Thanks for defending TMNT. Those of us who grew up with it loved it but knew how it was frustrating at times. The AVGN video was funny if you already knew the game. Too many people missed the joke and thought his criticisms should be taken seriously
@redstone02343 ай бұрын
yeah "Joueur du grenier" a french equivalent to AVGN (but with a differnct humor style) video jokes on how the game is cruel and the PTSD he got from it
@pojr3 ай бұрын
The AVGN had some good points, but you're right about the intention being humor.
@ShadowAngel-lt8nw3 ай бұрын
The game is objectively not very good
@fr33bird78913 ай бұрын
Na, I was there. That game sucked when I rented it from Blockbuster and it still sucked when I played it a few years ago.
@demgutts3 ай бұрын
@@fr33bird7891 yeah, I was definitely there and it was bad 😂. Tmnt 2 was the best
@Larry3 ай бұрын
Ultra Games are also the reason why Nintendo had to rebrand the Ultra 64 to the Nintendo 64... Trademark issues.
@cupkakeman30002 ай бұрын
Well….helloooo yooouuuu
@tractorman2873 ай бұрын
A theory I’ve heard is Palcom had more name recognition in Europe than Konami did. Large in part to the release of Ninja Turtles under the Palcom label. The release of the Turtles in Europe was huge and led to tons of nes’s being sold in Europe. It was even bundled with the nes there at one point. So Palcom after that had a lot of name recognition, even more so than Konami.
@PhilipMarcYT3 ай бұрын
Where exactly? Europe is a continent, not a country.
@tractorman2873 ай бұрын
@@PhilipMarcYT I understand Europe is a continent. The way nintendo handled distribution in Europe, they essentially treated as they would for a singular country. There were of course sub-offices throughout European countries. However, with the exception of Scandinavian and most communist countries in Europe at the time. Distribution was the same for the whole continent. Albeit language changes, but the same products were available essentially through the whole continent.
@tractorman2873 ай бұрын
@@PhilipMarcYT many games were not even translated for different regions in Europe. Largely due in part to the limited text in most NES games. Nintendo really didn’t put their full efforts into the European side of the business during the NES era. But to answer your question. The bundle was released all throughout Capitalist countries in Europe at the time.
@eightcoins44013 ай бұрын
@@tractorman287 This sadly hasnt changed a single bit in other hobbies nowadays. Alot of US distirbutors for i.e Vinyl records treat the Uk as if its "Europe, the country" which has become very annoying due to taxes ever since they stopped being part of the Eu
@huldu3 ай бұрын
We rented TMNT several times(in Sweden) and had a blast with it despite it being so very hard. We never beat it, not sure we even got past the water level. Still super fun! Had no idea it was Palcom but as a kid I don't remember ever paying attention to the company behind the game it was mostly the game name we talked about in school.
@PhilipMarcYT3 ай бұрын
If you notice PAL games running slow, that's because they were 50Hz than 60Hz.
@eightcoins44013 ай бұрын
The powerline voltage in Europe in general is 50hz, while the US has 60hz, which lead to TVs and game consoles having the same speed.
@DELTARYZ3 ай бұрын
Most games didn't bother adjusting the timing for this, so games made in Europe would run abnormally fast in the US/Japan, and games made in the US/Japan would run abnormally slow in Europe. A notable exception is the WipEout series. If I'm not mistaken, they actually coded their games' physics to be framerate-independent, so the game feels the same regardless of which region.
@KopperNeoman3 ай бұрын
Despite PAL's longer vBlank interval and higher resolution making it objectively a better standard for making games than NTSC, the proliferation of development studios in NTSC territories for home consoles spelled the death knell for most PAL versions of their titles. The opposite is also true for those relatively few games that were in fact PAL-developed though, running too fast on NTSC systems. Games like Worms and Medievil were notorious for this. Home computers of the era were and remain the opposite in this - games were made for PAL that outright couldn't be converted to NTSC due to insufficient vBlank. Specifically worth noting is the Commodore 64 port of the Master System version of Sonic 1, which can only run on non-upgraded PAL hardware. The NTSC version NEEDS expanded system capabilities to work properly.
