it's cool to see people that still play this game, it's one of a kind even the newest total war won't be as good as this one
@klassehkhornate96366 жыл бұрын
Only med 2 in atmosphere and shogun 2 in graphics
@TheEmanExperience6 жыл бұрын
Delian Ylli I love this game and thanks to many of true nerd I bought it and playing it
@gatraf40026 жыл бұрын
Kennan Hottinget I totally agree with you.
@johnhenderson48336 жыл бұрын
The only thing that I would ever want with new Total War is upgraded ai. That feature alone would warrant me buying the new games.
@gigijr28836 жыл бұрын
Best game ever
@oldguysrock21704 жыл бұрын
December 2020, still sit and play a couple nights a week. It’s like therapy from the stresses of everyday life.
@BlueMatona4 жыл бұрын
It's often my sit back and relax game too
@mscapeh44513 жыл бұрын
especially from the leftists
@GrandChupon Жыл бұрын
It's July 2023 and I'm playing a h/vh Julii campaign
@pucek6916 жыл бұрын
Two more important factors: Enemy spies in a city increase unrest by 5% for every subterfuge "eye". So it's good to keep spies and governors with high influence in your border cities. This will give you a better chance of discovering a spy. Unrest is also high after conquering a city and it decreases by 5% by turn, until it reaches a certain value (set by other factors)
@maharlika98096 жыл бұрын
pucek691, how about recruiting an assasin.
@MachinegunnerMugZ5 жыл бұрын
@@maharlika9809 it doesn't work against enemy spies invading the city.
@Casketkrusher_ Жыл бұрын
I also think having rebels spawn in your territory also gives a negative bonus, I think its classified as corruption.
@datdabdoe14172 ай бұрын
@@maharlika9809 Spies are crazy hard to kill. You'll be recruiting assassins for the next 20 turns waiting for that 3% chance to go off.
@imjustsayingfyiАй бұрын
Good point... btw did you figure how city policies work. I looked on internet for years, nobody put anything. Growth is selfexplanatory, military is for maximum of that city money goes to wages, but what is culture, balanced etc ?
@d0ugal838 жыл бұрын
Law is the best temple attribute. It reduces unrest and corruption while giving good governor traits. Happiness give you a population growth boost.
@arcjason97657 жыл бұрын
Dougal83 the Truth has been spoken!
@frisianmouve5 жыл бұрын
Happiness gives population growth in Med2, it's health that gives population growth in Rome1
@Skow83334 жыл бұрын
Law also counteracts income loss from Corruption.
@jeanfonssedeporte31584 жыл бұрын
Happiness doesn't improve population growth, it's the opposite : pop growth can give happiness bonus (population boom). But I agree with you, overall law temples are the best : they can make you earn a lot of money and improve happiness a lot
@mijo1128Ай бұрын
every few years I find myself coming back to this game. It's so much fun playing as all the different civilizations.
@fenrir78783 жыл бұрын
One really mean way to adjust public order is if a city is in the red despite all the above is to remove garrison, let it rebel, take back the city, exterminate (which also gives you gold), and then reoccupy. Rinse and repeat. But also, don't build up farms in high pop areas except for revenue.
@1Chasg7 жыл бұрын
I didn't know the stuff about the culture penalty. I always come back and play this game. :D
@phoenixgaming66475 жыл бұрын
Thank you verst much for these vids, they really helped me out. I think you’re channel is very underrated!!!
@Theplaymaker12714 жыл бұрын
My strategy is pretty simple; I never assault a city without at least a half banner on a small-large town or full banner on a city and once I take it I leave the garrison in the city. I then proceed to destroy the religious or purely cultural buildings of the other civilization and build my own because they do not help and in fact hurt your public order in the long run due to culture penalty. Overtime I slowly phase out my garrison and if I can remove the whole army (also having taken the time to retrain the units) and the city stays at least yellow then I move it forward. This works incredibly well on the frontier especially if the enemy has lots of army's or is aggressive.
@Powerofriend3 жыл бұрын
the city of Patavium is a notable exception. It has a high natural pop growth (think 7,5% without any buildings) and enables a Julii player to "settle" gaul and get some nice recruitment centers up there in the northwest courner of the map.
