This video took a good while to make Big thanks to all my viewers who consistently like and comment on my videos, i really appreciate you This is probably my last video on the bug! Are you happy that they are letting it stay for a while? Any other games that has had bugs that break the game this much?
@Macauty23 Жыл бұрын
WITHIN HALF A HOUR BOI
@AsnRFL Жыл бұрын
Someone did a vid on using quantum against the party bloon boss; Would you be opposed to doing a vid like that? Seems like a fun challenge that you could maybe make a video from
@ShinyTillDawn Жыл бұрын
How far can you get on a Lucifer Sanctum map with this bug?
@sooyster4033 Жыл бұрын
I think it is consistent with NK's philosophy of the game to leave the bug intact, and I enjoy the chance we all get to use it.
@thatperson9235 Жыл бұрын
Thanks for the learning
@trondordoesstuff Жыл бұрын
When you think about it, this really is flavorful for the Alchemist tower. Mad experiments with unpredictable and devastating results.
@KidCoyle Жыл бұрын
You’re right, it fits the motif!
@duckytheduckster0 Жыл бұрын
Experimenting with Quantum Entanglement?
@ThatNerdGuy0 Жыл бұрын
The quantum entanglement paragon
@officersoulknight6321 Жыл бұрын
They should just make this glitch the alchemist paragon
@xman9354 Жыл бұрын
He was just trying to make beer and ended at quantum mechanics
@ha7vds Жыл бұрын
I would absolutely be ok with this bug becoming a feature in the form of the alchemist paragon. A mad scientist that Frankensteins towers together for this year's Halloween update? YES PLEASE!!
@KidCoyle Жыл бұрын
This is a cool idea
@centurionpan3400 Жыл бұрын
Yea but this would make the paragon the best tower in the game by a long shot and it would be completely broken
@klrcats Жыл бұрын
@@centurionpan3400who cares
@klrcats Жыл бұрын
@@centurionpan3400the buccaneer paragon can pop anything
@coolokayyeah Жыл бұрын
@@klrcatslmfao
@FranXiT Жыл бұрын
This is the kind of video I will watch in 5 years and feel overwhelming nostalgia for.
@MackanRules Жыл бұрын
Im glad! Kind of the feeling i was going for! :D
@genericname108 Жыл бұрын
It’s truly amazing
@cinna9552 Жыл бұрын
seeya in 5 years
@user-ol5tu9rl2h Жыл бұрын
And then you see my comment reminding you that you are the ultimate representation of something for many people.
@DamageMaximo Жыл бұрын
For sure, this is the kind of think that will become nostalgic in the future
@calvinnguyen1870 Жыл бұрын
It’s super cool of nk to let people play around with this bug for a while. A lot of devs would have patched that out super quick, but nk was smart enough to see this for the content renaissance that it is. They gotta fix it eventually, but the community is never gonna forget this.
@popycorn300 Жыл бұрын
they truly are more awesomer
@cosmiccomputer9380 Жыл бұрын
so is it still in the game? or is it patched by now.
@worminaround Жыл бұрын
@@cosmiccomputer9380 they know the how to fix it, they just said "fck it, lets make the community have fun"
@blindedjourneyman Жыл бұрын
they've always been that way only online game company I hold no hate towards micros cause it was worth every penny
@ZTaylorGamingZ Жыл бұрын
I love it when devs don't patch a massive bug to let people test the bug, also yes I agree it should be a setting in singleplayer games
@Larchy Жыл бұрын
I don't think ninja kiwi think the bug is that major. It only truly affects late game or obscure challenges. No one used transformation in bosses anyway except for this bug so banning it is a simple fix. I bet they already have the bug fixed but they're just finishing the update before they release it.
@bastian_5975 Жыл бұрын
I'm not that good at farming and I was almost able to get it up by round 40... It also gives you infinite money, so you could just greet the round 60 BFB with what is effectively a 14-14-14-7 vtsg with just one layer of it.
@novaseer Жыл бұрын
@@bastian_5975 other than bosses, in which they've been banning tt5, the only real other 'challenge' gamemode is CHIMPS, where you can't farm or sell, making the bug much harder to pull off.
