How The Future Of Mech Shooters Got Left Behind

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Tlee

Tlee

Күн бұрын

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@dhoffnun
@dhoffnun 9 ай бұрын
Mechanically, this was a "hero shooter" before the term was coined. I genuinely loved playing it, seeing what happened to it was one of my all time gaming oofs.
@user-pc5sc7zi9j
@user-pc5sc7zi9j 9 ай бұрын
It was a class/team shooter. TF2 was already widespread back then. Still there never was anything like it especialy when it comes to the controls and their feel .
@colbyboucher6391
@colbyboucher6391 9 ай бұрын
Right, I wouldn't call HAWKEN a "mech shooter" at all. It was a very fun game but it wasn't really a mech game. It was just a good shooter.
@SammelstelleBrett-undKarten
@SammelstelleBrett-undKarten 9 ай бұрын
Fractured space, a space Hero Shooter/moba, one of its Kind, still Hurts that its down..
@prophetzarquon
@prophetzarquon 9 ай бұрын
It would have been so easy for them to open it up to community-submitted maps. Lack of new terrain made it stale long before its time
@v4skunk739
@v4skunk739 8 ай бұрын
It was terrible compared to Mechwarrior Online.
@lewischamberlain7950
@lewischamberlain7950 9 ай бұрын
I can still vividly recall some of the sounds of Hawken. Especially the repair drones that would weld your mech back to health.
@tuliomesquita1294
@tuliomesquita1294 9 ай бұрын
Same, it had a very unique feel
@grumbotron4597
@grumbotron4597 9 ай бұрын
The sound design was hard to beat.
@kicksnarehats11
@kicksnarehats11 8 ай бұрын
...not to forget the absolutely uplifting musical soundtrack!
@SHNQBI
@SHNQBI 4 ай бұрын
The sound right after you get a kill? I long to hear that sweet sound agayne...
@nightxiv9329
@nightxiv9329 Ай бұрын
That’s my favorite thing about this game, everything sounds like a transformer 😂
@k1ngdeth
@k1ngdeth 9 ай бұрын
The moment I saw the OG footage I said I was gonna be onboard day one, and then they turned it into a rooty tooty point-n-shooty with paywalls and my enthusiasm died very quickly.
@OneBiasedOpinion
@OneBiasedOpinion 9 ай бұрын
The OG footage was probably what was intended. The end result was likely due to suits wanting it to generate more profit.
@WarFoxThunder
@WarFoxThunder 9 ай бұрын
FR
@KibatsuMusic
@KibatsuMusic 8 ай бұрын
it was always an fast paced action game. and nearly every game need to be f2p to access a large audience and microtransactions to keep the game alive. what do you suggest they should have done?
@k1ngdeth
@k1ngdeth 8 ай бұрын
@@KibatsuMusic Sure the game was always a fast paced game, but the difference in speed and "heft" between the trailers and the game proper was very noticable. The trailers implied that while the game was fast, the mechs were definitely heavy objects that had momentum when they moved. But actual gameplay felt more floaty in practice and less like multi-ton war machines lumbering at break-neck speeds. And I'd disagree that it HAD to be f2p, to this day there have been plenty of online games that have done well enough as single-purchase games and still carried a healthy multiplayer base. Besides, with how content was released there was precedent for being able to release as a single-purchase game and still make money by selling content bundles. Hawken's investors were too blinded aiming for short term profits rather than sustainable long-term profit.
@lelmone6856
@lelmone6856 9 ай бұрын
"Hm looks like people really want this PvP mech game that we have the rights to to make a comeback, you know what they'll really love? A cheap half-assed F2P copy of Titanfall Frontier Defense!" lmao
@Rexini_Kobalt
@Rexini_Kobalt 9 ай бұрын
yeah it makes no sense. they had a whole ass game and chucked it out for something that _literally nobody wants_
@OneBiasedOpinion
@OneBiasedOpinion 9 ай бұрын
EA has a whole ass franchise they could revive for a 3rd installment if they wanted, but the metrics prove that the BR of Apex is far more profitable.
@acceptablecasualty5319
@acceptablecasualty5319 9 ай бұрын
​@@OneBiasedOpinionThe idea that the two are mutually exclusive is crap. The only reason Respawn didn't grow to accomodate both projects is the ol' "Shareholder Value Maximization" that bad CFOs and CEOs champion. Re-investment cuts into potential dividends, and we can't have that!
@cowmoo5596
@cowmoo5596 9 ай бұрын
@@acceptablecasualty5319In terms of game development? Every game is mutually exclusive. Every employee assigned to one project is an employee not assigned at another, and every man-hour not spent on one game is a man hour that being used for another
@chadhardt6136
@chadhardt6136 9 ай бұрын
it is the same with arena shooters. everyone wants to talk about it more than they actually want to move their asses and you know, actually do something to bring the thing back
@FBMMWO
@FBMMWO 9 ай бұрын
Holy shit a Hawken video. Time to cry AGAIN.
@K4IICHI
@K4IICHI 8 ай бұрын
Beat me to commenting the exact same thing.
@Mattstanley75
@Mattstanley75 6 ай бұрын
It was so good. I have a video of one of my matches and I still have muscle memory twitches when I watch it.
