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Hello everyone! In my new video, I will show you how to use 3dMax and Marvelous Design to optimize a 3D model that I obtained in SketchUp. I will teach you how to export the Avatar and the lowpoly model as fabric. I will talk about different methods for retopologizing models, including Remeshing and Quadrangulate. I will also explain how to create a new mesh on top of the original mesh using the Morphy modifier in 3ds Max or a plugin called UVtool. I hope this workflow is useful for you. Thank you for watching.