I absolutely love that they used Xbox controller Assembly noises it really feels right to do something like that in a halo game and it fit so well😂🤣
@Raetselmind2 жыл бұрын
I think they rather want to celebrate Xbox so they either used that Xbox stuff on purpose to make it public later or at least someone told them " that would it be cool if .." and they thought yeah we probably can do that as well. I mean they literally can use any kind of stuff. Seems very promotional to me.
@OpiumSmoke89712 жыл бұрын
PS4 can run halo now. Sorry.
@alex-sensei2 жыл бұрын
I loved that they used the console and controller, they make for awesome sounds!
@iworkforwendys2 жыл бұрын
@@OpiumSmoke8971 sweet the more people the better
@DKartier2 жыл бұрын
@@OpiumSmoke8971 no it can’t lol
@arcticike80172 жыл бұрын
Despite some of infinite's problems, the sound design is top notch. Its a case of them doing the sound design so well that it isn't usually noticed by the players since it sounds so natural. Sound designers are one of the biggest unsung heroes of gaming, when they do their job right, it's hard to tell they did anything at all.
@audieherron54742 жыл бұрын
Agreed, that's why there's people out there like you to notice the unnoticeable:)
@TheJustKane2 жыл бұрын
All that effort and they still couldn't put in co-op.
@Free-45542 жыл бұрын
@@TheJustKane i mean it’s clear that the sound designers aren’t responsible for creating the co-op mode. It’s like when you split a group project, and one portion looks way better than the other.
@MrZachgonz2 жыл бұрын
I never found an issue with the game, I skipped campaign entirely though. I’m one of those guys that really doesn’t care for a story on multiplayer games. I did halo 1-3 and reach and that was good enough for me. Can’t top those 4 games.
@Capi_e362 жыл бұрын
@@MrZachgonz multiplayer is boring the campaign is the best part of infinite
@zichithefox47812 жыл бұрын
Imagine being inside the mind of a sound designer. Like "I could make a campfire using twigs and bacon" or "I wonder if I could take my wife screaming at me and slow it wayyy down so it sounds like a titanic ocean monster". Must be one of the most fun jobs you can have.
@woulg2 жыл бұрын
I did the sound design and some foley for a super weird short film a couple years ago with a friend, and I can confirm it's so fun (and hilarious). We needed to make the sound of a giant caterpillar sticking it's tongue into someone's ear in a giant psychedelic dream/trip sort of situation, we went to the dollar store and bought a bunch of weird little squeeze toys and some shampoo and then had to record the sound of toys sort of like, drowning and snorting in the shampoo and we were crying laughing pretty much the whole time, it was so hard to get a good take hahah. We kept saying "I can't believe this is our actual job".
@zichithefox47812 жыл бұрын
@@woulg I can imagine it's a bit frustrating to find the right sound and the right take, but otherwise I can see it being one of the most fun jobs in the world.
@woulg2 жыл бұрын
@@zichithefox4781 it can be, it depends on your recording workflow tbh. How you process the sounds and mix them is actually the hardest part I think? But yeah it's a great job sometimes. Unless the client sucks, then it's just horrible hahah but otherwise it's great
@shythawks95492 жыл бұрын
I should be a sound designer. My add is out of control lol
@xin89922 жыл бұрын
Hmm. Well maybe depends on higher ups. Like imagine boss gives you ample time to create a masterpiece. You can experiment and it's fun. Compared to a tight deadline with a lot sound variations requests with less funding. It's stressful. It applies not just to sound engineers but to almost any job.
@riddle90642 жыл бұрын
I love sound designers. The ability to hear a world beyond your own is really impressive
@asyncasync2 жыл бұрын
They just mess around until it sounds cool. Its fine.
@waltererojas62 жыл бұрын
I have a friend that works in Sound Design, and is kinda funny when you are talking and then he stick out a mic from his pocket and says what exactly that audio is gonna be used for. Literally any moment you can see him recording audio.
@AFunkyFella2 жыл бұрын
working in a creative field and having that outside-the-box thought process leads to some wicked stuff
@daegnaxqelil2733 Жыл бұрын
i was on a video about the remaster of AOE2, many nostalgic fanboys say the og are better , while i replied the og were clumsily composed with weird sororities and the new ones were more medieval sounding, and then there's an idiotic guy who came to annoy me . he said that just cause he's a "composer" the og would be made with better talent, which is just plain stupid. he don't tell us how for which studio he worked so i assume he passed himself for a troll with a big vocabulary, with technical words. if he was a composer , he's then incapable to distinguish his own style to decent instrumentation. this was enough for him to get thumbs by naive fanboys. that's why i despise audio designers since then. i dunno why i tell you this but it's very present on my mind.