@Craigalicioususa Жыл бұрын
I would be cool if they keep a mode in game where fun glitches can remain lol a "You asked for it" mode lol completely separate from the main game. Or heck maybe they can use this trick to make a new kind of monkey buff to other towers, but limit it so it's not out of control lol
@Lt_Koro Жыл бұрын
Truly one of the bugs in bloons history
@POTATO537-Potato Жыл бұрын
Yes
@warmwater9509 Жыл бұрын
It would be funny if there was like an "Insane Alchemist Lab" map where, if you place alchemists on a bunch of marks, upgrade all of them to transforming tonic, then the central mark to total transformation, you could then link monkeys to the alchemist in certain spots
@Vgamer311 Жыл бұрын
This is probably my favorite idea since limiting it to one map let’s players experiment and have fun but doesn’t force them to completely rework the rest of the game to compensate. If you don’t want it to effect a boss or a challenge; just don’t use that map. Simple.
@OhCrapI_He Жыл бұрын
I hear Terraria has a transmutation glitch where with a specific setup, you can have an item navigate the item ID table and eventually get a Zenith without having to beat any bosses
@gavinmartin42727 ай бұрын
Yeah
@designer9641 Жыл бұрын
Something actually quite similar to this is happening in destiny 2 right now. You are able to craft weapons with perks and other things they normally can’t have, giving you things like auto rifle shooting grenades from a grenade launcher and much more that can practically insta kill most bosses and players. Sadly, but understandably, the devs are patching it out tomorrow.
@deadlock1358 Жыл бұрын
I was hoping someone would mention this
@momoavatar4960 Жыл бұрын
i wonder: are any illegally crafted items kept?
@hermitharry15 Жыл бұрын
@@momoavatar4960From what I've seen and heard, the weapon crafting glitch was pretty much fixed. Any glitched weapon in anyone's inventory or vault was fixed by reverting it to base frame and perks. You can't make any new ones as well.
@ARavingLobster Жыл бұрын
I came here to say this. It's super funny that a similar bug was discovered in both games at around the same time. Sometimes the world do be silly like that tho. The coolest thing though is that both devs had the same reaction, give players time to play with it before rushing to fix it.
@JDF915_ Жыл бұрын
The only other bug that I know of that was close to this broken was in destiny 2, when they first introduced strand this year the hunter super would deal ghost damage, the boss would lose hp that was not assigned to anyone, so if you dealt 700k damage the boss lost about 1.4mil.
@swordslash8 Жыл бұрын
That just sounds like a double damage bug and that is nowhere near being as broken as this lol
@JDF915_ Жыл бұрын
@@swordslash8 I only put it here because it was ghost damage. Not actually damage being dealt, like a status effect that didn’t count toward an actual player.
@seffers4788 Жыл бұрын
Destiny has had the most insane bugs period. Telesto for example… and at the end of the day this is Bloons lol
@headphonesaxolotl Жыл бұрын
Never forget how the gun Telesto both breaks the game and re-enable itself while disabled.
@qwerty4411 Жыл бұрын
This comment got dated real fast
@maimaiuwu9963 Жыл бұрын
It'd be really cool if one day Ninja Kiwi implemented this bug in a more balanced state as a feature Like giving the total transformation a second ability to link two towers! Obviously some of the more janky or game breaking stuff would need to be patched, but it'd be incredibly cool!
@karlcole5617 Жыл бұрын
that should just be part of the paragon
@crushbeast29 Жыл бұрын
Mental illness moment.
@almightyhydra Жыл бұрын
This was a great explanation, thanks :) But I don't think it would be the CPU cache that's being talked about, it would be a cache implemented in the game code. A CPU cache is generally not controlled directly (you can but it's fiddly and generally unnecessary), wouldn't cause the bug that way, and wouldn't be emptied on a timer. A cache implemented in software however could easily be designed like that.
@MackanRules Жыл бұрын
Aha, could very well be me missunderstanding things :)
@MagicGonads Жыл бұрын
That's what I thought as well for the most part OOP implementations (like IL2CPP Unity, which is what BTD6 is) are too large/fragmented to fit in the CPU cache in these discrete chunks anyway lol
@maxhaibara8828 Жыл бұрын
Props to the one who find the bug first and immediately named it "Quantum Entanglement Bug"
@ItsDangerX Жыл бұрын
I’m curious, bugs can stay hidden for a long time so when was the first time this bug even became possible? Its even possible to have gone unnoticed for a few years but it also could have just been introduced in the last few updates
@nogusek5836 Жыл бұрын
I actually think that the bug got introduced with beast handlers, since they sort of use links between themselves, and the game also crashes if you try to upgrade the link tower, unlike any other tower
@MackanRules Жыл бұрын
We don't know for sure but it might go very far back since nobody ever really uses the total transformation tower XD
@nogusek5836 Жыл бұрын
@@MackanRules yeah lol, might investigate the way that beast merges work
@ggaattyy2 Жыл бұрын
version 8
@mitchellwilson12354 Жыл бұрын
I have a cracked version of the game that I played before I bought the full version, and it works on that old version of the game that doesn’t even have paragons.
