How to Beat the 10 Most Annoying Moves in Street Fighter 6

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Diaphone

Diaphone

Күн бұрын

Пікірлер
@Diaphone
@Diaphone Жыл бұрын
You might notice a certain JP character is missing from this list. Don’t worry, he deserves his own vid lol: kzbin.info/www/bejne/qYjLdn5opLKbg8k Kim guide on its way as well, trying to make it really comprehensive.
@teezief
@teezief Жыл бұрын
I was wondering about JP, I would like to see Manon as well.
@thesaltmerchant4564
@thesaltmerchant4564 Жыл бұрын
@@teezief Manon main here do you have any questions?
@teezief
@teezief Жыл бұрын
@@thesaltmerchant4564 I don’t know how Manon moves work, it’s hard to react to her grab moves even if you know they are coming.
@thesaltmerchant4564
@thesaltmerchant4564 Жыл бұрын
@@teezief the are intractable it’s a guess either her grab lands or you jump before you see it and you get a punish counter. Check out rooflemongers Manon tips and tricks guide to see how her whole kit and frame data works
@NoctifloraAC
@NoctifloraAC Жыл бұрын
@@teezief on hit with her hp and mp target combos, shes plus enough that she’ll beat any button with her heavy command grab . thats probably the crux of it
@jmcrofts
@jmcrofts Жыл бұрын
i tested most of the supers in the game and the only ones I've found that punish blanka ball are Guile lv1 and Cammy lv3 :(
@Diaphone
@Diaphone Жыл бұрын
GOAT. Thanks for checking, way less than I thought
@ereisfireboi
@ereisfireboi Жыл бұрын
don't forget my main zangief, his lv 2
@lewiscarrol6193
@lewiscarrol6193 Жыл бұрын
I think I saw somewhere Shinku Hadoken being able to punish it also
@Nicomartz52
@Nicomartz52 Жыл бұрын
Zangiefffffff
@josephspearman-oxx9404
@josephspearman-oxx9404 Жыл бұрын
​@@lewiscarrol6193 yeah if you drive impact with certain timing it will hit
@lordorinko
@lordorinko Жыл бұрын
Here are some of my tips that Diaphone missed; If you just arrived at home from work or school and you don't want to cook, you can try to perfect parry your hunger. If you are in depression you can try to perfect parry your thoughts. If you are having a heart attack you can try to perfect parry you heart at every beat. Jokes aside thanks for the informative video @Diaphone
@CosmicRPG
@CosmicRPG Жыл бұрын
The pain of dealing with Blanka Ball and Headbutt was the main issue to dealt.
@Boom_OH
@Boom_OH Жыл бұрын
Haven't ran into a blanka but tons of Hondas. His headbutt gives me a headache 😅
@YouGuessIGuess
@YouGuessIGuess Жыл бұрын
@@Boom_OH That's the magic of the technique. He rams you with his skull yet somehow you're the one that ends up with a migraine.
@NeoBoneGirl
@NeoBoneGirl Жыл бұрын
Also if you have an air invincible move (like a DP or something) you can DP on reaction and beat it clean
@martingutierrez2665
@martingutierrez2665 Жыл бұрын
@@NeoBoneGirl that's if you have reactions lol.
@NeoBoneGirl
@NeoBoneGirl Жыл бұрын
@@martingutierrez2665 every response requires reaction time to do, though. the moves are good, you're not supposed to be able to just beat them every time, but if you have a good anti air special, you can use that and take the guesswork out of it while still getting good reward
@jpbhello
@jpbhello 7 ай бұрын
Lil tip if anyone happens to see this a year after this vid came out. Marisa can very very easily deal with headbutt and Blanka ball. Using her normal stance is a natural counter, and you can hold it if they try to mix up their timing
@CoopsMcPoops
@CoopsMcPoops Жыл бұрын
Thank you for the tips. This is my first time with Street Fighter (Tekken and GG previously) and your videos have been extremely helpful in getting me out of the lower ranks.
