How to Debug Your Code - Udon / VRChat SDK3.0

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PlayerBush001

PlayerBush001

Күн бұрын

Here's a tutorial covering how to debug your code if it's not working. It's more of a showcase of the 'debug, log' node and how it's used, but this is by far one of the best ways of finding faults.
Something that was mentioned in passing at the end, was the use of putting variables other than string messages. This is critical if your trying to make something more complicated like a car, as it allows you to get information about all the math going on, and you can get it to display what a value was before and after you modified it for that frame. Super cool stuff!
So hopefully this is helpful. As always, if you have any questions, feel free to ask in the comments bellow! ^^
#VRChat #Udon #SDK3

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