@kunstfuhrer
@kunstfuhrer 5 ай бұрын
Cryin with you
@hardboiled_cat
@hardboiled_cat 9 ай бұрын
i genuinely sat there a few minutes in pure silence, quietly paying respects to the original concept of Hawken and the gamers that stuck with it through all the painful years, watching it slowly become disfigured and eventually die
@willlliorca7024
@willlliorca7024 9 ай бұрын
Yes… very sad. Anyway, Titanfall exists and is light years better
@OneBiasedOpinion
@OneBiasedOpinion 9 ай бұрын
@@willlliorca7024Titanfall’s corpse still exists on life support. EA has all but guaranteed the franchise will never continue and we’re lucky Titanfall 2 is seeing official support being revived for it after years of the players bootstrapping it themselves.
@willlliorca7024
@willlliorca7024 9 ай бұрын
@@OneBiasedOpinion Titanfall 2 is still a great game. Hawken was mid at best even at its peak.
@acceptablecasualty5319
@acceptablecasualty5319 9 ай бұрын
​​@@willlliorca7024Why are you trying to make this a competition? HAWKEN occupied a completely different space, and was accessible to a lot more people a lot earlier. It also never had an Infantry component, a different aesthetic... the two just aren't comparable past the rough stuff. Are you one of those people who get offended by nostalgia you don't share? Or do you feel the survival of Titanfall somehow hinges on HAWKENs end? I just can't imagine what you're thinking here.
@crunchybones2528
@crunchybones2528 9 ай бұрын
seek help
@ashleyhamman
@ashleyhamman 9 ай бұрын
The art style of Hawken was just incredible, it felt gritty and dystopian in a way that held a lot more character than so many other properties that have tried the same general look. The gameplay meshed with that so well. You go in, try to get a kill or two, run into safety and check that you weren't followed, get a moment of downtime to repair, then rush into the breach once again, systems blaring warnings at you with Missile Command-esque bleeps and bloops as you find yourself overrun and collapse with a metallic crash. That's vibe is irreplicable.
@FalloutUgglan
@FalloutUgglan 9 ай бұрын
The vibes and immersion truly was immaculate
@jesse76th96
@jesse76th96 8 ай бұрын
It's got that district 9 look
@illegallyrested8868
@illegallyrested8868 6 ай бұрын
Check out The Forever Winter, it's an in-development project that seems to be following the same aesthetic and the CEO worked on Hawken as (I think) a concept artist. Co-op game where there's an eternal grimdark war going on between NPC factions and you duck through the bullets to scavenge the casualties.
@WornyTheHun
@WornyTheHun 9 ай бұрын
I miss Hawken. Was one of my favorites. Sound design, art style, and how well the movements felt made it special. Also fights often worked like a sparing match, when you needed to anticipate when your opponent will use their main weapon and counter it with dashing. Other times matches turned unfair as the team that got the upper hand steamrolled over the other team.
@prophetzarquon
@prophetzarquon 9 ай бұрын
Oh god, death ball flashback. Why do people always let themselves get drawn into the death ball?
@WornyTheHun
@WornyTheHun 9 ай бұрын
@@prophetzarquon It was easier to keep the death ball rolling than to coordinate a good counter. Everyone needed to respawn at the same time and quickly regroup to have a chance. Game balance for TDM could have used some work. Objective based game modes were really good.
@prophetzarquon
@prophetzarquon 8 ай бұрын
@@WornyTheHun Yeah. A stronghold map would have been really welcome; holding checkpoints was great fun. The weirdest thing to me about the death ball, was that it usually didn't get broken by sniping or rocket blasts; the damage ratios were low enough that people would just run _into the fray_ right after spawning. It was almost always possible to bait someone out into an exposed position; I frequently fell for it myself. I've never seen a game where the death ball had such persistency...
@WornyTheHun
@WornyTheHun 8 ай бұрын
@@prophetzarquon part of it was because how fun it was to fight. You got two different weapons and high speed and mobility and armour and most of all the ability to dodge enemy fire if you were able to predict it. Made you feel like you could take them on if you concentrate enough. But the main advantage of the death ball was something called armor rotation. Hawken had some really cool support classes. But in a game like this, where you rely on armor, having teammates not on the front line is a detriment. If you bring a sniper than you might be able to avoid getting shot at, but that means your front line mechs are taking fire instead of you. So the more assault mechs are on a team the better they can death ball.
@acyd5000
@acyd5000 9 ай бұрын
I loved that Hawken. Best mech shooter ever.
@PeachDragon_
@PeachDragon_ 9 ай бұрын
Also the only one
@willlliorca7024
@willlliorca7024 9 ай бұрын
Titanfall wants to talk…
@exparrow777
@exparrow777 9 ай бұрын
MechWarrior Online and Living Legends
@badsamaritan8223
@badsamaritan8223 9 ай бұрын
Bro, Armored Core 6.
@acyd5000
@acyd5000 9 ай бұрын
@@badsamaritan8223 Yup, got that day of release. Amazing game, great movement, guns, customizations. Still miss Hawken though.
@Cifer77
@Cifer77 9 ай бұрын
I remember Hawken fondly, but barely played it, I kept waiting for it to add more.