@cooliocloudio2 жыл бұрын
you have to appreciate how creative these game designers can get
@lawka26992 жыл бұрын
Ever heard of over engineering or publicity stunts? This was mostly a large collection of both. So. Much. Wasted. Money.
@Kryptix2 жыл бұрын
@@lawka2699 Bro shut up
@jarrlan2 жыл бұрын
It honestly expected
@jarrlan2 жыл бұрын
@@lawka2699 It is obvious they had so much money they went out to make or find the sounds rather than just fake them from a computer.
@CyberCripX2 жыл бұрын
@@lawka2699 its microsoft with a $500 million budget, i dont think it cost too much to record audio with a decent mic. Also, the game sounds amazing, organic is always better than computer generated.
@Duke-xo3sr2 жыл бұрын
Ironic that the sound designers interview audio is really low quality lol
@pragmax2 жыл бұрын
Sound design team: Uses state of the art microphones and high-end portable recording gear. Also sound design team: Eats mic during interview; records with a horribly blown and clipping audio mix.
@ninjasiren2 жыл бұрын
sadly though, the audio of them here in the interview is dependent on the channel editors and sound engineers.
@tmbottegal2 жыл бұрын
Take it from an audio engineer who uses a really hq mic and interface setup for discord calls: It doesn't matter what your setup is, voice call compression gonna compress.
@DaftPunkSkittle2 жыл бұрын
@@tmbottegal yeah I was thinking it was probably the webcam or how ever they were using to communicate that messed it up
@XTJ72 жыл бұрын
I found the interview quality quite acceptable for the 1990s.
@LateNightHalo2 жыл бұрын
Infinite’s sound design is really fantastic. This was really interesting to see their thought process
@whitechocolate79162 жыл бұрын
Hiiii
@Santoshkumar-xz6ic2 жыл бұрын
@@whitechocolate7916
@estaticethan17522 жыл бұрын
I remembered when there was an Instagram post of the adorable pugs. And all of us thought they would be flood sounds and we think the flood would be in Halo: Infinite
@davidsliepa2 жыл бұрын
@@estaticethan1752 8:44 I'm just saying, it could still happen. 👀
@Nyx_21422 жыл бұрын
@@davidsliepa Maybe as a desperate attempt at saving their newest dying Halo game. I'm sure they'll find a way to over-monetize the Flood in their store.
@BigJMC2 жыл бұрын
8:46 “The team says that in a future update the pug sounds will return for something really special.” I think we know what it’s going to be used for and it gives me a big grin on my face.
@gerbily2 жыл бұрын
the flood XD
@FlusherCape262 жыл бұрын
I was flooded with happy emotions after hearing that
@thanosmaster-abel5592 жыл бұрын
I heard the first five seconds and IMMEDIATELY thought of the flood
@connorquerin2 жыл бұрын
@@FlusherCape26 I see what you did there :D
@Nyx_21422 жыл бұрын
It'll bump their dying playerbase up a bit for a week or two before it inevitably fades back into obscurity along with Vanguard and 2042 before being completely forgotten in a year.
@natusMCMII2 жыл бұрын
I actually imagine that sound design can be one of the most fun jobs to have, especially for stuff like video games such as Halo.
@cool9112 жыл бұрын
It sounds like a nightmare
@natusMCMII2 жыл бұрын
@@cool911 *sounds* like a nightmare…sounds…get it? Alright, imma shut up…
@kishascape2 жыл бұрын
I like how they used a Sony D100. I want one of those so bad.
@Fede07792 жыл бұрын
Looks very fun
@Beegrene2 жыл бұрын
Sound designers get to do all the fun field trips. Back when I worked on World of Tanks, the company sent a few of our sound guys to some place in Minnesota where they drove tanks around, crushed cars, and fired machine guns all with their microphones recording it all.
@thisbagisnotatoy96392 жыл бұрын
Sound design seems like such a fun field, but it’s amazing how creative and smart these people are.
