check em out: www.worldanvil... This is a tough topic to cover, jeeze. Know that it's only a template I'm trying to make, don't let my cornerstone of a video limit you, just do what feels right. Have fun.
Пікірлер: 807
@alexanderjohnson12105 жыл бұрын
Cower in fear at my homebrew expansion of soup-themed spells
@brandondennis51665 жыл бұрын
Cower in fear? I believe you mean tremble in anticipation.
@cheesewizard89435 жыл бұрын
Fireball but instead of fire it's scalding hot chicken soup
@kylestanley78435 жыл бұрын
@@cheesewizard8943 just a massive splash of cooking oil lol
@thesouphour84265 жыл бұрын
You are still no match for my toaster power!
@tarandiamond4 жыл бұрын
Epithet Erased? 🤔
@brendanschroeder72965 жыл бұрын
"If it has more than 3 stages, it's too complicated" storm of vengeance: *sweats profusely*
@kylestanley78435 жыл бұрын
Or rather, *rains profusely* I'll go now.
@patheronaetherson28605 жыл бұрын
Or rather, *hails profusely*
@Sparkle5fanboy5 жыл бұрын
Contagion: Is it getting hot in here?
@thesouphour84265 жыл бұрын
Druid: *uses storm of vengeance* Everyone in a 1 mile radius: I am in danger :D
@jeohranalfhir83665 жыл бұрын
Then I've got to delete all of my spells 😭🤣
@dragonmaster6135 жыл бұрын
This is how we got those "Trademarked" spell. Melf's Minute Meteors came from Gary Gygax's son who played Melf. He wanted to cast Fireball in a smaller space.
@polygon27455 жыл бұрын
vynat draco wow, that sounds like the ULTIMATE NIGHTMARE.
@hixel12683 жыл бұрын
Melf was Gary Gygax's Son? Damn, u learn something new everyday
@LSgaming2013 жыл бұрын
@@hixel1268 Mordenkainen is Gygax, Elminster is Ed Greenwood, most if not all of the important NPCs were PCs of the creators of DnD.
@Nechrostriker4 Жыл бұрын
@@hixel1268as was Tenser!
@SunSun-sk4si5 жыл бұрын
1:06 ... Hold on... Gimme a second... Gotta make a fat Tabaxi Transmutation Wizard named Snowball who's obsessed with levitating everything.
@TigerKirby2155 жыл бұрын
Putting that on my list of character ideas.
@samuelevans7384 жыл бұрын
Ditto.
@nopewipe89003 жыл бұрын
At least now ya got graviturgy
@irok15 жыл бұрын
1) do magic 2) add it to the game 3) nerf if op, or just change level 4) good job
@coyraig83325 жыл бұрын
Changing level is a kind of nerfing
@flamo26665 жыл бұрын
Coy Raig no.
@Kirikirikiru4 жыл бұрын
5) P R O F I T
@wickederebus3 жыл бұрын
@@flamo2666 yes, it increases the cost, for the same effect.
@CritScratch5 жыл бұрын
"Snowball the far gravicat" is now in my spellbook
@harryrichardson42244 жыл бұрын
would you like to add "snowball the far gravicat" to your favourites.
@maddoxWolfe4 жыл бұрын
Harry Richardson yes
@harryrichardson42244 жыл бұрын
@@maddoxWolfe "snow ball the gravicat" has been added to your your favourites list.
@Conservative43 жыл бұрын
Colonel's Chess Turntable. Level 3 Transmutation. Pick a center point within 75 ft. The floor, ground, or standing surface immediately rotates in a 25ft diameter disk 180 degrees. It cannot affect bridges or any object that would become 'disconnected' if it rotated in place. Any character or monster standing firmly within the disk will now be facing the opposite direction, on the opposite side from the center point. Any character caught straddling on the edge of the disk (such as the 8 diagonal squares in a square combat floor), makes a DC 15 dexterity saving throw or is knocked prone. Any creature that succeeds this saving throw can decide whether it wants to move with the disk or stay in its present location.
@BobSmith-cg2ek5 жыл бұрын
Me: Makes a lightning spell My party wizard: UNLIMITED POWAHHHH
@Funkin_Disher5 жыл бұрын
ConfectionaryCanine83 so witch bolt, but good
@JohnSmith-kb4re5 жыл бұрын
lightning magic only exists to quote sheev change my mind
@oibruv38895 жыл бұрын
@@JohnSmith-kb4re I was gonna make q joke but I just couldn't 'do it' (get it?)
@BobSmith-cg2ek5 жыл бұрын
@@Funkin_Disher Why isn't witch bolt good then, because every other person i've met that's mentioned it has given glowing reviews?
@Funkin_Disher5 жыл бұрын
ConfectionaryCanine83 www.giantitp.com/forums/showthread.php?587387-Fixing-Witch-Bolt Is a good start, tons more threads on it over the years tho
@FictionRaider0075 жыл бұрын
The bard in the first D&D group I ever ran a game for insisted he take Illusory Script. He's an experienced player and DM himself. I asked him repeatedly why he did it. What was the secret usage for this spell that was so vital he chose not to take dissonant whispers? One day he told me he'd taken it just to see how much I'd freak out about him choosing it. He did, however, use it once to amazing effect when his character had been rendered mute for a week by a cursed orb.
@CreepsMcPasta5 жыл бұрын
I think a segment on choosing and balancing spell components could be good for us especially sweaty nerds
@jakesgenuineanarchy59553 жыл бұрын
Holly shit dude!
@learncat87713 жыл бұрын
@@jakesgenuineanarchy5955 A surprise to be sure, but a welcome one.
@jakesgenuineanarchy59553 жыл бұрын
@@learncat8771 I mean, I knew he played, he did a few games on the dungeon runners podcast, it’s just surprising to see somebody actually looking into their own stuff.