@adri.progression
@adri.progression 9 ай бұрын
LITERALLYY! I was like "woahh, this is soo sick" and the artstyle and grungy maps were soo cool, but I didn't get into it bc I too was waiting for more. I didn't grow up with the franchise, but I got into HALO MCC when it got on Steam PC, and stuck with Infinite since the flights, so that's where my "Arena" type gameplay itch gets scratched on laptop mouse & keyboard. Last month, I tried Titanfall 2 now that the servers are operational, I can understand the hype but it hasn't clicked with me the way HALO did. I really wish we get proper HAWKEN though, ahhh!
@prophetzarquon
@prophetzarquon 9 ай бұрын
No excuse for a map shortage in an Unreal game. Biggest community of map-makers out of all 3D engines.
@had_fun_once
@had_fun_once 9 ай бұрын
It had a sick aethestic, short but catchy name, amazing gameplay, and most importantly... mechs. It sucks that the IP is unlikely to be sold because it'll likely be priced to high heavens, so the call on this being the game's final breath is spot on. Greed kills another good game... it's never enough to make a lot of money, it doesn't matter if it stays profitable without skyrocketing growth, it needs to make ALL of the money that has ever been made and it needed to be made yesterday.
@masonreppeto882
@masonreppeto882 9 ай бұрын
corporatism in a nutshell.
@thomastailby7926
@thomastailby7926 8 ай бұрын
​@@masonreppeto882 the word you're looking for is capitalism, this is what capitalism does in the end. Shareholders becoming more important than anyone else to the detriment of everyone and everything
@Rexhunterj
@Rexhunterj 8 ай бұрын
@@thomastailby7926 For once the anti-capitalists are right, this is end-stage capitalism, when the investors who know nothing about the project are more important than the consumers meant to pay for the product. Corporatism is when the corporation's internal politics are to blame for the problem.
@IRONREBELLION
@IRONREBELLION 8 ай бұрын
We literally made Iron rebellion when they promised us Hawken in VR back in 2016 and never delivered. IR is no joke the love letter to the game we never got. I hope people from this video see this comment because we finally launch in September!
@waffles777
@waffles777 8 ай бұрын
Iron Rebellion let’s go!!!
@Jazz-nm1kf
@Jazz-nm1kf 8 ай бұрын
As a Hawken fanatic, I'm sold! Edit: I already had it wishlisted!! lol
@IRONREBELLION
@IRONREBELLION 8 ай бұрын
@@Jazz-nm1kf yo no way! lol that made me so happy! also developer here. ask me any questions you may have.
@jeckek9936
@jeckek9936 8 ай бұрын
Considering how the AAA industry likes to harp on about how expensive making games are, no one in their right mind is going to invest in this genre purely for the love of it. IR wouldnt be doing this if they thought there was no money in it and didnt have a plan to monitize. Take a genuinely great concept, attempt to copy it 1:1 while either intentionally or unintentionally not understanding the fundamentals, aesthetic and art direction, then poop out some by the numbers clone. Similar to all the Wipeout 2097 copy cats.
@Varo486Photography
@Varo486Photography 8 ай бұрын
Just found out about IR, might just buy it because I had been thinking of coming back to VR with stuff like Elite Dangerous, but a mech game in VR? Damn, that sounds amazing!
@Tank_Facts
@Tank_Facts 9 ай бұрын
To this day I can still hear the infiltrator's mine launcher "K-CHUNK" or that quiet "Booo-woo-bobop" electronic whistle.
@MedkitMyBeloved
@MedkitMyBeloved 9 ай бұрын
There is a Hawken community discord, they have a playable build of the game. I'm pretty sure people still play it semi-regularly.
@wangmauler
@wangmauler 9 ай бұрын
This is an underrated comment and needs to be up there for people to see!
@EggBastion
@EggBastion 8 ай бұрын
What!?
@dingbatfpv
@dingbatfpv 8 ай бұрын
@@EggBastion It's called Hawken Refugees, for me the first reddit result on google was correct. There is a client and launcher you can download, all instructions linked in posts there. Pretty weekly games in NA/EU.
@mstefanwalker3654
@mstefanwalker3654 8 ай бұрын
Huh so there is! I found a server called "Hawken Refugees" that looks like the one in case people are searching for it.
@fus132
@fus132 7 ай бұрын
Hawakening is the website if anyone wonders.
@Sapheiorus
@Sapheiorus 9 ай бұрын
Wandering Gun #70, Saphyr here. I remember this was a rare instance where I involved myself as more of a community member. I become a contributor and monitor to a wiki page for the “clan” I was a part of, the Wandering Guns. We narratively styled ourselves less as a teamy together group like others, but instead as a mercenary-type group that might even find itsef pointing guns at each other on the battlefield with no hard feelings, so we made a neat option for a substitute pool if there were no-shows at competitions. We had numbers on the basis of when we joined into the group’s dedicated thread in the Hawken forums (yes, they had official forums set up for us). I went on standby for a community tournament match one time for precisely that kind of case, though I ultimately wasn’t called on to play. I also learned my first screen capture software to upload footage to KZbin for gameplay from Hawken. That’s the kind of above and beyond passion I started to feel as this game was first starting out. There was such potential for a community culture to evolve in a unique kind of way with this game, and then it all just fizzled out. It was such a sad thing.
