How to Create Roads in 3ds Max Curve | Road Seamless Texture in

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Frame Talks

Frame Talks

Күн бұрын

Hello everyone today we are going to learn how to create curved road and give proper texture. This is very fast technique for making Curved Road in 3ds max
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Host and Creator:
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#curvedroad #3droad #3dmodeling #seamlesstexture

Пікірлер: 54
@teran_desinger
@teran_desinger 4 жыл бұрын
super super very nice❤️
@FrameTalks
@FrameTalks 4 жыл бұрын
Thanks
@AzmiMohdAmin
@AzmiMohdAmin 3 жыл бұрын
Best technique I've found online so far. Creates nicely distributed segments while maintaining tangency.
@FrameTalks
@FrameTalks 3 жыл бұрын
I created a serious on road and footpath. Please watch.
@FrameTalks
@FrameTalks 3 жыл бұрын
Thank you so much for lovely comment. Please support and subscribe.
@msanandkumar9
@msanandkumar9 5 ай бұрын
Thanks for the video, but you could have used normal speed of the video, because all will not be experts. I know this may be simple who knows it, but those who are learning, it will help if its slow.
@FrameTalks
@FrameTalks 5 ай бұрын
Sure
@prakaz89
@prakaz89 4 жыл бұрын
Support this channel and Watch more video. Keep it up 💪👍👌
@FrameTalks
@FrameTalks 4 жыл бұрын
💪👍👌
@navneetsingh4741
@navneetsingh4741 4 жыл бұрын
Awesome Sir G...👌👌👌👌
@FrameTalks
@FrameTalks 4 жыл бұрын
Thanks brother.. share and subscribe.
@navneetsingh4741
@navneetsingh4741 4 жыл бұрын
@@FrameTalks okk sir i have done...but sir aap se request hai k aap instagram par reply kr diya kro plzzz...
@eduardodante914
@eduardodante914 Ай бұрын
Lastima que a la hora de hacer los bordes de la carretera, aceleraste demasiado el video, que no se alcanza a ver que es lo que haces, para poder dar esa forma de volumen, seria bueno que pudieras subir el video en un enlace aquí, donde no este acelerado y poder seguir el paso. gracias por el aporte.
@salmanayyoob5382
@salmanayyoob5382 4 жыл бұрын
amazing sir
@FrameTalks
@FrameTalks 4 жыл бұрын
Thank you brother
@gmangman123
@gmangman123 Жыл бұрын
Thank you master.
@dominykaszakrys3373
@dominykaszakrys3373 10 ай бұрын
Holy shit, this is so much better than stupid Unwrap UVW... very nice tut!
@FrameTalks
@FrameTalks 10 ай бұрын
Thank you brother.
@FrameTalks
@FrameTalks 10 ай бұрын
do subscribe and support
@cgimadesimple
@cgimadesimple Жыл бұрын
great tutorial😊
@iubitnunes
@iubitnunes 3 жыл бұрын
What's that song/beat playing in the background. Link please. Good work by the way😉
@01714376144
@01714376144 4 жыл бұрын
Excellent
@FrameTalks
@FrameTalks 4 жыл бұрын
Thanks ☺️😍 for comment.. please subscribe and share..
@01714376144
@01714376144 4 жыл бұрын
@@FrameTalks already subscribed bro
@SAHomeDesign
@SAHomeDesign 4 жыл бұрын
Thank u sir.. you solved my problem
@FrameTalks
@FrameTalks 4 жыл бұрын
Thank you for comment 😌 ☺️ watch more videos. please support 🤠 share and subscribe for more videos.
@muhammedbirinci6944
@muhammedbirinci6944 8 ай бұрын
thanks bro.
@FrameTalks
@FrameTalks 8 ай бұрын
Please subscribe and support
@milangohel6505
@milangohel6505 4 жыл бұрын
Excellent tutorial
@FrameTalks
@FrameTalks 4 жыл бұрын
👌 Thank you for comment ... subscribe for More video 😉😁
@mitanshianimation
@mitanshianimation 3 жыл бұрын
Very nice 🙏😊🙏
@FrameTalks
@FrameTalks 3 жыл бұрын
Thank you yogesh
@HusniArsyah
@HusniArsyah Жыл бұрын
Good tutorial. But the downside of this method is you will create so many polygons, especially when making curve in the corner. If you plan to used this method in large-scale city with more than 10 million polygons, it will lags... What comes with my ideas is, I create a planar road/street with very lesser polygons, or I just simply create line and enable the visibility in modifiertab, so this line will appear like rectangular plate, and I set the road texture using `Unwarp UVW` and then create line to adjust `Spline Mapping` along the spline, and then adjust the texture using `UVW Xform`. The result about the same, but very less polygons.
@TheTimeProphet
@TheTimeProphet 11 ай бұрын
Most of the horizontal polys can be taken out afterwards. Also on the straight parts you could remove a ton of polys.
@vishesh.jindal
@vishesh.jindal 2 жыл бұрын
thanks a lot!
@FrameTalks
@FrameTalks 2 жыл бұрын
Thank you for comment do share and subscribe.
@shahmeerlakho1451
@shahmeerlakho1451 Жыл бұрын
😮
@VIBESNLIKES
@VIBESNLIKES 4 жыл бұрын
VERY GOOD JOB..THANKS..
@FrameTalks
@FrameTalks 4 жыл бұрын
Thank you so much for watching.. please subscribe for more videos. And share.
@VIBESNLIKES
@VIBESNLIKES 4 жыл бұрын
@@FrameTalks already sibcribex..
@Joyboyshorts555
@Joyboyshorts555 4 жыл бұрын
bro make a round about please
@FORCELIFEWITHMASTI
@FORCELIFEWITHMASTI 4 жыл бұрын
I think this already uploaded
@Joyboyshorts555
@Joyboyshorts555 4 жыл бұрын
@@FORCELIFEWITHMASTI nop
@FrameTalks
@FrameTalks 4 жыл бұрын
Sure one more tutorial on the way on this topic so I will cover this also.
@Joyboyshorts555
@Joyboyshorts555 4 жыл бұрын
@@FrameTalks ohk bro but please round about in revit
@ulfatata7354
@ulfatata7354 8 ай бұрын
looks super easy ! i tried it for tyre tracks , but when i picked the path in deform path i got a massage : illegal patch , can u help plz ?
@ulfatata7354
@ulfatata7354 8 ай бұрын
aaah i know now i picked patchdeform instead of pathdeform ! your method worked perfectly !
@FrameTalks
@FrameTalks 5 ай бұрын
Thank you for your comment do subscribe
@chrvnixx
@chrvnixx 8 ай бұрын
When I try to pick patch and select the line i get an error saying illegal patch, can you help with this?
@TheMgl89
@TheMgl89 3 ай бұрын
May i have textures?
@FrameTalks
@FrameTalks 3 ай бұрын
Yes sure please click on join button
@skillconq2280
@skillconq2280 4 жыл бұрын
Next time dont ff this as hell...
@FrameTalks
@FrameTalks 4 жыл бұрын
I will 😌 Please click on join button and get unpublished video and my tutorial files every month.
@giovannigiorgio1536
@giovannigiorgio1536 2 ай бұрын
This is awful method. It produces tons of unnecessary polygons and lacks of control, so it will be a real pain in the аss to modify it.
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