There are NO Mods in this video! This is official DMC 3 for Nintendo Switch! My favorite SSS-rank crazy-combo is Acid Rain with Artemis. I recommend that you try it out. Also I forgot to demonstrate the combo "Flicker", so please watch: kzbin.infory_V6gRVJ7s?feature=share
@slimballs9650 Жыл бұрын
I didn't know he fired up to 7 at Dope. I've only seen him fire 3 of those max.
@memeboicrep9502 Жыл бұрын
mine is probably nevan jam session
@enelenallen Жыл бұрын
Anyone know the background music?
@monstersinthecity Жыл бұрын
I noticed those changes as a teen but boiled it down to me being very good. I've seen all these animations but didn't account for this cool fact of style affecting the animation I'm seeing. As a triple s rank veteran of old school dmc it's cool to see shit I didn't know about
@Mad_Dog_of_the_Regime Жыл бұрын
You kids these days having it too good. In my days, we didn't had fancy style switching for this game, yet i still loved it immensely.
@thereddragon1587 Жыл бұрын
This is actually such a neat mechanic and the idea of the style rank enhancing a character's moveset the higher it is is both cool and also something that it feels like the series would have expanded upon more (but didn't) Thank you for showcasing it!
@zero123alpha6 Жыл бұрын
I mean, it kinda did if you count Quadruple S.
@thebaseandtriflingcreature174 Жыл бұрын
@@zero123alpha6nah Quadruple S absolutely does. If Vergil has his concentration meter, Dante has his _STYLE_ meter. Dante is at his best at SSS rank
@richardrodriguezjr.7785 Жыл бұрын
It's like that with all characters
@BeekoBaggins Жыл бұрын
It did a bit in 5 I suppose with the instant SDT thing
@ghaithshafie9970 Жыл бұрын
@@BeekoBaggins my TOTALLY innocent brain read it STD and it took me 20 sec to understand my error XD
@minusone7529 Жыл бұрын
The longer Dante styles the stronger he will become
@egamerej Жыл бұрын
It’s only natural! It’s an adrenaline thing. The cooler you KNOW you’re being, the more into the heat of battle you’ll be!
@wolfvash22 Жыл бұрын
I understand that reference cap!
@Scanvas3 Жыл бұрын
Wow a crossover between two demon slaying games
@mitchlucker9150 Жыл бұрын
Now I want to see the Slayer with Dr. Faust hat and Nevan
@LD44457 Жыл бұрын
Never expected to see a Doom refference here
@Famix Жыл бұрын
I'm envious of switch players being able to swap style whenever instead of being stuck with one.
@Y_u_dum9 ай бұрын
@charleshastings7260its only sub-par to virgins who care for graphics
@sadiezero-jx9wv9 ай бұрын
@@Y_u_dum No it's trash, your inhaling copium
@aninfinitemindofmusicandreams9 ай бұрын
Would love for it to get ported to other platforms Oh well, there's always emulation
@martinlacunza52508 ай бұрын
Nah, not My case. I really like the idea to Main and Master one kind of style of gameplay at the time. It makes the Game a lot more replayable
@danjohncool27 ай бұрын
@@aninfinitemindofmusicandreams i just modded it in to the pc version, adds a bunch of other stuff as well to change up
@heliax9924 Жыл бұрын
Glad someone finally did a video on this cause not many people know about SSS actually effecting your moves also tempest does kinda get effected with SSS if you do the "Ultimate tempest " glitch where you buffer the crazy combo and then mash the attack button not the swordmaster button this will make tempest stay out for way longer periods depending on style
@Tvoy_Action Жыл бұрын
No, ultimate tempest has no changes on sss rank. I tested it. It will be longer if you hit some one, not depending on style
@heliax9924 Жыл бұрын
@@Tvoy_Action Really? wow i didnt know that thanks man i learn something new everyday
@MyNipplesArePointy Жыл бұрын
@@Tvoy_Action I was under the same belief as well. It always lasted longer when hitting an enemy compared to when hitting the air, but whenever I hit an enemy with it the Style would always reach SSS so I just assumed that it worked the same way with the Style rank like the rest of these. Thanks for clearing this up.
@Yuschmuhck Жыл бұрын
There's actually an even more obscure mechanic being shown here: When Dante reaches S rank and above, not only are his crazy combos extended, but all of his melee attacks become 5% faster. This multiplier sadly doesn't stack with Devil Trigger, and has no effect on guns (just like DT). Yes, this is real. I think it took over a decade to be discovered and you can see it in the video if you slow it down. It's most obvious if you compare Real Impact with Acid Rain.
