How To Fail At Game Feel

  Рет қаралды 59,933

Artindi

Artindi

9 ай бұрын

Everyone knows you need game feel, but do you really?
You can join my discord server if you want, sometimes I post things there: / discord
Twitter(x): / theartindi
itch.io: artindi.itch.io/
Contact:
artindigames@gmail.com
Music:
Doh De Oh by Kevin MacLeod
Link: incompetech.filmmusic.io/song...
License: filmmusic.io/standard-license

Пікірлер: 140
@megid0rino
@megid0rino 9 ай бұрын
remember to include pointless stats and weapon durability to minimize game feel
@finnfrankel6197
@finnfrankel6197 7 ай бұрын
And remember to make guns that only carry a few bullets, and trying to get more bullets for those guns be a massive chore.
@tiqosc1809
@tiqosc1809 7 ай бұрын
horror game are like that tho@@finnfrankel6197
@AnonymousHuman-ku5wh
@AnonymousHuman-ku5wh 5 ай бұрын
@@finnfrankel6197I mean, depending on the game that could 100% work. An FPS wouldn’t want it, but it suits horror or survival games.
@UliTroyo
@UliTroyo 9 ай бұрын
PLEASE: if you’re adding screen shake, know that people can tolerate horizontal motion better than vertical motion. Also know that many people get motion sick with ANY screen shake, so have the option to turn it off. This also goes for bobbing while walking in 3D games.
@Artindi
@Artindi 9 ай бұрын
Smart, the more control you can give the player over superficial effects the better. :)
@escapegoat573
@escapegoat573 7 ай бұрын
So you are telling me to add earthquake level screenshake for every footstep?
@Apate-
@Apate- 7 ай бұрын
remember to make it vertical@@escapegoat573
@Zectifin
@Zectifin 7 ай бұрын
also people start to get more motion sickness as they get older. not giving options that remove motion sickness can rule out a large amount of our currently aging playerbase.
@artman40
@artman40 7 ай бұрын
I'd say slider is a better idea.
@pmpeter2279
@pmpeter2279 7 ай бұрын
I slowly start to feel that some AAA studios learn from these videos
@Artindi
@Artindi 7 ай бұрын
I'm leaking the special instruction videos to the public. Shhhh. 🤫
@shroomer3867
@shroomer3867 6 ай бұрын
Starfield instruction manual
@bybroto
@bybroto Күн бұрын
YES!
@armin3419
@armin3419 9 ай бұрын
If a game doesn't have max screenshake, max motion blur and max bloom as it's default, I ain't playing it. Imagine wanting to have a clear picture. 😤
@Artindi
@Artindi 9 ай бұрын
Exactly! :D
@antoniobellington1588
@antoniobellington1588 5 ай бұрын
I'm the same way with emotes if there ain't dancing I ain't gaming
@EmperorSigismund
@EmperorSigismund 5 ай бұрын
Is this the next generation of Cruelty Squad-Likes incoming?
@danikisikan9821
@danikisikan9821 6 ай бұрын
Regarding the "Why didn't the developer add this?" segment: It's a good idea to add very bare bones mechanics and broken things, as well as half baked content. It saves you the effort and time of making an actually good game, and you can invest that time into important things, like screen shake. Plus, it will encourage an active modding community for your game that will fix the game for you
@Artindi
@Artindi 6 ай бұрын
Oh nice. Gonna use that one in a future video. Thanks! :)
@Sbardana_
@Sbardana_ 6 ай бұрын
Bethesda that you?
@luis-sophus-8227
@luis-sophus-8227 4 ай бұрын
And you can make up excuses for each missing qol feature
@EmperorSigismund
@EmperorSigismund 5 ай бұрын
You forgot an ancient well tested art form. Ship your Unreal Engine game with the all stock settings. People love that.
@ali32bit42
@ali32bit42 3 ай бұрын
ngl thats why i am annoyed when i hear a game is made in unreal. i can already see the ugly built in lens flare and yellow tone mapping and that boring default fog and sky. and high contrast colors and bloom.
@Artindi
@Artindi 9 ай бұрын
There were 97 unique pixel art frames created for this episode, not including ones recycled from past episodes, so far the record for most frames in a single episode. What did you think, was it worth it? 🤔
@tiffyfemboy
@tiffyfemboy 9 ай бұрын
Yep! ❤ And besides, you can always use it in other videos as well ❤
@codingidiot6754
@codingidiot6754 9 ай бұрын
yeh, i feel like it makes the visuals feel more focused on the actual topic of the video rather than just being eye candy
@jot2b
@jot2b 9 ай бұрын
Yeah, awesome video, very high quality, I am subscribing right now!!!
