One thing to note that binding the percentage is a bit expensive as it fires every tick, I might create another video to show how to PUSH health stats from character to UI instead.
@Ron_Barel7 ай бұрын
Did you make another viedo without the binding?
@JuanSumChninezeFue4 ай бұрын
@@Ron_Barel Ali Elzoheiry does.
@saigerakoski991210 ай бұрын
Show inherited variables was worth the video alone tbh
@Miaou_Bad3 ай бұрын
underrated asf tx man
@SHEKOTASHKA5 ай бұрын
grand mercy amazing guide all simple and work!
@Nihar-b3i9 ай бұрын
i am working my set current health and Max Health can't connect with the WBP Health
@jcd302 Жыл бұрын
Very informative video. I learned alot. Subscribed. Thank you!
@JustAnotherDangHowToChannel Жыл бұрын
Thanks for the sub!
@phatboionyxx851610 ай бұрын
hey everything worked only problem is the bar (health number) is not going going it stay on max health till they die
@SHEKOTASHKA5 ай бұрын
Hi, please tell me how to make such mobs receive damage from my line trace by channel system?
@Ranshiki6088 ай бұрын
Is there a way to deal damage to them with an input instead of begin overlap?
@SilverSkylark Жыл бұрын
Fantastic video, super informative. I'm getting a compilation error though: "failed building connection with 'Convert Float (double-precision) to Integer' at float * float" at the multiply node I'm pretty sure I followed along with you :) I appreciate any help
@finesseandstyle Жыл бұрын
using double precision instead of single precision?
@coltonkearschner95939 ай бұрын
Is there a way that I can make the damage delt a variable that I can modify rather than something hard coded into apply damage?
@rohanparmarscience8 ай бұрын
Can you make same damage system for hitting by bullet
@HunterFoy8 ай бұрын
try to change the "cast to ______" to your projectile instead of your character. Then when your projectile starts to overlap ("on component begin overlap") it will damage. good luck!!
@ichigocolgate6735 Жыл бұрын
hey! thanks so much for the video, it worked, but i want the gun projectile to kill the enemy, so how do i make the projectile damage the enemy and not the player?
@JustAnotherDangHowToChannel Жыл бұрын
instead of collision overlap on the enemy, I would create a projectile actor and have a collision on it, then on projectile overlap, check if it hit any actor then apply damage.
@ltraltier6009 Жыл бұрын
@@JustAnotherDangHowToChannel Tried that on other tutorials. Still doesn't work.
@lukasbraithwaite393 Жыл бұрын
hi how's it going I tried to make the BP_first person projectile the other actor when casting but cant seem to get it to work would there be any way you could help me with a solution
@JustAnotherDangHowToChannel Жыл бұрын
That should work too. Hit me up at twitter/x -> olopsman and see what can be missing.
@MrAmazing-tc7ch3 ай бұрын
w bro
@dfgffdvfvvf7909 Жыл бұрын
doesnt work whats how does your attacking system work?
@JustAnotherDangHowToChannel Жыл бұрын
this prototype is just on a simple third person character actor overlap basic attack system... though this can be extended by replacing actor projectiles or weapons overlap to make the damage.
@Survival1212jjjj4 ай бұрын
Hey bro do you reply?
@Survival1212jjjj4 ай бұрын
Healths not going down man
@Tech-Synthetic7 ай бұрын
You should really remove the keyboard and mouse sounds from the background.. makes it unwatchable for a large amount of people.. it is very annoying and distracting.