How to Derive the Equations of 3D Surfaces of Arbitrary Complexity and Model Them in Blender

  Рет қаралды 6,998

O.T. Vinta

O.T. Vinta

Күн бұрын

3D surfaces can be defined parametrically, with three functions x(u, v), y(u, v) and z(u, v). While the parametric equations of simple surfaces such as a cylinder or sphere can be easily derived with just a pencil and paper, others, such as a spinning hypocycloid orbiting around a center which itself is rotating, seem impossibly complex.
This tutorial provides a system and method for deriving the equations of even the most complex of 3D surfaces using the multiplication of transformation matrices based on an online calculator we have developed.
The online calculator is available at www.otvinta.com....
For more tutorials and 3D models, visit www.otvinta.com

Пікірлер: 18
@octavioaguayo5366
@octavioaguayo5366 4 ай бұрын
This is one of the best videos I've ever seen regarding math. It made my understanding of topics that I saw from Linear Algebra and Vector Calculus be SO much better. I LOVE THIS 10/10
@ArnaudMEURET
@ArnaudMEURET Жыл бұрын
What a gentle way to arrive at the mind-blowing last example ! You are legend! ❤
@arirajuh
@arirajuh 7 ай бұрын
The best explanation, for utilizing mathematics.
@adamab9003
@adamab9003 Жыл бұрын
Cool and interesting. I had no idea that such methods could be used to produce models like that.
@shogga690
@shogga690 Жыл бұрын
Excellent 🎉. Would be nice to add hyperbolic functions
@konradswart4069
@konradswart4069 8 ай бұрын
The video contains a mistake. The 2d rotation matrix is: cos a, -sin a sin a, cos a The rotation matrix in the video is a clockwise rotation. Oh! I see! You multiply a vetror with this matrix from the left! Then it is correct!
@edinardovasconcelos5493
@edinardovasconcelos5493 6 ай бұрын
Hi my name is Edinardo Araújo, i'm dong a extrem progress in modeling parametric surfaces 3D. But i'm using Geogebra that is very limited. There are a community about how make 3D models in Blender using equations? I would like to share my habilities and learn there. Thanks!!!!
@taksinwatanabe9362
@taksinwatanabe9362 Жыл бұрын
Thank you very much for sharing! Very helpful!
@bmariani52
@bmariani52 7 ай бұрын
For the DONUT figure, this is a FASTER equation It has to be tilted in X,Y,Z space x=45 y = 30, z 0 degrees a = 3 for size for u = 0 to 2*PI Step Inc 2 for v = 0 to 2*PI Step Inc 2 x = (a + a*cos(v)) * cos(u) y = (a + a*cos(v)) * sin(u) z = a*sin(v)
@ahamrtasmi
@ahamrtasmi 5 ай бұрын
Simply awesome!
@fabiobiffcg4980
@fabiobiffcg4980 Жыл бұрын
Nice! That's interesting!
@mogergog
@mogergog Жыл бұрын
Cool! Thank you!
@fewerjunkjunk8842
@fewerjunkjunk8842 11 күн бұрын
The (Python) translated code doesn't work in Blender 4.2. The blend file in the reference link to the video is of the wrong blend file.
@fewerjunkjunk8842
@fewerjunkjunk8842 11 күн бұрын
Doesn't work in Blender 2.8 either.
@fewerjunkjunk8842
@fewerjunkjunk8842 11 күн бұрын
The blend file page on O.T.Vinta was last updated in 2019. In 2019, the most current version of Blender was 2.8.
@mobinvaryan7196
@mobinvaryan7196 5 ай бұрын
thank you
@BLACK-hl4ic
@BLACK-hl4ic Жыл бұрын
Make some Blender videos
@Andy-ht2jb
@Andy-ht2jb Жыл бұрын
*Promo SM* 😢
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