How to Design the ULTIMATE Automated Trading Hall

  Рет қаралды 431,882

Nico is LOST

Nico is LOST

Жыл бұрын

In this second episode we go through how to design a very flexible custom trading hall, then finally make a little bit of progression by buillding a pillager grinder.
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As always feel free to comment if you have any questions
#trading #minecraft #letsplay

Пікірлер: 198
@dylanhetzel
@dylanhetzel Жыл бұрын
him: "Hate is a strong word" me: "yes, yes it is, and that's fine"
@ageinggamer3049
@ageinggamer3049 Жыл бұрын
I'd love a step by step tutorial as this is something that would definitely make it into my survival word. Great build 👍
@iIO_OIi
@iIO_OIi Жыл бұрын
Baby villagers can actually be sorted out with trap doors on top of bubble columns, the bubble column provides air sp theirs no drowning risk, and when they grow up their hit box peaks through the trapdoor allowing them to phase through it and be pushed along by water into a 1x1 hole where a minecart can pick them up- instead of having them already in a minecart. I used this sort of setup back in 1.14, and a minecart would clip through from underneath and take one adult villager to another 1x1 spot, where they would not only be assigned a profession (and "flickered" until their starting trades are desirable) but zombified by a well armed zombie that got bounced upwards (after a glass block was moved) so that it could see and axe the villager, I also had weakness arrows in a dispenser (as well as a special bow just in case I felt like manual)... and then some, anyways, that was fun.
@therealyojames
@therealyojames Жыл бұрын
Hey man, glad you found the motivation to continue this, I really enjoy watching these!
@Blackrobe
@Blackrobe Жыл бұрын
Kinda off-topic, but for that idle pillager problem you got, it's because they aren't able to see the golem right? You can try replacing eye-level blocks of the water elevator with trapdoors, they don't block line of sight but they still block bubble elevator from leaking.
@NicoisLOST
@NicoisLOST Жыл бұрын
I didn't think of this! I will try it for sure. Great idea.
@megatronic_
@megatronic_ Жыл бұрын
You could also use glow lichen to replace 2 blocks high (one one the bottom and one on the top) that would reduce the line of sight amount even further. Edit: on second thought it should be the same 😅
@crooker.
@crooker. Жыл бұрын
@@NicoisLOST try using open fence gates, cause when open mobs can see through
@LLLadySSS
@LLLadySSS Жыл бұрын
@@NicoisLOST or glass panes
@IntegralZero
@IntegralZero Жыл бұрын
Great video, Nico! I love the pillager farm - that's such a great idea!
@techly3939
@techly3939 Жыл бұрын
😍
@muleb384
@muleb384 Жыл бұрын
The string under the observer is a great idea! I couldn't think of a reliable way to detect when the cell becomes "occupied" that I could fit in the 1 wide space the cell has for its redstone, and could be tiled next to other cells. Thanks for the idea!
@user-qz2ou2mm3w
@user-qz2ou2mm3w Жыл бұрын
You have lots of potential to get your channel to be extremely succesful, as you take advantage of concepts to the maximum and thats what i think technical Minecraft community wants. PD: I really enjoy the single player series and think you can make one of the best survivals.
@muleb384
@muleb384 Жыл бұрын
I have been working on a similar idea, with slightly different functions. I was scrolling through KZbin and saw your thumbnail and was like "WOAH!" -- our builds look very similar on the outside! Mostly it's the plus shape surrounded by a redstone beast heh. Can't wait to see the whole video and see if I'm doing something dumb with my redstone, because I don't quite have the sophistication of functionality you describe at the beginning. I can drop my villagers out, but then I have to sheppard them along semi-manually in the minecrart to the "re-education room". Really curious to see how you engineered that aspect.
@AT-gk3bt
@AT-gk3bt Жыл бұрын
Totally new viewer first attracted by this (Also watched ep 1 now, as well). Feels like a fresh and thoughtful take on singleplayer. I really liked. Subscribed! Looking forward to more.
@TFD_
@TFD_ Жыл бұрын
I haven't watched an LP since I was in middle school 10 years ago; I was always drawn to technical ones like JL2579, TangoTek, etc. definitely surprised that I actually really enjoyed your videos given I only play for about a week per year haha, looking forward to more!
@NicoisLOST
@NicoisLOST Жыл бұрын
Awesome! Glad it connects with you :-]
@paragoomba3867
@paragoomba3867 8 ай бұрын
I just discovered your channel. I really like your style of discussion and video presentation. High quality. Nice work!