@ClassicTVMan1981X2 ай бұрын
@@DELTARYZ Right, which explains why the first PAL release of Super Mario Bros. from 1987 was slow, which led to Nintendo of Europe re-releasing the game in 1990 that had some speed corrections and bugfixes. However, the PALCOM releases of Teenage Mutant Ninja (Hero) Turtles and Skate Or Die!, gameplay-wise, were unchanged from their original U.S. NES releases. In the former case, this means that the player physics, especially in the swimming level, are even worse than in the original NTSC release.
@nexhep3 ай бұрын
"the game can be very troll-y at times" brotha, it's easier to name NES-era games that *weren't* troll-y than ones that were 😂 (but that's part of that NES charm)
@pojr3 ай бұрын
Well, you're not wrong lol.
@RadikAlice3 ай бұрын
I gotta disagree, but for a different reason. Ninja Gaiden is a better example of a game that messes with you, just look at the enemy placement TMNT is more a case of a tough game with tighter platforming than the controls can handle
@mydadsacop1233 ай бұрын
@@RadikAlicethat tmnt troll pizza tho
@Ruudos3 ай бұрын
Road Fighter is such a weird release. A Famicom game from 1985 that got released in Europe in 1991.
@ThunderFist19783 ай бұрын
I don’t know if this is the case with Palcom, but Ultra Games had a different address than Konami in the late 80s, so it was easy to think that they could be different companies, whereas by 1990, both were using the same address, so the secret was pretty much over by then. By the way, I have visited all of Konami’s Illinois locations, and the one in Wood Dale is one of the larger buildings today. Ultra’s address back then was in a plaza directly behind Konami’s building. Gerry Drive, where Ultra’s address was, runs perpendicular to Mittel Drive, where Konami’s office was. Their address in Buffalo Grove is immediately outside Wheeling. You get there less than a mile after you enter Buffalo Grove.
@KenHauptfleisch3 ай бұрын
It probably has to do with release dates, they may have already released their allotment under Konami before Castlevania 3s release in Europe
@pojr3 ай бұрын
This is probably true. In fact, I wouldn't be surprised if this was Konami's thought process, to use the main branding until they ran out.
@Uopra3 ай бұрын
I'm guessing whenever they wanted to release a game they just released the game under the label that hasn't reached it's limit yet
@pojr3 ай бұрын
It's possible, and probably likely, that this was their strategy
@_metro_7903 ай бұрын
I think it's because of the name. PALCOM sounds like a western company, like Escom or Commodore. Japanese companies have long had the reputation of selling cheap junk here in Germany. Cars from Mitsubishi or Toyota were only bought by those who couldn't afford a "real" one, and televisions were bought from Schneider or Phillips, not Toshiba. In any case, they wanted to get rid of the name PALCOM in 1992, and that's when the imprint "Distributed by Konami" was added. I suspect they were allowed to sell it as Konami, but didn't do it for marketing reasons.
@FeralInferno3 ай бұрын
Still makes me sad that the US never got Gradius 2
@pojr3 ай бұрын
Indeed. It seems like it should have been. It was in English and everything.
@kevin125673 ай бұрын
@@pojr Gradius II had a helper chip designed by Konami in the cartridge which let the NES handle more sprites, which is why it has no slowdown. That chip is also why Konami couldn't bring it to the US since NOA didn't allow third-party chips in their cartridges - only Nintendo's memory mapper chips could be used.
@daviddyer35433 ай бұрын
@@kevin12567 Nintendo was being a total dick to Konami.
@kevin125673 ай бұрын
@@daviddyer3543 Nintendo was fine with it in its home country of Japan; it was Nintendo of AMERICA (with a different set of executives) that was being a dick.
@Syragar3 ай бұрын
What? You mention the watered down Grant in Castlevania 3 (which could throw daggers as a regular attack in the Japanese version but was nerfed to only stabbing in the US) and Alucard (who we all know is awesome... yes), but didn't mention Sypha? She could absolutely MELT bosses if you brought the right spell book! 😂
@pojr3 ай бұрын
Honest confession, Sypha was the only character I didn't have any footage of. This video was the first time I ever went the Alucard path, so I decided to put the spotlight on him. Someday I plan on playing as everyone.
