How The Sounds In "Halo" Are Made | Movies Insider | Insider

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Күн бұрын

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@imakeplaylists159
@imakeplaylists159 2 жыл бұрын
I absolutely love that they used Xbox controller Assembly noises it really feels right to do something like that in a halo game and it fit so well😂🤣
@Raetselmind
@Raetselmind 2 жыл бұрын
I think they rather want to celebrate Xbox so they either used that Xbox stuff on purpose to make it public later or at least someone told them " that would it be cool if .." and they thought yeah we probably can do that as well. I mean they literally can use any kind of stuff. Seems very promotional to me.
@OpiumSmoke8971
@OpiumSmoke8971 2 жыл бұрын
PS4 can run halo now. Sorry.
@alex-sensei
@alex-sensei 2 жыл бұрын
I loved that they used the console and controller, they make for awesome sounds!
@iworkforwendys
@iworkforwendys 2 жыл бұрын
@@OpiumSmoke8971 sweet the more people the better
@DKartier
@DKartier 2 жыл бұрын
@@OpiumSmoke8971 no it can’t lol
@arcticike8017
@arcticike8017 2 жыл бұрын
Despite some of infinite's problems, the sound design is top notch. Its a case of them doing the sound design so well that it isn't usually noticed by the players since it sounds so natural. Sound designers are one of the biggest unsung heroes of gaming, when they do their job right, it's hard to tell they did anything at all.
@audieherron5474
@audieherron5474 2 жыл бұрын
Agreed, that's why there's people out there like you to notice the unnoticeable:)
@TheJustKane
@TheJustKane 2 жыл бұрын
All that effort and they still couldn't put in co-op.
@Free-4554
@Free-4554 2 жыл бұрын
@@TheJustKane i mean it’s clear that the sound designers aren’t responsible for creating the co-op mode. It’s like when you split a group project, and one portion looks way better than the other.
@MrZachgonz
@MrZachgonz 2 жыл бұрын
I never found an issue with the game, I skipped campaign entirely though. I’m one of those guys that really doesn’t care for a story on multiplayer games. I did halo 1-3 and reach and that was good enough for me. Can’t top those 4 games.
@Capi_e36
@Capi_e36 2 жыл бұрын
@@MrZachgonz multiplayer is boring the campaign is the best part of infinite
@zichithefox4781
@zichithefox4781 2 жыл бұрын
Imagine being inside the mind of a sound designer. Like "I could make a campfire using twigs and bacon" or "I wonder if I could take my wife screaming at me and slow it wayyy down so it sounds like a titanic ocean monster". Must be one of the most fun jobs you can have.
@woulg
@woulg 2 жыл бұрын
I did the sound design and some foley for a super weird short film a couple years ago with a friend, and I can confirm it's so fun (and hilarious). We needed to make the sound of a giant caterpillar sticking it's tongue into someone's ear in a giant psychedelic dream/trip sort of situation, we went to the dollar store and bought a bunch of weird little squeeze toys and some shampoo and then had to record the sound of toys sort of like, drowning and snorting in the shampoo and we were crying laughing pretty much the whole time, it was so hard to get a good take hahah. We kept saying "I can't believe this is our actual job".
@zichithefox4781
@zichithefox4781 2 жыл бұрын
@@woulg I can imagine it's a bit frustrating to find the right sound and the right take, but otherwise I can see it being one of the most fun jobs in the world.
@woulg
@woulg 2 жыл бұрын
@@zichithefox4781 it can be, it depends on your recording workflow tbh. How you process the sounds and mix them is actually the hardest part I think? But yeah it's a great job sometimes. Unless the client sucks, then it's just horrible hahah but otherwise it's great
@shythawks9549
@shythawks9549 2 жыл бұрын
I should be a sound designer. My add is out of control lol
@xin8992
@xin8992 2 жыл бұрын
Hmm. Well maybe depends on higher ups. Like imagine boss gives you ample time to create a masterpiece. You can experiment and it's fun. Compared to a tight deadline with a lot sound variations requests with less funding. It's stressful. It applies not just to sound engineers but to almost any job.
@riddle9064
@riddle9064 2 жыл бұрын
I love sound designers. The ability to hear a world beyond your own is really impressive
@asyncasync
@asyncasync 2 жыл бұрын
They just mess around until it sounds cool. Its fine.
@waltererojas6
@waltererojas6 2 жыл бұрын
I have a friend that works in Sound Design, and is kinda funny when you are talking and then he stick out a mic from his pocket and says what exactly that audio is gonna be used for. Literally any moment you can see him recording audio.
@AFunkyFella
@AFunkyFella 2 жыл бұрын
working in a creative field and having that outside-the-box thought process leads to some wicked stuff
@daegnaxqelil2733
@daegnaxqelil2733 Жыл бұрын
i was on a video about the remaster of AOE2, many nostalgic fanboys say the og are better , while i replied the og were clumsily composed with weird sororities and the new ones were more medieval sounding, and then there's an idiotic guy who came to annoy me . he said that just cause he's a "composer" the og would be made with better talent, which is just plain stupid. he don't tell us how for which studio he worked so i assume he passed himself for a troll with a big vocabulary, with technical words. if he was a composer , he's then incapable to distinguish his own style to decent instrumentation. this was enough for him to get thumbs by naive fanboys. that's why i despise audio designers since then. i dunno why i tell you this but it's very present on my mind.