@prophetzarquon
@prophetzarquon 9 ай бұрын
Other games I usually felt like "Early Access" was just unpaid testing work, but in Hawken I wore the alpha skins with pride. I don't know when I've ever enjoyed getting every achievement on a starting model (CRT) more
@prophetzarquon
@prophetzarquon 9 ай бұрын
I don't know why it read so hard for them to see it just needed community-submitted maps. It was an Unreal game FFS; more community map makers than any other engine, just ready & waiting
@MrEyescream
@MrEyescream 9 ай бұрын
I was so hyped when i saw it at the Gamescom and it was a blast to play. Simular to Dreadnought, which also shut down a while ago
@maryistubing
@maryistubing 9 ай бұрын
Dreadnought was awesome. Remember Fractured Space? :/
@MrEyescream
@MrEyescream 9 ай бұрын
@@maryistubing heall yeah, that was a cool concept
@OneBiasedOpinion
@OneBiasedOpinion 9 ай бұрын
I still have Fractured Space on Steam. I’ll never install it again, but it had such potential. Dreadnought looked similarly awesome, yet fell straight through the floor too. Why can’t such good games be made with integrity instead of greed?
@darrenong9064
@darrenong9064 8 ай бұрын
@@maryistubing Fractured Space, HAWKEN and Blacklight Retribution are my trio of f2p heavyhitters that died too early
@Mamiya645
@Mamiya645 9 ай бұрын
I miss Hawken so much, old original pre-ickyindustry Hawken, pre Hawken Ds. Huge fan of Gun Griffon on the Saturn to give my background; mech games that nail my preferred balance of realism to everything else. Great vid. Sadge.
@punishedredruby
@punishedredruby 9 ай бұрын
"That I likely won't play a game, quite like Hawken, ever again." I feel that. I feel that deeply Which reminds me of the feels that I felt with Blacklight : Retribution No other game afaik touch the depth of gun customization as BLR
@planesofrealitymusic547
@planesofrealitymusic547 9 ай бұрын
I missed out on this and titanfall when they were popping, idk why younger me just wrote off random games like that to never check out but i regret it more than ever now that im obsessed with armored core. Btw exellent video essay!
@Haepax
@Haepax 9 ай бұрын
My friend is gonna appreciate this video, we played the hell outta Hawken. Thanks for this nostalgia flashback!
@wither5673
@wither5673 9 ай бұрын
I remember being an absolute MENNACE back when the game first came out, to the point where people recognized my name and I got called a hacker A LOT, it was one of the few games I could brag about being good at. Then it just....died and I was heart broken lol.
@bubbles9065
@bubbles9065 9 ай бұрын
While I never got called a hacker, I would sometimes hop into lobbies and people would recognize me as well. Same story here though… I took a break from gaming for around a year and suddenly it was just… gone. I sat there for a good hour or two hoping to get in a match and just nothing.
@Lo-tf6qt
@Lo-tf6qt 9 ай бұрын
I used to be one of the few handful of pilots who mained Predator and I remember being an absolute goblin back in the day because it was such a niche mech that nobody really knew about, so barely anyone knew how to successfully counter it. To this day I still can't find another game that gives me the same feeling and vibe that I got from being a pilot of a niche mech in an already niche game
@jimnpen8451
@jimnpen8451 9 ай бұрын
RIP air dashing, was the only thing that made it worth playing
@Herhohu
@Herhohu 8 ай бұрын
So true. But still, fuck all rocketeer and scout mains.
@Jazz-nm1kf
@Jazz-nm1kf 8 ай бұрын
I think I remember playing against you a few times! I went by L1gerZeroJager! I recall there being sub-communities on the hawken forums for players with something like 3000+ mmr; were you active there?
@Gurren813
@Gurren813 9 ай бұрын
I always will remember that slightly liminal-space feeling of the maps with their hard lighting, believable layouts, and amazing art direction. The scream of gunfire precluding a perfectly timed TOW detonation and seeing my sensors register a kill while flickering from new attacks coming from a different angle. Really loved the game and wish I could have played more.
@N0411REGIS
@N0411REGIS 9 ай бұрын
The shake in cockpit PoV is just a good immersion of making you think you are really inside a damn battle mech, in kinda nauseating at some point, but it still good as it's own immersion charm
@prophetzarquon
@prophetzarquon 9 ай бұрын
It was so sweet on a 110" projection screen with dual 15" subs. I was lucky my upstairs neighbor loved CoD
@Herhohu
@Herhohu 8 ай бұрын
Also the hud customisation of your cockpit and bobble-hats.
@piotrstolarczyk
@piotrstolarczyk 9 ай бұрын
Was playing MWO from the start, 10 years ago, and Hawken when it was in beta. Playing MWO now, sadly Hawken is not around 😢
@lampshade6967
@lampshade6967 9 ай бұрын
The game that got me into mechs as a kid Awesome to find someone talking about it
@pickelsvonbrine
@pickelsvonbrine 9 ай бұрын
As a hawken vetren I miss this game so much. For those of you who see this, I was formerly OmegaNull and heavily involved on the forums. Scootin' and Shootin', Ragin' and Raiden, Brawlin' and Ballin'. Long live the scout, Raider and brawler.
@EggBastion
@EggBastion 8 ай бұрын
good to see these old names Noptics.