@Selrisitai
@Selrisitai 9 ай бұрын
You could probably have gotten away with a few less. It might be worth it to find ways to only have interesting pixel animations for meaningful sections, instead of just throwing something every millisecond. It would save you time, and might be slightly better pacing for the viewer.
@Artindi
@Artindi 9 ай бұрын
@@Selrisitai I agree, I feel like having a bit of time to process what was said could be good. Gotta find that sweet balance. Thanks for the feedback! :D
@spindash64
@spindash64 6 ай бұрын
Also, make sure that there is only ONE control scheme available: your way. If you can make sure some buttons do nothing while others are overloaded with features, even better.
@Queezz
@Queezz 4 ай бұрын
100% agree. Why not tie the jump button to the interact button aswell, and make sure every interactable object needs precise player position alignment. And to enhance this make sure the interactable object is moving!
@CaptainAOrange
@CaptainAOrange 3 ай бұрын
If you are using a computer setup, make the bindings on opposite sides of the keyboard, and absolutely do not use the space bar for jump. Maybe even use movement keys that aren't the arrows or wasd
@Jonas-Seiler
@Jonas-Seiler 2 ай бұрын
Context based input overloading if well thought out can help significantly with simplifying control schemes and making your game feel more intuitive, so be sure to avoid those too.
@KlausWulfenbach
@KlausWulfenbach 9 ай бұрын
I see juice as an extension of the UI in a lot of ways. Nearly all of it is cosmetic effects that are triggered by things in the game world but don't affect the game world themselves. So most juice effects should communicate something useful to the player. The most important things should have the most attention grabbing affects and the least important things should have none at all.
@Artindi
@Artindi 9 ай бұрын
A very good way to approach it I think. Great insights! :D
@mandisaw
@mandisaw 3 ай бұрын
"Juice" is the UX - user experience - in UI/UX, so yeah, spot on!
@EGA_SUPREMO
@EGA_SUPREMO Ай бұрын
Why would you give such a good advice for someone that is trying to make a bad game?
@GunSpyEnthusiast
@GunSpyEnthusiast 6 ай бұрын
what i have learend: earthquake from pokemon red and blue is why it is the best selling game of all time.
@4.0.4
@4.0.4 6 ай бұрын
One important tip to fail at game feel, is to make anything that could have good easing, be linear instead. You press the jump button and it just calculates deltaTime + up for a bit.
@RPGLover87
@RPGLover87 5 ай бұрын
I have to go now, my planet needs me. *bwooooop*
@varganyamuvek
@varganyamuvek 2 ай бұрын
90s bootleg games be like.
@finnfrankel6197
@finnfrankel6197 7 ай бұрын
Here's another thing: for every time your character moves, there's a chance they might "ping" When this happens, they will only move after a second you put inputs. Makes your game much more un-fun.
@jarrod752
@jarrod752 4 ай бұрын
As someone who hates screenshake, you've convinced me I need more of it in my game.
@yigiteren5938
@yigiteren5938 9 ай бұрын
how to fail at game optimization ? might be video idea for you i guess
@Artindi
@Artindi 9 ай бұрын
Might be a good idea. Thanks! :D
@guydoesthings7580
@guydoesthings7580 8 ай бұрын
simple, just update a ton of shit every frame if using godot or unity use get_node()/getComponent() as much as possible in the update loop
@TonsOfHunStudios
@TonsOfHunStudios 9 ай бұрын
I'm just impressed how many different creative frames you made :D
@Artindi
@Artindi 9 ай бұрын
Me too! :D
@Lemon-dh4fz
@Lemon-dh4fz 4 ай бұрын
Oh! Thanks! I especially should do screen shake in my VR game. Thanks❤
@MS-fe3vo
@MS-fe3vo 7 ай бұрын
I've abandoned games with good music and plot, but excessive flashy special effects. I'm looking at you, jrpgs
@Unguided
@Unguided 6 ай бұрын
I really like your art style, it's got that oldschool clipart vibe.
@palerite7526
@palerite7526 9 ай бұрын
Happy to see a new video from you:)
@Artindi
@Artindi 9 ай бұрын
happy to see a new comment from you. :)
@AzeliaIsill
@AzeliaIsill 9 ай бұрын
everytime i watch these videos i lose and gain braincells at rapid states
@Artindi
@Artindi 9 ай бұрын
I'm trying to trigger evolution, turn my audience into Xmen. :)
@KatLOLXD
@KatLOLXD 29 күн бұрын
OK You got me at the 'Mogus 😂😂😂😂 Oh my goodness XD (Lovin' these videos, btw!! XD)
@held2053
@held2053 7 ай бұрын
The Dorie image on "forget" was comedy gold
@Artindi
@Artindi 7 ай бұрын
Oh yeah.... forgot about that one... ;)
@yigiteren5938
@yigiteren5938 9 ай бұрын
Nice video mate
@artman40
@artman40 7 ай бұрын
Another way to fail: If you have screen shake, make sure that any offscreen action does not cause any screen shake. After all, knowing that something is happening off the screen would be cheating!
