How to Create a Control Panel for your Master Controllers in Toonboom Harmony 22 (MUST WATCH)

  Рет қаралды 10,079

Fabio Gioffre

Fabio Gioffre

Күн бұрын

Пікірлер: 59
@jbishop72
@jbishop72 Жыл бұрын
Yeah i love doing this, its completely how I build my rigs. The only thing I would add to make it less confusing for your animators is to drag a cable from your master controllers comp to your multiport out, otherwise you will not get any keyframe information on your timeline for them, and once they start animating with the master controllers they'll be getting phantom keyframes that they just can't track down.
@fabio_gioffre
@fabio_gioffre Жыл бұрын
Ah that is a great point! Thanks for adding that. Have you been building rigs for a long time?
@jbishop72
@jbishop72 Жыл бұрын
@@fabio_gioffre I have been using ToonBoom on and off for about 15 years, started off on Studio and Animator, and then progressed onto Harmony when it became more accessible for freelancers. I was frustrated with rig building in Harmony for years, mostly through lack of good information and ToonBoom crashing too much. :) Since they have fixed the crashing and memory management in Harmony from 21 onwards, I only really got my head around building rigs seriously. I have been building rigs for my new series for the past 8 months, which is basically all I have been doing. So my rigs aren't perfect, but they are night and day ahead of where I was a year or two ago. I love your videos, and you have expanded my mind on what is possible with rigs, your draw over and posing video is brilliant. I now look at the rig as just a tool to get the character into the closest position for the pose and not the main driver of the animation in and of itself. How about you, how long have you been rigging?
@Hicham-Viper
@Hicham-Viper 10 ай бұрын
This video is truly impressive, Thank you Fabio
@fabio_gioffre
@fabio_gioffre 10 ай бұрын
no problem! I love when master controllers are set up this way. It makes it waay easier to animate with
@paudikellegher5259
@paudikellegher5259 3 ай бұрын
my college doesn't even teach this, great vid
@fabio_gioffre
@fabio_gioffre 3 ай бұрын
@@paudikellegher5259 lol I'm glad the video helped! Where do u go to college?
@Barbanimations
@Barbanimations 2 ай бұрын
How to import master controllers to a new scene?
@fabio_gioffre
@fabio_gioffre 2 ай бұрын
@@Barbanimations oh ya that needs to be a while other video entirely, it will be hard to explain in just text. I'll work on a video though
@Barbanimations
@Barbanimations Ай бұрын
@fabio_gioffre please make it quicker i would not figure it out from past 1 week. Please 🥺
@fabio_gioffre
@fabio_gioffre Ай бұрын
@@Barbanimations haha ok! I will try and find some documentation in the meantime.
@Barbanimations
@Barbanimations 28 күн бұрын
Yo... it's been a month please make the video 😢
@fabio_gioffre
@fabio_gioffre 28 күн бұрын
@@Barbanimations lol I just want to make sure I get all the important info. Thanks for your patience but just alittle longer
@111beamng
@111beamng 9 ай бұрын
Wow im searching already one week for timeline purposes that if i create keyframe for controller then how i will animate on same timeline. Thank you for info. Harmony is best of the best. Im coming from ipad procreate :D
@fabio_gioffre
@fabio_gioffre 9 ай бұрын
nice! and ya I love procreate for drawing but ya I think toonboom is the best software for animating
@tylerrickshaw
@tylerrickshaw Жыл бұрын
this is awesome
@fabio_gioffre
@fabio_gioffre Жыл бұрын
Ya there are still a few things I need to work out but so far I find It way better to animate with.
@crissnguyen5546
@crissnguyen5546 Жыл бұрын
7:21s Why when I hit maker frame and hit remove frame maker, it doesn't return a keyframe?
@fabio_gioffre
@fabio_gioffre Жыл бұрын
hi! so I actually deleted all the keyframes after the first frame. The frame markers stay even when a keyframe is deleted, so I just selected them all and then pressed remove marker to get rid of the colour markers. But I had already deleted the keyframes before I did that, and since the keyframes are stored in the master controller, we don't lose them
@crissnguyen5546
@crissnguyen5546 Жыл бұрын
​@@fabio_gioffre oh, i understand, thank u
@crissnguyen5546
@crissnguyen5546 Жыл бұрын
​@@fabio_gioffre I sent you an email, can you help me?
@fabio_gioffre
@fabio_gioffre Жыл бұрын
