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📖 Making Comics by Scott McCloud
⏩ amzn.to/375b59y
Following on from the previous review of Understanding Comics
(check it out if you missed it: • How To Use Graphics, N... )
This review covers the more focussed analysis of Comics, and how to become better at creating them. Although I would like to stress, I am not a graphic artist, I find these two books have been invaluable in educating me into what makes visual elements work, and I'd like to think I've applied them well to my work as a Product Designer, and Technologist.
There is much hype and buzz-wording of 'Storytelling' at the time of writing this, and I rather like that this book pre-dates much of that, but is in fact a better body of work, rather than someone who'd riding a wave. So if you want to understand how to craft visual elements, narrative, composition, character development, world building, etc. - or just make something feel immersive, then these books are terrific!
Please leave any other suggestions in the comments! Thanks =)
📖 Understanding Comics by Scott McCloud
⏩ amzn.to/2SwF9p9