@cooliocloudio
@cooliocloudio 2 жыл бұрын
you have to appreciate how creative these game designers can get
@lawka2699
@lawka2699 2 жыл бұрын
Ever heard of over engineering or publicity stunts? This was mostly a large collection of both. So. Much. Wasted. Money.
@Kryptix
@Kryptix 2 жыл бұрын
@@lawka2699 Bro shut up
@jarrlan
@jarrlan 2 жыл бұрын
It honestly expected
@jarrlan
@jarrlan 2 жыл бұрын
@@lawka2699 It is obvious they had so much money they went out to make or find the sounds rather than just fake them from a computer.
@CyberCripX
@CyberCripX 2 жыл бұрын
@@lawka2699 its microsoft with a $500 million budget, i dont think it cost too much to record audio with a decent mic. Also, the game sounds amazing, organic is always better than computer generated.
@Duke-xo3sr
@Duke-xo3sr 2 жыл бұрын
Ironic that the sound designers interview audio is really low quality lol
@pragmax
@pragmax 2 жыл бұрын
Sound design team: Uses state of the art microphones and high-end portable recording gear. Also sound design team: Eats mic during interview; records with a horribly blown and clipping audio mix.
@ninjasiren
@ninjasiren 2 жыл бұрын
sadly though, the audio of them here in the interview is dependent on the channel editors and sound engineers.
@tmbottegal
@tmbottegal 2 жыл бұрын
Take it from an audio engineer who uses a really hq mic and interface setup for discord calls: It doesn't matter what your setup is, voice call compression gonna compress.
@DaftPunkSkittle
@DaftPunkSkittle 2 жыл бұрын
@@tmbottegal yeah I was thinking it was probably the webcam or how ever they were using to communicate that messed it up
@XTJ7
@XTJ7 2 жыл бұрын
I found the interview quality quite acceptable for the 1990s.
@LateNightHalo
@LateNightHalo 2 жыл бұрын
Infinite’s sound design is really fantastic. This was really interesting to see their thought process
@whitechocolate7916
@whitechocolate7916 2 жыл бұрын
Hiiii
@Santoshkumar-xz6ic
@Santoshkumar-xz6ic 2 жыл бұрын
@@whitechocolate7916
@estaticethan1752
@estaticethan1752 2 жыл бұрын
I remembered when there was an Instagram post of the adorable pugs. And all of us thought they would be flood sounds and we think the flood would be in Halo: Infinite
@davidsliepa
@davidsliepa 2 жыл бұрын
@@estaticethan1752 8:44 I'm just saying, it could still happen. 👀
@Nyx_2142
@Nyx_2142 2 жыл бұрын
@@davidsliepa Maybe as a desperate attempt at saving their newest dying Halo game. I'm sure they'll find a way to over-monetize the Flood in their store.
@BigJMC
@BigJMC 2 жыл бұрын
8:46 “The team says that in a future update the pug sounds will return for something really special.” I think we know what it’s going to be used for and it gives me a big grin on my face.
@gerbily
@gerbily 2 жыл бұрын
the flood XD
@FlusherCape26
@FlusherCape26 2 жыл бұрын
I was flooded with happy emotions after hearing that
@thanosmaster-abel559
@thanosmaster-abel559 2 жыл бұрын
I heard the first five seconds and IMMEDIATELY thought of the flood
@connorquerin
@connorquerin 2 жыл бұрын
@@FlusherCape26 I see what you did there :D
@Nyx_2142
@Nyx_2142 2 жыл бұрын
It'll bump their dying playerbase up a bit for a week or two before it inevitably fades back into obscurity along with Vanguard and 2042 before being completely forgotten in a year.
@natusMCMII
@natusMCMII 2 жыл бұрын
I actually imagine that sound design can be one of the most fun jobs to have, especially for stuff like video games such as Halo.
@cool911
@cool911 2 жыл бұрын
It sounds like a nightmare
@natusMCMII
@natusMCMII 2 жыл бұрын
@@cool911 *sounds* like a nightmare…sounds…get it? Alright, imma shut up…
@kishascape
@kishascape 2 жыл бұрын
I like how they used a Sony D100. I want one of those so bad.
@Fede0779
@Fede0779 2 жыл бұрын
Looks very fun
@Beegrene
@Beegrene 2 жыл бұрын
Sound designers get to do all the fun field trips. Back when I worked on World of Tanks, the company sent a few of our sound guys to some place in Minnesota where they drove tanks around, crushed cars, and fired machine guns all with their microphones recording it all.
@thisbagisnotatoy9639
@thisbagisnotatoy9639 2 жыл бұрын
Sound design seems like such a fun field, but it’s amazing how creative and smart these people are.