@Alkaman
@Alkaman Жыл бұрын
Same here, but I was playing smash and mk9 before, both casually. Now that I wanted to learn more these videos have been a god sent
@Guitar-Dog
@Guitar-Dog 4 ай бұрын
I’m also here I don’t like Tekken 8 so I’m in the streets now
@cashbag
@cashbag Жыл бұрын
All of Lily's condore spires are a guaranteed drive reversal. Especially for her EX one which is unreactable, its usually better to just trade the meter and drive reversal.
@skbj6782
@skbj6782 Жыл бұрын
i keep forgetting drive reversal exists, no one talks about it
@solairedude7119
@solairedude7119 Жыл бұрын
@@skbj6782 Cuz it's a pain in the butt to get it out. Way too much reaction needed to get a simple reversal
@saporob
@saporob Жыл бұрын
@@solairedude7119 and the damage is too low.
@sk8lifeXgr8life
@sk8lifeXgr8life Жыл бұрын
yea if your taking some pressure and their spending meter on it, as long as you have a little of you own Its a good disruptor. But yea it doesnt do alot of grey health even.
@comb3596
@comb3596 Жыл бұрын
Ah yes. In order to beat a brain dead Honda or Blanka you must simply be 100x better than them so you can simply react and land a perfect parry so you can deal super scaled damage that's probably the equivalent to them having just hit you with one special...
@UserofYoutubeMobile
@UserofYoutubeMobile 7 ай бұрын
Correct, it's very fair and balanced
@F3RAL3NTITY
@F3RAL3NTITY Жыл бұрын
Lily enhanced spire is actually 3 hits, the first hit comes out early so that’s why she isn’t breaking armor with it from far, so don’t drive impact if she does it close.
@pikeau2351
@pikeau2351 Жыл бұрын
I am allergic to the Kimberly mu. however I have my own way to deal with the hisen kick: If you backdash (not on reaction) the move has a pretty huge recovery and you can punish counter. So at a certain range of you know the opponent is going to abuse this move: just backdash.
@SkyL3R7
@SkyL3R7 Жыл бұрын
What I've learnt from this video: "Just perfect parry it" :D
@user-do1wx2cn1v
@user-do1wx2cn1v 6 ай бұрын
Don't forget to DI 😅
@oklimbo
@oklimbo Жыл бұрын
I've seen so much conversation about Honda, but I played a really good Blanka in a super long set and by the end I was only trying to deal with Blanka ball. I think they noticed cuz they started doing it over and over like a little online training session. I think I perfect parried it like 3 times in about an hour and idk if I missed the timing, but I never punished it once with Marisa.
@niltonnunes5971
@niltonnunes5971 Жыл бұрын
Marisa is my main and i have so much trouble against those characters damm .... Blanka spam ball all the time ONLY , that hawk kid just do that move all time too , man it made me so salty
@edbaitedyou6955
@edbaitedyou6955 Жыл бұрын
@@niltonnunes5971 I go around playing every character, and I also had a problem dealing with all those moves using Marisa especially lily
@oklimbo
@oklimbo Жыл бұрын
I've mostly played Marisa too and these characters twerk on her pretty freely. Only advice is if/when you finally catch them, make sure they feel it.
@dmitrisemenoff6455
@dmitrisemenoff6455 Жыл бұрын
​@@oklimboLilly's condor spire is a free drive reversal if that helps
@TheSoulCrisis
@TheSoulCrisis 10 ай бұрын
E. Honda will literally make casuals rage and cry in the lower ranks due to his linear design and specific moveset (especially some of his spammable specials being plus on block). Blanka is annoying but way easier to defend against and counter, you can be patient and bait out long reaching horizontal Blanka balls. You should be able to DP or air grab the vertical Blanka ball (or at least trade hits with it), I like to bait and DI the horizontal Blanka balls as it leads to a good punish and conditions them to not be too careless going forward (which means no free moves to get big bounce back and out of reach). I'd rather deal with Blanka over E. Honda any day of the week lol, but I need to learn that match-up better. I've dealt with Blanka with my main Zangief and secondary characters Guile and Chun-Li, in comparison I've never beat a similar level E. Honda in ranked mode yet lmao.