@jakesgenuineanarchy59553 жыл бұрын
@Dash Kamryn Confusion
@PanZbychu093 жыл бұрын
Woah...
@buboniccraig8965 жыл бұрын
I made a spell where you can give a magic middle finger that glows in red light for a split second, and anyone who sees it gets super pissed off at everything. It usually ends in them punching the person next to them.
@kylestanley78435 жыл бұрын
That's actually pretty clever lol. Especially if you manage to subtly use it in a non-combat situation. Imagine getting two guards to start randomly attacking citizens "for no reason".
@MainAcc05 жыл бұрын
Amazing timing Mr. Runescape I've literally talked about this with my DM last week
@JT16985 жыл бұрын
>Runescape Boi n u h
@snackfood1095 жыл бұрын
Are you gay?
@oakclarke39764 жыл бұрын
@@snackfood109 I mean, presumably.
@starblade87194 жыл бұрын
So you’re gay?
@artificernathaniel32875 жыл бұрын
Spell: superhero landing Jump+thunderwave Bada bing Bada boom
@DyrgeAfterDark5 жыл бұрын
Thunderstep, from Xanathars guide.
@MentalVideographer5 жыл бұрын
@@DyrgeAfterDark But with the damage at the other end.
@hostiusasinhostilityhostil78535 жыл бұрын
...you're hoppin' off the walls.
@padalan25045 жыл бұрын
This still doesn't make Jump useful at all
@Sparkle5fanboy5 жыл бұрын
@@padalan2504 It does if you thuderwave every-time you land after jumping 30 feet in the air
@sonidophore91005 жыл бұрын
I remember playing with my little sister and spicing up her first character (a wizardWizard) by letting her choose from a list of comedic spells. She beat the first big encounter by making her enemies sneeze once. The sneeze doesn’t even do damage on its own. It was perfect. When she becomes more powerful I might let her have an arthritis spell, or something similar.
@kylestanley78435 жыл бұрын
This is so clever lol
@DyrgeAfterDark5 жыл бұрын
"Altering Devil contracts " HOLY SHIT did you just offer up a Can of worms for anyone Bold enough to try.
@Funkin_Disher5 жыл бұрын
INT save or 'Read the fine print'
@Doomroar5 жыл бұрын
He just did!
@gnomechewer13515 жыл бұрын
Bold of you all to assume only the players will use the spell.
@patheronaetherson28605 жыл бұрын
^
@GuardianTactician5 жыл бұрын
Pretty sure there is a clause in devil contracts for the signatory altering the contract in any way.
@jamescollette12965 жыл бұрын
I recommend also covering homebrew rituals, invocations, and metamagic as well. You'd be surprised to see how many people ask for stuff like that. Usually it is pretty minor, but is a good idea to cover regardless.
@thesouphour84265 жыл бұрын
James Collette A metamagic that changes the damage type would be cool
@buttonmasher76155 жыл бұрын
Good and thank you. Not too many KZbinrs tackle the monumental task of creating guides to creating homebrew content.
@TheMaskedArcanum5 жыл бұрын
I cast erratic hammering
@samuelevans7384 жыл бұрын
Have you made a chair yet?
@AlanMitreBeast4 жыл бұрын
Phuk! my life LOL! All I remember is that super hammer from smash brothers
@samuelevans7384 жыл бұрын
@@AlanMitreBeast wait... what about if you cast erratic hammering with a golden hammer?
@IrvingIV4 жыл бұрын
I'm making a bed. . . The _SLOW_ way.
@TheMaskedArcanum4 жыл бұрын
@@samuelevans738 Sorry I was making inventory for an ikea, now you can finish your evil ritual
@jamesbell77255 жыл бұрын
I’ve been making home brew spells for a long time now and good god PLAYTEST YOUR SPELLS I CANNOT STRESS THIS ENOUGH
@christiandavegutierrez4755 жыл бұрын
How do you playtest spells? Do you just give them to players in your current campaign and adjust as you go along? or do you make a separate game just to playtest? I'm kinda new to this so I'm curious.
@jamesbell77255 жыл бұрын
Christian Dave Gutierrez personally I label my homebrew spells as “volatile new discoveries” from the arcane magic school and/or temple my players eventually run into, so I give them the ability to use those new spells but retain the right to change them to balance the spell at will as GM, but I also let the players pick a spell to replace that homebrew spell if they aren’t happy with the change (let’s say I decide it’s actually a 5th level spell instead of 4th then they get to either pick an entirely new 4th level spell and replace a 5th level spell they know or just pick a new 4th level spell and drop the homebrew)
@Epic_Vanguard5 жыл бұрын
Yo, you should do a how to use world anvil after this! I was having trouble with it about a month ago, and would love to get some help, and while supporting my boi doing so!
@jackielinde75685 жыл бұрын
I made a spell and entered it on my world. What was the issue you were having? Maybe I can help? Here's my spell: Identify Dead www.worldanvil.com/w/paths-of-the-adventurers-crazyzonie/a/identify-dead-article
@hmcloud84875 жыл бұрын
I haven’t check the numbers but: Chicken legs Transmutación 8th level Casting: 1 hour Duration: 1 day A building of your choice sprouts legs. You can mentally command it within the range of a mile. Has X stats, gives x damage and travels x miles per x. So yeah, you can have guns in dnd and also summon mechs.
@KikinCh1kin5 жыл бұрын
Wait isnt this just the houses with chicken legs that actually do exist? Mech? Nah fam just a temporary chicken house. Also I would put a size limit because you could just walk up to the kings castle and carry it and the king off.