@jerm090 Жыл бұрын
this new editing is amazing! i love the music in the background too
@MackanRules Жыл бұрын
Thank you so much!! :)
@usdepartmentoftreasuryinte6052 Жыл бұрын
we had this bug in btd6, and now over in Destiny 2 we have a bug that allows you to combine 2 weapons together, im sensing a pattern here
@mldy1 Жыл бұрын
4:58 i think ur getting the games internal entity pool (aka enity cache) stored in ram confused with cpu caches. the game really has no control over the cpu cache, its something utilized by ur processor to speed up ram accesses by basically storing the result from previous ram accesses. the "entity cache" (probably more appropriate to call it a pool) u are referring to is an internal data structure stored in ram so that entities do not have to be recreated and destroyed which would take more cpu cycles than just reusuing entities.
@DuoFaceGaming Жыл бұрын
8:43 Fire Emblem Mentioned
@Icysnowman256 Жыл бұрын
I think the Transmutation bug in Terraria can equal this. It allows you to get any item in the game within minutes of starting a brand new world. In addition, you can summon an infinite amount of certain bosses, spawn projectiles out of thin air, and create a fully automatic bore drill.
@Porkey_Minch Жыл бұрын
It can also let you turn blocks and/or furniture items invisible, make you invulnerable to contact damage, give you infinite speed, and some other stuff. Also I've narrowed down the requirements for transmutation so low that I was able to beat a skyblock map with a single block and no starting items. The start is very rough though. Console may also have the ability to spawn mobs and NPCs, but that hasn't been looked into yet. God I love transmutation.
@Icysnowman256 Жыл бұрын
@@Porkey_Minch Glad to see a fellow transmuter here :DDD
@Porkey_Minch Жыл бұрын
@@Icysnowman256 Me too! Your videos are how I discovered it and got me interested to learn more and discover stuff for myself :)
@Icysnowman256 Жыл бұрын
@@Porkey_Minch Wow, that's really cool! I knew a lot of people watched my videos, but I haven't actually met someone online who knows me outside of my Discord! I'm glad I was able to teach you about something cool!!
@RandomDude1487 Жыл бұрын
Meanwhile the infinite money glitch in Club Penguin:
@Walter_ Жыл бұрын
I can think of only 1 bug of similar magnitude. It's called "door bridges" and is from the game: Lumber Tycoon 2 in Roblox. Basically people found out you could build a tower of doors that are slightly inside each other, on top of a sideways door. And when you open or close that first sideways door, the entire tower of other doors would go with it, essentially creating a large bridge. This was huge because for the first time ever could people build structures outside their own land. This would be known as the "door bridge" glitch and the developer kept it in because it was fun. The magnitude seems similar because people took it super far just like in BTD6 here. People figured out you could attach cars to the door bridge to make corners, create stairs on the door bridge, create giant garage doors, bridges to other islands, and even make a bridge under the map towards an out-of-bounds area to buy an event item long past it's removal date.
@colinouille2786 Жыл бұрын
oh, that reminds me of the sandbox-ey games that I never really remember the name of, it was a while ago (probably more than 8 years) but like, if you made a structure fall with physics (I don't really know how the physics could be enabled, I couldn't find the game when I was nostalgic for it, I think it was just a setting?) and since windows were thin enough you could use them to walk both on the structure and the ground, pushing the entire thing in the process. I had a lot of fun making very simple structures with instant death spikes on them and putting them directly on their respawn points lol
@biggierocc1935 Жыл бұрын
Pretty sure the hoik glitch from Terraria also has this magnitude Re-logic went as far as to ensure the bug worked on consoles and mobile when they ported it
@BennyCocoPop Жыл бұрын
Probably not going to find many others here that play both games, but I do find it a little funny that both Destiny 2 and BTD6 happen to experience a very similar bug at around the same time that completely obliterates their respective games and both devs kind of just decided to let the players go wild with it for a little while
@arandomperson1789 Жыл бұрын
Lol yea
@Junparidize Жыл бұрын
This is like your second documentary and I love them❤
@officersoulknight6321 Жыл бұрын
0:20 ok that actually looks really sick
@iwersonsch5131 Жыл бұрын
Now I would like an Alch paragon that can do all of these total transformation mechanics
@alicecrawford1033 Жыл бұрын
Have loved seeing your content on this bug, and have enjoyed messing around with it in a few games as well. This video was laid out very well and explained very clearly! And I'm glad Ninja Kiwi is letting everyone enjoy the bug for a little while. It would be cool if they kept some version of it in, as maybe at least a sandbox option, just for fun; but it'd make more sense just to completely solve it.
