How to Create Realistic Materials With Displacement Maps in Blender

  Рет қаралды 21,216

ChuckCG

ChuckCG

Күн бұрын

With displacement maps we can easily create realistic materials in blender, from PBR textures to blender procedural textures to make terrains.
Brick Textures: drive.google.c...
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Get Free Textures: polyhaven.com
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Пікірлер: 41
@Ollacigi
@Ollacigi Ай бұрын
Man u are the best. Eeve with displacement technique just awesome
@chuckcg
@chuckcg 14 күн бұрын
Glad it was useful!
@beaustine6093
@beaustine6093 7 ай бұрын
That landscape technique was wild and helpful. Thank you! 🙏🏻
@kennethdewing5014
@kennethdewing5014 7 ай бұрын
Very underrated channel. Love it!!
@mustafakuscu6943
@mustafakuscu6943 6 ай бұрын
Emeğinizi paylaştığınız için çok teşekkürler .🙂
@DanielGrovePhoto
@DanielGrovePhoto 7 ай бұрын
Thanks for this! Great looking displacement brick texture.
@chuckcg
@chuckcg 7 ай бұрын
You're welcome!
@quannguyenphamhuu6214
@quannguyenphamhuu6214 3 ай бұрын
thank you sir
@myselfparassinghh
@myselfparassinghh 7 ай бұрын
Thank you so much brother you save My Lot of time after teaching this ❤❤
@chuckcg
@chuckcg 7 ай бұрын
You're welcome!
@HaikuTutorials
@HaikuTutorials 7 ай бұрын
Really amazing tutorial. Thank you so much!!
@chuckcg
@chuckcg 7 ай бұрын
You're welcome
@nayefhazmi6396
@nayefhazmi6396 7 ай бұрын
just wow thank you👏
@fredoster9993
@fredoster9993 7 ай бұрын
Merci pour vos super tutos
@chuckcg
@chuckcg 7 ай бұрын
You're welcome
@user-uc6xy4yn9x
@user-uc6xy4yn9x 7 ай бұрын
Спасибо! Крутое видео
@dodeedada
@dodeedada 7 ай бұрын
Very nice😊
@chuckcg
@chuckcg 7 ай бұрын
Thanks
@OlawoleAdaja
@OlawoleAdaja 7 ай бұрын
Weldone👏
@neerajbhatt3368
@neerajbhatt3368 5 ай бұрын
Great way to generate materials...but now Musgrave texture has been merged with the Noise texture. What to do in that case?
@Frigus3D-Art
@Frigus3D-Art 5 ай бұрын
I didn't try the new blender version yet. But since you said that they are merged, just switch to musgrave noise in the dropdown i guess? If this is not possible: perlin noise and musgrave are very similar. Just lower the roughness a bit and put a map-range after the noise and set it from 0min 1max to -1min +1max
@beetaazz1309
@beetaazz1309 7 ай бұрын
Thanks a lot!, Can this displacement tech be used in eevee-next on 4.1 directly?
@chuckcg
@chuckcg 7 ай бұрын
I didnt include it in this video because I couldn't make it to work, everytime I changed to eevee next, blender crashed, I'm afraid we have to wait for a stable version.
@tanveernowajmajumder920
@tanveernowajmajumder920 7 ай бұрын
Is there any method of creating procedural terrains in EEVEE like you did in CYCLES using displacement node in shader editor and if possible can you make a tutorial on it? thnx
@saymyname4325
@saymyname4325 7 ай бұрын
Displacement in EEVEE doesn't work... But from blender 4.1 it will work... U can watch videos of creators using blender 4.1 alpha and using displacement in EEVEE
@tanveernowajmajumder920
@tanveernowajmajumder920 7 ай бұрын
@@saymyname4325 wait really Danng😂😂 nice didnt know that thnx a lot for the info since i always used to work on EEVEE as i hav a potato laptop
@spyegle
@spyegle 7 ай бұрын
@@saymyname4325 Doesnt it already work using a displacement modifier?
@chuckcg
@chuckcg 7 ай бұрын
As @saymyname4325 said, We have to wait for blender 4.1, but I didnt include it in this video because I couldn't make it to work in 4.1 alpha, everytime I changed to eevee next, blender crashed, so we have to wait.
@saymyname4325
@saymyname4325 7 ай бұрын
@@spyegle yeah but that's for landscape... Where u are using a height map(.exr)
@meh-yu5yh
@meh-yu5yh 3 ай бұрын
would it be possible to convert it into a game asset and send it to unreal engine 5 while retaining the details?
@chuckcg
@chuckcg 3 ай бұрын
yes, if you use the displace modifier
@atinspiringislam5012
@atinspiringislam5012 2 ай бұрын
hi sir, What version are you working on?
@chuckcg
@chuckcg 2 ай бұрын
I think I used 4.0, but this will work for 4.1+
@BeardedMotawa
@BeardedMotawa 3 ай бұрын
have you tried to render ? displacement takes a long time to render and sometimes it crashes. I am doing a short realistic-film and displacement is actually killing my high end computer. ram is on 100% 32 gb DDR5. I think i need 128 gb for this to work idk.
@chuckcg
@chuckcg 3 ай бұрын
Try rendering with gpu, or dont use adaptive subdivisión, in feature set use supported
@BeardedMotawa
@BeardedMotawa 3 ай бұрын
@chuckcg i am using my gpu 4090. I tried both methods for displacement. The adaptive sub and displace modifier. They both take around 3 min avg to render in 4k. One last aproach i didnt use yet is to apply the displace as part of the mesh. Then decimate a bit to reduce the count. I dont know what to do brother. I think a ram upgrade is next i am clueless now.
@HerraHazar
@HerraHazar 7 ай бұрын
Is it possible to apply the displacement to a mesh
@chuckcg
@chuckcg 7 ай бұрын
As I explained in the video, only if you use the displace modifier
7 ай бұрын
Hye bro! Love your stuff! Are you open for commissions?
@chuckcg
@chuckcg 7 ай бұрын
Thanks, sorry not at the moment.
@ilaughatgaypeople8760
@ilaughatgaypeople8760 7 ай бұрын
Yooo thanks
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