How I made a stylized comic book shader in Unreal Engine 5

  Рет қаралды 10,090

Chris Folea Makes Things

Chris Folea Makes Things

Күн бұрын

Пікірлер: 53
@thegamedevcave
@thegamedevcave 6 күн бұрын
cool stuff! i love neat and creative solutions that seem like they're held together by nothing more than hopes and dreams, but then end up working out really well like this!
@whyismynametaken123
@whyismynametaken123 22 күн бұрын
That's an interesting approach that I never thought of. It looks great!
@Lusiogenic
@Lusiogenic 27 күн бұрын
I also think it turned out pretty cool. Awesome tutorial, with great production value!
@McFlyGold
@McFlyGold 3 ай бұрын
I always appreciate when someone makes something cool and then shares the process in which they did it. I wish more game developers did this. It helps us all grow and make awesome things! Thank you!
@CFMakesThings
@CFMakesThings 3 ай бұрын
That's the goal with the channel - I'm always working on stuff, so I figured it'd be fun to share the behind the scenes 😄
@GewoonEenNick
@GewoonEenNick 2 ай бұрын
This as post processing would be epic! Love how it looks. I might have a fun project to do haha
@andrewsamoil6259
@andrewsamoil6259 3 ай бұрын
Great video. This is high quality for game development. I have no idea how I would ever do this but still a great tutorial.
@Megasteakman
@Megasteakman 3 ай бұрын
Great video, you explained this so well! Love the use of a gradient to create different dot sizes!
@daltimond
@daltimond 3 ай бұрын
Thanks for this. I'm just learning Unreal atm and I am nowhere near being able to use the shader in something but I would love if you put it on the Unreal Marketplace. If not I'll hopefully remember to come back to this video. Thanks again. Looks great.
@CFMakesThings
@CFMakesThings 3 ай бұрын
Thanks for the kind words! I'll look into Unreal Marketplace - figuring that out has been on the back of my to-do list forever. I've never posted anything there before 😅
@LIGHTNING132YTG
@LIGHTNING132YTG 3 ай бұрын
@@CFMakesThings If you DO decide to put it on the market place it would be awesome to link it, if you could! If possible 2 different versions? One with and then one without the dot if that's not too much trouble? And perhaps with the punch effects separated from the others? Because I LOVE the way the animation style turned out.
@PHATTrocadopelus
@PHATTrocadopelus 3 ай бұрын
@@CFMakesThings I'd definitely buy it if you had it in the Marketplace!!
@TheTrampingPony
@TheTrampingPony 3 ай бұрын
Nice tutorial, as always ^^ Thank you sir
@Mobius_Finch
@Mobius_Finch 3 ай бұрын
Sick, great as always Chris
@zeichenkunstlerin2644
@zeichenkunstlerin2644 9 күн бұрын
Hey can you put a link to the doted gradient texture you show at 1:09 ? How did you do it exactly? I don't get anything near to it.
@CrisisDispenser
@CrisisDispenser 3 ай бұрын
Underrated channel! Keep it up!
@CFMakesThings
@CFMakesThings 3 ай бұрын
I appreciate it!
@LollyPoppi
@LollyPoppi Ай бұрын
Sooooo clean!
@wofkwengel
@wofkwengel 3 ай бұрын
Cool! I used that exact same outline technique in one of my own projects and I wondered why nobody else was doing it like this. Turns out someone had the same idea :D
@CFMakesThings
@CFMakesThings 3 ай бұрын
Haha that's awesome! I can definitely see how it'd be a niche solution, though - things could get weird with objects that interact more with the environment 😆
@wofkwengel
@wofkwengel 3 ай бұрын
​@@CFMakesThingsIn my case the outline is very thin. The thinner it is, the less offset is needed, so I was able to find a good balance. It definitely looks better than how the inverse hull method would interact with the environment!
@PurifiedWater_16.9_FL_OZ
@PurifiedWater_16.9_FL_OZ 22 күн бұрын
