How I Create Characters For Game Development!

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Critical Giants

Critical Giants

Жыл бұрын

Wanna get the full course see it here!
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Пікірлер: 100
@devictor9486
@devictor9486 Жыл бұрын
Loved not only the design, but the whole process, specially the blocking!
@Zeta.8693
@Zeta.8693 Жыл бұрын
Literally, Critical Giants seems to know everything I need a tutorial on. I was just thinking about a game-ready character in blender a few days ago.
@mustangg_art
@mustangg_art Жыл бұрын
ive rewatched this so many times. thank you so much for providing this workflow
@Danny-he4hi
@Danny-he4hi 5 ай бұрын
Great video. I really like the blocking phase of the 3d model. Its like making a sculpt in real life from an armature and clay by adding clay slabs and strips and sculting it in detail after. Great work!
@cgxlv
@cgxlv 4 ай бұрын
It´s so much easier to follow along and more interesting when there are not tons of programs in the workflow. Nice work dude 👏
@ShredMentor
@ShredMentor 10 күн бұрын
This is SUCH a great overview, thank you!
@JC-ov8ko
@JC-ov8ko 9 ай бұрын
I am pretty impressed. My expectations were low because many tuts don't go as deep as yours. I thought this was rinse and repeat. NOPE! I learned several things that interested me. I will be checking this out ASAP. Thanks! I subscribed.
@Blemonade1
@Blemonade1 Жыл бұрын
I missed you, your tutorials are the best! Never stop!
@MarisaBigeyes
@MarisaBigeyes 10 ай бұрын
what a great way to start modeling, I would agree creating the muscles first are an excellent way to get great detail. thank you for creating this
@ChatTheChad
@ChatTheChad 4 ай бұрын
Super fasincnating mate. You can hear the passion in your voice, I love it when people have found their craft and enjoy it like this. I'm working on a 2d game myself, but I love seeing the depth of art like this
@Vioxtar
@Vioxtar 2 ай бұрын
Amazingly insightful, such a masterful workflow, thank you sensei
@chadkroger9183
@chadkroger9183 Жыл бұрын
10 hour course of this quality for $35 is a steal dude, thank you so much.
@user-tm6pj5ry6z
@user-tm6pj5ry6z Жыл бұрын
Oh anatomy, im coming, baby! Cool work, marvelous to watch! ❤️
@nakadebandhu
@nakadebandhu Жыл бұрын
Thanks for the tut, really needed it.
@trysam6952
@trysam6952 9 ай бұрын
This is exactly what I was looking for, thank you! Love the processes with first getting the muscles done. I will try it as soon as I start making the characters for my game!
@dannyphantom2442
@dannyphantom2442 4 ай бұрын
He's not even explaining what to do😢
@ravishankarpandey6963
@ravishankarpandey6963 3 ай бұрын
Yes, you are right... I am unable to follow him even after trying from past 1 months...Did you find anything better for character creation? if yes, please let me know@@dannyphantom2442
@NebMotion
@NebMotion 10 ай бұрын
so many amazing tips here, thanks
@groovelife415
@groovelife415 4 ай бұрын
Love this video. Also, your moustache is absolutely fabulous.
@hili4545
@hili4545 Жыл бұрын
14:24 YOU CAN COLOR BONES!? This is game changer.
@AntheousKrii
@AntheousKrii 3 ай бұрын
You should check out Pierrick Picauts videos on rigging. He has a course for rigging game characters too and it is super in depth.
@hili4545
@hili4545 3 ай бұрын
​@@AntheousKriiI have already bought the Alive course from him 🎉
@sebc8627
@sebc8627 17 күн бұрын
I'm just getting into using blender for game design so this was a huge help with getting to understand the general methodology
@bryanwiitala8854
@bryanwiitala8854 4 ай бұрын
Amazing work!
@josephvanwyk2088
@josephvanwyk2088 5 ай бұрын
THANKS FOR THIS! I wish I saw this video 3 years ago................ 2:49 So, in real life sculpting working with clay - you would do the same. You quickly slap on chunks of clay that builds up the bulk of the anatomy. Then you go in after blending in the details.
@olexandrhalkin6445
@olexandrhalkin6445 11 ай бұрын
That is so good content, thanks!
@PlinaZ
@PlinaZ 4 ай бұрын
This video helped cut my character creation process down by half with that retopology technique. I wish that it worked for hard surface as well.
@wolfiedgr8t
@wolfiedgr8t 7 ай бұрын
Wow thank you, very informative 👍
@waleed3d558
@waleed3d558 Жыл бұрын
Amazing work 👍🏻
@MrChristopherfelt
@MrChristopherfelt 8 ай бұрын
I need to know the program people are using for sculpting and creating characters. I’m getting into game development for school and learning how to work UE and many others
@skilattutos6696
@skilattutos6696 8 ай бұрын
Omg I want to but I have some much question ! Actually, I know how to start with reference, blocking then sculpting but I don't know why I have so much trouble to make an armor and and the rig. I don't know how to sculpt the interior of the mouth too. I will buy the course
@pv8685
@pv8685 8 ай бұрын
i saw the thumb nail and thought: another generic "how to game character" tutorial! but its not! its an awesome workflow, shown from start to finish. very interresting! edit: also very solid mustache!