@daegnaxqelil2733
@daegnaxqelil2733 Жыл бұрын
i was on a video about the remaster of AOE2, many nostalgic fanboys say the og are better , while i replied the og were clumsily composed with weird sororities and the new ones were more medieval sounding, and then there's an idiotic guy who came to annoy me . he said that just cause he's a "composer" the og would be made with better talent, which is just plain stupid. he don't tell us how for which studio he worked so i assume he passed himself for a troll with a big vocabulary, with technical words. if he was a composer , he's then incapable to distinguish his own style to decent instrumentation. this was enough for him to get thumbs by naive fanboys. that's why i despise audio designers since then. i dunno why i tell you this but it's very present on my mind.
@Wings012
@Wings012 2 жыл бұрын
The slinky made me laugh. I once bought a metal slinky a long time ago and did notice when messing with it that I could make some rather star wars blaster-ey sounds with it. I also pondered if anybody actually used one to make energy weapon sounds.... and I'm happy to see that people do!
@woulg
@woulg 2 жыл бұрын
You should look up "spring reverb"! You'll get a kick out of it I'm sure :)
@samueldykes2938
@samueldykes2938 2 жыл бұрын
I'm pretty sure that's how they made a lot of star wars sounds
@shi117
@shi117 2 жыл бұрын
It honestly surprised me that it was from a Slinky
@GrrillaFinger
@GrrillaFinger 2 жыл бұрын
Made up story
@volvo09
@volvo09 2 жыл бұрын
Ever throw a rock on a frozen lake? That sounds like a futuristic energy weapon!
@evilsharkey8954
@evilsharkey8954 2 жыл бұрын
I’ve always loved foley art. Good sounds can really add atmosphere to games and movies.
@termsofuniverse7251
@termsofuniverse7251 2 жыл бұрын
Some people will fight me on this, but I truly believe sound design is a form of art. You pretty much have to get creative to find that specific sound.
@DPham1
@DPham1 2 жыл бұрын
Foley artists are called artists for a reason. Unsung heroes
@woulg
@woulg 2 жыл бұрын
Hahahah I hope nobody fights you on that, sound design has been an art form for a really long time.
@augustday9483
@augustday9483 2 жыл бұрын
If music is art, sound design certainly is. After all, what is music but just arranging sound effects into a pleasing arrangement?
@kaihocompany
@kaihocompany 2 жыл бұрын
@@woulg Indeed, when radio was big these Foley artists made the shows so much more immersive.
@fynkozari9271
@fynkozari9271 2 жыл бұрын
All that millions of USD still cant use computer to make sounds. Use cavemen methods to make sounds in 2022, epic fail.
@tribopower
@tribopower 2 жыл бұрын
I remember being a kid playing ratched and clank and being so satisfied by everything the game rewards, the sounds, the effects, the feelings of doing pretty much anything... that for an almost 20 year old game
@__Theta__
@__Theta__ 2 жыл бұрын
The exact reason I just revisited the franchise. Really hope we get the collection ported to ps4/ps5
@Aero3D
@Aero3D 2 жыл бұрын
Halo got me into game development 10 years ago and viewing tag data from Halo CE gave me such an intense in-depth look of proper game development. It taught me there was surface profiles of each material and often 10+ sounds for each sound, per material, which leads down a rabbit hole of what are materials, oh they are textures, controlled by shaders, wrapped onto geometry, that is 3d modeled, that is sometimes rigged, then animated, then programmed by controller inputs. Undoubtedly video games at their core are one the greatest, complex, and fun human achievements, and I really must thank Halo for starting me on my journey. Halo Infinite is so fun!!
@pasta-and-heroin
@pasta-and-heroin 2 жыл бұрын
i know this isn't entirely relevant to your comment, but it made me seriously consider that Halo might be the penultimate modern franchise. they are ever-evolving works of art & blockbusters to the core. anyways, you immediately brought me back to the section of (i think?) Halo 2's making of where they give a tour of that dev area devoted entirely to SFX. when they explained that each of the little pieces of code appearing on the screen were being called upon *live* as the character, enemies, weapons & fragmentation interact with dozens of surfaces - all with accurate, tailor-made results. awesome stuff. you working in game dev atm mate?
@Aero3D
@Aero3D 2 жыл бұрын
@@pasta-and-heroin Yes! I believe those were the Halo 3 ViDOC series! I was obsessed, wanted to work for Bungie and make Halo as a kid! I am now creating a VR Social Network but work making visual content for brands, artists, and festivals. I use Unreal Engine, which is a popular and very powerful game engine, used to make Gears of War, PUBG, and Fortnite, etc
@chameleonedm
@chameleonedm 2 жыл бұрын
@@pasta-and-heroin "penultimate" ? Not sure thats the word you meant there
@RealDrTaco
@RealDrTaco 2 жыл бұрын
@@Aero3D sounds like the metaverse
@Aero3D
@Aero3D 2 жыл бұрын
@@RealDrTaco the metaverse is just a buzzword for large online multiplayer game with many instanced worlds. Think RuneScape or World of Warcraft
@Max-js1mx
@Max-js1mx 2 жыл бұрын
Using a machine from 1918 for a tank in the 2500s... For some reason that sent chills down my back, seeing our world change so Incredibly much in just 40 years, that's was the 80s, 40 years ago, and it's almost like an alien world compared to society today. In our entire human existence we've been something like 94% hunters and gatherers, 5% farmers, and right now, we are in the 1% of human history in this modern medicine filled, concrete skyscraper covered beautiful planet. A little off topic from the video but I can't wait to see what the future holds for us
@TaskerFilms
@TaskerFilms 2 жыл бұрын
Great comment 👍
@Hailnut
@Hailnut 2 жыл бұрын
1918 was 100 years ago
@RicketyQuickity
@RicketyQuickity 2 жыл бұрын
@@yungrino9514 huh?