@Jazz-nm1kf
@Jazz-nm1kf 8 ай бұрын
Oof what a hit in the feels; I miss Hawken so much. I spent literally thousands of hours playing; its the game I pushed myself to get better at more than any other game I've played, and I still think about the silly strats I'd play around with: using the repair drone to peak over walls, loading an infil with huge fuel tanks for long lasting stealth and pairing the heavy detonator with the mine launcher to try to alpha strike enemies, putting a sharpshooter body on the dual-gat mech so people would charge me thinking I was only fit for long range... Good times...
@chunkynumber3436
@chunkynumber3436 9 ай бұрын
I remember playing Hawken back in 2015 when I was still in middle school. It was one of the only games I could play on the laptop I had secretly bought for myself. It blew my mind. Now it just sits in my Steam library, "last played Oct 10, 2015."
@ShadowOfMachines
@ShadowOfMachines 9 ай бұрын
What really bothered me with the HAWKEN reboot was they changed the combat up. The mech doesn't feel right, it doesn't move like the old ones and its guns don't feel right. The progression isn't very clear and I really miss my Recruit mech. The original HAWKEN was the first online shooter (outside of some VERY outdated games) that I actually got good at. Its movement felt great, the different mechs were awesome, and it felt like most people forgot you could go up so it was always funny to jump into the air and watch them do the little freak out to find you again.
@_Jay_Maker_
@_Jay_Maker_ 9 ай бұрын
Exactly how I felt. It lacked a certain weight and directed intensity of motion that the original game had in spades. In O.G. Hawken, when you boosted your mech, it felt like you were forcing this big piece of metal into a direction it doesn't exactly want to go. When you jumped and boost, you were legitimately pushing against gravity. This new bastard of a game feels too forgiving. Not quite "floaty" exactly, but lacking that necessary force that really translated into you shoving a walking weapons platform into motion. It shows a lack of attention, experience and interpretation - and maybe a lack of talent.
@PSRMRangers
@PSRMRangers 9 ай бұрын
This game was legit and I played it a lot. I often miss it.
@ProfTuNichts
@ProfTuNichts 8 ай бұрын
I really liked playing Hawken in 2013/14. Never liked free to play games where you have to unlock everything with an endless grind. Now in 2024 I found a VR mech game that was inspired by Hawken. #IronRebellion
@ResoluteDeicide
@ResoluteDeicide 9 ай бұрын
Man, to this day I still play this game every once in a while on Playstation... I push through the tears, seeing the abandonment, and get into the game and play coop with some regular randoms. Some other studio has to do this immersive mech combat in a new game. This game-feel cannot die, I tell you! It would be a tragedy.
@Allen2142
@Allen2142 9 ай бұрын
I cant thank you enough for covering this. You may be small, but you are mighty in deed!
@mrnekosama7757
@mrnekosama7757 9 ай бұрын
damn i miss hawken
@joon9132
@joon9132 9 ай бұрын
only mech game i played for more than 1 year. damn i miss hawken.
@kicksnarehats11
@kicksnarehats11 8 ай бұрын
Man, I LOVED Hawken! It was so gritty, brutal and...just different. Pretty hard-core gameplay. I was so sad to see watch it die slowly. I played it right until the end on PS4. It really should've been a full-priced title with very little in the way of in-game purchases.
@hungryhedgehog4201
@hungryhedgehog4201 9 ай бұрын
the objective design was so good it felt like u were fighting for something tangible like a sam site that will help you not just a random circle on the map
@couain
@couain 9 ай бұрын
To me Hawken's gameplay strongly reminded me of Quake 3's fast paced style. Gatdamm I miss that little game like you wouldn't believe.
@wisdumb47
@wisdumb47 8 ай бұрын
Hawken was so good. Best First person mech game I've ever played.
@prophetzarquon
@prophetzarquon 9 ай бұрын
The original concept tests had fully destructible buildings. That didn't survive to Beta but the game was awesome nonetheless They even added dual vulcans as a prestige layout, after I posted a screenshot from a fan-made mech designer app. I _loved_ that game. Mostly, it needed community-submitted maps. Lack of maps made it stale after a while
@bwolfeman
@bwolfeman 9 ай бұрын
I remember when the original reveal trailer released and I was thinking “if this gets popular this could be a COD killer.” Needless to say that didn’t happen.
@AndroChimera
@AndroChimera 9 ай бұрын
i miss this game so much T-T
@KoreanSpy
@KoreanSpy 9 ай бұрын
The line at the end that we will never play a game like Hawken ever again is borderline heartbreaking, because its true.. that was the first game I was completely obsessed with, still like 10 years on I check out what's happening... so much fun and glad I got to experience it in my teenage years.
@RadioZonde
@RadioZonde 9 ай бұрын
OptimusLime [from all the way back to the beta] here. I really loved this game. i was just getting into the PC gaming world as around that time most of my exposure to that culture was the near weekly lan parties my friends held. The moment i saw this in action I set about to save up enough to get a gaming laptop [I have seen too many tower accidents at the lan parties to even consider a full build at my experience level at the time] JUST for this game. I have seen core mechanics change over time [which then later bugged the mech to have a lot more power over that same mech used by newer players after the mechanics change], the massive expansion to the cash shop, the insane rivalry between groups of players that outright made the usual moba drama look like a school yard scrap. It was beautifully chaotic. It always hits a bit hard remembering the downfall of the game as without it, i definitely would not be in the space i am in now.