@velvetbutterfly Жыл бұрын
I felt like he got faster when I was at higher rank but I assumed it was adrenaline messing with my perception
@legionnaire97 Жыл бұрын
I guess it has become more noticable because of the new monitors/screens that we have now that has a higher resolution and faster refresh rates. Back then we're basically stuck with inferior technology. Even I assumed that the faster movement of dante at higher combo style was because of me mashing the buttons faster due to adrenaline.
@MerryBlind Жыл бұрын
Wow that is such a brilliant touch. Any idea if that’s also present in 4 and 5? I wish they would have built up on that kind of mechanic in those instalments. Would be cool if you gained like 2% attack and movement speed with every style rank.
@rey585 Жыл бұрын
Lmaooo no wonder sometimes i feel faster at some point, but very slow when start fighting 😂
@alexjoe5914 Жыл бұрын
the only ones i wasent aware is the beawolf fast hit extended and the shooty
@PowerStunna Жыл бұрын
The combo system in this game is just so damn fun!
@battleriteroyalevietnam8447 Жыл бұрын
And hard. F it. I cant even juggle and body step is a random thing to me
@PowerStunna Жыл бұрын
@@battleriteroyalevietnam8447 oh it's hard at first, no denying it. But keep putting in the work and you'll be destroying everybody. 😎👍
@casulskrrub64239 ай бұрын
@@battleriteroyalevietnam8447 dmc3 is hard but once u catch on u go CRAZY
@DoctorBones1 Жыл бұрын
i really wish it affected Vergil's judgement cuts, increasing the cap for the max amount depending on style would be so good
@Tvoy_Action Жыл бұрын
You're just like me) I wish it too
@lucasweber41809 ай бұрын
@@Tvoy_Action DMC Dante: Nero Is That You?
@Comkill117 Жыл бұрын
I welcome this new era of showing off the finer mechanics of 3.
@marakalos3838 Жыл бұрын
I thought for a while that it was mostly taunts or visual effects when I had a higher style rating, then I started to notice the extra actions in my combos. I thought it was my imagination until I began toying with this in more and more. This confirms that Dante loves to style upon his foes, and has momentum in his combat skills. I never realized how much depth this combat system has until now as I’m still seeing more combo growth from high style that I hadn’t seen before. I’ve been playing this franchise for over twelve years now.
@Tvoy_Action Жыл бұрын
This is why we love action games from Capcom and Platinum Games
@lucasweber41809 ай бұрын
@@Tvoy_Action DMC Dante: Ok Nero
@CoralCopperHead Жыл бұрын
I just watched a 'retrospective' claiming that Quadruple-S was the "only time in the (DMC) franchise where your style ranking directly affects your combat options." Quad-S _only_ works alongside SDT, but here we've got a showcase of how the style system mattered in a game that came out *_over fourteen years before Quad-S was a thing._*
@taktika4764 Жыл бұрын
Nero's punchline devil breaker is also affected by style rank
@g.masterlordoftheg-force477010 ай бұрын
@@taktika4764In what way?
@taktika476410 ай бұрын
@@g.masterlordoftheg-force4770 you can ride it for more time if you have higher style rank
@g.masterlordoftheg-force477010 ай бұрын
@@taktika4764 Oh. Never noticed.
@CoronelMargarina Жыл бұрын
Damn, i knew that sometimes combos would last longer mainly with Rebellion, Beowulf and A&R because those are the weapons i like and use the most, just never noticed it was related to Style. DMC 3 never ceases to amaze me with its hidden mechanics.
@ichanoxyde7720 Жыл бұрын
Also if u use million slash(A&R), the more enemy you can hit at once, it would be more long the combo will happens. I remember doing million slash at SSS style and on 5 enemies, the combo really" took so long dude, and i amaze with that
@CoronelMargarina Жыл бұрын
@@ichanoxyde7720 yeah, i used to think that it was related to the number of enemies. I think the maximum amount of enemies i managed to hit with it were 3, it lasted for a long time.
@krensharwhite8363 Жыл бұрын
They did expand on it a little. In DMC 5 you can go into Sin Devil Trigger instantly if you are at SSS.