@snailman79895 жыл бұрын
this is kind of like a witch Grand Hex in pathfinder called Witch's Hut Witch’s Hut (Su) Effect: The witch can animate a hut, small house, covered wagon, tent, or similar construction as an animated object. The hut can be of up to Huge size (approximately 15 feet by 15 feet). The animated hut’s hardness increases to 8 and its hit points double. The witch can give the hut the following commands: guard (the hut watches for trespassers within 120 feet using the witch’s Perception modifier and screams if it spots any), hide (all entrances are hidden by illusory wall spells and locked with arcane lock), and move (moves at speed 60 on giant bird or bone legs as directed by the witch, even obeying commands such as “follow me from 100 feet away”). The hut remains animate for 24 hours, until she dismisses it or she animates another, at which time the hut stops where it is and reverts to its nonmagical state.
@hmcloud84875 жыл бұрын
I dint know it was a thing! Still, I would like it to pack a bit more of a punch. Like a castle instead of a house. It also looks goofy as fuck XD
@georgiitokarev96274 жыл бұрын
@@hmcloud8487 Well, It's quite common for slavic mythology to have a crone living in a hut with chicken legs
@chienfeu4 жыл бұрын
Trasmutación being the Spanish for transmutation, so it implies wearing a sombrero
@fortello72195 жыл бұрын
Make flavoring it's own 10 minute video please. DMs need something to share with their players about why they should do this
@Neiot5 жыл бұрын
Flavoring?
@gaminreasons89415 жыл бұрын
@@Neiot Think of it as how a thing feels in-game. What does it look like? What sounds does it make? Essentially it's the non-mechanical bits of a thing that make it feel a little more special. Reflavoring is changing the existing flavor and perhaps minor mechanical changes so that it makes sense.
@leonardodavinci83135 жыл бұрын
Yes to this! I've only recently started doing this but it makes every character feel unique!
@TheKartana5 жыл бұрын
Gaseous Tongues is kind of broken, because it doesn't have a save or specify willing creature. You can make someone incomprehensible for an hour.
@andrewknorpp94155 жыл бұрын
Isn't that kind of cool though?, there a ton of spells if your smart are op.
@Oznerock5 жыл бұрын
Thats why you give them to the players and then edit it based on how they abuse it. But don't edit midsession, it'll just piss them off.
@brandondennis51665 жыл бұрын
Awesome. I gave my paladin - devoted to Selûne- a custom item for him to wield. A ring which, once a day, for five minutes, lets him unleash darkness all around him in a 60ft sphere. Anyone in this area percieve the world as if it were night time, with a full moon overhead. While in moonlight, he gets plus two to attack and damaging roles while wearing the ring.
@RobinNashVideos5 жыл бұрын
Is using the ring a bonus action?
@brandondennis51665 жыл бұрын
@@RobinNashVideos Yep!
@isectoid94545 жыл бұрын
Does this ring rule them all?
@jeohranalfhir83665 жыл бұрын
@@isectoid9454 idk, but it surely brings them in the dark and binds them
@szabelmistrz17385 жыл бұрын
"Don't piss off cleric and paladin at the same time" Me: some poor bastard = I'll go Sorcerer Divine Soul. Yup.
@JohnSmith-ex8iw3 жыл бұрын
HERESY The correct term is "The Holy Souly", trademark Tulok the Barbarian. Please don't sue me Tulok.
@kaedenjohnson25914 жыл бұрын
Wizard: Finally gets a healing spell Transfer Life: does damage to the caster Wizard: O_O
@ConstantChaos1 Жыл бұрын
I think a good idea is to give them healing spells but make them higher level than the equivalent divine spell
@diegobenavente54335 жыл бұрын
This is so useful! I'm actually excited for your flavor topic. I usually reflavor thing and the players love how unique they feel despite casting a normal spell
@ymmijx60615 жыл бұрын
cloak of positivity. duration: 10 minuets whenever you are struck by an attack recover 1d6 hp. after this spell has healed you 10 times it ends.
@Alexaflohr5 жыл бұрын
I'd put that squarely in 3rd level right now. It heals an average of 36 hp over 10 rounds, with the caveat that you have to constantly being hit. I would personally change it to be able to be cast on others, last 1 minute (making this a combat only buff), and either saying "if the target is restored to full hit points the spell ends" or "the spell ends if it restores a maximum of _____ hit points on the target".
@Alexaflohr5 жыл бұрын
On second thought, if this is Concentration, can be cast on others, and lasts 1 minute it's functionally equivalent to Healing Spirit and is pretty balanced at 2nd.
@channelremoved325 жыл бұрын
what school of magic? what level?
@loreman28035 жыл бұрын
Ice magma: fire a ball of blue magma that solidifies on contact but freezes your target
@twistedjoke66365 жыл бұрын
So Sub-Zero's Ice Ball
@sirreginaldfishingtonxvii61495 жыл бұрын
_Request to classify Larry as a keter-class memetic hazard has yet to be approved by the 05 council and is still pending_
@Runesmith5 жыл бұрын
Request to classify Larry as a keter-class memetic hazard has yet to be approved by the 05 council and is still pending
@vodamiinurl13375 жыл бұрын
Here's some spells I whipped up off the cuff as an exercise in Homebrew, feel free to use them if you want or give me feedback. I might post more later. Sky fingers: Cantrip [wizard/sorcerer/warlock]: (somatic/focus) 1d4 lightning damage + 1d4 lightning per spell level after 0, but requires one dedicated action at 1st - 3rd levels, and one full turn at 4th level or higher with chance to stun. Backstory: a seemingly basic spell which quickly ramps up in power, but with no clear origins Stasis Healing: 3rd level [paladin/cleric/warlock]: (somatic/divine focus)/ /6th level [wizard/sorcerer]: (somatic/component) On touch, target becomes paralyzed for 3 turns with no saving throws, but receives 3d6 healing per turn and produces a 5ft circle of protection against status effects around the target while paralyzed. Backstory: a spell developed in an arcane kingdom in lockstep with an identical divine spell. The original intent and primary functionality of the spell is to ensure that the critically injured survive long enough to receive proper treatment from a qualified individual. (I have had more than a few characters bleed out and a spell like this would have been incredibly helpful) Inordinate exsanguination 3rd level [wizard/sorcerer/warlock]: (vocal/somatic/component) Ray of energy which dealing 1d8 bleeding damage for 3 turns Backstory: also called bleed out, Bleeding Ray, Ray of Cuts, and Ray of Bloodshed. This otherwise standard spell is typically used by cruller sorcerers for less than noble intentions and as such is even outright illegal in certain religious countries.