@OneBiasedOpinion
@OneBiasedOpinion 9 ай бұрын
Hawken and Tribes: Ascend are two great examples of FPS games that went far beyond the bounds of their respective genres and did it in a way that was fun and engaging. Yet both died out for very little reason and nobody has bothered trying to pick up where they left off outside of Titanfall (thanks for ensuring we’ll never have that back, EA), and the recent revival of Tribes 3 by a new studio. I wish games like these got more traction. Deep Rock Galactic and Helldivers 2 have pretty much singlehandedly revived the immense fun of horde shooters that got left in the past with L4D2, so I hope that others like Hawken will see a similar renaissance in the near future. We need games to be _fun_ and _creative_ again.
@cyborrooster4917
@cyborrooster4917 9 ай бұрын
I played Hawken up to the very last minute that the pc servers were live. I was in a lobby with people from north and south America playing and talking right up until the connection was officially cut. I cried as my favorite pc game died in my hands.
@EggBastion
@EggBastion 8 ай бұрын
Ross!
@SplitFace4393
@SplitFace4393 9 ай бұрын
Hawken literally made my PC "gaming childhood", I miss those days so much even though I wasn't good at the game at all and my desktop barely made it run at 40 fps lol It was fun, it was fast paced, the skill cieling was so high and so satisfying I played it so much that I literally had 7x of every possible mech because I had no other way to waste all the stockpiled money I had We got Zawken and Pax Hawken.. I don't even play those because it just doesn't feel the same to me..
@foch3
@foch3 9 ай бұрын
I remember being the little sniper mech and getting chased by a big tank mech for like 45 minutes it was such a rush.
@shadowscrush
@shadowscrush 6 ай бұрын
Man, this game and BLUR are the two games out of my 3 decades of gaming that I wish more than anything would make a triumphant return. Such a shame for the gaming industry that neither survived =(
@DreadedConan
@DreadedConan 9 ай бұрын
I remember the day hawken dropped on console i was so pumped due to being a mechwarrior nerd but it lost steam for me very quickly once lack of support was evident
@salemite
@salemite 8 ай бұрын
Been mourning this game for so long, thanks for doing a vid.
@hunted4blood
@hunted4blood 9 ай бұрын
When Hawken launched I bought the cool supporter bundle with the skull cosmetics and their system wouldn't let me redeem my code and customer support just told me I was out of luck. I dropped the game immediately and I've literally hated the developers since day 1. It's weird seeing a retrospective on a ship wreck that wouldn't let me board.
@_JellyWalker
@_JellyWalker 9 ай бұрын
Those dense cityscape maps still look impressive.
@Volkeith_hauler_of_stone
@Volkeith_hauler_of_stone 9 ай бұрын
I still remember having the dev brawl nights being a nightmare with the starter mech I loving called the CRT doom tube and being a menace with the chain gun
@VultureXV
@VultureXV 9 ай бұрын
I still remember how it fell. The devs catered to a specific audience that favored a particular form of gameplay. Primarily in that of extremely "stamina" (or fuel) efficient mechs which made it absurdly easy to attack as an airborne individual, rendering a lot of the ground-specialized mechs nearly obsolete overnight. There was also the medic mech that was released, which skewed the course of victory so much you could already tell who was going to lose if one team just didn't have one. (Yes it was that bad). Repair in the game was a risk as you basically had to enter a form of "standby" phase with startup and shutdown animations. This meant that you _had_ to be safe before you did anything. Medic mech said "come here C-class, we're gonna bully the front line." Combined with the above, it literally created certain flying C-class builds that, when supported by a medic, could remain airborne indefinitely and kill the fun thrice over for anyone else. And then, of course the devs just peppered in a MESS of other issues...
@prophetzarquon
@prophetzarquon 9 ай бұрын
I never had a problem with the airbornes, it was the teams running heavies with two medics that knew how to bait & swap, that seemed to dominate every match; if I ended up paired with a team containing two adept medic players, I could basically sit back & watch my team win. If we had one & they had two, I could scarcely hold the chokepoints. Oh, & not enough map variety was why I quit playing. It was an _Unreal_ engine game. They could have let in any number of community made maps & just ... didn't
@thecornfieldiii2069
@thecornfieldiii2069 9 ай бұрын
Medic main here, sounds like you have a skill issue.
@Stonehawk
@Stonehawk 9 ай бұрын
Idea: Hawken IP SPAC - the Hawken original player base itself founds a limited liability corporation and pools their resources to purchase the Hawken IP for themselves and dump it straight into the public domain so anyone who wants to can develop it.
@lopsidedpolygon
@lopsidedpolygon 9 ай бұрын
Why waste money on the pointless IP? Use that money to pay developers to make a perfect clone. Names don't matter; gameplay does. Bring on the spiritual successor, bring on Cawken! 😂
@howmuchmorecanItake
@howmuchmorecanItake 9 ай бұрын
I wonder how much that would cost...