@oceanviolets1306 Жыл бұрын
I knew it applied to crazy combos, but I had no idea it applied to prop shredder, that's wild
@cangrexX Жыл бұрын
same
@Tvoy_Action Жыл бұрын
It also applied to Flicker with Cerberus. kzbin.infory_V6gRVJ7s?feature=share
@MyNipplesArePointy Жыл бұрын
@@Tvoy_ActionDoesn't Pole Play get affected by Style as well? I think I always get to spin around on a pole for a lot longer at a higher Style rank.
@MrFutago874 ай бұрын
Fun fact about this, the higher style rating actually doesn't change the combo itself, it just essentially makes it so you need to mash buttons less in order to get the higher combo. I found that out when I messed around with turbo controllers back in the day, if you activate the turbo function you can still get the higher combo even in D-style rank, you would just ned to mash the button faster than humanenly possible.
@zachrabbit5463 Жыл бұрын
ive always loved how the taunt changes with the stylish rank
@tonying4319 Жыл бұрын
I've been playing this game for years and didn't know about this mechanic. That's why I love this franchise! there is so much to learn and discover
@InternetNinja100 Жыл бұрын
Holy shit ! I was playing this game all my life and never noticed this mechanic
@Tvoy_Action Жыл бұрын
This also working in dmc 4, but there are just a few attack that changes on SSS-rank in these games.
@InternetNinja100 Жыл бұрын
@@Tvoy_Action what about Vergil dmc3 ?
@Tvoy_Action Жыл бұрын
@@InternetNinja100 Unfortunately he has no changes on SSS
@GrumpyCat97 Жыл бұрын
i actually noticed it with million stab, but didn't knew there was more moves that style rank effects it
@frorociousexpress Жыл бұрын
along with the style meter increasing the duration of moves, if youre in Dante's regular outfit, when you go into DT you'll get different properties based on what weapon you have equipped. off the top of my head I remember that Cerberus made you move/attack faster and Beowulf gave you a defensive boost
@PickleAndPearBTBM Жыл бұрын
you don't need the regular outfit, but yes this is true. Rebellion's DT bonus is slow falling (Lockon+Jump), Cerberus DT bonus is running speed and attack speed increase, Agni & Rudra DT bonus is extra elemental damage, Nevan DT bonus is faster passive healing via Devil Trigger, and Beowulf's DT bonus is super armor and reduced damage
@wesleygriffiths8748 Жыл бұрын
Also certain weapons do bonus damage to bosses. Nevan for example is very weak to Cerberus, as are Agni and Rudra. Cerberus takes bonus damage from Agni and Rudra, and if you’re playing as Vergil, Yamato does bonus dark damage to Beowulf.
@mrdeafter Жыл бұрын
@@wesleygriffiths8748 All of the bosses in devil may cry 3 have elemental weakness MegaMan stye (except Vergil) As for example Nevan = ice Horse = ice Centipede= ice Shadow clone = light Agni = ice Cerberus=fire and wind First boss = light and some enemies such as blood birds weak to agni and Cerberus
@MilestheDirtyMindedGoblin20996 ай бұрын
@@mrdeafterhonestly that’s crazy how I never knew that until now 💀
@mrdeafter6 ай бұрын
@@MilestheDirtyMindedGoblin2099 I realized it the first time use Cerberus on centipede and it have ice shard effect that never happen to any enemy before and it deal a lot more damage than my Rebellion lol after that i try different weapon on bosses and enemies to see if there is extra effect to find their weakness.
@yagamiseiji2706 Жыл бұрын
Сколько раз проходил DMC 3 честно говоря никогда и не замечал такой разницы при ранге стиля, открытие прям для меня
@OldGodOfAsgard Жыл бұрын
Тоже, сколько раз проходил, был уверен, что на количество ударов в комбо влияет только то насколько быстро ты жмёшь кнопку после начала комбо
@kirres Жыл бұрын
@@OldGodOfAsgard думал, как оба предыдущих оратора. Спасибо.
@ДжейсонВурхиз-и1э Жыл бұрын
А ты не заметил что он для этого использует разные стили а не ранг комбо
@leonfrost16409 ай бұрын
да, тоже показалось странным, но ближе к середине видео в сравнениях стили одинаковые@@ДжейсонВурхиз-и1э
@gannik84119 ай бұрын
Что получается ты тупо больше времени стоишь и делаешь одно комбо, а урон от одной тычки на этом высоком ранге одинаковый?)