@Syragar3 ай бұрын
@@pojr LOL! I was just joking with you anyway. But yeah, I've played through the game using all characters... many years ago. The ending is a little different depending on who you end the game with. There's even an ending if you don't join up with anyone (although that's the least fun way to play). Sypha is a physically weak character that has no movement abilities that will help with platforming (unless you count her ice magic which allows you to use frozen enemies as platforms like the ice beam in Metroid)... but she has, IMO, the most powerful subweapons (elemental spell books) in the game.
@mydadsacop1233 ай бұрын
Grants infinite throwing dagger is cool but the ntsc version kills things way faster
@dougawesomecities3 ай бұрын
I was all in with Grant DaNasty. Climbing walls was overpowered and amazing
@PikangsFutaba3 ай бұрын
TMNT1... yup, it may got some bad reviews but the AVGN video is fun as long as you don't take it too seriously, is weird that Palcom label in Europe, but hey... it was the Ultra Games in Europe and it went pretty solid as well.
@pojr3 ай бұрын
100% true. I do think the AVGN made some good points about the game. With that said TMNT on the NES is a timeless classic.
@DELTARYZ3 ай бұрын
AVGN was always meant to be an exaggerated character for entertainment purposes and not necessarily objective critique. It's the same reason I don't get why people care so much about CinemaSins "ruining media criticism". That's not the point. It's supposed to be stupid.
@PikangsFutaba3 ай бұрын
@@DELTARYZ Indeed, I remember when things started with AVGN and I was like very naïve overall, but not naïve enough to know that it was just for having fun, sure, some games he has showed are genuely bad, but the purpose regardless if a game is really bad or not is just to have fun with it and not take it too seriously.
@Gryphsolion3 ай бұрын
I legit just got finished watching another of your videos, checked if i was subscribed or not and suddenly, new video
@pojr3 ай бұрын
Nice! I appreciate you being here.
@TheDarkThunder3 ай бұрын
I can’t shake the feeling nes TMNT was another game planned, but got a Ninja Turtle makeover.
@MikeRox833 ай бұрын
The bit most people don't realise with Europe is that the NES didn't actually do gangbusters here like it did in the US. The Master System was pretty much ahead of it for most of the generation until heavy discounting, and even that paled in comparison to the hold Micro computers like the Spectrum, CPC464, C64, Atari ST and Amiga had on the market. It was initially the Mega Drive and SNES that started to drive consoles to the forefront of European gaming, but ultimately the Sony PlayStation that made consoles king.
@mchenrynick3 ай бұрын
The fact it didn't come out until 1989 over there hurt its overall sales.
@MikeRox833 ай бұрын
@@mchenrynick it released in the UK in 1986. It was more likely £50 games when the competition was £5 that killed it. But Europe in general was just a very different game market to the US.
@KopperNeoman3 ай бұрын
@@MikeRox83 That and the fact that we never suffered the North American market crash, because that killed the momentum of home computers in NA as well as consoles. Even South America more closely echoes Europe than it does NA. It's likely the North American market crash was the single biggest reason Nintendo made it big.
@f.k.b.163 ай бұрын
Maybe it had something to do with profits. Taxes are weird. It may have been Konami made too much that year and was going to be blasted with taxes so they used the off brand to avoid them.
@Laynel83 ай бұрын
I believe the exclusivity deal was that your game had to be an NES exclusive for at least two years first before you could then release your game on other competitors' platforms.
@goatbone3 ай бұрын
I can't stand it when people say things like they couldn't make games for other companies when there are so many examples of companies making games for other companies at the time.
@antoniomancilla22353 ай бұрын
I think we all though that the first TMNT wasn't made by Konami despise the sound being exactly like a Konami game.
@williamosborne22083 ай бұрын
No we didn't all think that. It was actually in magazines back then that Ultra was owned by Konami and the games per year limit was known back then as well. Castlevania 2 and Jackal both even came with a mini ad poster advertising Ultra games.
@antoniomancilla22353 ай бұрын
@@williamosborne2208 then I think I was too little
@war3zlod3r3 ай бұрын
TMNT the arcade game was already published under Konami for the arcade since it was just a port to NES it made more sense to leave it on the Konami branding maybe even legally required.