@sanguineaurora87655 жыл бұрын
GJ mate. Been waitin for this. Never forget to compare your homebrew spells with existing spells. If yours is almost always preferable, then it is either overpowered or should be a bit higher levelled.
@olive69425 жыл бұрын
just made one distort 9th level transmutation create a 10 ft sphere of magic changing energy. anything in the sphere can be changed however you want. the sphere can be moved on bonus actions and has 15 feet of movement. if a creature enters the spells area they must make a con save, taking no damage on success or taking 8d6 force damage on a failed save, if it drops an enemy to 0 hit points and the enemy starts their next turn in the sphere they will instantly die and whatever affect the caster chose for them covers their body. casting time: 1 action range: 90 ft duration: up to 1 minute of concentration components: verbal, somatic, material (a vial of liquid silver worth 1000 gold pieces and a pendant made out of diamond hanging on a silver thread which the spell consumes) edit: spelling and less op
@brandondennis51665 жыл бұрын
You should go more in depth with it. What is the magic changing energy? What does it look like? What are some examples of how things can be changed within? Are the changes permanent after the spell ends? Etc.
@olive69425 жыл бұрын
@@brandondennis5166 it is permanent and changes everything ever, it looks like a ripple in air sort of like what a hot car or fire does, anything inside it can be changed it anyway
@olive69425 жыл бұрын
@@eliot5716 I never said how did the vial is
@Aplesedjr5 жыл бұрын
Seems a bit crazy. It’s almost like a power word kill without the hp restriction and with a save if you drop it on a bunch of enemies.
@olive69425 жыл бұрын
@@Aplesedjr I fixed it a bit
@phinexman5 жыл бұрын
Enrich weapon (upgraded sprectral weapon) enchantment school comp:V,S casting time: instant duration: 10 minutes range:30 feet lvl:4 Appon cast, the weapon glows with an essence of magic. the weapons looks are copied and enhance the blade by 3D8+spell mod. arcane damage. The essence can be summoned outward using a bonus action to do so. Using concentration checks at the start of the round, the weapon can move freely. Adding on spell levels will raise die by 1,up to 3 times.
@krackencrusader4035 жыл бұрын
now just play eldritch knight fighter.....5 attacks...…. x that action surge.....cast at 5th level...…40D8 added to that attack round or have wizard friend do it for 60D8 (7th level)
@phinexman5 жыл бұрын
@@krackencrusader403 i like your thinking. cause i just picture a sword swinging like helicopter propellers.
@recowabunga72005 жыл бұрын
2:16 - schools explained VERY FAST
@Alexaflohr5 жыл бұрын
Right of Passage is actually crazy OP in the right situation. Imagine the first thing people think of using this pell for: making contracts with devils. Add a clause that reads "the fiend whose signature resides on this contract grants the greatest amount of magical and physical power they are capable of providing to the client. This remains in effect even if this contract expires or in the event of the client's death". Congrats, your second level spell just created a god. To make this work, you will probably need to change the spell description with the addition of some boundaries, probably significantly more limited than Wish. Also, you will need to add "this spell does not work on spellbooks" unless the ability to completely render another wizard's spell useless and effectively erase a known spell from them is a feature you want to be included.
@thepip35995 жыл бұрын
A spellbook isn’t a contract. I think you’re right about the rest, though.
@a.l.macdonald80714 жыл бұрын
Nah, devils have truesight
@puppyguard26895 жыл бұрын
4:24 Wait, 9d4 has an average of 22.5, not 18. 7d4 has an average (rounded up at least) of 18 though. Edit: Good video otherwise, thanks for letting us watch it!
@matthewvonreighner57625 жыл бұрын
1d4 has an average of 2 so 9x2 is 18 average dmg
@olive69425 жыл бұрын
2*9=18 I think that is how math works but I am not to be trusted
@BearGamerful5 жыл бұрын
@@matthewvonreighner5762 1d4 has an average of 2.5 it doesn't play a part if its a single die but when it s multiple it makes a difference]
@tobistein66395 жыл бұрын
@@BearGamerful Correct! Since there is an equal chance to roll 1, 2, 3, or 4, you take the mean of those possible outcomes and it comes out to (1+2+3+4)/4=10/4=2.5. If you roll Xd4 you'll generally find that the expected value of the sum is about 2.5*X.
@dannymish5735 жыл бұрын
additionally, 3d10 has an average of 16.5
@fattytan13774 жыл бұрын
[Jarate] Level2 Enchantment spell Casting time: 1 action Class: Ranger,Wizard,Cleric, Paladin. Range: 10 feet Magically make a blob of yellow liquid that increases the target's damage taken by 2d4 and minus 1d6 on saving throws for 3turns , uses Wisdom as saving throw, on success the spell has no effect.
@bankasai31205 жыл бұрын
You can’t understate how hard balancing is. I tried making an entire sorcerer spell list for melee casters, and by god was it hard. However, a falcon punch feels really good to blow up a man’s face at the end of the day.