@Casketkrusher_3 жыл бұрын
I actually modded some buildings like barracks to give law bonus, walls happiness bonus and Barbarian factions being able to build stone walls. Makes the game so much better.
@andrejhabajec54716 ай бұрын
Planning to try that, it may enhance the game significantly 🙂
@datdabdoe14172 ай бұрын
I think the Only exception to Not wanting Population growth temples is in Eastern and Barbarian territories. These settlements generally have really low Base-growth rates, and the factions which own them are Constantly pumping out units, and soon enough the pop is drained all the way down to 400. You need More people in these settlements so that they can start contributing to your economy and military.
@europeanpatriot80313 жыл бұрын
I love that you upload multiple times a week.
@koolkleekai93873 жыл бұрын
Still here 2022 ! Thanks for this , was really bloody helpful . Happy new year ! Yarrrrgh !!
@stylebender97917 жыл бұрын
Great video. Thank you! I saw this in my recommended and it got me back into the game :)))
@Belv66 жыл бұрын
Great series mate, watching them all, keep up the good quality
@unstoppable-ar32926 жыл бұрын
My favorite game. I'll always play it.
@wapper-man54482 жыл бұрын
Still do? :)
@Lornext Жыл бұрын
Trip down memory lane
@richardkenan28914 жыл бұрын
Anything that grants public order but not growth is good. Anything that grants growth but not public order is at best dangerous, or even really bad. Anything that grants both public order and growth is pretty much treading water in terms of public order, long term. At least that's always been my rule of thumb for handling particularly unhappy cities.
@darrenmaw38304 жыл бұрын
Great video, love this game, so thanks for the guidance
@SimonAshworthWood Жыл бұрын
I never kill civilians. I train troops (including peasants to move to disband in smaller settlements) to reduce population.
@remyvarcoe83604 ай бұрын
Are usually just click on auto manage always helps me a lot for the most part. Sometimes I do you have to take things into my own hands
@PiperTMTotalWar6 жыл бұрын
Currently playing a vh campaign as the Western Roman Empire on Barbarian Invasion. It is absolute nuts. Literally everyone attacks you, and you have massive problems keeping control over your settlements. I actually think vh setting is too much, hard setting is prob a better option.
@BlueMatona6 жыл бұрын
I did a few campaigns on VH and truthfully didnt enjoy them. As the Scipii, I was at war with the normal nations of Greece, Carthage, and Numidia, and then out of nowhere Gaul and the Seleucids declared war on me and started sending full stacks to my only 4 city empire. 3 turns later, spain joined the fray as well. Seems like on VH the AI prioritizes attacking the player over actually building an empire, achieving success as a faction, and playing the game in a logical way
@BlueMatona6 жыл бұрын
From personal experience playing the game, I've found that Hard, Hard is a very fun game or Hard, VH if you want more of a challenge in the battles
@PiperTMTotalWar6 жыл бұрын
Agreed. I reckon hh is definitely a more enjoyable experience than vhvh. The difference is very big on battle and campaign vh compared to just h.
@andrejhabajec54716 ай бұрын
Yeah, that's one of the rare campaigns in which u already have an empire in its very last phase in comparison to the other factions where u try to build an empire or u are at the very beginning phase of an empire. It is very challenging and it requires a lot of micromanagment in the very first turn already which can make for a not enjoyable experience. However, it is very rewarding to see how u succeed if u manage right and watch your empire standing on stable feet once again and fending off wave after wave of threats. 🙂
@joshualacertosa5892 Жыл бұрын
Awesome video!
@Goady10002 жыл бұрын
I still love e this game despite only winning with house of juli tried Britain but constant revolts once I took slain amd rome constant attacks
@htoosaw90124 жыл бұрын
I'm still play it in 2020 currently.