@daegnaxqelil2733 Жыл бұрын
i was on a video about the remaster of AOE2, many nostalgic fanboys say the og are better , while i replied the og were clumsily composed with weird sororities and the new ones were more medieval sounding, and then there's an idiotic guy who came to annoy me . he said that just cause he's a "composer" the og would be made with better talent, which is just plain stupid. he don't tell us how for which studio he worked so i assume he passed himself for a troll with a big vocabulary, with technical words. if he was a composer , he's then incapable to distinguish his own style to decent instrumentation. this was enough for him to get thumbs by naive fanboys. that's why i despise audio designers since then. i dunno why i tell you this but it's very present on my mind.
@Wings0122 жыл бұрын
The slinky made me laugh. I once bought a metal slinky a long time ago and did notice when messing with it that I could make some rather star wars blaster-ey sounds with it. I also pondered if anybody actually used one to make energy weapon sounds.... and I'm happy to see that people do!
@woulg2 жыл бұрын
You should look up "spring reverb"! You'll get a kick out of it I'm sure :)
@samueldykes29382 жыл бұрын
I'm pretty sure that's how they made a lot of star wars sounds
@shi1172 жыл бұрын
It honestly surprised me that it was from a Slinky
@GrrillaFinger2 жыл бұрын
Made up story
@volvo092 жыл бұрын
Ever throw a rock on a frozen lake? That sounds like a futuristic energy weapon!
@evilsharkey89542 жыл бұрын
I’ve always loved foley art. Good sounds can really add atmosphere to games and movies.
@termsofuniverse72512 жыл бұрын
Some people will fight me on this, but I truly believe sound design is a form of art. You pretty much have to get creative to find that specific sound.
@DPham12 жыл бұрын
Foley artists are called artists for a reason. Unsung heroes
@woulg2 жыл бұрын
Hahahah I hope nobody fights you on that, sound design has been an art form for a really long time.
@augustday94832 жыл бұрын
If music is art, sound design certainly is. After all, what is music but just arranging sound effects into a pleasing arrangement?
@kaihocompany2 жыл бұрын
@@woulg Indeed, when radio was big these Foley artists made the shows so much more immersive.
@fynkozari92712 жыл бұрын
All that millions of USD still cant use computer to make sounds. Use cavemen methods to make sounds in 2022, epic fail.
@tribopower2 жыл бұрын
I remember being a kid playing ratched and clank and being so satisfied by everything the game rewards, the sounds, the effects, the feelings of doing pretty much anything... that for an almost 20 year old game
@__Theta__2 жыл бұрын
The exact reason I just revisited the franchise. Really hope we get the collection ported to ps4/ps5
@Aero3D2 жыл бұрын
Halo got me into game development 10 years ago and viewing tag data from Halo CE gave me such an intense in-depth look of proper game development. It taught me there was surface profiles of each material and often 10+ sounds for each sound, per material, which leads down a rabbit hole of what are materials, oh they are textures, controlled by shaders, wrapped onto geometry, that is 3d modeled, that is sometimes rigged, then animated, then programmed by controller inputs. Undoubtedly video games at their core are one the greatest, complex, and fun human achievements, and I really must thank Halo for starting me on my journey. Halo Infinite is so fun!!
@pasta-and-heroin2 жыл бұрын
i know this isn't entirely relevant to your comment, but it made me seriously consider that Halo might be the penultimate modern franchise. they are ever-evolving works of art & blockbusters to the core. anyways, you immediately brought me back to the section of (i think?) Halo 2's making of where they give a tour of that dev area devoted entirely to SFX. when they explained that each of the little pieces of code appearing on the screen were being called upon *live* as the character, enemies, weapons & fragmentation interact with dozens of surfaces - all with accurate, tailor-made results. awesome stuff. you working in game dev atm mate?
@Aero3D2 жыл бұрын
@@pasta-and-heroin Yes! I believe those were the Halo 3 ViDOC series! I was obsessed, wanted to work for Bungie and make Halo as a kid! I am now creating a VR Social Network but work making visual content for brands, artists, and festivals. I use Unreal Engine, which is a popular and very powerful game engine, used to make Gears of War, PUBG, and Fortnite, etc
@chameleonedm2 жыл бұрын
@@pasta-and-heroin "penultimate" ? Not sure thats the word you meant there
@RealDrTaco2 жыл бұрын
@@Aero3D sounds like the metaverse
@Aero3D2 жыл бұрын
@@RealDrTaco the metaverse is just a buzzword for large online multiplayer game with many instanced worlds. Think RuneScape or World of Warcraft
@Max-js1mx2 жыл бұрын
Using a machine from 1918 for a tank in the 2500s... For some reason that sent chills down my back, seeing our world change so Incredibly much in just 40 years, that's was the 80s, 40 years ago, and it's almost like an alien world compared to society today. In our entire human existence we've been something like 94% hunters and gatherers, 5% farmers, and right now, we are in the 1% of human history in this modern medicine filled, concrete skyscraper covered beautiful planet. A little off topic from the video but I can't wait to see what the future holds for us
@TaskerFilms2 жыл бұрын
Great comment 👍
@Hailnut2 жыл бұрын
1918 was 100 years ago
@RicketyQuickity2 жыл бұрын
@@yungrino9514 huh?