@MinebraineGM
@MinebraineGM Жыл бұрын
Love how you make this series. Please keep going on!
@hebdon3434
@hebdon3434 Жыл бұрын
Thought this series was lost in the water after only seeing episode 1 and no others. Glad to see it's not. If the growth/views are slow, don't let it discourage you. We all learn from your channel and I believe this playthrough series will break the barrier for us as viewers even more so than the tutorials. Thanks for uploading episode 2. Please keep it up.
@WallyST675
@WallyST675 Жыл бұрын
Love the editing style, made me laugh a few times. Subbed, I'll be waiting for the next video.
@GoosMC
@GoosMC Жыл бұрын
I love this series my man! Keep it up
@jamesbaconreid
@jamesbaconreid Жыл бұрын
yay cool to see episode two - amazing as always :)
@uwillnotgetme
@uwillnotgetme Жыл бұрын
Iv been waiting it's finally here . This became my favourite let's play after the first episode!
@benemenhall4215
@benemenhall4215 Жыл бұрын
Just found your channel and I'm hooked! Keep it up :)
@CatnipedUwU
@CatnipedUwU Жыл бұрын
hi, nice video :) here's some flaws i would like to point out: - you can use a adult villager filter to increase the capacity of the breeder (i reccomend checking out methodzs reliable one) - the temp storage solution you have is not ideal, since if you sendl multiple villagers to it, you have no way of automatically identifying which villager is assigned to which cell/hall. even if the player is responsible for selecting return hall (which is cancer in survival), theres still the case of the player calling multiple villagers from the same hall, where you need to send the villagers back in the order of their cells so they dont get mixed up. you will also need some way of handling parallel zombification, replacement, etc. (this can be done with queues or having multiple units for the operation that can operate in parallel).
@tiagocarvalho4825
@tiagocarvalho4825 9 ай бұрын
Man, i just love how much visibility you're getting these days. Hope you get even biggger. Congratulations!!😆
@The3gg
@The3gg Жыл бұрын
Villager halls I maintain are one of those things where everyone's needs are different and ultimately it's probably best to design your own for your own needs
@Wither_Strike
@Wither_Strike 8 ай бұрын
Could you explain why? It seems like villager trading halls have been solved, if you have something modular that can get a villager where it needs to go, zombify it if needed, and kill it if needed then you're done right?
@The3gg
@The3gg 8 ай бұрын
@@Wither_Strike Well so first off what tile width for aesthetics. Some like villager slices to be 1wt whereas others are ok with 2wt. If 1wt, do you want zombie curing at the villagers trade stall or do you want to send it off elsewhere for curing. If you want to send it off, 1wt quickly becomes complicated what with villager tendencies to pick a workstation other than the one directly in front of them. So for a good 1wt design you want one that blocks pathfinding. So then do you want to use minecarts or have them not in carts? Or do you want to try to use water (which would be crazy complicated). OR do you even want them in a hall format? Do you want to utilize the void trading bug? How many villagers do you need? Should there be a certain farm connected to give trade supplies? I could go on. Everyone has their preferences for how they like to trade
@Wither_Strike
@Wither_Strike 8 ай бұрын
@@The3gg i see, i probably have a bit to learn about trade halls then
@H0LMES7777
@H0LMES7777 Жыл бұрын
great video, I love your canal and this series
@Canals03
@Canals03 Жыл бұрын
I genuinely love your videos
@TheTragicTruth
@TheTragicTruth Жыл бұрын
Can’t wait to see you build this in your survival world
@Alanhallow
@Alanhallow Жыл бұрын
Nice video, i like this ilmango style video.
@Eclectobit
@Eclectobit Жыл бұрын
Designing the best gold farm, maybe a topic for a future video. Would be neat to build the most efficent gold farm possible. You did it with the iron, i bet you can for the gold too
@TGKPostsSometimes
@TGKPostsSometimes Жыл бұрын
Wow I've only watched 1:30 of your content and I've already subbed Your're voice is so calming❤️❤️
@tannerford4610
@tannerford4610 11 ай бұрын
I’ve been searching for a wholesome break from the gross regurgitation that is Minecraft KZbin right now, so I’m glad I found this video, thank you for being original.