@TheDoomGrenade
@TheDoomGrenade Жыл бұрын
Small addendum to blanka ball: Blanka also has the option to do light blanka ball, which is faster, easier to punish on block but goes a much shorterdistance. Mixing it up between whiff light blanka ball into throw and heavy blanka ball makes reacting to it much hard imo. You can differentiate them from their startup but with an added mental stack, this is hard. Heavy blanka ball is -15, if you block it or normal parry, just be happy about the space you got.
@Luunyby
@Luunyby Жыл бұрын
I like this kinda stuff. When I was getting into Strive I didn't see anything quite as well formatted. I hope this video does well because it's what I would've wanted back in Strive.
@BreadBeardFGC
@BreadBeardFGC Жыл бұрын
I think what you were looking for is Dustloop.
@Luunyby
@Luunyby Жыл бұрын
@@BreadBeardFGC So I love dustloop but to be clear, getting into the FGC it is difficult to process how that information could be useful. This is directed at people who have no idea how that is helpful.
@BetterBeUp
@BetterBeUp Жыл бұрын
As someone that's new to fighting games, these videos help a ton. Great content Diaphone! I'm Pureboo from your stream, can't wait for that Kimberly guide!!!
@BennyHarassi
@BennyHarassi Жыл бұрын
0:11 parrying is so worthless in this game.. you got a whole 5% damage for that, wow amazing..
@1000Tomatoes
@1000Tomatoes Жыл бұрын
This is not the first of these I've seen, but this is the first one to have the frame meter up which is appreciated.
@HavokYT
@HavokYT Жыл бұрын
Thanks for the vid dude, helped me alot
@titanicturtle
@titanicturtle Жыл бұрын
It’s interesting to me that at low levels people use Drive Impact as an offensive tool (like me, I’m people), which is of course very risky. But seems like where Drive Impact is actually at its strongest is as a DEFENSIVE tool to counter a lot of the belligerent special moves in the game
@Diaphone
@Diaphone Жыл бұрын
Agreed!
@justingoers
@justingoers Жыл бұрын
totally
@thesaltmerchant4564
@thesaltmerchant4564 Жыл бұрын
Yes! Some strings have gaps in them that let you di your opponent for an easy crumple if they are auto piloting their offence
@babagaming7867
@babagaming7867 Жыл бұрын
Yeah, I figured out quickly that I'll use it offensively in the corner and on reaction everywhere else to another DI
@craigschorling8516
@craigschorling8516 Жыл бұрын
As someone that hasn't played a fighting game since the SNES, your videos have been fantastic. Keep up the great work. I took the advice and started with modern controls and am slowly incorporating classic in now. Now I can practice against these moves.
@Mark-sz7nd
@Mark-sz7nd Жыл бұрын
The fact that you took so many tries in a non pressured lab environment to counter hondas moves shows that these are not reliable 😅😅
@chris.pbacon7949
@chris.pbacon7949 Жыл бұрын
My personal favorite way to counter superman punch is just light DP. It's consistent. It's fast. It gives a nice KD.
@jimcarrey2866
@jimcarrey2866 Жыл бұрын
So the solution to most of these abusable, no brain, easy moves is to perfect parry. Kudos to the devs
@smokingred5813
@smokingred5813 Жыл бұрын
Thank you for creating this. We are all waiting for your "how to deal with JP" video. Having a really hard time against that char.
@skbj6782
@skbj6782 Жыл бұрын
i'm struggling against him too. one strategy i have come up with is to try to reduce his health to zero before he KOs me.
@smokingred5813
@smokingred5813 Жыл бұрын
@@skbj6782 That is an interesting way to approach the matchup. My problem is that once he got me in his blender I dont know how to get in. I use parry here and there but not with much success. There got to be some space to sneak in a drive rush. Also got no idea when to take my turn. The big tournament in Berlin is in 8 days and i really need to beat this one guy who mains JP. His rashid bodied me in SFV every time for 5 years straight. He is the kind of player who goes full auto pilot and overwhelms you with knowledge/reaction checks. If i keep losing to him over and over in SF6 again it would be tragic for me. I have to kick him out of the tournament and POP OFF BIG TIME 😤😤
@JaySees
@JaySees Жыл бұрын
​@smokingred5813 did he pop off on you?