@Old_Machine_Spirit
@Old_Machine_Spirit 9 ай бұрын
@@howmuchmorecanItake Doing research on IP purchasing myself (for designs from a dead model kit/anime line) and the prices can be very...mixed. Sometimes they can cost 6+ figures and come with stipulations and sometimes it's just $100 and a handshake. It really depends on what the possible potentials the current owners see in the product. Some companies will not allow for it in an effort to prevent others from having an actual success because the original owners didn't see the potential or utilized it correctly (Hasbro and Activision are notorious for this).
@Feroce
@Feroce 9 ай бұрын
Public domain? I expect to see all the assets appear in chinese mobile games long before any actual successor to Hawken would show up.
@prophetzarquon
@prophetzarquon 9 ай бұрын
It _is_ an Unreal engine game... The models are _right there._
@JSeven
@JSeven 9 ай бұрын
i had a huge amount of fun when it came to PAX East - they had a great set up and the gameplay was super fun with your teams around you. I played several rounds. Glad I got a taste of it.
@xthebumpx
@xthebumpx 4 ай бұрын
Hawken came out right in the middle of my post-college pre-marriage life and I spent a ton of time playing it. Was really sad that it didn't have more success.
@Vimeous
@Vimeous 9 ай бұрын
Loved it, the intensity, the team play , the flow. Was ready to move from other free-to-play titles such as WoT and MWO. However you hit the nail on the head. It was monetised badly. There was no real progression without hard cash, something that even Wargaming knows is a killer. You need a persistent casual playerbase of free-only players. Give them the ability to succeed over a grind but also pay to shortcut that in specific ways that do not disadvantage your other free-only players. I will still play if it is rebooted again. It'd be amazing if the original game turned up at a big lan event, even in basic form, so modern fps players can get a dose of intense mech action.
@Wix92
@Wix92 9 ай бұрын
I didn't play that much of this game, but I really loved the aesthetics and the atmosphere of the environments.
@phurracious
@phurracious 9 ай бұрын
Thanks for this. It brought back fond memories of merry rage on a hairpin trigger, and half a decade of competitive brotherhood. For what it was, it's legendary status as a mech shooter is absolute, as is the shame in it's discontinuation on PC. A worthy eulogy.
@elfireii328
@elfireii328 9 ай бұрын
aww man. Hawken was a blast from the past (that I was very bad at) Thank you for reminding me of the good memories.
@onedeadsaint
@onedeadsaint 8 ай бұрын
i played hawken when it was basically just a tech demo; it was my first VR experience as well. it was at PAX in seattle for the oculus rift before they were bought by facebook. got to run around in an empty arena for exactly 2 minutes before my turn was up. wow what a story
@mateuszundead3423
@mateuszundead3423 8 ай бұрын
Oh wow, that's a throwback! I generally never play FPS games without any over-arching narrative that would make the player feel that his accomplishments on the battlefield meant something (as in Conquest in BF1 for example). When I booted up Hawken for the first time just to try it out I immediately spent a whole day glued to the screen. The gameplay was just that gritty and fun. RIP HAWKEN.
@kerbalairforce8802
@kerbalairforce8802 9 ай бұрын
HAWKEN was the first game I donated to for the pre release and got my name in the list in the credits. I hearts my heart thinking about how fun it was.
@thooperhero
@thooperhero 7 ай бұрын
loved the vid - Thank you for making
@johnmacklin8238
@johnmacklin8238 9 ай бұрын
I had almost forgotten about this and to see 8t flooded my mind and heart with the good feels thank you for that!🎉
@Barmem
@Barmem 8 ай бұрын
I see a guy mourning the game he loved. Im sorry for your loss, we all have those.
@wiegraf9009
@wiegraf9009 9 ай бұрын
This game had such iconic art direction, sound, everything!
@kforce3790
@kforce3790 8 ай бұрын
Hawken was awesome, and such a hard game to follow. I'm currently playing Iron Rebellion (VR) and it's pretty close, at least from the feel of the game. Sad the follow up to Hawken left so much to desire.
@mrwishe
@mrwishe 8 ай бұрын
I have SO many hours in this game. Loved it so much while I dove. Thanks for making some quality content.
@GentalmanLout
@GentalmanLout 9 ай бұрын
Hawken was sick
@thorgran3
@thorgran3 9 ай бұрын
thanks for a cool trip down memory lane. haven't thought about Hawken in a long time. Cheers mate.
@austinevs
@austinevs 9 ай бұрын
I miss this game so fucking much.
@flakbait5771
@flakbait5771 9 ай бұрын
Man that's kind of depressing for a game that looks pretty neat. Ah well.
@Nomad-bl4yw
@Nomad-bl4yw 9 ай бұрын
I Played it back then ..p2w and terrible connection..p
@groomersgotohell
@groomersgotohell 8 ай бұрын
I miss this game so much
@mistaowickkuh6249
@mistaowickkuh6249 4 ай бұрын
This game was a rare one where it's not easy to be good at but it felt so great playing and getting there.
@petsgamesandrobots438
@petsgamesandrobots438 9 ай бұрын
this was my titanfall before i got titanfall 2... i miss this game...
@Prof.CheeseDog
@Prof.CheeseDog 2 ай бұрын
I will never be able to adequately express how goo the gameplay of Hawken really was.
@killborn83
@killborn83 9 ай бұрын
Beautiful video, Tlee.