@Guacamole10002 жыл бұрын
@@yungrino9514 you don't have to be on psychedelics to think deeply LOL
@Elvalley2 жыл бұрын
@Latest Obsession so what do the 80's have to do with OP's point then? The flow of the rant seems to go "1918 was the 80's", so Daniel's response sounds perfectly valid in principle.
@khalifamkenyaent96342 жыл бұрын
Their creativity is 💯💯
@exXoDia72 жыл бұрын
Amazing! You often don't realize while criticizing a game the amount of work that goes into making it.
@ParanormalAcids722 жыл бұрын
Say that louder for the thousands of people who think they know better than a developer. The sheer complexity of games today is boggling to the mind. So many things aren't as simple as pushing a button. Criticism is great but good lord this community lmao.
@why82982 жыл бұрын
@@ParanormalAcids72 it’s not even criticism at this point, it’s senseless whining that provides nothing constructive.
@beesknees82962 жыл бұрын
Video games are extremely hard to create, but just because they worked hard doesn't mean the game will be enjoyable or good. Sometimes you work hard, but still produce trash, just like 343 did in Halo Infinite
@exXoDia72 жыл бұрын
@@beesknees8296 Yeah, I didn't say it will be. I'm just saying that people don't take that fact into consideration most of the time.
@CleverCheetah2 жыл бұрын
@@ParanormalAcids72 Most people complaining about games isnt because of the sound designers. Its because microtransactions are added and pay to win aspects.
@whatevermakesyouhappy2 жыл бұрын
This is simply an amazing insight into sound design and foleys. Thank you so much for shedding light on this highly underrated art form
@Spheraz2 жыл бұрын
no
@mkevz2 жыл бұрын
@@Spheraz no u
@0nyxam2 жыл бұрын
The sound designers did a good job when players don’t complain, they did a great job when players compliment them.
@alex-sensei2 жыл бұрын
it’s nice to finally appreciate the foley and sound design in Halo. from what I’ve played over the years, these have always been so solid. every sound is so recognizable and satisfying, it really enhances the gameplay
@civicr66932 жыл бұрын
As someone from Tasmania, I always wondered why some sounds in Halo felt so familiar
@cypress98552 жыл бұрын
Same here mate aha, i was shocked...
@KniferFTW2 жыл бұрын
@@cypress9855 surprised me too lmao defo wasn't expecting them to come here to tassie :o
@cuddlykhan2 жыл бұрын
They even went to Launceston to record the monkeys? How wild is that?!
@KINGJAGESVENSKTHE3RD2 жыл бұрын
any siblingfukcers in the comments?
@SWicKLives2 жыл бұрын
We love a bit of Tassie rep
@devileye902 жыл бұрын
love it. after creating some indie films, i’ve realised how important sound is in telling a story. Gameplay sound design must be nuts as every sound is to immerse the player.
@midnightcoffee61682 жыл бұрын
Wow, I have to start appreciating the team that goes behind incredible game play…
@midevalman13382 жыл бұрын
Sound artists and foley artists have to be some ofthe most under appreciated jobs. They are literally everywhere in games and movies and if it's doen well, you never notice it. Amazing
@noodlesushi1112 жыл бұрын
the reload sounds in infinite are really good. it feels satisfying to hear the weapons reload.
@BrvoGrlY2 жыл бұрын
Totally agree. They absolutely nailed the mechanical element (and all elements for that matter)
@lordsiomai2 жыл бұрын
Imagine being these guys, looking for aliens sounds in everything in their life lol all jokes aside, sounds engineers and designers are rarely given the credit the deserve for complete the immersive feel of our movies and games. thank you insider for showing us how important they are
@kaihocompany2 жыл бұрын
I've collaborated with one of my country's most prolific Foley artists and the guy just has an ear for special sounds. He backtracks quite often because he hears an interesting door or the perfect sounding bottle when pouring wine. We worked together for 3 days and he came with 2 suitcases full of seemingly junk but they were objects carefully picked over the years because of their unique sound qualities. Really interesting person with a rare job.