@sigurdsnek5644 Жыл бұрын
I am witnessing attacks I have never ever seen after years of replaying DMC3
@mobbarley1102 Жыл бұрын
Ikr, i definitely am gonna do another playthrough soon after i 100 percent dmc 5 lol
@zerstorer1269 Жыл бұрын
How people play so long a game and still miss the basics, lol.
@MetaGamingDojo Жыл бұрын
LMAO, what kind of power is this?!🤣
@sigurdsnek5644 Жыл бұрын
@@zerstorer1269 Damn, sorry I slightly prefer story over gameplay, jeez dude.
@doGInVain Жыл бұрын
@Zerstörer the game doesn't tell you, so while you're playing, you're not really taking it into account
@Mars-td7pb Жыл бұрын
Man, DMC 3 is just so good. what i liked about this game was Dante's DT changes depending on what devil arm he's using.
@OtakuJuanma2 Жыл бұрын
Oh so THAT'S wht the Million stabs would hold for so long every once in a while. I spent almost 2 decades thinking I just had to mash the button fast enough
@ArcienPlaysGames8 ай бұрын
Tekken music in a Devil May Cry related video. You've found the way to my heart
@user-sx4qu4dz9z Жыл бұрын
It’s actually a super solid mechanic. Feels like Dante’s getting in his groove
@kingstaze9696 Жыл бұрын
I always felt there was a subtle difference, never knew what it was though! Really neat video, thanks!
@Have4NiceDay Жыл бұрын
A timeless classic.
@littlemisseevee2309 Жыл бұрын
I always thought it was just my mash being bad and sometimes I go overboard, glad to know there was something there
@the_exxtra1425 Жыл бұрын
I guess their idea was to have moves finish sooner so you could build style faster at lower ranks
@MineManMicky Жыл бұрын
This was really well put together and I had no idea this was a thing, crazy how there's undiscovered things in this nearly 20 year old game
@SPARTON0Weezy Жыл бұрын
BRUH WHAT!? I did not know this! Mega wondered why Million Stab would be longer sometimes than others. I thought it was just me not inputting fast enough! 🤦♂️😂 Such an underrated and complex combat system 🔥🔥
@zackbrangen1528 Жыл бұрын
That explains why sometimes I can use stingers barrage longer than usual, I always noticed this but I never questioned it😅
@claudioalmeidabezerrajunio7662 Жыл бұрын
My God, I probably played dmc 3 pretty badly when I was a kid, I didn't know of the existence of most of the combos in this video. the last one and particularly the Beowulf's combo made me want to play the game again :D
@spicycrabarchive771011 ай бұрын
My thumb hurts watching this
@SushiBurritoPapi Жыл бұрын
I thought for the longest time that with 1mill stabs I was proccing some random interaction that couldn’t be consistently used. This video is amazing. Thank you
@SSJBELI Жыл бұрын
Devil may cry 3 was my favorite out of the older games ans I NEVER KNEW THIS!? Thank you this is awesome
@migueeeelet Жыл бұрын
So that's why million stab sometimes felt like it lasted way longer!
@therest92817 ай бұрын
The enemies get more aggressive too but that the fun of it just going ham with any button not thinking just blasting
@SirL_563 ай бұрын
this should be canonically true because this implies dantes getting into the zone the more he fights with style
@Toudreyte65018 ай бұрын
That's crazy, I noticed this on some abilities back then but I still thought until now it was because of mashing the buttons fast enough
@aydennuula979 Жыл бұрын
Awesome demonstration! I've read about this on the wiki's, but was never sure if it really worked! Now in DMC5 with quadruple S, it's canon Dante gets stronger the more stylish he fights.
@Roronaking8 ай бұрын
The song is from Tekken tag tournament 2 Sweet memories with that game's ghost mode
@APRENDIENDO.JUNTOS15 ай бұрын
I swear i played this sht for literal years of my life, and i never noticed these details at all 😮
@lasarousi6 ай бұрын
I always assumed the extra hits came from my button smashing not the style rank. Neat That feels nice because i was almost always doing the longer breakers.
@azraelpendragon7873 Жыл бұрын
Спасиб за видос. Тоже как и многие другие думал, что от длительной долбёжки это всё меняется, а оказывается вот как. Полезно)
@STALKER953 Жыл бұрын
Never knew Artemis could do that...