@jackdaniels5819
@jackdaniels5819 9 ай бұрын
Played the game on my father's computer after taking time to convince him to let me use it to play this game. I fell in love with the game, reminded me of a few other mech games I had played but it had something that made me come back to it day after day. Until one day I logged in to find that you could no longer play the game.
@Beldgor
@Beldgor 9 ай бұрын
I didn't play Hawken, played a little bit of MWO, but even watching this game footage I struggle to keep my eyes on the targets. Between the fog effects, motion blur, washed out colors, and likely due to overgreebled designs I have struggled to see stuff in both MWO and this footage. Hell, even in Doom Eternal. I don't think it's necessarily age because I can go back to older titles. Is this an intentional design choice or just the result of chasing after better graphics? I go back and dig out Half-life 2 or Mechwarrior 4 and I have so such issues.
@thebritishengineer8027
@thebritishengineer8027 9 ай бұрын
A very beautiful, well planned and executed game that has stunning visuals.
@dumdum5520
@dumdum5520 8 күн бұрын
Imagine if this game was still alive, 12 years later... and then it was updated to be VR compatible??? Ohhh my lord I can only dream...
@JOHANN8242
@JOHANN8242 9 ай бұрын
Wait, are you saying I could have played Hawken for a little more in consoles?
@hypotheticmyth7141
@hypotheticmyth7141 9 ай бұрын
man, I was so young when I first got steam and was checking out so many great f2p. Such good times. I really wanted to like hawken but I was a broke kid and couldnt get upgrades.
@haonsuni8146
@haonsuni8146 9 ай бұрын
Remembered playing this way back on both Xbox and PC. It sucks what's become of it, but I still got a grain of hope that something might still come out from it all. Designs and art style alone got me invested, like a first person Phantom Crash
@chaosordeal294
@chaosordeal294 8 ай бұрын
A really promising fleshed-out demo that never went anywhere.
@kemoni221
@kemoni221 9 ай бұрын
I didn't have a good enough computer to play this game during its better years, but I did play it a ton once I got my hands on a PS4 (and when the console playerbase still wasn't extinct). Damn, was this a good game. The mech aesthetic with animations, graphics and sounds was nailed perfectly. The soundtrack was so good the main theme still lives rent free in my head, and it will probably stay there for years to come. The mechs all felt unique, but still allowed for lots of customization to experiment with different playstyles and strategies. It took a very interesting middle ground between mech games, movement-heavy arenas, and arcade shooters like CoD - and that's selling it extremely short. It was an amazing, unique game, and I'm glad I had a chance to experience it before it ended. It was great, but unfortunately that's all we can say now. Hawken was.
@v-alfred
@v-alfred 9 ай бұрын
I remember my favourite mech was the one with missiles & jump + dash. Jumping out of covers, then quick aim missiles then dash to the side mid air to the covers.. what a nostalgia, wish theres another game that use Hawken movement & feels formula.
@VilkarinSalvokath
@VilkarinSalvokath 9 ай бұрын
I remember this game fondly, I played when it released on PC and it actually ran well on my crappy Acer at the time. I later played it again on PS4 and its where my best memories were of me playing one day when home sick, everyone was super chill and wholesome. The console community for HAWKEN was one of the most friendly in gaming, beaten only by console Elite Dangerous players and Firefall players.
@grumbotron4597
@grumbotron4597 9 ай бұрын
I started playing it a little in highschool, because somehow I managed to get it to run on my school laptop and it was free. It was so cool, and a really great idea. But when I realized I would practically have to pay exorbinant prices to make progress in a reaosnable time, I kinda hopped off. Tried it again when it was ported to consoles, fell in love again for a few days, and then remembered why I stopped in the first place and saw nothing changed. Really such a shame.
@Podjie
@Podjie 4 күн бұрын
In case you don't know yet, OG hawken is now playable again through fan project Hawakening. We need more pilots back in their mech.
@Xenozoology
@Xenozoology 9 ай бұрын
Wauw wanted to breath life into an entire cinematic universe all at once. Games, comics, movies, web series.
@DoubleWhammy
@DoubleWhammy 9 ай бұрын
If Hawken ever really came back, I'd play it constantly. I loved it on PC back in the day, and literally nothing has scratched the itch Hawken left me infected with. Damn shame about it all.
@omegapimptaculous4125
@omegapimptaculous4125 8 ай бұрын
Hawken was SO good when it came out. I never had to use anything other than the starting mech to kick ass.
@Razumen
@Razumen 9 ай бұрын
Hawken wasn't a mech game, it was just a FPS with a paperthin mech skin thrown on top.
@evgeniydragondog
@evgeniydragondog 9 ай бұрын
Yes, just swapped character models.
@ZeroXSEED
@ZeroXSEED 9 ай бұрын
2:16 > At the advice of the Publisher CEO > Free to play model (aka live service) Failure is consistent, isn't it
@thechargingoaf
@thechargingoaf 9 ай бұрын
>it currently sits at exactly one player God damn, that might be me. I figured there were probably issues, but I didn't think it was THIS dire...
@ryanmock2627
@ryanmock2627 9 ай бұрын
I loved this game, balancing the Heavies was rough in TDMs, but the objective modes made the Heavies SO much fun. I think the predator & flamethrower mechs was the beginning of the end, but can't remember entirely.
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