@pr1sm552 жыл бұрын
I'll be happy to lend them my wife. 🙄
@lordsiomai2 жыл бұрын
@@pr1sm55 AYO
@Original-Phantom2 жыл бұрын
u a joke haahaa
@KAIJUKING1232 жыл бұрын
7:56 animal sounds have been used in the development of video games audio tracks music and even films for decades like for example in the original black and white 1933 film King Kong the great sound designer Murray Spivack traveled to the selig zoo and used the roars and sounds of lions and tigers in combination with other sounds to create king kong’s iconic 1933 roar which we all know and love.
@birdiemcchicken1471 Жыл бұрын
The fact that the sound of pugs just trying to breath through their horrifically deformed nose was used for the sound of aliens from another planet is all you need to know about pugs.
@ankurbagai10562 жыл бұрын
Halo 's sound design has always been one of the best. Its theme song is so famous & angelic, even who has not played the game would recognise that.
@billyyank58072 жыл бұрын
i have no clue what the halo song is. so there goes your theory lol.
@ankurbagai10562 жыл бұрын
@@billyyank5807 does your dad recognises you?
@jsrocker2482 жыл бұрын
Credit where credit is due, the sound in infinite is freaking amazing and so stellar. Just how they mention, it does feel like the weapon is grounded in some instance and sci-fi when you know your holding a covenant weapon but still, not all is synthesized and depending on the situation of the player. Enjoyed watching this interview.
@asablan062 жыл бұрын
Halo was the best game I’ve played back when I was in high school.
@babakazi8082 жыл бұрын
Same
@franco_d242 жыл бұрын
same here. played halo 1, 2, odst, 3 and reach in a few weeks. best games I've ever played
@asablan062 жыл бұрын
@@franco_d24 after reach halo kinda got ugly. But the new one surprised me. Looks great now.
@franco_d242 жыл бұрын
@@asablan06 yea halo 4 and 5 were really bad, the music, the characters, the story and the direction is awful imo. Halo infinite was okay, the story was meh, but the music was as good as the original
@asablan062 жыл бұрын
@@franco_d24 true. Yeah they should just keep it original. Graphics is insane now. 😀
@prabhatsourya38832 жыл бұрын
I think this is one of the reasons why Halo Infinite took so long to be developed. Rather than splicing some random, free (online) sound effects, the developers put a lot of work into the process of sound design, using unorthodox methods to make the sound effects that they have in mind. This is what I like about these big game franchises: they are involving because they have been thoroughly researched and developed.
@Chiwalker2 жыл бұрын
Eh, I think it was to its detriment. Money and time spent on a fairly unnecessary part of the game. Halo is better known for the gameplay and weapons, not how they sounded. The weapons of the past game also had a more future feel because they weren't based on current tech and materials.
@calvinneason30592 жыл бұрын
@@Chiwalker watch marty O'Donnell's videos on sound design on his channel. they only wasted time and money because they tried something that didn't work. i think this just doesnt save the game.
@ToomanyFrancis2 жыл бұрын
Triple A studios that are using sound libraries are absolutely NOT using free sound libraries, they're going to be using very expensive Hollywood sound libraries. These days I would assume most triple A studios have sound design teams that do at least some of their own Foley work, they need things that people will recognize as sounds from their games. These may seem like unorthodox methods, but they really aren't that crazy. It's extremely common for Foley artists to search for sounds that nobody else has ever used before, that means recording things that nobody has ever recorded before. I would be very surprised if this work added a significant amount of time to the development of the game, I would assume it would have to be the fact that they put this level of care into every detail of the game.
@MultiGamingNetwork032 жыл бұрын
@@Chiwalker Go replay every Halo game but set all sound settings to 0. You say sound isn't important then put your money where your mouth is.
@Flow-.-2 жыл бұрын
Every AAA game makes there own sounds like this, even AA, this is not a new thing
@soowoo22462 жыл бұрын
Always considered/noticed sound in games in terms of music and voice, this vid has definitely made me appreciate everything else
@heatherryan98202 жыл бұрын
It's come a long ways since I worked on a game, that was back when the original Doom came out. And I'm not sure what y'all Maggie on this game, but y'all definitely earned every penny. Y'all give a new definition to thinking outside of the box.
@KRawatXP20032 жыл бұрын
Wish they had put this level of work in live service of the game.
