Рет қаралды 2,438
Today I talk about how useful it can be to create a custom editor tool in Unity3D, and specifically how it helped me manage and create lots of color palettes for Submarino.
Pixel swap shader tutorial from Makin' Stuff Look Good:
kzbin.info/www/bejne/q2Wsq2h3f8ZmZ7M
Thank you! Very cool (y)!
I've probably been unclear about certain things - please ask away!
This is the 8th development log of Submarino.
Follow me on twitter! I sometimes post short cool videos/GIF's of my projects.
♥ Twitter: GucioDevs
#GameDevelopment #MadeWithUnity #Devlog #indiegame #unity3d #indiedev #unity2d #satisfying #gamedesign #unityengine #unity