@@crissnguyen5546 hey ya I just got it:) let me know if the respinse makes sense. and if not we can do a video call and try and figure out the problem
@animationlife1241
@animationlife1241 3 күн бұрын
Is it possible for us to create a walking animation, for example, and then store it in Master Control, like the action in Moho?
@fabio_gioffre
@fabio_gioffre 3 күн бұрын
@@animationlife1241 yes you can store the frames in a master controller slider. You can basically store any animation in the master controllers
@animationlife1241
@animationlife1241 3 күн бұрын
@@fabio_gioffre Really, I have never seen anyone explain this before on KZbin. Is it possible to explain this with a video explaining making a walking or running movement and storing it in a slider? or any ideas something outside the box that has not been done before? I appreciate it very much Fabio
@coinopanimator
@coinopanimator 4 ай бұрын
Can you record the user input to "Puppeteer" the character?
@fabio_gioffre
@fabio_gioffre 4 ай бұрын
@@coinopanimator ya I actually think there is a way to do this. I need to look it up though. It's like the record feature in procreate dreams
@noel_curray
@noel_curray 11 ай бұрын
so... we can use F1 to F500 for animation without destroying the master controller rig? i'm kinda worried because you set the stock view on those frames.
@fabio_gioffre
@fabio_gioffre 11 ай бұрын
Hi so ya I extended to frame 500 just so the character is exposed for that many frames so if you drag it into a long scene it will show up. And once you create the keyframes and feed those into the master controller, they are saved in the controller so you can remove them from the timeline. I recommend Saving a new version of the scene, one with the keyframes in the timeline and one where you have created the master controller. This way you won't lose any work if something goes wrong.
@conge888
@conge888 8 ай бұрын
Can you tell me what this controller is called?
@fabio_gioffre
@fabio_gioffre 8 ай бұрын
lol I am actually not sure. I just call it a control panel
@dodo-toon
@dodo-toon Жыл бұрын
I prepare my character rig with constraint hands but when try move arm backside or front side the arm tilted in z axis ,weirdly ? and the whole arm stretch without proportions. How solve this issue
@fabio_gioffre
@fabio_gioffre Жыл бұрын
Hmm maybe you can send me a screenshot of the node view? Or even the file and I can have a look. You can send it to my email fabgioffre@gmail.com
@dodo-toon
@dodo-toon Жыл бұрын
​@@fabio_gioffre I will send the character rigg file thank you my friend
@dodo-toon
@dodo-toon Жыл бұрын
i already send you email with the WinRAR rigged character in harmony 21.1
@fabio_gioffre
@fabio_gioffre Жыл бұрын
@@dodo-toon ok cool no problem! I haven't gotten it yet but i'll let you know when I do
@dodo-toon
@dodo-toon Жыл бұрын
sorry i already send you email with the share link from google drive please check it
@magnushinge2358
@magnushinge2358 Жыл бұрын
looks cool, what program was that?
@fabio_gioffre
@fabio_gioffre Жыл бұрын
It's toonboom harmony 22! Have u heard of it before?
@magnushinge2358
@magnushinge2358 Жыл бұрын
@@fabio_gioffre No I actually haven't it looks really nice, do you rig in that program as well or is it mostly for animation? it looks very smooth, I'm guessing it's also useful for animating game animations
@fabio_gioffre
@fabio_gioffre Жыл бұрын
@@magnushinge2358 ya you can rig and animate all in the same software. It's a little expensive but really worth it I think. Are u thinking of getting it?
@LillyDoesEpicArt
@LillyDoesEpicArt 9 ай бұрын
@@fabio_gioffrePremium or advanced?
@HowHaxx
@HowHaxx Жыл бұрын
❤❤❤
@fabio_gioffre
@fabio_gioffre Жыл бұрын
😃
@Halim_Artbook
@Halim_Artbook Ай бұрын
Harry potter?
@fabio_gioffre
@fabio_gioffre Ай бұрын
😅are u saying I look like Harry Potter?
@Halim_Artbook
@Halim_Artbook Ай бұрын
@ Yes, but in his post-teen years :):)
@fabio_gioffre
@fabio_gioffre Ай бұрын
@Halim_Artbook 😂 you would be surprised how many people tell me that
@Halim_Artbook
@Halim_Artbook Ай бұрын
@@fabio_gioffre I wasn’t surprised because I thought it was him at first. I wondered if, after the magic, he developed an interest in art of Animation 😂😂
@fabio_gioffre
@fabio_gioffre Ай бұрын
@Halim_Artbook 😂 we should tell people that
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