In this Video, we are discussing various maps coming under the specular workflow and metallic workflow and how to convert maps in the metallic workflow to the specular workflow
Пікірлер: 17
@isidora5247Ай бұрын
ahhhh THANK YOUUUU this saved me so much time!!
@1Poxxxx5 жыл бұрын
0:10 aww, dont worry, u did a great job! like ur video!!
@Irsyad055 жыл бұрын
I forgot to turn on specular channel in substance so when I exported all the maps, the specular map was missing and to go back to all the layers to turn on specular is gonna be hell. This video just saved my life xD
@zubizaretta3973 жыл бұрын
Man this video is so valuable.
@sanxet4 ай бұрын
Bro, TYSM!!!
@Ankky223 жыл бұрын
thank you so much
@aliakdogan94262 жыл бұрын
thank you
@heksogen47889 ай бұрын
So diffuse map is base color with baked ambient lighting?
@yantingye16773 жыл бұрын
I want to know:How to convert maps from Specular Workflow to Metallic workflow ,please
This is more of an approximation, which will be helpful when someone need to convert an asset from metallic workflow to specular, this is one of a method, but with substance painter, I'm not aware, I haven't used it
@kd3185 жыл бұрын
How something become "more metallic"? 99% of materials is either metal or nonmetal therefore grey color shouldnt be used in metallic map
@fleminjohnson81125 жыл бұрын
Yeah, you are right. I'm sorry for the mistake. I will fix it in my next video
@Luxalpa3 жыл бұрын
This is only true if you're rendering individual molecules. Of course a surface can (and often does) consist of both metal and non-metal molecules next to each other.
@02AJO3 жыл бұрын
Metallic Tells the shader if something is metal or not. Raw Metal = 1.0 white and non metal = 0.0 black. There can be transitional gray values that indicate something covering the raw metal such as dirt.
@snyyx2 жыл бұрын
@@02AJO You would do another material for dirt but you would still have a material that is 100% metal under.. It's very hard to be confused about something being a metal or not. No gray x)
@SynonamessBotchKevin2 жыл бұрын
@@snyyx If this is the case in 100% of use cases and occurences, why do they make metallic a slider in most programs, and not a simple yes or no?