@Goady10002 жыл бұрын
Wow I never knew you can delete other factions buildings and rebuild
@frisianmouve5 жыл бұрын
Alternatively search for the export_descr_buildings file in the data folder and add a bunch of law_bonus bonus 1 Happiness_bonus bonus 1 health_bonus bonus 1 to a bunch of buildings of your choosing. Each value of 1 corresponds to 5% public order in game, so 4 would be 20%. Don't worry about cheating, the AI will get these bonuses as well. In my setup the AI doesn't have to worry nearly as much about rebellions as well so they can send more armies to the front instead of sitting in a city keeping the population happy. In this way I buffed government buildings, health buildings, culture specific buildings(arenas, theatre's, taverns and secret police), academies and walls so you can always build your way out of low public order even when you have the highest temple. Also I gave public baths and paved roads to all factions for a bit of balance. Only having crappy dirt roads when playing barbarians or easterners I always found annoying. You can do this by simple adding factions after requires in the curly brackets, or the culture(barbarian, eastern, egyptian, carthaginian, roman, greek). I don't know the way to import the building icons from BI to the base game though so they have the picture of a barracks when the game can't find the building icon. Word of caution: make sure you save the original file as even a minor fuck up can crash the game and then you'll have to reinstall the game if you can't discover the fuck up.
@MachinegunnerMugZ5 жыл бұрын
AI will get those bonuses only if you're playing on very hard difficulty, so it is an obvious cheating on your part ;) Just lower the difficulty level if you can't manage big empire :P
@frisianmouve5 жыл бұрын
@@MachinegunnerMugZ I don't think you read my comment, AI builds the buffed buildings as well
@MachinegunnerMugZ5 жыл бұрын
@@frisianmouve I don't think you know what are you talking about.
@frisianmouve5 жыл бұрын
@@MachinegunnerMugZ Let me get this clear, you said "AI will get those bonuses only if you're playing on very hard difficulty". They always get the buffed buildings since they count for all factions
@MachinegunnerMugZ5 жыл бұрын
@@frisianmouve nope, only on very hard campaign difficulty. If a human player choose easy difficulty, he receives those bonuses, not AI factions.
@TheAlex-dl6vz7 жыл бұрын
Great!
@TheEmanExperience6 жыл бұрын
TheAlex 1011 I never new how to deal with culture penalty 14 years ago but thanks to this channel I can
@EvilxSausage4 жыл бұрын
Okay, looking at the culture issue, it seems to me (correct me if I'm wrong, because I've heard of it but I haven't tried it) that you could offset the culture penalty by moving more people in from your (Roman) settlements. For example, you raise four units of peasant soldiers in Tarantum, move them to Corinth, then release them from military service so they join the civilian population. I know this increases your population in Corinth, but the question is does it leave you with a population that is more accepting of your Roman ways?
@hernanreipp69834 жыл бұрын
Hi man. Listen, transfer one unit from your civilization to a new conquered city and disband inside doesnt low unrest or the culture penalty. You must remove (destroy) the buildings that you cant upgraded (temples, arenas, etc.) is the only way to reduce unrest by culture. Have more units without disband works like garrison, for a while. Soon or later you will have a riot and the only way to "reduce" the unhappy people is with your blade.
@EvilxSausage4 жыл бұрын
@@hernanreipp6983: okay well I frequently trash the enemy's temples before I even invade, so they're often gone before my soldiers even enter the city walls. I usually place a spy inside a city I'm planning to attack, and then send one or more assassins to wreck buildings in the city. And temples are first on the list when I do this, because they break more easily and they effect happiness. Part of my strategy for going after enemy cities is to wreck every building that makes the enemy population happy and contented, because I want them to rebel, so I can take it from the rebels when I make my move (being that rebels are easier to defeat than any national faction).
@hernanreipp69834 жыл бұрын
@@EvilxSausage That is another way, but have in mind the population number, even when rebels they have certain culture and you must be either slave them or kill them. An example a large roman city become rebel, they still have roman culture that you need to destroy their temples and put yours but the people will be anger by that so you have to 'replace' the people too.
@EvilxSausage4 жыл бұрын
@@hernanreipp6983: right well I get what you're talking about with the culture penalty, and re my question that I asked in the first place, apparently moving Roman civilians into a captured enemy city doesn't make the population more Roman, as I'd hoped it would.