@Andres33AU3 ай бұрын
It's nice to see Probotector mentioned here; this was my Contra in Australia, I didn't learn about Contra until much later on the internet, and felt like my whole world turned upside down, haha. It's cool to see the robots as a playable character in the new game!
@DELTARYZ3 ай бұрын
I bet Europe had the same experience with Starwing / Star Fox.
@KopperNeoman3 ай бұрын
@@DELTARYZ North America should have been made to feel the same way about the Mega Drive. "No, it was never the Genesis, we had to call it that in your area because of trademarking. It was always the Mega Drive."
@RadikAlice3 ай бұрын
While I can give it a pass, still gonna explain some things. But first, gonna commend you for actually talking about TMNT with honesty and not riding the AVGN bandwagon TMNT got its name change due to UK politicians using it as a scapegoat, as some gangs at the time used weapons like nunchakus. Hence why in the TV show and even some games. Poor Mikey got his scenes cut, and weapons edited out entirely. As for Contra becoming Probotector, that one's on Germany. Basically, the media board was very strict about things like human on human violence. But video games caught the most flak as one would expect back then
@rotcivgaleano37043 ай бұрын
Great video keep up the good work and look forward to many more
@pojr3 ай бұрын
Thank you so much!
@goatbone3 ай бұрын
Would have like to see mention of Road Fighter being an early Famicom title that got released in Europe and Australia years later by Konami, as well as Crackout which was a FDS game. Also they published Noah's Ark as a PAL exclusive even though it was not developed by them.
@itsjustagamechannel3 ай бұрын
So much new information here for me. Thank you for the education!
@BlueMSX.3 ай бұрын
Just goes to show you there's always more things out there that people don't know about, great video Pojr!
@pojr3 ай бұрын
Indeed. And thank you!
@Embargoman2 ай бұрын
Well it seems that even Turtles in Time got the Palcom label it is part of Konami of UK to say the British division of Konami based in London used the Palcom label.
@MLBlue303 ай бұрын
"Not even Nintendo will be that petty." Lol, oh they will make up for that in other areas...
@pojr3 ай бұрын
You're right lol.
@MungkaeX3 ай бұрын
I figured that with few exceptions, most of the Ultra and PalCom games were released under each based on how many other games were already released by Konami that year. I wouldn’t expect it to be a nice clean break of the first half of the year Konami, and the second half of the year Ultra/PalCom because game development back then went at a snail’s pace. Then you get into the bureaucratic red tape with getting approval from Nintendo and then getting in line to get the cartridges, it was probably a bit of a mess honestly.
@blitzerblazinoah6838Ай бұрын
Nintendo of Europe relaxed their game publishing policy in the fall of 1993 by increasing the maximum number of games a publisher could release in a year from six to ten. This was reported briefly in Issue 11 of the legendary Super Play magazine.
@sirgouki62072 ай бұрын
"The controls are excellent" I have NEVER heard anyone say that about TMNT on the NES. The controls are one of the reasons that game is so notoriously difficult (and when combined with the nonsensical respawning... especially when the game just randomly decides to change the enemies that spawn to more difficult to handle ones mid zone turns this game into an absolute nightmare in some areas). It is the only NES game other than Snake Rattle n Roll I have owned and not beaten. Also, the Operation C contra game is a watered down version of the SNES Contra, not the NES one. The evidence is in the games themselves - The turtle boss and the overhead maps (including their layouts) are pulled straight from the SNES Contra.
@jasonz77883 ай бұрын
Thanks pojr
@pojr3 ай бұрын
You're welcome. And thank you for being here!
@mysector60203 ай бұрын
jfc STOP overstressing the SSSS sound at the end of every word that ends with an S... this is the last video i watch from u because it drives me insane. wtf is your problem
@billy64272 ай бұрын
That guitar piece in the Beginning of the Video .Where is that from ?
@ErdrickHero3 ай бұрын
Mario doesn't look almost the same on NES as in arcades, it looks exactly the same. This is because the arcade version (VS. Super Mario Bros.) was essentially an NES with a coin slot. The game ROM is nearly identical, with the same graphics and gameplay.