@babakazi8082 жыл бұрын
Right???
@DemonKyle2 жыл бұрын
@@MustyMouse I do not see it as objectively easier. Someone trained in programming would have a very difficult time with sound design, just as a sound engineer would have a difficult time coding. I'm not sure how you would measure the ease of those things objectively.
@reidb63272 жыл бұрын
I haven’t played in months 🤣
@isaaclai16362 жыл бұрын
@@reidb6327 Only people left are hardcore fans in denial and paid shills or damage control agents
@reidb63272 жыл бұрын
@@isaaclai1636 yep
@Arthutstut6412 жыл бұрын
"So, honey, how was your work today?" "The usual, recording coffe mugs, giving food to pugs and throwing concrete blocks at a piano."
@alvzcizzler2 жыл бұрын
Halo Infinite not only looks amazing on my Series X but also sounds so good that my TV speakers don't do justice, they're not detailed or bassy enough
@ryanthomas60632 жыл бұрын
Still use TV default speakers? Get a soundbar or something 🤔
@RicketyQuickity2 жыл бұрын
@@ryanthomas6063 or nice headphones
@devinwoodson13652 жыл бұрын
I got a decent pair of headphones for $50-$60 and bought Dolby atmos and it really will change the game for you and other games it adds a whole new element to the audio
@JokerInk-CustomBuilds2 жыл бұрын
I know a dude who does this for a living... he made sound designs for EVE online amongst other games. Its pretty cool listening to him tell stories of how he recorded different sounds.... And he often goes on hikes and makes experiments with his sound recorders to find new sounds and effects... it is pretty cool experiencing the world through his ears! :D
@LFT862 жыл бұрын
sound desinger has to be an extremly fun job ^^ it sure looks like one - cheerz -
@quinntaylor11702 жыл бұрын
I think this says more about what we as humans have done to the pug than it does about our idea of what aliens sound like
@leyren26062 жыл бұрын
What do you mean "done to the pug".. we made the pug.
@quinntaylor11702 жыл бұрын
@@leyren2606 yeah… we cross bread dogs until the pug was made
@ybab-j2 жыл бұрын
@@trigjones humans do exist in nature what on earth
@seanfullwood69242 жыл бұрын
@@trigjones a pug would be ripped apart by a bigger dog or fox on the first day alone 😂
@spacefacts25532 жыл бұрын
It’s heartbreaking to see the hard work and dedication and the creativity behind this game that’s been managed so so poorly.
@matthewstrenske82432 жыл бұрын
It's a good game
@cent53992 жыл бұрын
What???
@ryanparker49962 жыл бұрын
@@matthewstrenske8243 he never said it was bad, just that its being poorly managed. he is right.
@stankobarabata24062 жыл бұрын
@@matthewstrenske8243 The multiplayer's really good. Everything OUTSIDE the matches themselves is pretty bad.
@ribstogo122 жыл бұрын
@@stankobarabata2406 That's funny because I haven't been able to even begin a multiplayer match without crashes. Single player I played through without a single issue.
@Flakester2 жыл бұрын
Sound design is an amazing aspect of the game that is often overlooked. Some sound designers are absolute geniuses, like Cryteks Hunt Showdown. Amazing sound quality.
@mlb6d92 жыл бұрын
Very Cool! Gives me a whole new appreciation for what goes into making the game. When I first started playing Infinite, it sounded like I was always surrounded by footsteps and grenade pins being pulled, but I got used to it. I have NOT gotten used to the grapplehook sound - I don't use it that much and it always has me on edge!
@DizzyEyes942 жыл бұрын
So infrequently do I see a video on KZbin that causes me to smile ear-to-ear through the whole duration just by virtue of how cool each new nugget of info is.
@papercrowe87722 жыл бұрын
I gotta say that was one of the most striking things when I first started playing. Just how detailed the different sounds were on the maps and how great many of the weapons sounded.
@bungie172 жыл бұрын
Theres so much work and talent. So many things behind doors. Thanks 343 for the hard work. Halo Infinite sounds are amazing. Not just pretty but functional and satisfying. ❤️
@shannepieters17892 жыл бұрын
This seems like an amazing job to have. So fun, varied and creative.
@MasteropHat422 жыл бұрын
this just show the level of creativity and effort put into just to make sound effects for a video game
@beatsbeanie2 жыл бұрын
istg the whole Halo series is the BEST, I've always loved Halo and always will.