@alexhuk73535 жыл бұрын
Cantrip- retrieve (bonus action) Within 60 ft, hold out your hand to levitate object you are attuned to and pull it towards you. I think it’s cool for wizards who lose their focus or for magic melee character to feel like Thor.
@jacktimson24015 жыл бұрын
My first time at Denny's was with my late father and a couple others we were on vacation with. My order was more or less the only one they didn't botch, but it was still sub par. And my Dad usually had a good experience there, so he was bitterly disappointed with how it had gone for everyone.
@darklordofsword3 жыл бұрын
I'm playing a Kobold Warlock whose patron is a massive, interplanetary, sentient potato. His spells all flavor everything as spuds.
@invalidentidy15265 жыл бұрын
okay here's my spell (based off hunterxhunter) Bungee gum, 4th lvl, touch, evocation, Somatic, 1 action(casting), at will (affecting stick, shrinking or giving slack), reaction or bonus action (touching it to other people) you create a non-visible point on your finger of "bungee gum" this point is about 1 inch in diameter and feels like a hollow rubber ball. You can use a bonus action to touch this to someone and, if you will it, it will stick to them, you can now move and there will be another point, of the same size and properties, on your fingers. In between these two points is a rope of the same properties, at will you can give it slack or decrease to size to pull it in (it has the strength of your spell casting mod's stat) the maximum size is 10*spellslot level+20. You can also touch the second ball to another object and detach it from your finger, as another action you can make another ball up to 2+every spell slot above 4.
@jacobvanveit34375 жыл бұрын
This is my favourite topic. Magic! The measly level 1 wizard feels constricted with his abilities, never reaching far enough to accomplish his tasks, having to reach for compromise with the magic gods. As the wizard gains in power that binding, constricted use of magic seems to open up and chaos starts to pour forth. By the time they are arch mages the power is so complex and powerful that even our minds can’t comprehend its power!!! I liken the use of magic as the development of AI. The more we uncover AI the more complex it gets until at some point it surpasses our ability and mind. Love the topic and it’s what keeps me up at night as I DM my group of level 17’s through a mind warping world only they can control.
@joshwist5565 жыл бұрын
Next several videos How to make a homebrew spell part 2 How to make a homebrew race part 1/2 How to make a homebrew class archetype part 1/2/3 How to make a homebrew class part 1/2/3/4 How to make a homebrew world part 1/2/3/4/5 How to make a homebrew game based on the DND 5E system part 1/2/3/4/5/6 How to.....
@Alexander-vg5qf5 жыл бұрын
How to... How to do how to videos!
@farmazonlost4 жыл бұрын
HowToBasics
@ulmafar-61725 жыл бұрын
The Egg spell remains the best one yet
@Forgetthereality5 жыл бұрын
This world anvil advertisement had me drooling i never knew i wanted it till I saw all those tools 😩
@ShotzInTheLight Жыл бұрын
2:03 "Wizard that dealt radiant damage" Wizards with sunbeam, crown of stars, or sunburst on their spell list: sweating profusely
@mateusfontescruz11035 жыл бұрын
Logan Advice: Pick the Right School of Magic Matt Mercer: CREATES A NEW SCHOOL OF MAGIC
@BlueNEXUSGaming5 жыл бұрын
You can cover Larry in the 2nd video! Just have a Face-to-face with Larry and interview him (through the magic of editing) and be like "Larry, my viewers wanted to know what School of Magic you primarily use, because I covered that last week." and Larry would... be Larry.
@RyuSpike5 жыл бұрын
I homebrewed a fox race and one of the subraces is based on kitsune. I gave it a feature that allows them to use spell modified versions of preexisting spells: Dancing Lights and Disguise self. Dancing Lights allows them to create fox fire while Disguise Self allows them to disguise themselves as objects as well with their tails sticking out whenever somebody makes a successful insight check. After watching this video, I am now wondering if I should just turn these two modified spells into full blown spells exclusive to my fox race. It would probably give me more freedom into what the spells can do and reduce the amount of information players will need to write on their sheets.
@felixrivera8955 жыл бұрын
I made an illusion spell at 9th level that does the "matrix" thing to someone. It's not enchantment because the point isn't to force someone to believe something or act a certain way, it's about circumventing the target's sense and presenting them with something they Want to see. It could be easily enchantment though. It's got specific interactions with divination/healing magic and specifically interacts with priority over the Dream spell. There's a saving throw up front to succumb to the spell, and it requires 3 consecutive saving throws of either sucessful or failed saves for the spell to be either ended early or perminant until otherwise ended. It's complicated, probably oberly complicated, but it does it's thing and requires a 9th level slot
Meteor Swarm be like: fourTEEN d6? I though you said fourTY d6
@isectoid94545 жыл бұрын
Take a look at fireball. By its damage it should be level 5.
@thesouphour84265 жыл бұрын
That’s why you should fear the *ROK*
@yellowjacket84164 жыл бұрын
I made my own sells by creating a greedy god who lends you his power temporarily for a high gold cost
@Uberphish5 жыл бұрын
Nice to see WorldAnvil steadily getting out there on more and more channels! Stumbled across the place myself some months back, and it's been a godsend for offloading and organizing my various worldbuilding ideas.
@DurealRa5 жыл бұрын
It would be nice if you would discuss the in game portion of spell invention - the work done on the part of the character. There's not very many guidelines of when that is appropriate, such as what level it can begin, how long it takes, how easy it should be or shouldn't be, etc. You could also discuss how the process could go IC differently, such as a wizard using formula or experimentation using monster parts or something vs a Cleric undergoing a pilgrimage in the footsteps of a long dead figure of their faith in order to perform a similar miracle, etc.