@MackanRules Жыл бұрын
Agreed :)
@officersoulknight6321 Жыл бұрын
To anyone who loves this crazy update, I recommend you play Noita. It’s a roguelike platformer almost like a procedurally generated metroidvania, and the Wand Building System lets you make some absolutely ridiculous stuff, mixing spells in order to make mentally insane weapons.
@Sickmmaner Жыл бұрын
Total Transformation broke the gane AGAIN? I remember when it just make Super Monkey Fans super strong, but it seems we're running it back!
@gkid64 Жыл бұрын
Wait how am i only hearing about this now
@slimesauce3044 Жыл бұрын
Could you imagine if they implemented parts of this bug into the alchemist paragon’s ability as a neat little callback
@ZaChemas Жыл бұрын
They probably will, that's how much they love this type of shenanigans, and it would make sense
@Jdnfjdksndj Жыл бұрын
Honestly, you are one of the best and most underrated youtubers. I love your videos, especially these cinematic ones. Thank you for your content!❤🙏🏻
@MackanRules Жыл бұрын
Wow, thanks!
@Sickmmaner Жыл бұрын
Total Transformation broke the game AGAIN? I remember when it just make Super Monkey Fans super strong, but it seems we're running it back!
@rostolm5116 Жыл бұрын
I really hope linked towers would be turned into a feature, obviously it wouldnt be that broken but it would be really cool. We already have the beast handlers merging into each other, maybe this could be an added benefit of alchemist/village/engineer
@duanko12 Жыл бұрын
im so mad that i took a break from btd during this
@colinouille2786 Жыл бұрын
I think it may still work? Not certain
@dragonclaw4159 Жыл бұрын
The quantum entanglement bug is one of the most hilarious bugs I have ever seen, and that's saying a lot.
@Samstercraft77 Жыл бұрын
minecraft had a similarish bug called word tearing where you had to do some crazy setup like putting grass in certain places and all sorts of random things but eventually you would be able to fuse the ids of 2 blocks in some way which allowed players to obtain normally unobtainable blocks
@MackanRules Жыл бұрын
Minecraft has had so many fun bugs!
@Samstercraft77 Жыл бұрын
@@MackanRules no way the best btd youtuber replied to me ayy
@Samstercraft77 Жыл бұрын
@@MackanRules so tru
@bastian_5975 Жыл бұрын
This may be broken, but it's no arbitrary code execution. On old console games, it's fun: you can make Super Mario World run snake or Ocarina of Time render Breath of the Wild link. In modern games, it is terrifying because *any* data that is on the computer becomes compromised.
@Akihikoo_ Жыл бұрын
Videos are improving sooo much man, been watching since long ago and was wondering if the series of the reaching round 300 on hard maps would continue. Anyways, no pressure and keep on 👍
@MackanRules Жыл бұрын
Thank you very much! :) The series will continue but very slowly xd
@jayisasalad Жыл бұрын
I think this was a secret bug pushed by NK as a sneak peak to a new support hero / tower that allows you to link towers
@greatsageclok-roo9013 Жыл бұрын
I have never seen a bug like THIS before. Probably the only thing that comes close to it that I know of is the bugged nature of certain weapons in Ratchet and Clank 2, allowing them to either deal ABSURD amounts of damage that they otherwise should not be able to, or just straight up break and don't work.