@pedrokotii2417
@pedrokotii2417 Жыл бұрын
Well, if not for the point made at 00:59, I'd have probably started talking about ilmango's design as an alternative right now. But the point was made, it was valid, so... I'll still talk about ilmango's build, but as a reference benchmark in regards to reaching the build functionality goals rather than a replacement. The main issue is the scale, actually. Your design is entirely functional and does not require deep understanding of game mechanics to build (which is excellent for less dedicated players such as myself), which is a plus even if it could be considered arguably more complex to implement than the other design. However, the main issue is when you wish to rapidly access a specific villager from an arbitrary point around the build. You see the problem? Your design by itself will obstruct access to the villager from 5 sides: up, down, left and right (the walls) and of course the back. The system creates thick walls that can be flown over by elytra, but without it, accessing the trading hall means tedious walks around the structure to find a door and then along the corridor to the correct segment and correct villager. That's a problem even rail systems only partially solve. This is where ilmango's design shines - the villagers are shuffled into 2D toggle-able water column matrix with just 1 block distance between each villager ([1,0,1],[0,0,0],[1,0,1]). The imprisoned villagers are accessible from every side except down - because the system is fully underground and they are imprisoned in position that leaves them 1 block tall or less, it's possible to reach over one to trade with another. Lack of any obstruction means direct pathing to any given villager for both players with wings and those without and a lot of space for decoration and markers, the simplest being simply placing color-coded floor blocks. Additionally, the design accommodates multiple ''error'' use cases, such as commiting multiple villagers to the system simultaneously, for example for curing, or trying to place a villager while there are no spots open or even having part of the design break due to server fuckery (auto-fix FTW!). Simple algorithms like, for example, sending all stonemasons to the center for trading in sequence, are also relatively simple to implement as an add-on, which is great when you can't use void-trading and want to store a significant number of them to support bigger builds (let's say, master stonemasons for Greek temple complex megabuild). And that, accessibility, is probably the only thing I can 'complain' about right now because I have yet to build both designs to check time and lag efficiency. All in all, a very educational and entertaining video, I liked it very much. I enjoyed your thought process during the design phase and the end result. In the case you decide to polish it a bit more in the future, I'd be very interested to see what you come up with.
@Kirsten2933
@Kirsten2933 Жыл бұрын
14:43 LOL "I am not a very good builder" while looking like a pin cushion. 🤣 Had a bit of a run in with some pillagers did we? Banana
@NicoisLOST
@NicoisLOST Жыл бұрын
Yes... weird I have no levels too.... ;-) Banana
@Kirsten2933
@Kirsten2933 Жыл бұрын
Fyi, I love your video style, the way you present your information, and the way you walk through your problem solving and thought processing. It feels like I am listening to you think it through and following you on the thought journey. 😎👍 Love the format and the way you express yourself! Keep up the amazing content! Well done ☺️
@mayonnaiseeee
@mayonnaiseeee 11 ай бұрын
I loove that your insanely epic pillager xp farm was born at the end of this video.
@megatronic_
@megatronic_ Жыл бұрын
Great video Nico, had a blast working on a different take of a tradinghall! Keep up the good work, love the series 😊 Edit: also, banana!
@McnugGetsomebicthes
@McnugGetsomebicthes 10 ай бұрын
No
@megatronic_
@megatronic_ 10 ай бұрын
@@McnugGetsomebicthes why?
@yellerthc6010
@yellerthc6010 Жыл бұрын
Maybe i should make a video on my design as well... I love seeing how others approach the same problem differently and still get a similarly working finished product! My design however worked WITH the dbl puls to spit the villager out on a block the gets retracted and pushed back then a 3rd pulse from another observer and string below to get around the villagers taking any damage at all from bobbing in the water
@kiru3728
@kiru3728 Жыл бұрын
when i built a raid farm for my bedrock world (thats now gone ;_;) it made everything so much better, i love how op raid farms are for resorces and late game items
@Exorbulla
@Exorbulla 10 ай бұрын
This video is gonna be a banger, I can already tell before watching it
@goner5
@goner5 Жыл бұрын
i love your guides
@notschack6205
@notschack6205 5 ай бұрын
Farm upstate meme is absolutely fantastic. I see you fellow New Yorker
@notFoxils
@notFoxils Жыл бұрын
this man came out of nowhere and started releasing banger videos
@Fej1Fun
@Fej1Fun Жыл бұрын
as i always say, Great video (:
@ev4n.f_s
@ev4n.f_s Жыл бұрын
i agree hate is a strong word but when it comes to villagers ohhhh boy Great video either way!
@marvinminaya
@marvinminaya 10 ай бұрын
Envy people that know how to handle mega builds let alone red stone ones that’s amazing
@ZenMasterSloth
@ZenMasterSloth Жыл бұрын
The design for this is inspiring me t on at least think about something like this…eventually 😂 Great video though.