Thanks for the wonderful tutorial! I have a question Is there any way to make glow outline like the thumbnail for this video?? Like a backlight
@CFMakesThings
@CFMakesThings 16 күн бұрын
I'm sure there is a way, but I have no idea sorry 😅 - that was just to make the outline more visible on a dark background on the thumbnail
@Sam_Cheshire
@Sam_Cheshire Ай бұрын
Awesome! Your tutorial has been a huge help. How did you do the pow pop up?
@CFMakesThings
@CFMakesThings Ай бұрын
That's just a particle effect using a sprite sheet I made. I briefly mentioned it in the video, but I made that in After Effects - then exported the animation as a sprite sheet using a plugin from AEScripts.com called Sheetah
@Sam_Cheshire
@Sam_Cheshire Ай бұрын
@@CFMakesThings thank you 🙏
@A.J.Interactive
@A.J.Interactive 2 ай бұрын
This is Awesome! Did you have any resources help you along the way?
@imraanakollo-arenz1449
@imraanakollo-arenz1449 2 ай бұрын
This looks cool! I'm surprised you didn't make any lighting changes for it to work
@CFMakesThings
@CFMakesThings 2 ай бұрын
It's a simple arcade game with one overhead light anyway, so faking a directional light in the shader matches that pretty effortlessly 😅
@FPChris
@FPChris 3 ай бұрын
Looks great
@Mae4Ever
@Mae4Ever 2 ай бұрын
Can you do more Cel Shading tutorials on Unreal Engine 5? They’re so rare. We wanna know what techniques to use on UR5
@CFMakesThings
@CFMakesThings Ай бұрын
It was only a one off for this specific unlockable item in the game - so nothing planned 😅 (but I'll never say never!) I'd suspect more people would be better off just using post-processing if I'm honest, though.
@21leowheeler
@21leowheeler 3 ай бұрын
Very Cool.
@Malindu-dazz
@Malindu-dazz 3 ай бұрын
Thanks Buddy
@Dangerous_DM
@Dangerous_DM 3 ай бұрын
The one part kinda looks like a rocket engine, maybe if you punch fast enough flames shoot out?
@deenoiser7260
@deenoiser7260 3 ай бұрын
Can you please show how you created the texture? i am a littile bit confused.
@iconnic
@iconnic 3 ай бұрын
Epic!!!!!!!!!!!!
@nicesho
@nicesho 3 ай бұрын
Hi, can you help me, I did the same as you did in your video, but it doesn't work at all! I'm using UE 5.4
@Fafhrd42
@Fafhrd42 3 ай бұрын
Aren't you going to get weird parallax issues in vr from the outlines and the hands being at different depths?
@CFMakesThings
@CFMakesThings 3 ай бұрын
The shader treats each eye as a separate camera, so it looks correct from each eye!
@drissakkaoui2858
@drissakkaoui2858 2 ай бұрын
can this shader also be apply for the environment?
@CFMakesThings
@CFMakesThings 2 ай бұрын
It can! I'd honestly just probably do post processing if you're doing the whole environment that way, though.
@CreativeAnimationz
@CreativeAnimationz 3 ай бұрын
Genuis
@shahmaarbaba
@shahmaarbaba 3 ай бұрын
please make a shader like this for android using via post processing volume material
@CFMakesThings
@CFMakesThings 3 ай бұрын
I don't have any experience with post processing materials 😅
@shahmaarbaba
@shahmaarbaba 3 ай бұрын
@@CFMakesThings ok
@bulldog1268
@bulldog1268 3 ай бұрын
What's the game
@CFMakesThings
@CFMakesThings 3 ай бұрын
It's called Punch Bomb! It's not available yet - but I'm working to get it on the Meta Quest store either by the end of this year or early next year 😄
@bulldog1268
@bulldog1268 3 ай бұрын
@@CFMakesThings ok thanks is it going to be free?
@Dangerous_DM
@Dangerous_DM 3 ай бұрын
@@bulldog1268I would imagine not, he’s spent a long time on the game and even though he didn’t have to pay employees he still should be payed for the time he used to make the game that could’ve been used for other things
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