its not a game, its a simulator also used to train real life pilots
@trainsofnorway966419 күн бұрын
@@jeff3220its still a game. Its a simulation game.
@CambleDCS29 күн бұрын
Yellow hud connoisseur
@rippp463129 күн бұрын
Green is nasty
@NobbsAndVagene28 күн бұрын
Yeah, yellow HUD has the best contrast. Green and red are most often the hardest ones to see.
@NobbsAndVagene28 күн бұрын
I was sure those flares would throw off your last R-73, but I suppose he must have had his afterburners on full blast. Hah. Rippp and tear, brother 🔥🔥🔥
@rippp463128 күн бұрын
That's the scariest part of fox-2s, sometimes they just ignore every single flare
@H4NDOFJUST1CE25 күн бұрын
Damn you're talented.
@bruc85027 күн бұрын
Your videos hitting my algorithm have made me want a VR flight setup for DCS. Used to work on F-15C/D/E's a few years ago. Keep it up man!
@ARI-ks1vj29 күн бұрын
Awesome vid. Keep it up 🔥
@Yarik_Vodila_UA29 күн бұрын
VR looks so different comparing to track ir
@Fml-28 күн бұрын
i feel like this is track ir, no ?
@kirko_andrew81228 күн бұрын
this is track IR I bet, the swivel checking his 6 was too fast. Also i’ve seen other creators using track IR and the movements look the same. I’m VR on dcs and its look different.
@Fml-28 күн бұрын
@@kirko_andrew812 thats exactly what i thought
@knightonwarbeck196929 күн бұрын
A blind presentation (creator edited out) of this video cannot keep an intelligent viewer from recognizing this is Rippp. How so? The Supreme Management of the battlespace and of course, the abundance of burning USAF USN parts falling out of the sky. This Supreme Battlespace Management, a new acronym SBM (you read it here first folks), is attributed to 3 things; 1. A large weapons load 2. The Electro-Optical System 3. A large fuel load And it is the Flanker which is the delivery system of the SBM and most importantly, it is Rippp who is the delivery system of the Flanker. Number 1 provides a wide assortment of weapons to fit any ACM niche from very short to very long range, from silent to noisy (RWR spiking), in addition to QUANTITY. A lead and 11 wingmen? Rippp, "Here, hold my trophy panty collection." All other men on the planet, "You have a trophy panty collection? Say what?" Me, "Believe it and weep, and when done drying your eyes, Rippp enjoys European beer and smoked accoutrements so send over Heineken and Bavarian triple smoked sausage." Number 2 is the Supreme in Supreme Battlespace Management, the EOS. This is the Spy Game of effortless perfection. Rippp sees and knows all and thems theres soon to be burning-parts-falling-out-of-the-sky-guys, don't know what they don't know. Number 3 is the 21,000lbs fuel load of the Flanker. My father flew the F-4 from 1975-77. When asked how he would fight the MIGs in Vietnam he said, "I would use the huge fuel load of the F-4 to my advantage and to the MIGs disadvantage. I would drag them out to sea and when they RTB due to BINGO fuel, I would turn around and run them down. A k-ill is a k-ill even if I run a guy out of fuel." Colonel Warbeck created a new term describing an air-to-air victory by way of ejection from a fuel-less jet. A Fuel K-ill or FK. If you place U after the FK for "unidentified" - because its difficult to identify 1,000,000 smashed pieces of bad guy glider (powerless flight) permanently marriage to TLS (Terrain Last Stop), you have an accurate and even cute description of a less glamorous, but equally efficient victory. I present to you, the FKU. Rippp, I just received news; Heineken and Heidi incoming!
@baraahamoood337229 күн бұрын
A thriller from the beginning to the end
@AnthonyAdrianAcker28 күн бұрын
Dang those were some nice hits!
@saadsajidul900123 күн бұрын
this has to be the most aggresive Ace i have ever seen.
@SkyMaXX526 күн бұрын
Great Flanker!!!
@TKSimulation28 күн бұрын
bro turn on ' head movement due to g force' setting in dcs so you will be having head movement while turning your aircraft like in real life
@foxhunteredits28 күн бұрын
Pretty low in the flanker especially if im bridge running. Hbu?
@@rippp4631 I have an unlisted video of one of my bridge runs in the flanker but KZbin keeps taking down the link **big sad**
@foxhunteredits27 күн бұрын
@@rippp4631 I unlisted it (I'll leave you alone now)
@rippp463126 күн бұрын
Damn that was crazy
@mclemonado29 күн бұрын
Your vids are better than crack i swear
@NSUScooter5 күн бұрын
2:00 Can you imagine being in that city? 😂 Whoever works on Windows just became rich overnight!
@TKSimulation28 күн бұрын
bro in which server are you playing ?
@rippp463128 күн бұрын
Contention
@TKSimulation28 күн бұрын
Thanku bro
@kxcp3r_.37816 күн бұрын
what headtracking do you use?
@rippp463116 күн бұрын
Track ir 5
@kxcp3r_.37815 күн бұрын
@@rippp4631 is it really worth that much money?
@rippp463115 күн бұрын
In my opinion yes, you literally just plug it in and find a profile online that you like and it's done. Other trackers are not necessarily as user friendly or consistent from what I hear.
@kxcp3r_.37815 күн бұрын
@@rippp4631 ah ok no worries, did you see any improvements in gameplay or any kind of advantage it gives over opentrack/aitrack? my aitrack is very jittery but im kinda curious bc im getting it soon haha
@rippp463115 күн бұрын
@@kxcp3r_.378 just the smoothness is worth it to me, like you said the others tend to be jittery
@scolic0328 күн бұрын
This is a bit too much. I never had as much as a good look at the enemy. Pop and shoot off a rocket at small black specks in the sky, then hide in the radar shadows of small hills at dangerously low less than treetop level. Then pop back up after you somehow magically determine the very second they've gone cold, follow them and send a fox-2 up their tailpipe. The most dreadful kill was the fox-2 frontal aspect. Hot bandit rushing in, almost in the position ready to merge but a millisecond away from being below the minimal launch envelope. Still ate a fox-2 frontally. The opponents didn't make obvious glaring mistakes but they got a fox-2 anyway. That poor fellow was not even allowed to run away.