@Just3DThings
@Just3DThings Жыл бұрын
I was wondering where you disappeared few days ago XD Thanks for coming back XD
@venturar
@venturar Жыл бұрын
Hello, Does this type of rig and animation apply to Unity Mecanim?( Unity uses a specific humanoid system for animation reutilization)
@manuelblasi2181
@manuelblasi2181 4 ай бұрын
Amazing video
@risingkhan935
@risingkhan935 8 ай бұрын
what polycount limit would you give for each character within a game?
@wallarious1605
@wallarious1605 4 ай бұрын
Hi! Just one question! Did you use 2 rigs one for deformation and the other one to control or just one control rig?
@KTKALAAKAR
@KTKALAAKAR 2 ай бұрын
Thanqu so much for video
@jeosenigelson4684
@jeosenigelson4684 4 ай бұрын
I know that I'm about a year late to this great video, but if you do see this I was wondering if you have any tips on getting started with remeshing, because that in itself has basically make my Blender journey come to a complete hault.
@CriticalGiants
@CriticalGiants 4 ай бұрын
If you mean remeshing as in Retopology, like sculpting a mesh and then creating an animation friendly mesh around with clean topology etc. Then I honestly don't think there is a lot to it. There are a few principles to follow, the most important one being, what is the mesh for? Is it for a low poly game, that is one way to remesh, is it for a pixar style animation film, that is another way to remesh and so on. But most retopology aims to have more detail around bendable joints, like elbow, knees, shoulder etc. But then if you want to have great facial topology, that is all about looking into how the face deforms, there are lots of great reference on facial retopology out there. If you are thinking on a technical side, I would try out the technique I am using, aswell as the polybuild tool in blender, there are also some great addons but I would wait with that until you get the basics down. Hope this helps.
@khawlatouj8980
@khawlatouj8980 11 ай бұрын
thank you
@thedudeguy5761
@thedudeguy5761 Жыл бұрын
The bell animation in the end lmao :D
@erikmarchini3274
@erikmarchini3274 9 ай бұрын
I was wondering, isn't there a way to delete every polygon that are hidden ?
@SuperMontana2008
@SuperMontana2008 Жыл бұрын
Why not use the Unreal Skeleton so you can transfer the animaions?
@buggy4631
@buggy4631 Жыл бұрын
Can those be uploaded to marvelous design?
@TheAnxiousOwl
@TheAnxiousOwl 7 ай бұрын
Good cuz I LOVE anatomy. I don't feel too bad about character skulpting now uwu
@tonythegreat4275
@tonythegreat4275 Жыл бұрын
1:10 what app or website is that where you can plot your concept down like that and zoom in at any time on a black background?
@stuart4rd700
@stuart4rd700 Жыл бұрын
It's called PureRef
@isakwaltin
@isakwaltin Жыл бұрын
Pureref, it’s free!
@idontlikethis980
@idontlikethis980 Жыл бұрын
Most likely pureref
@JamesBond-t
@JamesBond-t 5 ай бұрын
What computer are u using?
@Morraak
@Morraak Жыл бұрын
Does the course cover bringing the model into Unity as well as Unreal?
@CriticalGiants
@CriticalGiants Жыл бұрын
Hi there, no the course does not cover implementing the character in Unity, the course mostly covers how to export your model with animation and textures etc, and then uses Unreal Engine as an example for how to bring it in, but the export should be the same for Unity and Unreal. Hope this helps :)
@PaladinHD
@PaladinHD Жыл бұрын
The way you block out the model is really great!
@dontstayhere7326
@dontstayhere7326 Жыл бұрын
Вау!😲 Это очень информативный видеоролик! Благодарю вас за этот замечательный туториал. 👍
@mr.lockwood1424
@mr.lockwood1424 6 ай бұрын
Huh, some tips here are really useful.
@bastelwastel8551
@bastelwastel8551 Жыл бұрын
Wow.. i can barely model a cartoony character. Your muscle blocking blown my mind
@stingy.ae1
@stingy.ae1 Жыл бұрын
1:18 with wich app do you gather the references in one place ?
@dradmind
@dradmind 11 ай бұрын
I think it is PureRef
@ericsejfic
@ericsejfic 6 ай бұрын
Is you course beginner friendly? Does it explain every aspect and method in detail or is it rushed like this youtube video? For example i have no clue 80% of what you was talking about in this video,, like baking and texture or blueprints for colours etc. Thanks.
@CriticalGiants
@CriticalGiants 6 ай бұрын
Hi there, the course is in realtime, so no part of the process is skipped or "rushed" through, however the course is suggested for people who are already familiar with the basics of Blender and concepts like modelling, texturing and so on.