@mewantbacon4201
@mewantbacon4201 Жыл бұрын
For the dropping of villagers cant you use fall damage decreasing blocks like slime or hay. And can use no stick blocks so can still use as a hatch top
@fortun8diamond
@fortun8diamond Жыл бұрын
Trading halls are cool
@EmergencyTaco2
@EmergencyTaco2 5 ай бұрын
Up until the last few weeks redstone has been black magic for me, but I've finally decided to try and learn it. I'm realizing that so many huge redstone contraptions are actually just a ton of tiny machines like the T flipflop.
@overdrivegaming3713
@overdrivegaming3713 Жыл бұрын
this is awesome
@idkgroot
@idkgroot Жыл бұрын
Great vid
@9enis
@9enis Жыл бұрын
needa make this irl🗣💯🔥
@connor2094
@connor2094 9 күн бұрын
I build my own hall, some of the same mechanics , my flip flop just uses the new light bulb lol
@ph0ax497
@ph0ax497 10 ай бұрын
im going to just tell it from the beginning. The Automatisation of villagers is the most brutal, and post apocalyptic ghetto shit ive seen in minecraft XD. Props to you
@techly3939
@techly3939 Жыл бұрын
great video
@megatronic_
@megatronic_ Жыл бұрын
It really is! 😄
@xTheMLPGodx
@xTheMLPGodx Жыл бұрын
from my understanding, trading with villagers gives them a slight regeneration effect so them taking damage is negligible as long as you trade with them every so often
@utejosh6208
@utejosh6208 10 ай бұрын
“Were locked in here, no way out”
@sarchlalaith8836
@sarchlalaith8836 10 күн бұрын
You: "hate..." Me: "GGOOOODDDDD gooooooooooooood, let the hate flow through you".
@dominicsaxon3330
@dominicsaxon3330 9 ай бұрын
Capture them all and just make a safe village for them :D
@ZMANH2O
@ZMANH2O Жыл бұрын
Off topic but the fact that frogs can’t eat Flies but slavery is a thing in Minecraft for villagers is a confusing design choice 😂
@SakkeOne
@SakkeOne 8 ай бұрын
i want to do these redstone things more but i only know stick, rock and fire lol
@JohnDavidSullivan
@JohnDavidSullivan Жыл бұрын
Awesome
@patrickprafke4894
@patrickprafke4894 9 ай бұрын
I'm still waiting for the ability to have a hoper cart take off and stop only when full or empty.
@osiris-7606
@osiris-7606 Жыл бұрын
If villagers could actually talk, they'd sound like this guy, PS I'm not ripping on the guy, he just sounds like an actual villager to me. Great design as well
@muleb384
@muleb384 Жыл бұрын
One problem mine also had is that the "trapdoor" piston underneath would open and close too fast and the villager had a chance to take some suffocation damage when being ejected from the cell. I could never find the space to correct that flaw, so my "re-education room" splashes them with a heal potion on their way back to the cell.
@austrian_guy14
@austrian_guy14 Жыл бұрын
Click the repeater to its full potential ig fixed mine
@jiu6246
@jiu6246 Жыл бұрын
When the build video will be done? I would like to build this; seems awesome
@juancalixto6791
@juancalixto6791 Жыл бұрын
Have you seen the new villager matrix design made by Cubicmetre? I think his design has the same objective as you, but his is a little bit more compact, and implements the "void trading hall" for infinite trading withtout mods. I think it would be fantastic if you try to see if you can also do that "void trading hall" but more alligned with your design.
@luciferkwd
@luciferkwd Ай бұрын
What you was sear hing for isnt a trading hall, its a villager matrix and theres plenty good and awesome designs way more compacted, still really good job and quality content
@Sunnywastakentoo
@Sunnywastakentoo 11 ай бұрын
So this is what it's like to run a top 500 corporation.
@pietronannini2929
@pietronannini2929 Жыл бұрын
For the falling damage of the villager u can use the wheat block
@hanshermedal346
@hanshermedal346 Жыл бұрын
Could you possible share a world download of the trading hall or make a tutorial about it?
@playboyitachii
@playboyitachii Жыл бұрын
How can you hate villagers when you literally sound like one 🤣but for real good video bro enjoyed it!
@jetstrike
@jetstrike Жыл бұрын
The new 1.20 skulk sensors will change this build a lot i think
@blackdead2872
@blackdead2872 10 ай бұрын
For the fall damage issue, why not use wheat blocks to nullify the damage?