@eDoc20203 ай бұрын
The original 1983 game in the series was the arcade game Mario Bros, then there was Super Mario Bros on the NES, then the VS arcade version came last.
@eightcoins44013 ай бұрын
Mario Bros and Super Mario Bros aren't the same game.
@mchenrynick3 ай бұрын
@@eightcoins4401 On the original Mario Bros arcade game, you knocked out the enemies by bumping the floor underneath them. Landing on them got you killed. This game was also released on the NES.
@braillynn3 ай бұрын
What's going on? Currently at work. Love the vids man 😁
@pojr3 ай бұрын
Thank you so much! Hope work is going well.
@SoulforSale3 ай бұрын
POJR videos rock
@mushra502 ай бұрын
The only reason they relax their limit of how many games a company can release is because when the Sega Genesis came out they were trying to compete with them that's all
@yoshi18super3 ай бұрын
Amazing video, new subscriber
@guillermos84473 ай бұрын
Another interesting video. Question, is the music in your outtro from a game?
@pojr3 ай бұрын
It's from Pac-Man Arrangement, the first stage.
@guillermos84473 ай бұрын
@@pojr Thank you!
@fattomandeibu3 ай бұрын
I take it that the exclusivity deals were only for consoles? I have the C64 releases of the Turtles games, as they're clearly ports of the NES versions that had been modified to fit the C64s slower CPU and 16 colour palette.
@goatbone3 ай бұрын
Bucky O Hare is far from being one of the last games released on the NES.
@poil83513 ай бұрын
now nintendo if you can get your game to work on our sytem and it is not banned/censored in a region your game can be on our eshop.
@Gambit7713 ай бұрын
Back then Nintendo didn't know Europe existed. They were almost nonexistent so konami probably could've just released all of their games under their main company's name.
@PixelsNcreatureS3 ай бұрын
Is your background from Playstation Home?
@PhilipMarcYT3 ай бұрын
4:38 In Europe? No, that was just for Britain.
@TheDarkQueen893 ай бұрын
We called it Teenage Mutant Hero Turtles in Sweden as well.
@goatbone3 ай бұрын
I think the TMNT NES games carried the 'Hero' branding for all European releases. I think the Australian release (ITA coded, weirdly) was the only PAL version that retained the 'Ninja' in the title.
@ravensmadhouse753 ай бұрын
Well Done.
@markula_40403 ай бұрын
I'd like to know what Nintendo thought of this at the time. It's obvious what Konami was doing. There is no way they fooled Nintendo even at first. I wonder if they just accepted or even admired that they got loopholed or maybe Konami was so good, Nintendo would have made an exception for them on the 5 game limit if they had applied for one.
@Gojiro73 ай бұрын
5:15 ya know Pojr, you can just say AVGN or James Rolfe, the man doesn't swat down anyone, not even his detractors. In all honesty, I do think TMNT NES deserves the scrutiny it gets since its a very poorly thought out game in both design & programing; and is really only fun played with an emulator where you can rewind the many mistakes you'll make while playing or turn off the constant sprite flicker
@jimbox1143 ай бұрын
Even though as a kid I played Ninja Turtles it wasn't a very good game. The 2nd and 3rd one was great though. I remember getting the game for Christmas. I played the arcade version of TMNT and using kid logic I thought the game on the NES would be like the arcade. Obviously I was wrong. Very frustrating game. I was able to beat it a couple of times but the final stage was awful.
@JohnMartin-ll9cw3 ай бұрын
Funnily enough, the European version of the NES was bundled not with Super Mario Bros., but with Teenage Mutant Hero Turtles in the fittingly named "Mutant Machine" bundle. And I have @TheCartoonGamer8000 and DidYouKnowGaming? to thank for that bit of information via the latter's video on TMNT games.
@DonnieTheGuy3 ай бұрын
I love Parodius and a lot of its sequels exactly because it trolls the player, it's a fun twist on the Gradius formula imo
@pojr3 ай бұрын
True. It's a cute-em-up version of the game with nice and colorful graphics.