@sethmawson22202 жыл бұрын
Big ups for the sound department, their work is truly insane. Takes infinite to another level, keep it up guys!
@Versakken2 жыл бұрын
7:40 that end part really took a left turn...
@chickenpickle1312 жыл бұрын
Ikr
@SomeStaleBread2 жыл бұрын
sound design and practical effects are some of the most interesting things ever and I just absolutely love these sorta videos
@nikitamikhaylov63052 жыл бұрын
6:25 "We're basically making appropriate sounds from inappropriate objects. "
@atribecalledjudah54362 жыл бұрын
They need to release a sample pack. I’d be on the MPC for hours with their collection.
@Thhrhshrgsh2 жыл бұрын
Growing up playing Halo, it’s really awesome and amazing seeing them create the sounds. I wish they would have showed us how they made those annoying little round robots
@moon54722 жыл бұрын
"Although people may not notice reused sounds in movies", uses the most recognized sound in cinema history as an example. I cannot face palm as hard as I want to without breaking my own face lol
@shrekwes49572 жыл бұрын
The fact that they used EM waves from Xbox’s and sounds from controllers is so badass.
@RKZX22 жыл бұрын
i still say the first Halo had the best sounds. guns, grenades, etc. but hats off to the sound guys to the incredible effort to bring Halo Infinite to life. thanks guys.
@ricanzombie57312 жыл бұрын
These sound people make games so much better i really appreciate them
@senethys2 жыл бұрын
Well done Insider. Excellemt episode on one of my favorite universes. I had no idea how much thought went into it.
@nickryan67872 жыл бұрын
8:50 the Flood i guessed it
@mrfrogth52832 жыл бұрын
It was cute when she said people spent dozens of hours in the game. I think she underestimates how little we have going on in our lives.
@infin75312 жыл бұрын
went to the comments to find this
@AbcAbc-oy2le2 жыл бұрын
No, games are tiring like a work. I get so tired playing in just an hour
@muyiwang43732 жыл бұрын
I really loved the approach that they sampled weird noises from domestic animals and as an indie developer I felt very much inspired. But can you still shoot indifferently at some aliens realizing their sounds came from some cute little pugs? 😂
@konaaukai55412 жыл бұрын
As a life-long lover of music and former musician, the destruction of the piano hurt. Everything else was cool, though! It's awesome getting to see some of their work behind the scenes!
@ThemeParkBeast982 жыл бұрын
Now I'll always be wondering if that is a pug in the background of video games.
@wodnyrak2 жыл бұрын
Is this dog?
@oldmanandgames2 жыл бұрын
it was not a steam powered Tractor shown in the video it has proably a 4 cyl diesel engine , you can clearly see inlet and outlet valves moving on top of the Cylinder head
@milamber3192 жыл бұрын
It says Holt 75 on the side so i did a little digging. Its a petrol engine. 23L and making a monumental 56kw lol
@AdamTheJensen2 жыл бұрын
Thank you. Really bothered me that they called it steam powered.
@auguststormy30962 жыл бұрын
8:45 so flood is confirmed?
@DeathToFrankLung2 жыл бұрын
Dude, the fact that they use the funny noises made by those puggos was what I needed to see today so badly, halo was my favorite game growing up and I just lost my pug a few months ago to old age, she was everything to me and I miss her so damn much.
@404T2K2 жыл бұрын
An absurd amount of love and effort went into this… I’m shocked.
@TheColinShowGaming2 жыл бұрын
This is so cool to see. I love the sounds from halo.
@karebu22 жыл бұрын
5:00 for those who want to know the sound of dry ice
@rumfordc2 жыл бұрын
thank you!
@javisopa Жыл бұрын
Knew it, Pugs are actually aliens, way too funny to be an actual dog.
@line58152 жыл бұрын
the sound that comes out of magnetizing xbox stuff is so cool.
@JongleurBt12 жыл бұрын
Foley artists are just next level geniuses
@Truly_Rudly2 жыл бұрын
Did they really just say at 7:51 that the sound of tiger sex is in Halo Infinite? Heck, I think that beats the sound designer for Black Mesa slapping his wife's wet butt cheek.
@countdown84862 жыл бұрын
These videos makes our days better
@DoSLG2 жыл бұрын
That didn’t look like a steam tractor, it looked like an early oil tractor.
@mattb45262 жыл бұрын
Yup Holt 75, gas powered. Guess they thought that B-roll was good enough or misspoke
@milamber3192 жыл бұрын
@@mattb4526 The tank sound in the game doesnt have that steam sound. It sounds like it matches the holt.