@egeyaman4074
@egeyaman4074 8 күн бұрын
I'm confused, the thing you said made sense.
@SnapTrashMusic
@SnapTrashMusic 9 ай бұрын
Amazing work! Very entertaining.
@Artindi
@Artindi 9 ай бұрын
Why thank you. :)
@Nerobyrne
@Nerobyrne 2 ай бұрын
"If the players win they might stop playing your game, and we wouldn't want THAT!" Reshef of Destruction, is that you?
@illuminoeye_gaming
@illuminoeye_gaming 6 ай бұрын
you really just amogus'd us
@bluematter435
@bluematter435 6 ай бұрын
i dont know about coyote time, but jump buffering seems like a great idea for me. thanks for talking about it
@kozmobotgames
@kozmobotgames Ай бұрын
As a game developer, I enjoy watching this kind of videos ❤
@Jacob-Jack
@Jacob-Jack 6 ай бұрын
1000th like! good video btw
@dandymcgee
@dandymcgee 9 ай бұрын
nice art
@nathanielpullig932
@nathanielpullig932 6 ай бұрын
Salsa Dance Stealth will be my Magnum Opus. The bright and cheery music shall usher forth the unseen assassin!
@TheMamaluigi300
@TheMamaluigi300 16 күн бұрын
2:18 “you’d have to toss out hours of work so dont do this” Also Artindi: “prototyping so you dont waste hours of work is dumb” Perfect combination of contradicting advice for such a series 👍
@Rehase1397
@Rehase1397 5 ай бұрын
Make players shake their screen. Got it.
@jpedromend
@jpedromend 9 ай бұрын
It seems you got a new chair. Cool!
@Artindi
@Artindi 9 ай бұрын
Yeah! What an upgrade! I figured I should put a bit more effort into the frames I use the most and people see first. :)
@lanha3385
@lanha3385 7 ай бұрын
We learn from failure. And from failure the only way left is success
@NassiLove
@NassiLove 10 күн бұрын
I once worked with a programmer who was like “if the player can’t/thinks/etc then they shouldn’t play my game.” We were making a cozy relaxing game. He got on my nerves fr fr. He doesn’t listen to an ounce of criticism or player feel. Pretty much ignored any input that he doesn’t agree with and focus on those he does agree with as a counter argument and sigh
@Artindi
@Artindi 10 күн бұрын
There are lots of kinds of people, so him thinking all games should be something as specific as that is kind of missing the mark. Great insights! :D
@NassiLove
@NassiLove 10 күн бұрын
@@Artindiyeah I made a little Pomodoro app myself (sounded simple at first… yeah definitely not. And the code was also subpar but that’s knowledge for next time) And talking to my friends and my programming teacher about it gave me so many ideas. We also discussed features and what they’d think would be nice. My friend in particular is very very nitpicky about details, and also they attract bugs. Every time they tell me about a new bug they found in a game that no one else had ever had before. They gave very helpful insights and advice, and some of those ideas made my “game” (it’s still mainly focused on being a pomodoro timer so it shouldn’t be too attention grabbing) feel a bit less flat. I also made sure to ask them if it was distracting or not since it really shouldn’t be. If I had gone with my original idea at first, it would’ve probably just been lame. They came up with things I never would’ve thought to include :3
@skoub3466
@skoub3466 9 ай бұрын
nice video but dwarf fortress was popular bore the sprite. And whiteout the cancer of his brother or us heath insurance it may not be released on steam
@Artindi
@Artindi 9 ай бұрын
Yeah I know, hopefully my sarcasm doesn't onderplay the great game design of Dwarf Fortress. It really is a great game. :)
@blarvinius
@blarvinius 3 ай бұрын
Particles. More particles! There's no such thing as too many particles to make a game feel polished. Just keep doubling the number of particles until sales start to increase. Oh, and increase the size of attack slash splash flash.
@mimifurwalker
@mimifurwalker 6 ай бұрын
telling someone how to fail is better than telling them how to succeed
@Skeffles
@Skeffles 9 ай бұрын
Great video. Screen shake is definitely a quick fix for every game, right..?