@Guacamole1000
@Guacamole1000 2 жыл бұрын
@@yungrino9514 you don't have to be on psychedelics to think deeply LOL
@Elvalley
@Elvalley 2 жыл бұрын
@Latest Obsession so what do the 80's have to do with OP's point then? The flow of the rant seems to go "1918 was the 80's", so Daniel's response sounds perfectly valid in principle.
@khalifamkenyaent9634
@khalifamkenyaent9634 2 жыл бұрын
Their creativity is 💯💯
@exXoDia7
@exXoDia7 2 жыл бұрын
Amazing! You often don't realize while criticizing a game the amount of work that goes into making it.
@ParanormalAcids72
@ParanormalAcids72 2 жыл бұрын
Say that louder for the thousands of people who think they know better than a developer. The sheer complexity of games today is boggling to the mind. So many things aren't as simple as pushing a button. Criticism is great but good lord this community lmao.
@why8298
@why8298 2 жыл бұрын
@@ParanormalAcids72 it’s not even criticism at this point, it’s senseless whining that provides nothing constructive.
@beesknees8296
@beesknees8296 2 жыл бұрын
Video games are extremely hard to create, but just because they worked hard doesn't mean the game will be enjoyable or good. Sometimes you work hard, but still produce trash, just like 343 did in Halo Infinite
@exXoDia7
@exXoDia7 2 жыл бұрын
@@beesknees8296 Yeah, I didn't say it will be. I'm just saying that people don't take that fact into consideration most of the time.
@CleverCheetah
@CleverCheetah 2 жыл бұрын
@@ParanormalAcids72 Most people complaining about games isnt because of the sound designers. Its because microtransactions are added and pay to win aspects.
@whatevermakesyouhappy
@whatevermakesyouhappy 2 жыл бұрын
This is simply an amazing insight into sound design and foleys. Thank you so much for shedding light on this highly underrated art form
@Spheraz
@Spheraz 2 жыл бұрын
no
@mkevz
@mkevz 2 жыл бұрын
@@Spheraz no u
@0nyxam
@0nyxam 2 жыл бұрын
The sound designers did a good job when players don’t complain, they did a great job when players compliment them.
@alex-sensei
@alex-sensei 2 жыл бұрын
it’s nice to finally appreciate the foley and sound design in Halo. from what I’ve played over the years, these have always been so solid. every sound is so recognizable and satisfying, it really enhances the gameplay
@civicr6693
@civicr6693 2 жыл бұрын
As someone from Tasmania, I always wondered why some sounds in Halo felt so familiar
@cypress9855
@cypress9855 2 жыл бұрын
Same here mate aha, i was shocked...
@KniferFTW
@KniferFTW 2 жыл бұрын
@@cypress9855 surprised me too lmao defo wasn't expecting them to come here to tassie :o
@cuddlykhan
@cuddlykhan 2 жыл бұрын
They even went to Launceston to record the monkeys? How wild is that?!
@KINGJAGESVENSKTHE3RD
@KINGJAGESVENSKTHE3RD 2 жыл бұрын
any siblingfukcers in the comments?
@SWicKLives
@SWicKLives 2 жыл бұрын
We love a bit of Tassie rep
@devileye90
@devileye90 2 жыл бұрын
love it. after creating some indie films, i’ve realised how important sound is in telling a story. Gameplay sound design must be nuts as every sound is to immerse the player.
@midnightcoffee6168
@midnightcoffee6168 2 жыл бұрын
Wow, I have to start appreciating the team that goes behind incredible game play…
@midevalman1338
@midevalman1338 2 жыл бұрын
Sound artists and foley artists have to be some ofthe most under appreciated jobs. They are literally everywhere in games and movies and if it's doen well, you never notice it. Amazing
@noodlesushi111
@noodlesushi111 2 жыл бұрын
the reload sounds in infinite are really good. it feels satisfying to hear the weapons reload.
@BrvoGrlY
@BrvoGrlY 2 жыл бұрын
Totally agree. They absolutely nailed the mechanical element (and all elements for that matter)
@lordsiomai
@lordsiomai 2 жыл бұрын
Imagine being these guys, looking for aliens sounds in everything in their life lol all jokes aside, sounds engineers and designers are rarely given the credit the deserve for complete the immersive feel of our movies and games. thank you insider for showing us how important they are
@kaihocompany
@kaihocompany 2 жыл бұрын
I've collaborated with one of my country's most prolific Foley artists and the guy just has an ear for special sounds. He backtracks quite often because he hears an interesting door or the perfect sounding bottle when pouring wine. We worked together for 3 days and he came with 2 suitcases full of seemingly junk but they were objects carefully picked over the years because of their unique sound qualities. Really interesting person with a rare job.