@smokingred5813
@smokingred5813 Жыл бұрын
@@JaySees he robbed me then said ggs with a smirking face
@JoNNyCLOUD171
@JoNNyCLOUD171 Жыл бұрын
Can we just all agree it's AT BEST horrible design, anti fun and anti interaction with Blanka and Honda? SF is about execution and reasonable reactions. A 2frame 1 button window is not any of those. I wouldn't mind them having offensive priority (they decide when round actually starts) if they didn't have command grabs and some insane normals. Footsies doesn't exist, spacing barely exists, frame data barely exists. But yet fireballs do wonders leaving the none fireball and none command grab characters out in the cold. Just make them actual characters. Give them buffs in other areas and nerfs on the bs. Minus 2 on block, reaction based timings on each version and ffs sort the janky cross up but actually not a cross up butt slam. Anti air normals in some pixel ranges go the opposite way during a brief (but the main timing) window only to miss and be hit the original side. Or even better make it more reactable (technicallly is already) to normals and hit them out OR better yet give some better disjointed counter normals for those types of moves. Juri's cr.MP is so close to being perfect but just isn't.
@DRUNK__SOULS
@DRUNK__SOULS Жыл бұрын
This was insanely helpful advice to me (new to SF here). Not only did I learn specific counters to things, I actually kind of get the core game mechanics a bit more. You explain things well and use great visuals to help. Thanks!
@WhataFruit
@WhataFruit Жыл бұрын
diaphone becoming my new favorite fgc content creator frfr
@JordanMiller-g3j
@JordanMiller-g3j Жыл бұрын
7:49 kens standing heavy kick counters marisa jump punch everytime
@tacticsogreman
@tacticsogreman Жыл бұрын
So, dealing with most of annoying moves boils down to 1) perfect parry/just parry, 2) invincible move, and 3) get in the zone and react with optimal punish. I guess we'll see "4) dash through them" for JP projectiles.
@LucianRudeboy
@LucianRudeboy Жыл бұрын
Sf6 turned every fgc content creator into Street fighter content creators lol. This is the absolute first time this channel has ever been recommended for me and I've been a sf player and content consumer for two decades
@ponkanvs
@ponkanvs Жыл бұрын
OK this is such a great video. Thank you for labbing for us. So sick how you can create all those situations so quickly in the training mode btw, gotta learn that
@parahole
@parahole Жыл бұрын
Can you make a video of every knowledge check for each character? E.g this is plus, this is punishable, the counterplay to this setup etc
@thesaltmerchant4564
@thesaltmerchant4564 Жыл бұрын
My brother in Christ you have training mode might as well ask him to make a detailed character guide for the entire cast all at once
@Diaphone
@Diaphone Жыл бұрын
That might be a 2 hour video lol 😭
@Section8dc
@Section8dc Жыл бұрын
​@@Diaphone hey man it would be a damn good 2 hour video though lol
@tmannintendo
@tmannintendo Жыл бұрын
As Zangief, I should test it more, if someone does drive rush in neutral (especially against characters with fast far moving drive rush's) I've had success with spd as soon as I see them activate it.
@Azaelx13
@Azaelx13 Жыл бұрын
As a Dhalsim player, I find lk slide under and throw Marissa's superman punch effective. Just make sure you're not too late in sliding.
@KSabot
@KSabot Жыл бұрын
Hitting blanka ball seems like the only option that bypasses the layers, because the rest of those Blanka can just feint with another version of ball and have you whiffing. There's a bit of mental stack listening for the H ball audio tell and then doing the counter, so beware of that I guess.
@voidsnorlax6556
@voidsnorlax6556 Жыл бұрын
absolutely top tier educational content for sf6
@FixerFour
@FixerFour Жыл бұрын
Headbutt and blanka ball are both airborne, so any air immune specials(most DPs) wins without taking damage
@Peyno_
@Peyno_ Жыл бұрын
Tyvm for this! Can't wait for your Kim guide
@blasegg2396
@blasegg2396 Жыл бұрын
Just smoked a Lilly, immediately after watching this, fantastic tips as always! Thanks!