@VCAY_38_EDITS2 жыл бұрын
Rare vintage steam powered tractor sound for futuristic machine. Past is helping future. Brilliant people. Brilliant work.
@nova11172 жыл бұрын
I came for the Jordan's - stayed for the dope BTS. Love this - and those fragment 3s are FIRE
@DH-rt3fk2 жыл бұрын
If only the actual gameplay and modes had this amount of time and care put into them then we would have a great game
@Rew1232 жыл бұрын
Lmao
@recklessinferno68892 жыл бұрын
Im always turning off BGM just to hear the ambience in the game, it adds a new sense of feel cause realistically hearing BGM in my head while blasting and pummeling aliens sort of takes me out of the moment. Games like Halo, Horizon and even Genshin hit differently when no music plays.
@dammdaniel99532 жыл бұрын
If they focused the same amount of energy and dedication on storyline too it would have been a great game too .
@SirBigWater2 жыл бұрын
Halo has almost never had a decent story anyway in the games.
@dammdaniel99532 жыл бұрын
@@SirBigWater why don't you go and play your kitty game which almost has no story .
@qwasbae585418 күн бұрын
Halo Infinite is one big eargasm after another...
@barnabywilde3742 жыл бұрын
FASCINATING! no wonder sounds immerse ya into game play. They're given so much creative attention.
@russellinator2 жыл бұрын
9:30 "People spend DOZENS of hours playing a game like Halo." Hahaha, if she only knew how far she underestimated that number.
@ImCptnAwesome2 жыл бұрын
Cool, looks fun and rewarding. I heard Fable 2 used entirely "mouth sounds" that were then edited in a computer. As in, every sword strike, footstep, etc., was just a person making a noise into the mic with their voice/mouth then editing the sound file. Is that true or am I being had?
@varkboys99992 жыл бұрын
1:37 I've been looking for what exactly the thing is that they're using to capture that sound. It looks like a custom made mic. Two pieces of acrylic and two mics that pick up EM sounds? I have no clue, but it's cool and I want one. It makes some of the coolest space-esque sounds I've ever heard.
@greensheen87592 жыл бұрын
I'm not entirely sure, but I suspect they're laser mics that are actually reading the vibrations of the surface the beam is shining on
@stagdragon39782 жыл бұрын
agreed. I got interested after I saw 2:56.
@Bee-tj8gc2 жыл бұрын
i just want to know how TF you can even get a job like this. This has to be one of the most fun careers a person can have.
@varkboys99992 жыл бұрын
@@Bee-tj8gc honestly same. I'd love to be a folli guy, but I have no clue how you end up there. Maybe through a trade school or something?
@Icureditwithmybrain2 жыл бұрын
I respect game and movie makers who make their own sounds.
@altimate192 жыл бұрын
Truly makes you appreciate what all goes into this.
@JoeyLovesTrains2 жыл бұрын
5:38 that is just not a steam powered tractor. You can see the valve train on top, indicating it's an internal combustion engine lol
@dixienormus58682 жыл бұрын
if only the writer team had put the same level of dedication as this
@-baluta30872 жыл бұрын
Ironic how the voice quality of the team isnt that good 😂
@vincentvalentine65262 жыл бұрын
Well it ain't much but it's worth it.
@gavanwhatever81962 жыл бұрын
Never gave it a thought till now but mad props to the sound team!
@rohannvanzyl15852 жыл бұрын
Hahaha, the sound effects used for the tank is just mind blowing.
@ARSZLB2 жыл бұрын
“they were able to capture…even the rare sounds of tigers mating” okay but like…what did Bungie do with it? do i even want to know?
@ABoxIsMyHome2 жыл бұрын
Flood
@brianbethea30692 жыл бұрын
8:14 So dinosaurs were most closely related to modern-day birds, and they probably didn't have vocal cords because of that. Slowing down the honk of a goose by 500% could actually be a pretty good approximation of what a lot of dinosaurs might have sounded like.
@thomasgrogan20342 жыл бұрын
I never really thought about how detailed sounds can be in games 😭
@An0neem00se2 жыл бұрын
I need to pay more attention to the small sound effect in games, these guys need to ear appreciation! exceptional work
@REALLYRANDOMREVIEW52 жыл бұрын
Amazing work from the sound design team i never knew the effort that went into Halo i always thought it was all computerised and digital, wow