@pr1sm55
@pr1sm55 2 жыл бұрын
I'll be happy to lend them my wife. 🙄
@lordsiomai
@lordsiomai 2 жыл бұрын
@@pr1sm55 AYO
@Original-Phantom
@Original-Phantom 2 жыл бұрын
u a joke haahaa
@KAIJUKING123
@KAIJUKING123 2 жыл бұрын
7:56 animal sounds have been used in the development of video games audio tracks music and even films for decades like for example in the original black and white 1933 film King Kong the great sound designer Murray Spivack traveled to the selig zoo and used the roars and sounds of lions and tigers in combination with other sounds to create king kong’s iconic 1933 roar which we all know and love.
@birdiemcchicken1471
@birdiemcchicken1471 Жыл бұрын
The fact that the sound of pugs just trying to breath through their horrifically deformed nose was used for the sound of aliens from another planet is all you need to know about pugs.
@ankurbagai1056
@ankurbagai1056 2 жыл бұрын
Halo 's sound design has always been one of the best. Its theme song is so famous & angelic, even who has not played the game would recognise that.
@billyyank5807
@billyyank5807 2 жыл бұрын
i have no clue what the halo song is. so there goes your theory lol.
@ankurbagai1056
@ankurbagai1056 2 жыл бұрын
@@billyyank5807 does your dad recognises you?
@jsrocker248
@jsrocker248 2 жыл бұрын
Credit where credit is due, the sound in infinite is freaking amazing and so stellar. Just how they mention, it does feel like the weapon is grounded in some instance and sci-fi when you know your holding a covenant weapon but still, not all is synthesized and depending on the situation of the player. Enjoyed watching this interview.
@asablan06
@asablan06 2 жыл бұрын
Halo was the best game I’ve played back when I was in high school.
@babakazi808
@babakazi808 2 жыл бұрын
Same
@franco_d24
@franco_d24 2 жыл бұрын
same here. played halo 1, 2, odst, 3 and reach in a few weeks. best games I've ever played
@asablan06
@asablan06 2 жыл бұрын
@@franco_d24 after reach halo kinda got ugly. But the new one surprised me. Looks great now.
@franco_d24
@franco_d24 2 жыл бұрын
@@asablan06 yea halo 4 and 5 were really bad, the music, the characters, the story and the direction is awful imo. Halo infinite was okay, the story was meh, but the music was as good as the original
@asablan06
@asablan06 2 жыл бұрын
@@franco_d24 true. Yeah they should just keep it original. Graphics is insane now. 😀
@prabhatsourya3883
@prabhatsourya3883 2 жыл бұрын
I think this is one of the reasons why Halo Infinite took so long to be developed. Rather than splicing some random, free (online) sound effects, the developers put a lot of work into the process of sound design, using unorthodox methods to make the sound effects that they have in mind. This is what I like about these big game franchises: they are involving because they have been thoroughly researched and developed.
@Chiwalker
@Chiwalker 2 жыл бұрын
Eh, I think it was to its detriment. Money and time spent on a fairly unnecessary part of the game. Halo is better known for the gameplay and weapons, not how they sounded. The weapons of the past game also had a more future feel because they weren't based on current tech and materials.
@calvinneason3059
@calvinneason3059 2 жыл бұрын
@@Chiwalker watch marty O'Donnell's videos on sound design on his channel. they only wasted time and money because they tried something that didn't work. i think this just doesnt save the game.
@ToomanyFrancis
@ToomanyFrancis 2 жыл бұрын
Triple A studios that are using sound libraries are absolutely NOT using free sound libraries, they're going to be using very expensive Hollywood sound libraries. These days I would assume most triple A studios have sound design teams that do at least some of their own Foley work, they need things that people will recognize as sounds from their games. These may seem like unorthodox methods, but they really aren't that crazy. It's extremely common for Foley artists to search for sounds that nobody else has ever used before, that means recording things that nobody has ever recorded before. I would be very surprised if this work added a significant amount of time to the development of the game, I would assume it would have to be the fact that they put this level of care into every detail of the game.
@MultiGamingNetwork03
@MultiGamingNetwork03 2 жыл бұрын
@@Chiwalker Go replay every Halo game but set all sound settings to 0. You say sound isn't important then put your money where your mouth is.
@Flow-.-
@Flow-.- 2 жыл бұрын
Every AAA game makes there own sounds like this, even AA, this is not a new thing
@soowoo2246
@soowoo2246 2 жыл бұрын
Always considered/noticed sound in games in terms of music and voice, this vid has definitely made me appreciate everything else
@heatherryan9820
@heatherryan9820 2 жыл бұрын
It's come a long ways since I worked on a game, that was back when the original Doom came out. And I'm not sure what y'all Maggie on this game, but y'all definitely earned every penny. Y'all give a new definition to thinking outside of the box.
@KRawatXP2003
@KRawatXP2003 2 жыл бұрын
Wish they had put this level of work in live service of the game.
@babakazi808
@babakazi808 2 жыл бұрын
Right???
@DemonKyle
@DemonKyle 2 жыл бұрын
@@MustyMouse I do not see it as objectively easier. Someone trained in programming would have a very difficult time with sound design, just as a sound engineer would have a difficult time coding. I'm not sure how you would measure the ease of those things objectively.