@DoctorChuck
@DoctorChuck Жыл бұрын
Any tips on defending against tick throw setups? It seems like Ken (and others) just get to do meaty wakeups that either confirm into high damage or lead into throws when blocked. Or sometimes they hit and still lead into throw.
@chris-cu3kl
@chris-cu3kl Жыл бұрын
Delay tech
@mupod
@mupod Жыл бұрын
I feel called out by the picture of Deejay for 'random neutral drive rush'
@NEWGREATNESS
@NEWGREATNESS Жыл бұрын
Great video. Thanks for being a positive force in the #FGC !
@KaZey77
@KaZey77 Жыл бұрын
For blanka rollin, you can drive impact at the last frame and punish it in juggle. Or Perfect Parry and Drive Rush St.hHp. I made a video with Ken and I think it works too with Kimberly
@xXcheapdeathXx
@xXcheapdeathXx Жыл бұрын
I'm quite spoiled as Gief. You can just st HP armor through Honda's headbutt and punish. Obviously not EX but thats unsafe on block anyway.
@killercore007
@killercore007 Жыл бұрын
12:19 Just be aware that the ex condor can be cancelled into Lily's lv 2 if you try that.
@A_A_Ron_Burgundy
@A_A_Ron_Burgundy Жыл бұрын
Thank you! The last time I was super active in SF the SRK forums were active and you could go there to learn but now I have no clue where to find info lol.
@Ryan-jl1el
@Ryan-jl1el Жыл бұрын
thought kens cheesy jinrai low kicks loop was gonna be here. other than DI'ing or parrying it, you cant do anything but block and take damage when burnt out....jumping out isnt an option either 🤨
@Lotobedra
@Lotobedra Жыл бұрын
Extremely useful for the "average" player like me, thank you!
@remigusker6024
@remigusker6024 Жыл бұрын
The number of people who'll happily jump, walk or try to jab into the superman punch is kind of amazing. Absolutely fantastic bullying tool.
@theslumpkami8580
@theslumpkami8580 Жыл бұрын
Was hoping someone was going to make a video like this. Extremely helpful vid
@fridayafternoons1
@fridayafternoons1 Жыл бұрын
I'm putting in so much practice and getting nowhere. not even sure why I'm playing anymore I don't know how to deal with the frustration.
@RatedPR
@RatedPR Жыл бұрын
my favorite thing about Honda is that the section to punish his stuff is "go for a high risk, low reward option"
@RatedPR
@RatedPR Жыл бұрын
headbutt and buttslam are wild lmaooo
@gamesmash9859
@gamesmash9859 Жыл бұрын
I had no idea you couldn't have two fireballs on screen(been playing against Morrigan for too long), thanks for this.
@nickm3243
@nickm3243 Жыл бұрын
Really well put together thank you!
@slickbean4650
@slickbean4650 Жыл бұрын
Yes more videos like this about more in-depth game knowledge
@kingfranko
@kingfranko Жыл бұрын
Empty drive rush to bait supers is VERY strong. Don't be too hasty. Sometimes it's better to just be patient
@jackalvonstone250
@jackalvonstone250 Жыл бұрын
With any of these, if you're Guile you can flash kick
@elliott8338
@elliott8338 Жыл бұрын
tbh the hardest thing for me to deal with is chunli heavy legs why do i lose a whole bar of drive gauge and cant punish
@LLL74123
@LLL74123 Жыл бұрын
Playing against blanka has been by far the worst experience in the game.
@holdysnausages
@holdysnausages Жыл бұрын
Once again I really appreciate your content man
@cMARVEL360
@cMARVEL360 Жыл бұрын
A Ken option I like to use if I Perfect Perry a Blank Ball is to use Mid, or Heavy Dragon Lash Kick.
@outthefryinpan
@outthefryinpan Жыл бұрын
Great video, super informative and paced well
@calmguru1274
@calmguru1274 Жыл бұрын
Im new to this genre but is anyone else kind of disappointed that some of the more problematic moves are countered by perfect parry? It feels like maybe that shouldnt be the case but that might be a noob opinion from me
@ar_x7
@ar_x7 Жыл бұрын
this helps a lot. do you think you can do a part 2?