@wolfblazealbatross Жыл бұрын
I've been playing DMC3 for WAY to long and never picked up on this. Definitely keepin' it in mind now. Thank you for this.
@santielemental1309 Жыл бұрын
This makes sense because you need longer, more continuous attacks to maintain that style range
@guidogomez26478 ай бұрын
5:22 Huaah 3:50 3:14 2:48 2:18 🦾 1:08
@Ropewatch Жыл бұрын
I didn’t know this. Thanks for showing this.
@Tvoy_Action Жыл бұрын
You're welcome!
@lucasweber41809 ай бұрын
@@Tvoy_Action DMC Dante: Nero How Are Things Gonig for Your Place?
@FreakyBarberStuff Жыл бұрын
I've been playing this game for 18 years and I had no idea.
@Linterna2401 Жыл бұрын
every day you learn something new from this game
@shawntee100610 ай бұрын
I never knew this. Pretty cool thanks
@GuiltyBystander8 Жыл бұрын
Love the Tag 2 music in the background
@Empress8828 Жыл бұрын
luv the tekken tag 2 music ❤
@caveirainvocada9438 Жыл бұрын
I play this game for years even now and i DIDN'T KNOW a lot of these. I love how cool the shotgun is but hated that it was kinda weak in comparison to other weapons but the 5-shot gun-stinger might be a game changer!
@Power66666 Жыл бұрын
Вернулся человек SSS ранга
@jonissues1914 Жыл бұрын
This explains a lot, I didn't know this. It is a shame that 4 and 5 never expanded this mechanic.
@hahajonny391 Жыл бұрын
It’s amazing to see people still upload dmc3 montages after being released decades ago 🔥
@PedroSantos-lt7iy Жыл бұрын
I've been destroying controllers thinking you increase the combos pushing the buttons faster. Thank you
@raymondrayovak4155 Жыл бұрын
I have been playing DMC 3 from 2008, and this information is 100% new for me!!!! OMG thanks for that video. DMC 3 is my favorite videogame of all the DMC collection, then DMC 4 and then DMC 5.
@darkstrider256 Жыл бұрын
Years after I finished this game for the first time I'm still learning new stuff about this game, I always wondered why the crazy combos seemed longer sometimes but I thought it was me overthinking cause of the stress of trying to survive DMD
@IdiawesKara Жыл бұрын
nice vid man man, how I love the details and effort put in this game to make fun for the player
@Caio23245 Жыл бұрын
Muito legal essas informações, eu achava que os combos mudavam dependendo da quantidade de inimigos que vc acertava simultaneamente ou da velocidade de aperto dos botões, não sabia que era por causa do estilo. Like e inscrição🤘🤘
@shahriarchowdhury7871 Жыл бұрын
Can't believe I am only knowing about this after over a decade!
@AlxanderVII Жыл бұрын
goddamn ive learned so much more in this vid than ive learned about DMC3 in ages
@nicolasvillaveces7180 Жыл бұрын
Me sorprende que la comunidad del demonio que llora aun siga tan activa incluso con juegos salidos hace tanto tiempo, también hay que destacar el gran nivel de detalle y calidad de gameplay que le dieron a esta 3era entrega luego de su desastroza 2da
@double_down5225 Жыл бұрын
Ура, Наконец-то по этой теме есть видос) спасибо твой экшен за ролики)
@Tvoy_Action Жыл бұрын
Пожалуйста!
@lucasweber41809 ай бұрын
@@Tvoy_Action DMC Dante: Hey Nero How Are You and Kyrie?
@youtubegovno9177 Жыл бұрын
Даже не знал об этой механике. Благодарю за контент
@RougeMephilesClone Жыл бұрын
Had no idea that this was a thing, happy to know about it. The only other action game I can think of that does anything close to this is Killer Is Dead's combo tiers, and that's really in-your-face. I'm sure there are other examples.
@thebigchungus4515 Жыл бұрын
Transformers Devastation also has a similar mechanic known as Overdrive, the flashing Autobot logo on your HUD; hitting enemies without being hit fills it up and as it increases it speeds up your attack animations so you can complete strings and reach your Vehicle Attacks faster. At maximum you get to do Vehicle Attacks automatically from certain moves (Spin, Shove, single shots from heavier guns). You're meant to keep Overdrive up and blitz enemies because on high difficulties they are beyond ruthless.
@IrishWolfos Жыл бұрын
Fantastic video, well done!