@reidb6327
@reidb6327 2 жыл бұрын
I haven’t played in months 🤣
@isaaclai1636
@isaaclai1636 2 жыл бұрын
@@reidb6327 Only people left are hardcore fans in denial and paid shills or damage control agents
@reidb6327
@reidb6327 2 жыл бұрын
@@isaaclai1636 yep
@Arthutstut641
@Arthutstut641 2 жыл бұрын
"So, honey, how was your work today?" "The usual, recording coffe mugs, giving food to pugs and throwing concrete blocks at a piano."
@alvzcizzler
@alvzcizzler 2 жыл бұрын
Halo Infinite not only looks amazing on my Series X but also sounds so good that my TV speakers don't do justice, they're not detailed or bassy enough
@ryanthomas6063
@ryanthomas6063 2 жыл бұрын
Still use TV default speakers? Get a soundbar or something 🤔
@RicketyQuickity
@RicketyQuickity 2 жыл бұрын
@@ryanthomas6063 or nice headphones
@devinwoodson1365
@devinwoodson1365 2 жыл бұрын
I got a decent pair of headphones for $50-$60 and bought Dolby atmos and it really will change the game for you and other games it adds a whole new element to the audio
@JokerInk-CustomBuilds
@JokerInk-CustomBuilds 2 жыл бұрын
I know a dude who does this for a living... he made sound designs for EVE online amongst other games. Its pretty cool listening to him tell stories of how he recorded different sounds.... And he often goes on hikes and makes experiments with his sound recorders to find new sounds and effects... it is pretty cool experiencing the world through his ears! :D
@LFT86
@LFT86 2 жыл бұрын
sound desinger has to be an extremly fun job ^^ it sure looks like one - cheerz -
@quinntaylor1170
@quinntaylor1170 2 жыл бұрын
I think this says more about what we as humans have done to the pug than it does about our idea of what aliens sound like
@leyren2606
@leyren2606 2 жыл бұрын
What do you mean "done to the pug".. we made the pug.
@quinntaylor1170
@quinntaylor1170 2 жыл бұрын
@@leyren2606 yeah… we cross bread dogs until the pug was made
@ybab-j
@ybab-j 2 жыл бұрын
@@trigjones humans do exist in nature what on earth
@seanfullwood6924
@seanfullwood6924 2 жыл бұрын
@@trigjones a pug would be ripped apart by a bigger dog or fox on the first day alone 😂
@spacefacts2553
@spacefacts2553 2 жыл бұрын
It’s heartbreaking to see the hard work and dedication and the creativity behind this game that’s been managed so so poorly.
@matthewstrenske8243
@matthewstrenske8243 2 жыл бұрын
It's a good game
@cent5399
@cent5399 2 жыл бұрын
What???
@ryanparker4996
@ryanparker4996 2 жыл бұрын
​@@matthewstrenske8243 he never said it was bad, just that its being poorly managed. he is right.
@stankobarabata2406
@stankobarabata2406 2 жыл бұрын
@@matthewstrenske8243 The multiplayer's really good. Everything OUTSIDE the matches themselves is pretty bad.
@ribstogo12
@ribstogo12 2 жыл бұрын
@@stankobarabata2406 That's funny because I haven't been able to even begin a multiplayer match without crashes. Single player I played through without a single issue.
@Flakester
@Flakester 2 жыл бұрын
Sound design is an amazing aspect of the game that is often overlooked. Some sound designers are absolute geniuses, like Cryteks Hunt Showdown. Amazing sound quality.
@mlb6d9
@mlb6d9 2 жыл бұрын
Very Cool! Gives me a whole new appreciation for what goes into making the game. When I first started playing Infinite, it sounded like I was always surrounded by footsteps and grenade pins being pulled, but I got used to it. I have NOT gotten used to the grapplehook sound - I don't use it that much and it always has me on edge!
@DizzyEyes94
@DizzyEyes94 2 жыл бұрын
So infrequently do I see a video on KZbin that causes me to smile ear-to-ear through the whole duration just by virtue of how cool each new nugget of info is.
@papercrowe8772
@papercrowe8772 2 жыл бұрын
I gotta say that was one of the most striking things when I first started playing. Just how detailed the different sounds were on the maps and how great many of the weapons sounded.
@bungie17
@bungie17 2 жыл бұрын
Theres so much work and talent. So many things behind doors. Thanks 343 for the hard work. Halo Infinite sounds are amazing. Not just pretty but functional and satisfying. ❤️
@shannepieters1789
@shannepieters1789 2 жыл бұрын
This seems like an amazing job to have. So fun, varied and creative.
@MasteropHat42
@MasteropHat42 2 жыл бұрын
this just show the level of creativity and effort put into just to make sound effects for a video game
@beatsbeanie
@beatsbeanie 2 жыл бұрын
istg the whole Halo series is the BEST, I've always loved Halo and always will.
@sethmawson2220
@sethmawson2220 2 жыл бұрын
Big ups for the sound department, their work is truly insane. Takes infinite to another level, keep it up guys!
@Versakken
@Versakken 2 жыл бұрын
7:40 that end part really took a left turn...