@shigyosenpai4 жыл бұрын
I love your voice and your blink and youll miss it humor, honestly might be my favorite dnd youtuber
@blegh27805 жыл бұрын
What if I just want a spell to summon a spectral jazz/mariachi band?
@oeiskiecleveland47935 жыл бұрын
No mortal man should have this much power
@olive69425 жыл бұрын
11th edit: that is the spell level, it would be very very stronk
@oeiskiecleveland47935 жыл бұрын
@@olive6942 acceptable
@blue-bg5dg5 жыл бұрын
Just take Unseen Servant and give them an instrument.
@olive69425 жыл бұрын
@@blue-bg5dg do you underestimate the power of jazz/mariachi?!
@StefTheBold3 жыл бұрын
I'm new to DnD and well I've always wanted to make my own spells so thanks for the guide
@ferociousmaliciousghost5 жыл бұрын
That is when you make Super Murder Ball Death Kill.
@giant10335 жыл бұрын
A Random Rock halo kill ball?
@ferociousmaliciousghost5 жыл бұрын
@@giant1033 No, it is from XP to level 3's video. I think the video was called When your players kill your BBEG too fast
@dustinbesser47805 жыл бұрын
_yells over the fence_ "creeping cold" laugh riot right there
@THEFRISKIESTDINGO3 жыл бұрын
It is hard to imagine anything more powerful than a patient and dedicated 5th level Necromancer. Twice a day he casts animate dead until he’s got 4 skeletons. The next day he animates them and has them climb into a box, he locks it, and starts again. In a few months he has a storeroom full of undead resting quietly in their nice boxes, faster if he levels up. More spell slots? Upcasts. He’s dedicated to honing his craft and building his army. He can select his favorites and give them wands of magic midsole and half-decent armor, but eventually he has far more than he can subjugate in a day and the storage room expands to multiple buildings, a cave, an abandoned mine, he has so so many. He takes his R$R time to relax and have some drinks with the party, but he also catalogues where his various stashes are, he arranges it so he can locate a box and open it remotely, and he has a troop of his servants expedite the process and find more bones. Imagine what you could do with what amounts to an undead minefield. Need to go attack someplace? Launch boxes of undead at them. They’re not serving you, but they’ll do what they do on their own. All that to say that no matter how powerful a spell, monster, BBEG, magical creature, sentient object, or god us, it can always be beaten by a crafty and patient party and a pile of 10-foot poles.
@Locaneo5 жыл бұрын
I made Phantasmal Killer's polar opposite, "Phantasmal Lover"
@brandelgastfergandill17574 жыл бұрын
A version of mordenkainen's sword that just is a toggleable sword/wand. It doesn't fly around, it doesn't fight for you, just an arcane blade that you can whip out in dire straits. I'm envisioning a tournament full of fighters and barbarians and a wizard with mage armor and arcane sabre steps in the ring
@Splincir Жыл бұрын
We have used a ton of homebrew over the last 6 years or so. Most of it is very simple stuff, just reflavoring existing spells to have a different damage type to match a characters theme, or creating some basic spells that work mostly like existing ones with a little twist. Like our cleric who is pretty much a pure caster and took 2 levels in druid. He would pick up shillelagh. Since he is a circle of Stars druid and a cleric focused on healing and stars/twilight, we flavored shillelagh to work on martial weapons and do radiant damage. We also have a variant of booming blade that instead of taking damage on movement in the next round, it deals dmg if the one hit by the cantrip attacks you or someone within 5ft of you. Its been really fun to really tailor some of the characters spells to match their vision of how their characters would cast the spells.
@UltimosGabriel5 жыл бұрын
Finally a video about it. You're the best
@ConstantChaos18 ай бұрын
Im making a spell that dampens charisma because... well im playing 3.5 and things got out of hand and now im too beautiful to behold
@eruditecaptain31174 жыл бұрын
It's worth mentioning that, due to how statistics works, using more small dice may allow you to raise the minimum and maximum damage without changing the average compared to few big dice, but the most important thing about using more dice for damage is that it weighs the odds in favor of the average. For every die you add to a damage roll, you add a exponential amount of possible results. For example, 2d10 has an average damage of 11. However, you will roll an 11 roughly 10% of the time, but only roll a 2 or a 20 roughly 1% of the time each. Compare that to 5d4 which has an average damage of about 12. You'll deal the minimum/ maximum damage only 1/256 times each, but you will deal average damage of 12 about 15% of the time (you'll also do 13 damage just as often). All this is to say that using a few big dice can have a lower minimum than several smaller dice, and they'll do the average amount less often, but they will do the higher amounts more often. Just worth considering in damage dice decisions.
@eruditecaptain31174 жыл бұрын
This is basically the same math as why 2d6 is not automatically better than 1d12. I should have just used that example, I had to find a special calculator to help me with the stats on 5d4. Since I found it though, did you know that 8d6 (fireball) has a 8.09% chance of dealing the average damage (28) and a chance of dealing maximum damage (48) so small it rounds to 0.00? Isn't math fun? (The calculator is called anydice)
@geoffreyprecht24105 жыл бұрын
Just watched your ad for World Anvil, and before I even watch the rest of the video, I have to say you've convinced me to throw some money their way. I was considering it earlier, but I wasn't quite sure if it was worth my money. Seeing that they're willing to sponsor Runesmith, one of my favorite content creators and worldbuilding resources? That shows me that this company is worthwhile! (It helps that it'll be a good way to actually keep my thoughts organized while I'm writing stories and campaigns in my original setting.) Unless you're using a homebrewed version of Suggestion that works via KZbin, I'd say your ad worked!