@condoslime776 Жыл бұрын
(Warning, long read. A long beautiful glitchy mess of a read) A while ago, I used to play on a minercraft server called "Mineplex". A server famous for minigames. On one fateful Christmas day, around 2017, the game got a seasonal event, one that had much more impact than you'd expect. One that completely shattered how the server works. I'll mostly be using my favorite minigame as an example here. "Block hunt". A hiding game where the hiders hide as blocks and the hunters try to find and kill them. So first off, suddenly no one is able to select a kit, normally hunters can choose a leaping kit, a tnt kit and a radar kit. Each comes with its own armor and abilities. Hiders get kits too, which generally change how you hide (or if you hide at all). However all their kits have the same axe and bow. So what happens if you start a game and didn't get a kit? Well, hiders started with just their axe and bow. And they looked like regular players instead of blocks and they have no way to hide. Hunters meanwhile started with absolutely nothing, no weapons, no armor. This combined with the fact that hiders do get a weapon and vastly outnumber the hunters (20 to 4) meant every game became a slaughter fest with hunters dying constantly until the game ended. Oh also the spawning places were glitched, so hunters spawned where hiders used to spawn and vice versa. This is the part where I come in. I was kinda infamous on mineplex for abusing various exploits. So after some fun seeing the absolute broken mess, I started messing around more. Shortly after that I discovered that if you joined the spectator team, you were able to select a kit and keep that kit if you pick the hider/hunter team. This worked with any kit. You could pick a hider kit as hunter or a hunter kit as hider. This brought some amazing interactions with it. If you select leaper hunter as hider, you get the abillity to right click your axe for a speed boost and a leap forward. (the speed boost is a normal hider thing). Also you get the hunter armor set as hider, which is severely busted since you become basically unkillable against the armless hunters. TNT hunter normally throw splash damage tnt but as TNT hider, your tnt damages hunter nor hider, making it useless. Taking hider kits as a hunter just makes you an unarmed hunter with the abillity to change into blocks which at least allows you to hide from the... hiders I guess but isn't that interesting. The real most interesting combination is TNT... hunter. Just a regular hunter kit. Remember when I said the teams were swapped places? Hunters normally need to wait some time to allow hiders to hide, with spawns swapped, hiders are all stuck at hunter spawn for some time before the slaughter starts. This little amount of time is enough for me to run towards the spawning place, drop a TNT in there and blow up the entire army of hiders in one go to win the game in a spectacular fashion. I actually used it to get the record most hider kills in 1 game on the server forum. There's even more wacky stuff outside of block hunt. If you get a chest in any gamemode and right click it, it'll open your cosmetics menu. Normally you can use these to make loud noises or transform into special mobs while you are waiting in a lobby for a real game to start, but this glitch allowed you to use said cosmetics in a real game. The strategy was, start a game, get a chest, turn into a wither, fly around and blast everyone to smithereens with ease. Best Christmas of my minecraft career.
@MackanRules Жыл бұрын
lol sounds like fun :D I have played a bunch of MC but actually never anything other than by myself in my own world.. Might try other stuff at some point!
@bowenjudd1028 Жыл бұрын
I hope we can get it as an implemented style of feature. Either left in the game with the bug being togglable or a new tower that functions on the same topic
@worstspytf2824 Жыл бұрын
The hell did I miss? I just tried started playing a bit again recently then saw this.
@PiotrBarcz Жыл бұрын
It would be so cool if they added something like this to the challenge editor or in general as a feature for private games. I'm still waiting for the day they make a No BADs mode for the challenge editor and make it possible to freeplay on your challenges....
@Aaxolotl. Жыл бұрын
I am not sure how or how to replicate it but when trying to do infinite abilities, I managed to freeze the perma-phoenix and it started acting like a base 000 sniper. it wouldn't even shoot at camos.
@cosmiclikesminecraft Жыл бұрын
How did this and destiny’s Craftmageddon happen so close together. They’re such similar bugs and both insane as hell
@Geomasterinagame Жыл бұрын
Alchemist is just the best tower overall, top for its massive buffs, moddle for this crazy glitch, and bottom can instantly pop anything other than a bad lol
@samuelholman7606 Жыл бұрын
I knew it. I knew it had to be somewhat purposeful that nk would allow this glitch to happen. I don’t know if it’s because they have a big update coming out and they wanna patch it then instead of a micro update for this one big glitch alone, or if they’re raking in money from the free advertising that this glitch has produced in the last few weeks, but they wouldn’t completely killed all traction of online conversations if they killed off this bug as soon as they saw it.
@xHyperElectric Жыл бұрын
This is incredibly similar to the recent Destiny 2 crafting bug from like 2 weeks ago where you could craft weapons with abilities of other weapon subtypes. For example, you could make a slug shotgun fire a spread but every bullet in the spread is a slug. You could make a grenade launcher fire at AR speeds. You could have a sword that would strike like 3 times per swing (triple the damage). The possibilities were endless. Similar to Ninja Kiwi, Bungie said “have fun” and publicly allowed it as they took time to figure out how to fix it.