@chickenpickle131
@chickenpickle131 2 жыл бұрын
Ikr
@SomeStaleBread
@SomeStaleBread 2 жыл бұрын
sound design and practical effects are some of the most interesting things ever and I just absolutely love these sorta videos
@nikitamikhaylov6305
@nikitamikhaylov6305 2 жыл бұрын
6:25 "We're basically making appropriate sounds from inappropriate objects. "
@atribecalledjudah5436
@atribecalledjudah5436 2 жыл бұрын
They need to release a sample pack. I’d be on the MPC for hours with their collection.
@Thhrhshrgsh
@Thhrhshrgsh 2 жыл бұрын
Growing up playing Halo, it’s really awesome and amazing seeing them create the sounds. I wish they would have showed us how they made those annoying little round robots
@moon5472
@moon5472 2 жыл бұрын
"Although people may not notice reused sounds in movies", uses the most recognized sound in cinema history as an example. I cannot face palm as hard as I want to without breaking my own face lol
@shrekwes4957
@shrekwes4957 2 жыл бұрын
The fact that they used EM waves from Xbox’s and sounds from controllers is so badass.
@RKZX2
@RKZX2 2 жыл бұрын
i still say the first Halo had the best sounds. guns, grenades, etc. but hats off to the sound guys to the incredible effort to bring Halo Infinite to life. thanks guys.
@ricanzombie5731
@ricanzombie5731 2 жыл бұрын
These sound people make games so much better i really appreciate them
@senethys
@senethys 2 жыл бұрын
Well done Insider. Excellemt episode on one of my favorite universes. I had no idea how much thought went into it.
@nickryan6787
@nickryan6787 2 жыл бұрын
8:50 the Flood i guessed it
@mrfrogth5283
@mrfrogth5283 2 жыл бұрын
It was cute when she said people spent dozens of hours in the game. I think she underestimates how little we have going on in our lives.
@infin7531
@infin7531 2 жыл бұрын
went to the comments to find this
@AbcAbc-oy2le
@AbcAbc-oy2le 2 жыл бұрын
No, games are tiring like a work. I get so tired playing in just an hour
@muyiwang4373
@muyiwang4373 2 жыл бұрын
I really loved the approach that they sampled weird noises from domestic animals and as an indie developer I felt very much inspired. But can you still shoot indifferently at some aliens realizing their sounds came from some cute little pugs? 😂
@konaaukai5541
@konaaukai5541 2 жыл бұрын
As a life-long lover of music and former musician, the destruction of the piano hurt. Everything else was cool, though! It's awesome getting to see some of their work behind the scenes!
@ThemeParkBeast98
@ThemeParkBeast98 2 жыл бұрын
Now I'll always be wondering if that is a pug in the background of video games.
@wodnyrak
@wodnyrak 2 жыл бұрын
Is this dog?
@oldmanandgames
@oldmanandgames 2 жыл бұрын
it was not a steam powered Tractor shown in the video it has proably a 4 cyl diesel engine , you can clearly see inlet and outlet valves moving on top of the Cylinder head
@milamber319
@milamber319 2 жыл бұрын
It says Holt 75 on the side so i did a little digging. Its a petrol engine. 23L and making a monumental 56kw lol
@AdamTheJensen
@AdamTheJensen 2 жыл бұрын
Thank you. Really bothered me that they called it steam powered.
@auguststormy3096
@auguststormy3096 2 жыл бұрын
8:45 so flood is confirmed?
@DeathToFrankLung
@DeathToFrankLung 2 жыл бұрын
Dude, the fact that they use the funny noises made by those puggos was what I needed to see today so badly, halo was my favorite game growing up and I just lost my pug a few months ago to old age, she was everything to me and I miss her so damn much.
@404T2K
@404T2K 2 жыл бұрын
An absurd amount of love and effort went into this… I’m shocked.
@TheColinShowGaming
@TheColinShowGaming 2 жыл бұрын
This is so cool to see. I love the sounds from halo.
@karebu2
@karebu2 2 жыл бұрын
5:00 for those who want to know the sound of dry ice
@rumfordc
@rumfordc 2 жыл бұрын
thank you!
@javisopa
@javisopa Жыл бұрын
Knew it, Pugs are actually aliens, way too funny to be an actual dog.
@line5815
@line5815 2 жыл бұрын
the sound that comes out of magnetizing xbox stuff is so cool.
@JongleurBt1
@JongleurBt1 2 жыл бұрын
Foley artists are just next level geniuses
@Truly_Rudly
@Truly_Rudly 2 жыл бұрын
Did they really just say at 7:51 that the sound of tiger sex is in Halo Infinite? Heck, I think that beats the sound designer for Black Mesa slapping his wife's wet butt cheek.
@countdown8486
@countdown8486 2 жыл бұрын
These videos makes our days better
@DoSLG
@DoSLG 2 жыл бұрын
That didn’t look like a steam tractor, it looked like an early oil tractor.
@mattb4526
@mattb4526 2 жыл бұрын
Yup Holt 75, gas powered. Guess they thought that B-roll was good enough or misspoke
@milamber319
@milamber319 2 жыл бұрын
@@mattb4526 The tank sound in the game doesnt have that steam sound. It sounds like it matches the holt.