@Artindi
@Artindi 9 ай бұрын
If it works it works! :D
@Skeffles
@Skeffles 9 ай бұрын
@@Artindi also, don't forget to turn on all the bloom effects. Everything must bloom!
@finnfrankel6197
@finnfrankel6197 7 ай бұрын
​@Skeffles and remember to never make options to disable the shaking. That way, it makes the game less enjoyable. For motion-sick peple
@rmt3589
@rmt3589 5 ай бұрын
A ninja videogame with bright cheery music has potential. Maybe for whatever genre Hi-fi Rush and Sonic Heros are? Colorful fortnite-style ninja characters racing off to clear an objective and finish the stage? Could have objective&extraction style stages like in Warframe, and a pseudo2d artstyle like in borderlands. Just an idea.
@mandisaw
@mandisaw 3 ай бұрын
Surf Ninjas the Movie the Game
@KitsuneFaroe
@KitsuneFaroe 7 ай бұрын
This video had a lot of amazing Juice, how can I trust its instructions will make me fail then?
@Artindi
@Artindi 7 ай бұрын
My hypocrisy on full display! 0.0 How dare you expose me! ;)
@Gendgi
@Gendgi 9 ай бұрын
nice!
@Negniwret
@Negniwret 6 ай бұрын
I genuinely hadn't considered screen shake was an option. Like, completely forgot that it's a thing
@Proxy720
@Proxy720 9 ай бұрын
RARE ARTINDI VIDEO!!
@Artindi
@Artindi 9 ай бұрын
yeah, been working on my game, but then I realized that if I want anyone to play my game I might as well keep making videos to hopefully grow an audience. :)
@WhiteThunder121
@WhiteThunder121 Ай бұрын
Currently playing the Batman Arkham games. Who needs sceenshake if you can have slo mo everytime a hit lands and lots of cool cinemematic finishing animations?
@konstantinkrystallis8484
@konstantinkrystallis8484 6 ай бұрын
2:05 Symphony of the Night reminiscent, but that's a bad example to follow.
@ericklvf1025
@ericklvf1025 6 ай бұрын
Screen shake is the nemesis of mobile games
@legobrainbikergaming7422
@legobrainbikergaming7422 6 ай бұрын
make your game unnecessarily dark so players don't know what's going on
@richi3035
@richi3035 5 ай бұрын
Task failed successfully
@strangecolouredbird
@strangecolouredbird 6 ай бұрын
These are actually very helpful for my game, huzzah for doing the opposite thing!
@TheMamaluigi300
@TheMamaluigi300 6 ай бұрын
1:59 You should do an episode on side content
@collinvisser7108
@collinvisser7108 9 ай бұрын
You rock - well done - love your videos - NFT or On-chain ?
@Artindi
@Artindi 9 ай бұрын
Thanks!
@passthedonuts
@passthedonuts 9 ай бұрын
i love your voice
@Artindi
@Artindi 9 ай бұрын
Why thank you. :)
@FizzleFX
@FizzleFX 5 ай бұрын
and now he talks about ShovelKnight...
@AndrewChumKaser
@AndrewChumKaser 5 ай бұрын
Goddamn it your amogus joke
@angel_of_rust
@angel_of_rust 3 ай бұрын
1. Hire Sweet Baby
@joshuabautch8936
@joshuabautch8936 6 ай бұрын
Subscribed The terrible writing advice but of game development
@damie9412
@damie9412 Ай бұрын
Nive
@Max1125channel
@Max1125channel 5 ай бұрын
so the crewmate in the previous video was on purpose.
@Artindi
@Artindi 5 ай бұрын
Not sure what you mean...
@Max1125channel
@Max1125channel 5 ай бұрын
@@Artindi the pixelated doomguy I thought of it as among us since the previous appearance
@Artindi
@Artindi 5 ай бұрын
@@Max1125channel oh yeah! So I didn't actually make that connection till people commented on the last time he showed up, so for this one I embraced it as a joke. :)
@Max1125channel
@Max1125channel 5 ай бұрын
@@Artindi well then my brain is really messed up nice work btw keep going 🔥🔥🔥
@cheesymcnuggets
@cheesymcnuggets 6 ай бұрын
I love this comment section lmao
@NO-ek2bu
@NO-ek2bu 2 ай бұрын
This game feel doesn’t feel real
@rxndomfxndom7405
@rxndomfxndom7405 4 ай бұрын
I don't get it...what is Game Feel?
@Artindi
@Artindi 4 ай бұрын
Terminology that means feedback to the player to help them "feel" engaged and immersed.
@rxndomfxndom7405
@rxndomfxndom7405 4 ай бұрын
@@Artindi Thanks! Just seeing this!
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