@EvilxSausage4 жыл бұрын
@@hernanreipp6983 well enslavement is preferable over killing, is it not? After all, corpses don't pay taxes. But when I conquer a city and find a red, angry face next to it after, I always exterminate, hoping to make the survivors too afraid to resist.
@Snout0077 жыл бұрын
THANKS.
@Demonicsanada6 жыл бұрын
the brutii have the temple of juno which does increase growth but it also lowers the rate which squalor goes up.
@MachinegunnerMugZ5 жыл бұрын
That's not completely true. Temple of Juno improves public health, but traits gained from it, if city is governed by a family member, lowers the squalor.
@swiggityswoogity7055 жыл бұрын
Where can I shiver me timbers this game?
@ethanchabert Жыл бұрын
Love the game, hate the citizens! Thanks for the tips. :)
@radovanpopovic58717 жыл бұрын
Make some about corruption ...
@Ariovistus504 жыл бұрын
Anyone noticed the fewer troops and the lack of a governor in the British Isles makes the citizens more happy and obedient? Everywhere else it's the opposite.
@caveymoley3 жыл бұрын
"Anarchy in the UK"
@Partsnotshown4 жыл бұрын
So for anyone that want the truth.... It's actually a bug. The dynamics of the game will never allow for you to have a smooth running city. Between your capital being to far away, squalor and culture penalty.... You literally have to get to a point where you exterminate. Word to the ways. Make dame sure they are peasants because when they over throw the city... The armies are decent if you have any upgraded soldiers
@azumarzi4 жыл бұрын
Welp, is there any mods you know that erase this effect?
@lucfxgambitgaming74946 жыл бұрын
Thanks!!!
@69jbr693 жыл бұрын
Does anyone know if there was ever a fix for the game breaking crashing after some battles? I have tried everything I have read on forums and multiple operating systems but no luck.
@rukiddinbro3 жыл бұрын
You may try BUG-FIXER v3.36 - fixes some issues, including crashes from faulty game world events.
@deadtako3 жыл бұрын
All we wanted was better pathfinding in the a.i and improved graphics
@stylebender97917 жыл бұрын
Subbed :)
@roberttaylor89064 жыл бұрын
yo can you do a video on things like whether mines affect trade income, if the 'increase in tradeable goods' benefit at the market increases with each level or if it stacks with other buildings that say increase in tradeable goods (not sure how common that is, but the best pantheon for the macedonians has that), or does each settlement have 2 possible rosters of tradeable goods: a basic roster, and an increased roster, so that basically it's an on/off switch instead of an increasing list. does building an academy help the city at all if there is no governor there (i always thought this was part of it based on how it was worded - i viewed it like a college for the citizenry to become more self sufficient), or does it solely help to improve the stats of family members in the city? is there a way to view a unit's morale level in game? also, does morale increase with chevron experience or does it stay at whatever the unit is at when it's first trained? in naval battles is soldier count more important than ship type or experience? cuz experienced higher tier ships don't seem to do as well when compared to ground troops...maybe i just got unlucky. damn i'm sure i had some other minutiae questions i just can't remember right now. i'm not sure how you'd relate all this stuff, maybe if you can get together a list of one offs like this and do like a random faq vid?
@brainwashingdetergent41284 жыл бұрын
Mines are separate from trade at the end of term report you will see mining income farming income trade and taxes.
@brainwashingdetergent41284 жыл бұрын
Academy does nothing without a governor.
@sanguiniusi818711 ай бұрын
A large garrison increases public order, because the soldiers help out the citizens 🤣 Dude a garrison increases public order because citizens know that they dont stand a chance in an uprising if there are too many soldiers in the city. Also a governor could use a large army to immediately suppress any kind of civil unrest before it turns into an uprising.
@hernanreipp69834 жыл бұрын
Hi Blue. One of the problems I have in my recent Seleucid campaign is the conquered Egypt. For some reason Alexandria always have unrest. Any tips?
@Oakenlix4 жыл бұрын
Stuff it up with peasant units
@hernanreipp69834 жыл бұрын
@@Oakenlix yes. I put peasant to full. But surprisly I put a family member with good retinue and I have green face with high taxes.
