Being the 100 thumbs up! And this acctually shows that you use scriptable database to create audioobject and put subtitle string and audio into the same object which is a very clear way to store data.
@darowebros3 жыл бұрын
hey man its been a minute since you last uploaded excited for the next one!
@comp3interactive3 жыл бұрын
Yeah man. I'm planning on getting some recording done soon, just been a really hectic time recently for me so it's kinda taken a back seat
@CHTOUROU_BECHIR3 жыл бұрын
loud and clear, thanks man, very good trick using scriptable objects, I just had to think about it before xD
@yakuphanci2 жыл бұрын
Really good work 👍
@briangular21152 жыл бұрын
pretty awesome, thank you
@therealbloodybeats2 жыл бұрын
Im getting this error when i try to run. Assets\UI.cs(22,24): error CS7036: There is no argument given that corresponds to the required formal parameter 'delay' of 'UI.ClearAfterSeconds(float)' not sure why its saying this. I can shoot you an email with the script. Its the same as the way you wrote it.
@darkman2373 жыл бұрын
Could you use the observer pattern here?
@danieljohnson11673 жыл бұрын
Loved the tutorial you made, it was executed nicely and the code was easier to read. I have a question for ya. You mentioned making an array of some sort for the Say function for longer subtitle and audio dialogue, which of the variables in your tutorial would you make an array and how would it be processed?
@comp3interactive3 жыл бұрын
I can do an additional tutorial for this, but basically you'd need to create an array of the AudioObject and play through all of them, waiting for the clip length like in the tutorial PLUS a response delay so it isn't a continuous noise For example. Clip 1 would be 10 seconds long, so you'd wait the 10 seconds and then an additional 1 second of silence before auto playing the second clip and so on
@danieljohnson11673 жыл бұрын
@@comp3interactive thanks for getting back to me! :D I'm definitely checking that tutorial out. Keep up the great work!
@danieljohnson11673 жыл бұрын
@@comp3interactive Sorry to bug about this again, would I make the array of Audio clip in the subtitle vocals script or the audio object script?
@lukasstryg36882 жыл бұрын
@@comp3interactive Would you be able to make some code to show how to implement it?
@alperaydin70113 жыл бұрын
Thanks
@jabezy19682 жыл бұрын
Is it possible to not hear the audio or see the subtitles again after activating it the first time? Very good tutorial!
@muhendisbibey2 жыл бұрын
It is a late respond but you can destroy de trigger object which disabled the mesh renderer controller.
@limqueenyt2 жыл бұрын
@@muhendisbibey Hi, may I ask where to add this destroy trigger..?
@bytefloww Жыл бұрын
You can add a bool to check if it already played
@lukaspaver Жыл бұрын
amazing
@Bobster5362 жыл бұрын
This video goes through stuff super fast. Could be a 40min video if you explained all the functionalities you use along the way xd Trying to keep up either way
@dragzayn70542 жыл бұрын
Hello sir! Sir I have a doubt which language ur using in video?..