@AngryWattson5 жыл бұрын
The amount of art in your videos I recognize from MTG is making me think I play to much lol
@jakeschreiner93485 жыл бұрын
Fun cantrip idea Sinus irritation Components: somatic, material You point at a target they must succeed on a construction saving throw against spell save dc or they sneeze If they are concentrating on a spell with verbal components they have to make a concentration check against your spell save dc Components: a flower or pinch of spices
@corywack67425 жыл бұрын
This reminds me of a campaign my friend ran. The entire campaign was a fetch quest to find 12 items based around the 12 astrological signs. Our group had five or six players and one dm. Each person in our group that had a different astrological sign so it worked out in each of our characters got a special item that matched the players astrological sign. Mine was called Aquarius Breath, which was a spell that's like Cloud of Daggers on steroids. I forgot the damage dice for it but I had a secondary effect if I rolled a Nat 20. When I rolled a Nat 20 he it summoned a storm that boosted lightning, thunder, and other strom based spells and damage. The catch is it can only be used once a month in game. Another cool thing in the campaign was that there was a 13th item that bound alot of campaigns after that. It was The Spear of Destiny, losely based on The Spear Of Longinus from Christianity and Neon Genesis Evangelion and a magic spear from a past campaign. EDIT: my second item in that campaign ended up being the Scarf of Sagittarius, it was mainly a scarf that gave buffs to rolls.
@CitanulsPumpkin5 жыл бұрын
One easy source of inspiration for more spells in 5e is the 3.5 spell compendium. Both editions share all the same classes and have those classes focus on the same stuff. The biggest difference is 5e replaced all the complex math with "roll with advantage", "add a d4 to the roll", or "double your proficiency bonus. " Any of these can replace any instance of "add +X to a roll" to easily update a 3.5 spell for 5e use.
@anthonyniemiec94095 жыл бұрын
As a pact if the fiend warlock, that rite of passage spell scares the shit out of me. That’s some wish level power right there.
@leo15twist5 жыл бұрын
Trying something: Chaotic Shards: 6th level evocation (sorcerer/warlock). Range: 30ft. AoE: 10ft cube: You create 1d4+1 shards of chaotic elemental energy, that deals 1d6 damage. The targets must make a dex save, or take the full damage on a failed save, and half damage for each type of damage. For each shard you roll a d6 to determine the damage type. 1 - fire; 2 - cold; 3 - electric; 4 - poison; 5 - acid. If you roll a 6, you create 2 new shards, for which you roll another d6's. Rolling a 6 again creates 2 new shards, and it goes on indefinitely.
@Mechagodzilla1285 жыл бұрын
Dagnabbit dude. I was drinking when you started blaring "SPOOKY SCARY SKELETONS". Almost spat water everywhere.
@archieforsyth52115 жыл бұрын
If you are going to make a spell remember the average of 1d4 is actually 2.5 because there is no ‘0’ on the die (1+2+3+4)=10. The average is then 10/4=2.5 which means the average of 9d4 is actually 9x2.5=22.5 and the average of 3d10 is actually 3x5.5=16.5. As you increase the dice number the average gets smaller so be careful when calculating averages to make sure the spell is balanced!
@mikevides4494 Жыл бұрын
The rulebooks even remind people of this when calculating spell damage: Runesmith was using the "averages" given for taking the average on Hit Dice, which are rounded up by 0.5 to make whole numbers. So d10 Hit Die classes can take 6 HP per level after 1st, because the average of a d10 is 5.5 (not 6) - they round it up to the nearest whole number for Hit Points.
@SPSJ1735 жыл бұрын
Ima going to make a character who's special abilities consist of dabing, yeeting, default dance, and T posing. I'll name this character meme lord which is also it's occupation and race.
@thomasjenkins57273 жыл бұрын
"you can't use this here. You needed to use it on the phone." "Oh. Ok. Have a nice day. I won't be eating that, or paying for it."
@marcusblacknell-andrews1783Ай бұрын
I’ve tinkered around with the School of Necromancy, and created a namesake spell: Blackspell’s Rotten Luck!
@michelebenedetti75075 жыл бұрын
Oh As always when I learn a new mechanic I will think about it for hours on end
@goldenfloof54693 жыл бұрын
The only spell I made that I'd actually use is basically just "You tell a tree the description of someone or something, and for the next week, if something matching that description came within a radius equal to the trees height, they'd have to make a dexterity check at disadvantage or the branches would tangle up around them. The branches would then just stay there, taking the new permanent shape, but could be cut away like normal branches."
@kinas10275 жыл бұрын
Lmao, that creeping cold spell is an actual spell I've made before. Well, similarly. It's called Taxon's Creeping Cold on DNDBeyond, and is basically an area of crawling ice that incapacitates and damages
@jan_harald5 жыл бұрын
instructions unclear, opened up a portal to the plane of memes, the airhorns and cacophony of everything is preventing everyone from closing it...
@theoptimistichippo81855 жыл бұрын
I made a bard spell, it's called "Harming Tune", you can get it at 8th Level. You make a performance check, if you succeed, a wave of music fires out of your instrument (or your voice, if you're that kind of bard) and slams into whatever you targeted, dealing however much damage you rolled. Now if you failed that performance check, it slams into the nearest party member.
@BookWyrmOnAString5 жыл бұрын
My spells: Judgement 2nd level evocation Components: V S Duration: instantaneous Range: 30 feet Deal 3d10 damage to a target whose alignment is opposite to yours i.e. you are chaotic, they are lawful or you are good, they are evil. The damage type depends on what alignment you are that they are not: radiant for good, necrotic for evil, fire for chaos, and cold for law. If your alignments conflict twice e.g. chaotic good and lawful evil, pick one of the two damage types. Swole 3rd level transmutation Components: V S M(workout equipment or anything high in protein) Duration: 10 minutes Range: touch A willing creature you touch becomes incredibly buff for the duration. Their strength is now 20 and they automatically succeed any strength checks or saving throws. (You can create variations on this spell for all six ability scores)
@IbraheemM985 жыл бұрын
Talk about lore implications and story beats to traverse, like an entire adventure centered around finding a spell that allows you to taste that one very delicious Gumbo with four different types of rice that no matter how far you search they just can't get the spices right!!!!