@wnd94343 жыл бұрын
If you dont conquer the piramid Egyptian town is always a headache. Once you get the piramid all Egyptian city you own will be reduced to zero culture penalty which means happy public order
@saphyrion42575 жыл бұрын
This is why I failed my last game. I believed that cultural issue was due to education, so I kept building academia and stuff like that lol
@majormarketing65525 жыл бұрын
That just makes your governors skill up to great levels of influence and management
@vastra067 жыл бұрын
Useful tips. Anyone have any advice as to why i must have a governor in my settlement to build anything?
@maucoz62757 жыл бұрын
Colin Murray g hey Colin you probably have 2 boxes in a city next to construction uncheck them and you can build - Actually the smartest thing to do is just at the start of the campaign where you have 4 settings. Check manage all settlements than you don't have to change your conquered cities all the time Hoor you understand!
@Sharnoy16 жыл бұрын
I have a question for Rome TW and also for any other TW games out there. Is the garrison value based on the number of units in the city or the number of soldiers in the city? In other words, is the garrison value the same with one unit of 120 soldiers and two units with 60 soldiers each? Thanks to anyone who knows!
@BlueMatona6 жыл бұрын
Thats a good question and I'd actually love to know the answer as well, I'll do some testing in game and get back to you
@xenech5 жыл бұрын
Yeah, sometimes adding cavalry doesn't affect the garrison bonus for me. Is it only infantry units? It'll be good to have confirmation on it. Thinking about it, I think it may be down to size of population to amount of troops? As that would make sense
it's the amount of soldiers. the quality doesnt matter, 80 peasents will give the same public order boost as 80 urban cohort. cavalery helps as well but they are smaller units so they wont help as much
@barnabasigaz11464 жыл бұрын
I think the garrison's not helping the citizens. They're rather some kind of military force, the citizens have fear of, so the won't have the balls to riot.
@yourmum85374 жыл бұрын
I just need help with governors. I keep taking over towns but then I need another governor to control that place but then I run out of governors. If anyone has any help please tell me
@jonw31524 жыл бұрын
It's always a struggle to get enough family members - the best you can do is to never say no to getting new ones and try not to let them die in battle (or win heroic victories with captains which has a chance to trigger an adoption) - I always play on the setting that you can manage settlements without governors anyway which makes it a lot less of a problem :)
@AndromedaPrima4 жыл бұрын
Just look for local rebel family member and recruit them
@69jbr693 жыл бұрын
Immediately from start of game get a half dozen diplomats going. Talk to everyone with them and make any small deals you can to build up their stats. They will than open up many new options for recruiting enemy family members. High influence diplomats are game changing. I have one near every army on a conquer path as they can basically part the way or double your army if you have the gold.
@tommyortiz66232 жыл бұрын
We need another high quality rome goal war update again
@nani24715 жыл бұрын
PSSHT. You use B R U T I I?!
@Drake_Is_Very_Tuff3 жыл бұрын
lol I keep on going into dept my denari is like -30000
@martijn07979 ай бұрын
You have way 2 many units on the map.. the more you disband, the more money every settlement will make
@ucihaitachi94092 жыл бұрын
How to keep city happy?? add_population (Name city) 4000
@martijn07979 ай бұрын
You mean -4000
@robertbest5794 жыл бұрын
Have you ever actually play ed this game before?
@BoboDeTurno6 жыл бұрын
Which are the differences between having 120% public order and let's say 80-90%? I mean, as far as I know, the only things that change are the public order's icon color and a slight demographic bonus. Is there any else? May be benefitial traits for the ruler of the specific settlement? In Rome's case, faster popular acceptance? Thank you!
@MachinegunnerMugZ5 жыл бұрын
You guessed it right. The traits gained by a governor from green or blue face settlement are quiet different, but blue face icon can be useful as well but only on very high tax rate. Plus the higher is public order in all of your settlements, the more popular with the plebs you are.
@BoboDeTurno5 жыл бұрын
@@MachinegunnerMugZ Thank you roe your reply!
@kneidlOutlet3 жыл бұрын
how can i hange my capital city?
@grandstrategos11443 жыл бұрын
@Lorenz Avon yoke Open settlement details, click the middle button on the bottom left