@kaboomkp Жыл бұрын
Amazing video, watching your channel grow has been awesome. Appreciate your thorough testing, I enjoy the higher effort style of video and editing (but also enjoyed the other daily/weekly vids)
@MackanRules Жыл бұрын
Thank you! :)
@kermitsudoku6446 Жыл бұрын
„and everyone loved? it“ is the best way to describe this bug and i love? it
@nathan9814 Жыл бұрын
What I would like would be a boss event where the bug is allowed but the boss is just beefy or speedy to "balance" it
@coiledAgent Жыл бұрын
That would be incredibly fun, but it won't happen because some of the more casual players won't know what the bug is, and just see an insanely hard boss with no way to counteract it. Sure, the bug exists and is allowed, but it's not like NK is just gonna come out and tell everyone "Hey guys, there's a massive game-breaking bug that's complicated and slightly random to set up, and you're gonna need to exploit it to beat this boss."
@cyborgbob1017 Жыл бұрын
You can sell the boss tho
@gaerekxenos Жыл бұрын
Lunia had some fun bugs/glitches (game was dead, may or may not be revived but I'd assume some bugs were fixed). DFO had some exploits as well such as a Mechanic's summon swarm in a single room when playing solo for Hell Mode (took way too long to do for any reasonable amount of time so it was useless), but Lunia's were pretty spectacular Lunia glitches were pretty wild -- - Dacy's immortal doll glitch that was used for end-game content because you were supposed to somehow have 5 people cover 6 lanes to protect devices at one end of the lane on a timer was a big one. You plugged an immortal doll into one of the lanes to lure all the mobs there so you could ignore the lane until the time ran out and cleaned up afterward. This was eventually patched when they changed the end-game map so you had 5 players covering 5 lanes (instead of 6 lanes) - Yuki's Infinite Ice Queen Summon, where you are only supposed to be able to summon one at a time, but with certain healers you can interrupt the summoning animation so the de-summoning of the existing summons never happened. And since they were supposed to be de-summoned, the old timer stopped applying to them so they basically stuck around forever. So you could take a swarm of the summons and clear house, theoretically (except it took a long time to get a summon swarm due to how long the CD on the summon skill was). This was fixed by removing/changing the skill. Glitch was still applicable on certain summons though - Trapping bosses outside of their rooms is still possible for some stages. If they were spawned before entering the boss room and you could hit them from outside of range, you could lure them out of the boss room. You'd then walk into the boss room and the boss would be trapped outside the barrier as long as it was still aggro'ed since it wouldn't teleport back to spawn. Glitch wasn't applicable on any of the more difficult maps, obviously. There were probably more glitches that I haven't mentioned that were pretty out there. Basic mechanics abuse was trapping enemies on ledges and spamming skills through the barrier, some ledges and barriers a whole lot less visible than others (eg. the awkward shape of some rooms had some very tiny ones that functioned as ledges sometimes), but that's more of an oversight than a proper glitch. There was some i-frame dodging of mechanics where you just freeze in mid-iFrame so you're invincible until the freeze expired (several invincibility shenanigans that prevented instant death mechanics even though you lost all your HP, though basic game mechanic for death was the criteria of losing all HP *and* getting knocked down for it to count as a death unless you were transformed and lost all HP)... some anti-transformation glitch during a forced transformation minigame section that allowed you to almost completely bypass playing the minigame for that particular map. Can't remember anything else. In any case, most of those are probably all gone now since they're rebooting the game
@gaerekxenos Жыл бұрын
I forgot, DFO's were pretty wild as well. Buff-swapping was a thing, so they eventually just added in an entire UI dedicated to making it easier/simpler. There were also a ton of different shenanigans with snapshotting with stats, so some classes abused the hell out of those with gear swaps as well (until they got patched out by changing the skills to not snapshot) One of the abuses was to take the Male Mechanic's G-3 Raptor skill and snapshot attack range and interval (along with other stats, but they were not as important as the x2 atk damage from attack interval decrease), then tack on a bunch of damage modifiers from an assortment of equipment that would normally not be very good nor useful on the class. It turned a garbage skill into something reasonably usable, with the caveat of needing to swap a full set of equipment twice every minute or so. The build had the single skill (or set of skills that functioned as essentially only one skill) that made up about 50% of the damage dealt, and that build was about par with the meta set-up until the developers completely gutted the snapshotting Another abuse was the