@hata6290
@hata6290 Жыл бұрын
LETS GOOOO MORE SURVIVAL I MISSED THIS ALSO I LOVE YOUR VOICE
@MagicCube2121
@MagicCube2121 3 ай бұрын
Do you can make like a schematic for this?
@JustVojty
@JustVojty 9 ай бұрын
Is there a step by step tutorial or a world download? It would help a lot if there was
@nameless5646
@nameless5646 10 ай бұрын
For the height problem which was killing your villagers... couldn't you just use a haybale to reduce the fall damage? I'm playing on bedrock and it seemed to work for me
@spoonikle
@spoonikle Жыл бұрын
this guy like brutally experimenting on those people thinking their cattle🧠🧠
@NicoisLOST
@NicoisLOST Жыл бұрын
Ethically*** ;-)
@pallavijayadev7427
@pallavijayadev7427 Жыл бұрын
Nice😊
@wilfredorodriguez7402
@wilfredorodriguez7402 9 ай бұрын
Damn, I was starting to think this might work on bedrock until I saw the one tick sticky piston
@kiarashjafari4601
@kiarashjafari4601 Жыл бұрын
nice
@myenglishisbadpleasecorrec5446
@myenglishisbadpleasecorrec5446 Жыл бұрын
0:10 "maybe not hate, but really really hate"
@rvgn
@rvgn Жыл бұрын
I've been thinking about automating more parts of my trading hall too lately. Do you know if this design will work on Bedrock?
@NicoisLOST
@NicoisLOST Жыл бұрын
Sorry, I don't know... :-(
@Drfail
@Drfail 6 ай бұрын
Hi I love your video's! I want to watch this serie but u can't seem to find ep1.
@billygarvey633
@billygarvey633 Жыл бұрын
Did you have any problems with villagers not restocking at their workstation once they've been moved? I built a design that involved moving villagers from their original workstation, and according to everything I can find it should work, but they were very inconsistent in restocking at the right workstation
@NicoisLOST
@NicoisLOST Жыл бұрын
Break and replace worked for me :-)
@mikeonthebox
@mikeonthebox Жыл бұрын
8:35 Why not use vines? Or maybe even have them land on a slime block?
@skeletontheboneman4382
@skeletontheboneman4382 10 ай бұрын
Jeff Bezos making Amazon be like:
@flight.5133
@flight.5133 10 ай бұрын
any chance you could make a litematica schematic for this would be very grateful :D
@Thegame-wc8ls
@Thegame-wc8ls Жыл бұрын
Are you going to upload a schematic? Great video by the way
@NicoisLOST
@NicoisLOST Жыл бұрын
After the next video!
@doyouknowwhatimean5452
@doyouknowwhatimean5452 Жыл бұрын
I would like to build a similar trading hall in my own world, is there any world download i can get?
@NicoisLOST
@NicoisLOST Жыл бұрын
On the discord :-]
@savitelseofficial7751
@savitelseofficial7751 Жыл бұрын
you couldve kept a slime block surrounded by obsidian to prevent fall damage
@TheCorbingb
@TheCorbingb Жыл бұрын
Got a world download or a litmatica for this? It's pretty neat
@NicoisLOST
@NicoisLOST Жыл бұрын
Yep! On the discord
@pabloelia6615
@pabloelia6615 11 ай бұрын
A hay block couldn't be used to negate the fall damage?
@abalcombe9920
@abalcombe9920 7 ай бұрын
this would be awesome for my server is there any chance you could post a litematica file that would be awesome
@ELIASUCCESS
@ELIASUCCESS 2 ай бұрын
looks for the limatica
@Jimcarrey537
@Jimcarrey537 Жыл бұрын
you could have used a cobwebb to break the fall a the villager
@Pataponnn
@Pataponnn 10 ай бұрын
What is the redstone texture pack?
@SammichLS
@SammichLS 7 ай бұрын
He used all the iron from his iron farm to build the hall at 2:16
@CaileanGottaSleep
@CaileanGottaSleep Жыл бұрын
banana indeed
@vulcanxplays4571
@vulcanxplays4571 9 ай бұрын
by the way you could have fixed the villager fall damage problem by putting a haybale where they fall.
@YumeCanPvp
@YumeCanPvp Жыл бұрын
Sorry im late even though i saw the msg on discord. I had to do my homework so sorry
@CableTG
@CableTG 11 ай бұрын
How do the villagers get unloaded from the minecart?
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