@shmatty79
@shmatty79 Жыл бұрын
I need some tips against JP man! He's dominating me everytime.
@TravisOuttaHell
@TravisOuttaHell Жыл бұрын
1:28 on top of that you can block during the recovery frames of drive parry.
@EwokPanda
@EwokPanda Жыл бұрын
I'm not seeing many Kimberly guides since launch. Will you create one in the near future?
@GuitarHands
@GuitarHands Жыл бұрын
Question is: Why does Blanka & Honda have these super easy to do/spam moves that are super hard to punish? They really need to hire game testers that have the “annoying” gamer mindset. The ones that abuse and spam mindless shit to frustrate everyone they run into. That would alleviate a lot of online frustration for the majority of the player base.
@ArmaHipHopTV
@ArmaHipHopTV Жыл бұрын
Watching you just makes me realize how bad I am at the game lol, I'm mid bronze atm, modern controls and focus on distance, timing and anti-airs etc, but man... the combos you do on classic just look insane. Wish I was that good haha
@TheCJRhodes
@TheCJRhodes Жыл бұрын
Well, you have something to shoot for then man. It’s all totally doable, but will take lots of practice and game time.
@ArmaHipHopTV
@ArmaHipHopTV Жыл бұрын
@@TheCJRhodes Definitely will stick to it! Will only get better over time and I'm starting to learn Drive Rushes now which is spicing things up a bit for me.
@yuurou7927
@yuurou7927 Жыл бұрын
Honda H.headbutt goes far behind you for a set distance as long as you jump and he passes you no matter the start distance. However H.Blanka ball has a set moving distance, if the start distance is far, he'll land close and vice versa. So back jump against Blanka ball works better than headbutt usually. You can also attempt perfect parry Honda's jab after blocking slam, he should not be in throw distance...but I can't be sure. When trying perfect parrying headbutt, if he used light version and landed, you can drive rush and press a button, if you do it on point it's a punish.
@nunyabizwacks6711
@nunyabizwacks6711 11 ай бұрын
my main issue is dealing with command grabs, especially when they use them as a follow up after you block a hit from them. Especially against Lily and Manon. I seem to be able to avoid Zangiefs better
@JWG311
@JWG311 Жыл бұрын
I haven't played Street Fighter since I played against you in Buffalo. Cool videos stranger. 😅
@stotab8700
@stotab8700 Жыл бұрын
don't try to Drive Impact Marisa's Superman Punch every time because the OD version breaks armor (actually, pretty much all of Marisa's OD specials break armor). When I'm playing Lily, I usually just try to stuff it out with a button so I don't have to react to whether or not it's OD
@RemiriTV
@RemiriTV Жыл бұрын
neutral jump is an excellent option vs Marisa's Phalanx as well since its hitbox is directed downward and she moves forward. Easy to score a punish counter jumpin with a cross-up hitbox jump normal
@MarkDavidChan
@MarkDavidChan Жыл бұрын
I will have to use this against my friend 😈
@sk8lifeXgr8life
@sk8lifeXgr8life Жыл бұрын
i neutral jump alot at that certain range against her too lol just gotta be careful she can rush and uppercut you
@chrisrc9232
@chrisrc9232 Жыл бұрын
Also found out doing low forward against cammys spin knuckle is good if she does it from fullscreen
@hockey1973
@hockey1973 Жыл бұрын
For shoto's at least, putting out pre-emptive St. LK in footsies range is pretty good at blowing up Cammy's spin knuckle.
@thesaltmerchant4564
@thesaltmerchant4564 Жыл бұрын
Manon players your qcf P od has upper body invincibility so if you can call out Hondas head butt or blankas balls you can trade and get a medal!
@mak00ileven
@mak00ileven Жыл бұрын
most DPs are aslo invincible to areal attack on the first couple ip frames, can be used to interupt both honda's and blanka's attacks. eg Ken's dragon punch
@oldboy_fgc
@oldboy_fgc Жыл бұрын
Amazing video, as always.