confuse status effect allowing you to attack ally summons, so G-3 Raptors would have 3 sets of 2 raptors that latch onto enemies, and each enemy could only be targeted by a single pair of Raptors under normal circumstances. If several enemies died at the same time, there was a chance that several pairs would latch onto the same enemy. You could probably guess that there was a potential abuse for summoning your own robots while confused, targeting them with Raptors, instantly destroying them at the same time so they would all target the same enemy, so you would effectively triple your damage on a single target with the glitch. Even funnier was that there was a certain summon that could be targeted but wouldn't take damage nor be destroyed by the Raptors, so you could use it to "ferry" the triple latched Raptor across the room from a safe corner. Needless to say... the developers probably did not like that. I think pretty soon after I discovered and posted the exploit, they started working on fixing the "Confusion" status effect to not destroy ally summons and also made it so this one necklace equipment that gave the confusion status when equipped stopped giving confusion as a default just by wearing it (changed the penalty to only apply when at low HP). Imagine... TRIPLE DPS on a skill that was already almost HALF the DPS of an entire meta build (and occasionally better than half depending on circumstances). They let the confusion status be a bane to Summoner classes' existences for YEARS prior to that, legitimately making those classes unplayable if someone on the team was confused, and only decided to fix it after it turned out to be exploitable. LMAO xD Then there were so many other snapshotting shenanigans with equipment sets with all sorts of classes. Elementalist was queen of snapshotting abuse with all sorts of bizarre configurations and cycling to maximize damage, but the damage was so massive that you had to do it. Male Mechanic just had the more amusing one with utilizing all sorts of proc effects when it was a class that practically couldn't proc anything back then since summons were unable to proc effects (they've changed that too more recently, but I don't play anymore)
@spimbles Жыл бұрын
4:55 LMFAO "caaache"
@Juliemc Жыл бұрын
Fun fact with church hill when you first place him for a second you only see his inner Model (more noticeable with lag)
@BestBoi8 Жыл бұрын
what if the glitch could be re-enabled as a secret setting like mini bloons? obviously it would have to disable achievements so that you cant get achievements, but it would still be fun to see what could be done with it
@TM-fo5sv Жыл бұрын
I don't think so, since it can get even more broken with newer updates, and maybe put the game on a permanent crash state
@CR1MSONACE Жыл бұрын
The most shocking part is how it wasn't discovered until now. Except for the part that requires total transformation
@4per8 Жыл бұрын
could you use an x-x-4 dartling insta to sell one of the segments of the Bloon Area Denial System using a ghost link?
@fieds- Жыл бұрын
Either this is ninjakiwi having a hard time to fix this bug or this is another moment where ninjakiwi really cares about the community
@ZaChemas Жыл бұрын
Oh no, they already have the fix, they just went: "Lets see how much chaos this can do"
@Sh00peh Жыл бұрын
Not gonna lie. All this sandbox content has been great. Shoutout to anyone that had tried to do this during a leader board event, hopefully you didnt get removed and youre insane.
@isoettes Жыл бұрын
I had a weird thing happen where the head of the sun god was moved to the head of a linked dart monkey when the sun god attacked it crashed but I still got a screen shot. Any idea why that happened?
@TheGreyShaman Жыл бұрын
It was crazy that I was getting these videos even though I stopped playing, that's the real magic, maybe ninja kiwi totally meant for this to happen as a sort of revival for the game, cuz it definitely got me to redownload.
@thermalerosion4556 Жыл бұрын
I’m pretty sure destiny got this one beat
@Boonmervii Жыл бұрын
I didn’t know about this glitch, it’s insane.
@satibel Жыл бұрын
Castlevania's nuclear fusion glitch seems like a good candidate for a glitch of that magnitude in terms of power.
@Laundry_Basket_III_Jr. Жыл бұрын
I was trying this myself and the weirdest thing happened, I was in sandbox combining the super monkey and the heli, I got a link deleted all the towers accept the two linked ones, the heli got deleted, just the flying part not the base, I send a Moab to test and my game instantly crashes.
@dominickvv400 Жыл бұрын
8:55 reminds me of the old paragon glitch. Maybe there both relested idk
@ajx4 Жыл бұрын
Destiny 2 has a similar glitch atm where you can turn any gun into any other type of gun.
@tridinh1011 Жыл бұрын
Man, it is a good thing that I lived through this era
@leifalley7167 Жыл бұрын
this is why NK are some of the best devs out there. they actually listen to their fans and it is always very much appreciated haha
@TroyBoyJoy Жыл бұрын
Honestly the best way to patch this glitch is to completely change transforming tonic and total transformation just like soulbind cuz no one used them.