@VCAY_38_EDITS
@VCAY_38_EDITS 2 жыл бұрын
Rare vintage steam powered tractor sound for futuristic machine. Past is helping future. Brilliant people. Brilliant work.
@nova1117
@nova1117 2 жыл бұрын
I came for the Jordan's - stayed for the dope BTS. Love this - and those fragment 3s are FIRE
@DH-rt3fk
@DH-rt3fk 2 жыл бұрын
If only the actual gameplay and modes had this amount of time and care put into them then we would have a great game
@Rew123
@Rew123 2 жыл бұрын
Lmao
@recklessinferno6889
@recklessinferno6889 2 жыл бұрын
Im always turning off BGM just to hear the ambience in the game, it adds a new sense of feel cause realistically hearing BGM in my head while blasting and pummeling aliens sort of takes me out of the moment. Games like Halo, Horizon and even Genshin hit differently when no music plays.
@dammdaniel9953
@dammdaniel9953 2 жыл бұрын
If they focused the same amount of energy and dedication on storyline too it would have been a great game too .
@SirBigWater
@SirBigWater 2 жыл бұрын
Halo has almost never had a decent story anyway in the games.
@dammdaniel9953
@dammdaniel9953 2 жыл бұрын
@@SirBigWater why don't you go and play your kitty game which almost has no story .
@qwasbae5854
@qwasbae5854 18 күн бұрын
Halo Infinite is one big eargasm after another...
@barnabywilde374
@barnabywilde374 2 жыл бұрын
FASCINATING! no wonder sounds immerse ya into game play. They're given so much creative attention.
@russellinator
@russellinator 2 жыл бұрын
9:30 "People spend DOZENS of hours playing a game like Halo." Hahaha, if she only knew how far she underestimated that number.
@ImCptnAwesome
@ImCptnAwesome 2 жыл бұрын
Cool, looks fun and rewarding. I heard Fable 2 used entirely "mouth sounds" that were then edited in a computer. As in, every sword strike, footstep, etc., was just a person making a noise into the mic with their voice/mouth then editing the sound file. Is that true or am I being had?
@varkboys9999
@varkboys9999 2 жыл бұрын
1:37 I've been looking for what exactly the thing is that they're using to capture that sound. It looks like a custom made mic. Two pieces of acrylic and two mics that pick up EM sounds? I have no clue, but it's cool and I want one. It makes some of the coolest space-esque sounds I've ever heard.
@greensheen8759
@greensheen8759 2 жыл бұрын
I'm not entirely sure, but I suspect they're laser mics that are actually reading the vibrations of the surface the beam is shining on
@stagdragon3978
@stagdragon3978 2 жыл бұрын
agreed. I got interested after I saw 2:56.
@Bee-tj8gc
@Bee-tj8gc 2 жыл бұрын
i just want to know how TF you can even get a job like this. This has to be one of the most fun careers a person can have.
@varkboys9999
@varkboys9999 2 жыл бұрын
@@Bee-tj8gc honestly same. I'd love to be a folli guy, but I have no clue how you end up there. Maybe through a trade school or something?
@Icureditwithmybrain
@Icureditwithmybrain 2 жыл бұрын
I respect game and movie makers who make their own sounds.
@altimate19
@altimate19 2 жыл бұрын
Truly makes you appreciate what all goes into this.
@JoeyLovesTrains
@JoeyLovesTrains 2 жыл бұрын
5:38 that is just not a steam powered tractor. You can see the valve train on top, indicating it's an internal combustion engine lol
@dixienormus5868
@dixienormus5868 2 жыл бұрын
if only the writer team had put the same level of dedication as this
@-baluta3087
@-baluta3087 2 жыл бұрын
Ironic how the voice quality of the team isnt that good 😂
@vincentvalentine6526
@vincentvalentine6526 2 жыл бұрын
Well it ain't much but it's worth it.
@gavanwhatever8196
@gavanwhatever8196 2 жыл бұрын
Never gave it a thought till now but mad props to the sound team!
@rohannvanzyl1585
@rohannvanzyl1585 2 жыл бұрын
Hahaha, the sound effects used for the tank is just mind blowing.
@ARSZLB
@ARSZLB 2 жыл бұрын
“they were able to capture…even the rare sounds of tigers mating” okay but like…what did Bungie do with it? do i even want to know?
@ABoxIsMyHome
@ABoxIsMyHome 2 жыл бұрын
Flood
@brianbethea3069
@brianbethea3069 2 жыл бұрын
8:14 So dinosaurs were most closely related to modern-day birds, and they probably didn't have vocal cords because of that. Slowing down the honk of a goose by 500% could actually be a pretty good approximation of what a lot of dinosaurs might have sounded like.
@thomasgrogan2034
@thomasgrogan2034 2 жыл бұрын
I never really thought about how detailed sounds can be in games 😭
@An0neem00se
@An0neem00se 2 жыл бұрын
I need to pay more attention to the small sound effect in games, these guys need to ear appreciation! exceptional work
@REALLYRANDOMREVIEW5
@REALLYRANDOMREVIEW5 2 жыл бұрын
Amazing work from the sound design team i never knew the effort that went into Halo i always thought it was all computerised and digital, wow
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