@prizegotti3 ай бұрын
Honestly, I think the Bucky O'Hare thing was entirely because it was a licensed game.
@retrojoe853 ай бұрын
The only letdown about Konami & Palcom games in Europe was the total absence of any form of optimization: in fact, PALCOM games were slower and less responsive than the ULTRA counterparts. PALCOM games were so poorly optimized at the point that if you put a PAL release into a modified NTSC system, it runs perfectly at 60HZ without any extra speed as typically happens with PAL games running on modified NTSC hardware. I've always prefered Probotector to Contra, robots were way much cooler for my taste.
@Dethneko3 ай бұрын
That SNES game you showed has both Konami and Palcom on it, so what was the point of that?
@Angels-Haven3 ай бұрын
that pronunciation of gradius though
@2beJT3 ай бұрын
5:19 - No, the kids hated TMNT 1 NES game. It was too hard and not fun for us. We universally hated it until we got to replay it as adults and saw it actually wasn't so bad.
@mchenrynick3 ай бұрын
Remember that the TMNT Arcade game was already out, and that's what everyone was expecting. That NES game was a sore disappointment!
@anon_y_mousse3 ай бұрын
I've still never finished TMNT. I could never make it past the dam but one time and that one time I was almost immediately run over after coming out the other side. Maybe I just wasn't very good at games, but I rage quit and never played it again. I may go back and try again though, since UCBVG put out a guide for it.
@mchenrynick3 ай бұрын
use the Game Genie if you had enough!
@anon_y_mousse3 ай бұрын
@@mchenrynick I don't have a Game Genie, so I'd have to use an emulator to get cheat codes, which would probably be better for me anyhow due to save states. But I will definitely try it vanilla first and see if I can't follow UCBVG's guide.
@VXA1PSTART3 ай бұрын
Konami is probably the best 3rd party company for the nes
@PhilipMarcYT3 ай бұрын
* was
@pojr3 ай бұрын
Definitely one of the best. Might even be the best.
@EvaFull3 ай бұрын
Capcom & Hudson Soft come to mind too… 🤔
@billgates36993 ай бұрын
‼️IDK but all I think is “it’s so easy, even a caveman can do it” when I see this guy 🤷🏻♂️
@metal_kitsune3 ай бұрын
Yeah lol It would hurt Nintendo if they stopped Konami from releasing games under a different company name. Konami was on fire and making Nintendo a lot of money. Hence why they relaxed their policy in the long run. Who would turn down all that money?
@dj9volt3 ай бұрын
Parodius was released in the US/Europe on the snes hence why the NES version was not released in the US and got the palcom branding
@goatbone3 ай бұрын
That doesn't explain why it wasn't released on the NES in the US or why it got the Palcom branding. Was Parodius even released on the SNES in the US?
@RedDev1l7573 ай бұрын
Nintendo sht on us Europeans for decades. It's the main reason that the Master system and Mega Drive did so well here
@JayJayXL23 ай бұрын
POJRRRRR!!!!
@pojr3 ай бұрын
Sup
@halozxz57703 ай бұрын
im trying to think of something smart to say
@PhilipMarcYT3 ай бұрын
Don't try, you'll give your brain a headache.
@greenmachine54873 ай бұрын
After reading the other comments on this video you're not alone.
@raygunpyle3 ай бұрын
Since PAL regions had Palcom, Konami should have called Ultra Games NTSCcom in the US.....but that name wouldn't mean much to most consumers in the US and the name doesn't flow as well as Palcom or Ultra. Only those interested in A/V tech would understand....it would have made me laugh in an instant since I would get the "joke" 🤣
@Mrshoujo3 ай бұрын
The Atari 7800 was an upgrade from the 2600. Bad consoles you should have shown include the Emerson Arcadia & Intellivision. Nintendo had monopolistic practices which are illegal in the USA.
@williamosborne22083 ай бұрын
The nes cartridges looked nothing like video tapes. The restriction or limit on games per year got repeated so many times in the first couple of mins that I almost gave up then. But when you said the Turtles game had excellent controls.... yeah I couldn't keep watching. Not your best work.
@fr33bird78913 ай бұрын
For real. Maybe he couldn’t make it that far but the under water level is near impossible.