@LuigiBones5 жыл бұрын
it'd be cool to see something about how to better homebrew divination, abjuration, or detection spells specifically, seeing as they serve a very different role from all the other spell categories (i know detection sort of fits in with divination but i feel it can overlap better than standard divination spells)
@theclocktower32585 жыл бұрын
Idk if it'd count as a spell but I had a neat idea for a monk ability inspired by the game Asura's Wrath. Basically a monk could use their action on their turn and spend 4 ki points to sprout 2 additional arms from their back. The additional arms are considered magical for overcoming resistance and immunities. When using your bonus action to make an unarmed strike with the Martial Arts feature, and your additional arms are not holding anything, you can use them to each make an unarmed strike. The arms are tangible, albeit illusory in appearance, and do not hinder movement in any way. They can be used as a normal arm and they have a full range of motion. While this ability is active you have advantage on athletics checks that require the use of your arms, advantage on grappling, and your carrying capacity doubles. The affects of this ability last for 10 minutes or until dismissed as a free action.
@Funkin_Disher5 жыл бұрын
Putrid Haze 1st level transmutation (druid, warlock, wizard) 1 action 60 feet Concentration up to 1 min Target one fresh corpse you can see. The target corpse begins rapidly decomposing, spilling forth toxic vapor in a 10 foot radius. Any creature that enters the area or starts its turn in it takes 1d10 poison damage and are poisoned until the end of their next turn, or half damage and not poisoned if they succeed a con save. If the spell affects the corpse for the entire duration it is fully decomposed. A moderate or stronger wind disperses the vapor and ends the spell. At higher levels: +1d10 each spell level
@kylestanley78435 жыл бұрын
This is fucking genius oml. Imagine how useful that could be in setting up an ambush.
@Earth_angel_abigail4 жыл бұрын
Dont watch this if it's your first time DM'ing and your already overwhelmed 😭😂
@davianda52672 жыл бұрын
“Illusionary script is bad!” Makes right of passage that does the same thing.
@adamxei90733 жыл бұрын
Winded. Second level spell. Components are semantics and material. The components are a hand fan made by a druid or tempest cleric. Upon casting the spell the caster must choose a Target within 30 ft of them. On a failed dexterity save compressed air slams into the chest and back of the target. Taking 2d8 magical bludgeoning damage. If the target then proceeds to make below a five on a constitution save. They gain one level in exhaustion.
@foodice114 жыл бұрын
I would rename "Right of Passage" to "Addendum" "Right of passage" sounds like a spell that would make a barrier have a wooden door that lets you through. A buoyant, strong and flammable wooden door.
@liminalheadspace56245 жыл бұрын
This was great timing as I have been trying to make new spells for several weeks.
@TobiasTHolmes3 жыл бұрын
I handed one of my players a level 1 wizard with illusory scrip on session one, we started by role-playing the start of the mines of phandelver module in Neverwinter. It is a powerful spell, creativity wins.
@bsantini36165 жыл бұрын
*Me screaming as I make another 100 spells*
@taylorgoldman1305 жыл бұрын
Best homebrew spell- Conjure Chicken
@RichardDuryea3 жыл бұрын
I’m writing a one shot where the players are trapped in a wizards library that’s under attack and they have to create a spell from scratch to defeat the BBEG.
@nooneinparticular52565 жыл бұрын
So here's a weird one that popped into my head, not tested or anything, just a general idea: Sphere of Noise: (Probably evocation, or illusion) Create a small, handheld object (like a metal ball), that telepathically radiates its effect up to 30 feet (maybe 60), and lasts for up to 6 hours. The object can be thrown, to cast its effect elsewhere; covered up, to muffle its effects; put in an apparatus, to amplify and project its effects (kinda like a bullseye lantern). Can also be destroyed, or dispelled by the caster (but requires a save). The longer the noise object lasts, the heavier it becomes, and the harder to physically destroy. Effects of Noise: All alarms in range are triggered, sleep or rest is impossible, all creatures are alerted, and spellcasters will recognize it if they've been hit by it before, even if it is of a different sound. Creatures that feed on psionic or magical energy (like flumphs and gauths), will be drawn to it. Whenever someone attempts to cast a spell, while under its effect, they have to make a concentration save, to make sure the spell will even start. If it fails, the spell is not cast and all consumable resources (sorcery points and material components) are still consumed, except for the spell slots. Mystics & Psionics have to make 2 concentration saves for the spell to work. If 1 is failed, the spell is wasted, along with the psi points, just like above. If both are failed, the mystic takes damage equal to the amount of psi points put in. Necromancers, and those with charm controls over others have to make a concentration save every action, or lose their control. This happens if either the controller, or the controlled is under the effect. Cantrips are completely unaffected by Noise. So, the idea for this is kind of a last-ditch/level-the-field spell, as well as a sort of counter to mystics. The fact that it's a spell in itself, means that it's gonna affect the person who cast it in the first place, so its best for teams physically fighting a powerful spellcaster. So, how does this sound? Probably would need a lot of reworking, or it already is covered by an already existing spell. But, I'd like to know, at least.
@corpesmen18305 жыл бұрын
literally been making homebrew spells like crazy this past month because my group just wants to use their own unique shit instead of whats in the book so this is timely help