@RonZhang Жыл бұрын
16:56 BIG shoutout to Doombubbles
@lool8421 Жыл бұрын
once there was some exploit that allowed you to literally get medals on any map with challenge editor and it went so hard that nk literally started copyright striking everyone who tried posting a video about it, just to make sure that as little ppl as possible find out about that exploit
@crosssans6133 Жыл бұрын
Would be cool to this be a feature in the map editor
@lordgigapiller Жыл бұрын
I played a game called "the mean greens: plastic warfare" and found out how to escape the map using both entity cramming and rocket jumping, I was probably the only one to figure it out so if I wanted I could just escape the map and shoot everyone. I love finding glitches, its so fun, there've definitely been bigger glitches in gaming though in general, but this one is a banger
@MackanRules Жыл бұрын
Escaping maps is always awesome! Used to love doing that in the halo series!
@menaatefadly Жыл бұрын
This is a once in a lifetime bug that could create a whole new thing like the Spy from tf2
@weekal5515 Жыл бұрын
dragoon is pulling his hair out trying to play the game legit
@zauntzero9642 Жыл бұрын
There is a bug in game Other developers: Oh no we fix this bug asap and maybe not even whole bug Ninja kiwi: We know **chad music playing**
@ok_Wastakenagain Жыл бұрын
It would be cool if in sandbox u could link towers or maybe save ur towers and u can load them which would make super buffing a tiny bit easier and stuff.
@smolbrendan5978 Жыл бұрын
finally, a bug that lets tack zone reclaim 10% of its lost power since 23.0
@anfuznar Жыл бұрын
They should figure out what exactly what causes this fix it and leave it in but make it only work on maps that have had every badge unlocked and creative mode so theres a fun thing to mess with if you ever want to replay a completed map
@icedlemongamer Жыл бұрын
we making it out the monkey meadows with this one
@mobgabriel1767 Жыл бұрын
Hoik:FINALLY A WORTHY OPONENT! OUR BATTLE WILL BE LEGENDARY!
@meedrowh1809 Жыл бұрын
First Terraria, then BTD 6. Now I'm waiting for Transmutation Glitch in Borderlands 3
@KitsuneFutekina Жыл бұрын
Awesome video man, keep it up!
@jordankaltenbach5295 Жыл бұрын
I still can’t fully comprehend how this bug actually works lmao
@mettwasser Жыл бұрын
comment for the algorithm love your vids, keep it up!
@Tysoonyeets Жыл бұрын
Congrats for 50k subs 🎉🎉
@MackanRules Жыл бұрын
Thanks! :D 🎉
@bastian_5975 Жыл бұрын
you don't need to use a 0-5-0 wizard for the infinite abilities, a 0-4-0 alchemist works as well, is substantially cheaper, and allows you to have multiple abilities running. I got 2 supply drops and an elite sniper supply drop and was earning cash almost 2x as quickly.
@Cauecoa Жыл бұрын
I think they should embrace it as a feature creating a sandbox mode
@Countless4103 Жыл бұрын
Wait until you see the current D2 crafting glitch
@RubberGopher Жыл бұрын
That is not how the CPU cache works, at all. The CPU cache is completely transparent to the software. Software can't decide what is put into the cache or when it's evicted. Developers can only make their data more space efficient.
@Xnoob545 Жыл бұрын
He probably was talking about a seperate cache programmed in the game Kind of like entity slots in sm64
@RubberGopher Жыл бұрын
@@Xnoob545 That's a completely different type of cache, implemented at a different level and is under full control of the software developer. Mentioning CPU cache will only cause confusion and spread misinformation and people will just have wrong ideas about this in the end. There are lots of types of caches at various levels. Your browser creates a cache on disk, shader programs are cached on disk and are loaded into RAM to avoid recompilation. CPU cache has nothing to do with any of this.
@gabrielpelak5366 Жыл бұрын
Ninja Kiwi is the type of person who makes terrible choices in their youth that later come back and suddently they are slouching at age 54
@hyperspacestorm Жыл бұрын
Yay now we can potentially reach round 1000 now
@foggyinc724 Жыл бұрын
Damn why did this all have to happen when I was taking a break from the game 😭
@Bruzzzio Жыл бұрын
Congratulations on 50k subscribers, I’ve been here since 10k
@MackanRules Жыл бұрын
Legend!
@TheGradeCSaboteur Жыл бұрын
One of the most hilarious bugs I’ve seen in a while. Absolutely love it.