I saw the title and this wss exactly what I wanted, thanks !
@TampopoInteractiveАй бұрын
You're welcome, and good luck with your game!
@PerryFrontendАй бұрын
This is great! Thank you so much for this!
@TampopoInteractiveАй бұрын
Thanks and you're welcome!
@grymmjackАй бұрын
Curious - why are you not using Godot 4? just a preference?
@TampopoInteractiveАй бұрын
I tried 4 when it launched, and it was buggy and the documentation wasn’t as good as 3. After a week of trying to get a basic 2D project to run without lag, I went back to 3. I’m sure 4 is improved now, but there are no features that make me want to upgrade. Maybe when this series is over, I’ll make a short series where I port everything to 4. 😀
@luke_rsАй бұрын
Does Godot 3 support Unique Name in references? I know in Godot 4 you can assign nodes with unique names and then reference them using %nodename instead of $hugepath/morenodes/nodename Very handy when testing, since you can move the node around the tree without having to change the reference in code
@TampopoInteractiveАй бұрын
Yes, this exists in 3. Definitely use them if they work better for you. Thanks for sharing this.