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Tutorials/Templates/Brushes - gumroad.com/trentk
Books - www.lulu.com/spotlight/TrentKa...
digital/ebooks - www.aquatic-moon.com
Twitter- / trentkaniuga
Cubebrush - cubebrush.co/trentk
Discord - / discord
Equipment I use- www.amazon.com/shop/trentkaniuga
If you've ever thought that you wanted to work in video games as a concept artist, this is how you do it. Its not a magical unexpected accident. It will take a great amount of effort for you to achieve it, but almost anyone can. I had no training, I grew up poor, from a small town that no one has ever heard of, and I was able to work on games like world of warcraft, diablo 3, league of legends, hearthstone, overwatch, and many more that are not yet announced.
Your success depends on how you learn. This video should give you a strong starting point to learn what to learn to become a concept artist in video games.
Books available-
Twilight Monk Secrets of Kung Fulio (2020) - Illustrated Novel
World Of Twilight Monk Vol 1 (2019) Art Book
The Man and the Moonken (2019) - Illustrated Novella
The Beast of Tuksa (2018) - Illustrated Novella
Twilight Monk (2012) - 2 Graphic Novels
Nova Colony (2009) - 1 Graphic Novel
CreeD (1993-2007) - Comic Book Series
Ghost Rider (2000) - Comic Book Series
The Fuzz (1997) - Comic Book
Games I've worked on -
Indivisible (Environment concept art)
Overwatch (Environment concept art + Sprays artwork)
League of Legends (Character design + Environment concept art)
Diablo 3 (Character design + Environment concept art)
Hearthstone (Illustration)
Burning Crusade(Character design + Environment concept art)
Wrath of the Lich King (Character design + Environment concept art)
Final Fight Streetwise (Voice Acting + Character + World Design + Cutscene Direction + writer)
He Man (Pixel Art)
Terminator 3 (Art Direction + Pixel art)
CannonBallers (Character + World design)
Ikeda: The Scrap Hunter (Programming + Art + Design)
Goblins and Gnomes (Concept Art)