@altreon360811 ай бұрын
i always felt like my attacks were longer but didn't think it was actually real. that's cool!
@darthkahn45 Жыл бұрын
Thanks for doing this vid. I never knew it extended acid rain! Is there anything more satisfying than catching a ton of enemies in a crazy combo that just goes on and on and on. Then bookending it with a cheeky "CRAAZY" Never gets old. Just wish so many of the enemies weren't so gimmicky and could be combo'd
@onlyps2 Жыл бұрын
Обалдеть, прошел игру на всех сложностях и только сейчас об этом узнал)
@thequestbro2 күн бұрын
I had NO idea this was a thing. This game continues to surprise me with its depth. I am a fairly casual enjoyer, but this is amazing.
@FireStarJutsu Жыл бұрын
Thank you!!! for making the video! This is very useful for when I want to show my friend how the style rank affects some attacks. Thanks again!
@universal.underdog2426Ай бұрын
That Tekken soundtrack be hitting with some DMC sometimes 🫶🏽💪🏽
@Kenpach124 Жыл бұрын
Dude, this is interesting as hell, never knew about this!!😅😅
@rainysunday9664 Жыл бұрын
Never reached SSS to experience this *P A I N*
@NeroAngelo31245 Жыл бұрын
Greetings Devil Hunter! SSStylish Video! I've been playing Devil May Cry 3 for 7 years and I never imagined that the style in SSStylish affected the duration and intensity of combos! Years later, and I still have things to learn from this game. 😈😈😈
@mickeybat5816 Жыл бұрын
Yk. A dmc with 3's mechanics, 4's style switching, 2's costume design (we all know 2 has the best costumes), and 5's enemies and music would be perfect imo
@marvinmetellus79198 ай бұрын
Its kind of amazing that even back then there was something simillar to quarduple s mechanic from dmc5
@radgamingdan1905 Жыл бұрын
Played the game since the release back on 2005, and I’m just now realizing that Beowulf’s rising dragon has a follow up 😭😭😭 Man I love Devil May Cry so much
@lucasweber41809 ай бұрын
DMC Dante: Oh Hi Dante
@hyliandoctor Жыл бұрын
Style: Dante's form of motivation.
@bringer_of_BAGUETTE11 ай бұрын
A dmc 1 or dmc 3 remake would be so good in my opinion
@len1802 Жыл бұрын
I always loved that detail in DMC3
@prestonsalopree9773 Жыл бұрын
Here I thought I was pressing the buttons that fast all this time 😅 but I knew there was an increase and extension on some moves
@lucasalejaga11759 ай бұрын
DMC 3 is so legendary but the bar will be so high if Capcom decides to remake it!!! 💯
@Taohe_Netrus Жыл бұрын
A ja całe życie myślałem, że to zależy od tego jak szybko mashuję przyciski i zwalałem winę na zły timing gdy nie weszło mi wydłużone combo xD
@MoMagnus93 Жыл бұрын
Same
@who_nello Жыл бұрын
Wow, i never noticed that the stylish rank has such important to make combos more powerful
@Raylightsen9 ай бұрын
Oh, so his combos extends when on S rank, never knew this
@maradonapele7258 Жыл бұрын
and here I thought I wasn't pressing the buttons fast enough sometimes lmao
@Festru5346 ай бұрын
The only plus of fixed camera in dmc 3 is that with it you have an easier weapon wheel.
@JuliusCaesar1039 ай бұрын
Are you kidding me? Wayang Kuilt Tekken OST and DMC is a perfect match!!!!
@thesacredbeast20009 ай бұрын
I always thought dmc needed more immediate tangible rewards for style rank to encourage people to actually try to play well, apparently the developers agree with me they just failed to execute properly.
@ChubbsRN Жыл бұрын
Was this always a thing even back in the PS2 days? Oh man I totally missed out as a kid
@Edowadooooo Жыл бұрын
Yep only difference is the Nintendo switch version had quick style switching
@AveragePuroEnjoyer Жыл бұрын
2:28 What happens to the main villain in every JoJo part
@KevRyanCG10 ай бұрын
I'm replaying 3 on PC and to this day always wondered why sometimes my million stab would stop suddenly and other times could continue on for much longer.
@cowboybhop59534 ай бұрын
Wow, I've played this game so many times but never actually noticed this
@promenme Жыл бұрын
Кайфую от его всрика:"RISING DRAGON!!!" и "Let's rock!"