@shulymaru
@shulymaru Жыл бұрын
For blanka I think you could just parry for free, if u get perfect parry you could even just dash in and connect a normal, the fact that he go away make non perfect parry not risky at all imo
@michaelking686
@michaelking686 Жыл бұрын
Nice stuff… are you gonna have both classic and modern tips for Kimberly?
@DestroyForX
@DestroyForX Жыл бұрын
Humble dude. Liked and subbed.
@justingoers
@justingoers Жыл бұрын
This was very helpful. I'd love it if you could come out with a guide for getting out of hardcore rushdown in this game. I know all the tools are there. Thanks Diaphone!
@thesaltmerchant4564
@thesaltmerchant4564 Жыл бұрын
Drive reversal is a very useful universal tool. What character do you play?
@abrigedon
@abrigedon Жыл бұрын
What's the song playing in the background during the drive rush in neutral segment? The video is awesome btw. Thanks for the content!
@deandrewestbrook3693
@deandrewestbrook3693 Жыл бұрын
Only thing I wish you added was Manon command mix up. In the words of James Chen and Mike Ross, it's a bunch of "Manon-sense". Lol
@psicoJonathanM
@psicoJonathanM Жыл бұрын
Helped a lot, thank you!
@kendricknguyen8334
@kendricknguyen8334 5 ай бұрын
Thank for this video. Do these counters work in SF6 today?
@droy900
@droy900 Жыл бұрын
Is throw against spin knuckle no good ? it's only projectile invul and the animation makes her look airborne-ish but she's still on the ground.
@TheGooGaming
@TheGooGaming Жыл бұрын
I'm having some trouble with the juri wakeup kicking special, I'm even trying to bait it out to block but it comes out so fast u cant block it if u dash in either to try and punish it.
@talalalmutairi794
@talalalmutairi794 Жыл бұрын
Very useful information 😊
@Calawicious
@Calawicious 7 ай бұрын
Jesus, I needed this months ago lol.
@fernandao66631
@fernandao66631 Жыл бұрын
I'm a guile player and I punish Marisa's superman punch by jumping at it and air throwing them 😂 It's satisfying as fuck
@TheCJRhodes
@TheCJRhodes Жыл бұрын
Guile’s air throw is soooo fucking classic man and it never gets old for 😂
@DennisJDoesVoice
@DennisJDoesVoice Жыл бұрын
Ahh, so your suggestion for most of these is to be psychic. Got it.
@EAprima
@EAprima Жыл бұрын
What your recommendation for weak cross over flying kick immediately followed by rapid weak punch then repeat or look for a Drive Impact spammers? I think the first area of defence would be the jumping weak kick but they are impossible to defend against by using an uppercut or shoryuken of sorts.
@BeefyChud
@BeefyChud 6 ай бұрын
Just got the game. So the best way to deal with Honda headbut and blanka ball is for the other player to choose to do them from full screen? Hmmmmm.
@PanagiotisPolitis-bl9xj
@PanagiotisPolitis-bl9xj Жыл бұрын
If you're playing JP you can use amnesia on reaction to headbutt and blanka ball
@Littlec170
@Littlec170 Жыл бұрын
Not likely you’ll see this now but your tips have been beyond helpful for me. Was hard stuck in iron when I first started playing and after week 1 I am almost in gold 3. Focused practice/fun has been huge for my improvement
@MrM4rvelous
@MrM4rvelous Жыл бұрын
What character
@brian_cream
@brian_cream Жыл бұрын
It's worth labbing marisa's options after superman punch because they're not all that great so even if you block it doing something rash is not worth it.
@Slimsyfob60
@Slimsyfob60 Жыл бұрын
I mean marisa is one of the few characters to get through because of her poor anti air choices.
@buddhagramin
@buddhagramin Жыл бұрын
so you can punish blanka ball light and medium versions after blocking with a quick drive rush and it gives you a full punish. tested this last night its the easiest way to punish if you have the meter
@bumpyface228
@bumpyface228 Жыл бұрын
Thanks! Great upload.
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