@molemohitsebela9206
@molemohitsebela9206 4 ай бұрын
Bro where can I learn all of this
@Dagon25431
@Dagon25431 4 ай бұрын
AXE IS AXE, ty for video
@omerkoc8100
@omerkoc8100 Ай бұрын
I clicked on the link for all the lessons, but a different site opened, How can I access the course in which you explain the entire process?
@CriticalGiants
@CriticalGiants Ай бұрын
For some reason there is a temporary domain issue: criticalgiants.webflow.io/product/grcib
@babouchetraor5329
@babouchetraor5329 Жыл бұрын
How many times took this character
@simonzhang3D
@simonzhang3D Жыл бұрын
No control rig???
@IronMan-tw9jw
@IronMan-tw9jw Жыл бұрын
How u learned everything in blender????
@haiduc5320
@haiduc5320 Жыл бұрын
How many polygons was it?
@SantaClaus33
@SantaClaus33 Жыл бұрын
🔥🔥🔥
@slofury
@slofury 7 ай бұрын
I'm on the fence about buying the course, anybody who already bought can help me make a decision please ? Thanks !
@vashugupta3641
@vashugupta3641 5 ай бұрын
How much time does this type of character take to complete??
@CriticalGiants
@CriticalGiants 5 ай бұрын
Roughly 10 hours, is what this character took to complete.
@muslimjibril3971
@muslimjibril3971 8 ай бұрын
Please tell how to make the game
@ravishankarpandey6963
@ravishankarpandey6963 3 ай бұрын
Can you please bring a course by explaining the steps you do in detail instead of ballparking the things? Like you create a neck muscle but you didn't explained in simple steps to follow, you just did number of steps and said this is like this...
@albytross8681
@albytross8681 28 күн бұрын
This is a summary of the course, not the actual course. The actual full one is in the description
@ravishankarpandey6963
@ravishankarpandey6963 27 күн бұрын
@@albytross8681 I have purchased full course and was referring to it...
@albytross8681
@albytross8681 26 күн бұрын
@@ravishankarpandey6963 oh
@NeroForte_
@NeroForte_ 4 ай бұрын
HOW DO YOU EVEN DEFINE GAME READY MAN.? AM SERIOUS
@velsia123
@velsia123 Жыл бұрын
if you make mobile games or light weight games and plan to have your models on the lower side of quad count, you can get a lot of detail out with just 0.8k to 2k polygons per model if you know good 2D art to give off the impression of depth and in this case I suggest avoiding the sculpting phase and going straight to modelling so you save yourself a lot of retopology work and you may even skip completely the baking process. And even if you are bad at coloring or drawing you can easily learn some basic editing skills and turn real pictures into useable textures then you can use AI image generators to turn your edited images from real pictures into stylized textures, and if you don't know how to use AI to generate stylized verions of pictures then your last bet is learning how to draw. all considered this can cut down your work by 60 to 80%
@Puckerization
@Puckerization Жыл бұрын
Great course. Your UI scale may be good for working in... but it's way too small for tutorials.
@DJCannon1107
@DJCannon1107 Жыл бұрын
NOOOO 13:50 poor guy
@hoseinbebany
@hoseinbebany Жыл бұрын
U get a like for dota 2 character axe
@yaaboateng148
@yaaboateng148 9 ай бұрын
Which app is that
@What-po4de
@What-po4de 5 ай бұрын
Minecraft
@Not_Salman
@Not_Salman 4 ай бұрын
Roblox
@Sqirly123
@Sqirly123 15 күн бұрын
The app that is being used is called “Blender” it’s a 3D modelling and animation app.
@Deleted328
@Deleted328 Жыл бұрын
that char looks a bit like from soulframe from the new DE game
@chancek2519
@chancek2519 4 ай бұрын
Ok every dam time I look up these type of videos they tell me nothing. For one how are you doing body. Every time I pull up the software I get this huge sphere with tools to work with.
@__Rizzler__
@__Rizzler__ 9 ай бұрын
what kind of sorcery is this??
@slackamacgaming6721
@slackamacgaming6721 5 ай бұрын
Yeah...i just use the default cube and start sculpting...i Don't know why everyone likes deleting him...😂
@patek2385
@patek2385 5 ай бұрын
Nice hair
@oomree
@oomree 9 ай бұрын
jan paweł drugi type video length
@mpgaming07
@mpgaming07 11 ай бұрын
can we make a deal, u give me that course for free and after a 2 weeks i will make one character that u want. or something like i will work for u ? plz consider this offer 😿😿
@J0kerG4mesdt
@J0kerG4mesdt 6 ай бұрын
You were excellent in the anatomical part, you just forgot one small detail, the character's nipples.
@immortal3164
@immortal3164 4 ай бұрын
Never watching a video of yours again, you put 2x speed so we have to buy your course. Awful
@yass_queeen_engery
@yass_queeen_engery Жыл бұрын
He ages horribly
@sl_gamer131
@sl_gamer131 3 ай бұрын
i just bought the course, its incredible! im making a fantasy medieval game in dark souls style and this is a life saver as well as the ancient ruins blender vid. keep it up!
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