, I am glad to have learned it in Bedrock, because taught it to myself and qc is very unintuitive for new players. I think that Bedrock has the more elegant solution for the majority of players, while Java has those bugs that were made into features, because they can come in handy sometimes, even though they only make sense on a meta level...
@SperkSanАй бұрын
The 5 stages of grief 🤣🤣
@ADFaried17 күн бұрын
1:50 I really believe it's useful for mobile players as they can't change perspective with one press of a key to look at themselves. People needs to keep in mind that Bedrock Edition was made with every type of devices in mind
@ADFaried17 күн бұрын
2:06 and again, that much categorisation is already filling up the whole screen on smaller mobile devices
@ADFaried17 күн бұрын
I respect you for trying something out of your comfort zone while still respecting them. I agree this just shows how much one is familiar with the other and takes awhile to get used to new stuffs, just like how a bedrock redstoner would struggle with java redstone. o7
@RB-ej8wkАй бұрын
very nice door
@LightslicerGPАй бұрын
I remember only getting the bottom part done, and the whole thing was mabye 7x7x3 blocks, and it worked but it was huge and slow Seeing you use the top piston to help push the blocks down is neat, I've seen it before but I thought it was much more difficult than just doing the bottom piston stuff for the bottom and middle blocks
@LectricLetus20 күн бұрын
Do one flush with water so you can boat into your base. And make it automatic.
@OzyOnShenanigans5 күн бұрын
watching java players figure out anything on bedrock is like watching your kid figure out how to use the toy you grew up with brings me back to when i first started messing with redstone
@xboxboimchubz529622 күн бұрын
I think I'm actually starting to understand bedrock Redstone. Last night I stayed up till 2 in the morning working out some kinks and flaws in this 1x1 elevator and hidden 1x1 piston door. All I'm having trouble with is how to keep the door open when I want back out
@KavukamariАй бұрын
i think having two double extenders is better than putting a sand in the middle
@STNDDАй бұрын
I thought it would implode at least once xd
@spherocraft7948Ай бұрын
This made me realize i no longer have the ability to make doors.
@DarkNinja-147Ай бұрын
As a dude that has never played java and doesn’t work well with redstone, this video is very amusing to me
@joshuahing-rowell7469Ай бұрын
By a double piston extender with slime blocks and or honey and you can have the 1 piston on the top
@superNova5837Ай бұрын
How did KZbin know I was trying to make a 3x3 piston door in bedrock yesterday
@AlexandruCozma-w4cАй бұрын
Damn, that over there was to real bad misstyping...
@TheRandomNebulaАй бұрын
The Bedrock redstone pain is real...
@TheRealYellerАй бұрын
For context. this woulda taken me weeks, if I even could've figured it out to begin with :)
@Miss_TrilliumАй бұрын
Thank you for giving bedrock redstone a try!! It's a different beast from Java, and considering its the overall more played platform, I would love to see more bedrock redstone videos
@ADurXD26 күн бұрын
I am so happy to hear "Bedrock redstone is very different from Java" rather than "Bedrock sucks and I hate everything about it and the redstone is stupid and doesn't make sense" that you usually get from such comparisons. I hope we're starting to move past the kinda unsolicited hate on bedrock
@powerbanger69Ай бұрын
you always hear abt java edition people trying to use bedrock edition redstone, but you never hear the other way around.
@YupengZhaiАй бұрын
Maybe this is scuffed, but I usually build 3x3s in Bedrock by letting the middle bottom Block handle the middle block and leave the top Part be a simple open and Close like on the left and right side.
@FadedBlade120Ай бұрын
Can you make a tutorial on how to build this please? I can’t find a simple tutorial for a bedrock 3x3
@SkyeTheSapphicWizardАй бұрын
It took me five years to make my first 3x3 piston door on BE, and now I have afforded a laptop and am finally able to switch to Java and am relearning redstone
@kikivoorburgАй бұрын
Congrats on switching to the better* version of the game and good luck on your redstone journey! There's a lot to learn but the potential is huge. * I don't mean "better" in a drama way, just in a pragmatic way. I wish Bedrock players got the same quality game as us Java players have, so everyone could just enjoy themselves without parity issues. For some reason Mojang/Microsoft just doesn't care about the massive bugs in Bedrock, and seem more focused on squeezing money from their players through the Marketplace. It's a shame really.
@minimonster3466Ай бұрын
I mean in terms of not using droppers and piston torches its pretty good
@darvypaulino299912 күн бұрын
Bedrock has simpler but limited redstone contraptions while java has more complex but more redstone contraptions
@gerardjagroo20 күн бұрын
As someone who tried to build gates with triple piston extenders the inconsistency of the pistons is a game killer for me because every f*cking time it does something different. I think they deliberately nerfed Bedrock to force people to buy Java which I believe is more expensive. The only good thing about Bugrock 'Redstone' is item sorters and Wireless. The first time I saw Wireless I thought it was a mod or that something was yanking my chain but no it turns out Bedrock has real Wireless which I'm sure is something Java people would love to have