Do you ever sleep bro!? thanks for these awesome efforts, I cant get them done faster than you churn them out. you the UE4 GOAT! seafood meal for your whole family
@MattAspland3 жыл бұрын
Haha, always working Simon! Thank you so much, I really appreciate all of your support. I look forward to the seafood too lol! I also wanted to thank you for your donation, I meant to message you earlier, that means a lot, thank you Simon :)
@remcomoedt98503 жыл бұрын
Nice Tutorial! You can change the pivot point for each actor in the editor. Select the actor, and click with Alt + Middle Mouse on the axis to change the pivot point. When the actor loses focus, the pivot point will snap back. To save the pivot point, right click the actor, select pivot->set pivot as offset.
@MattAspland3 жыл бұрын
Thank you Remco for putting that here! I completely forgot about this, I always forget to use it lol, I just do it in Blender ha. Thanks for leaving it here for everyone though, very helpful :)
@alexjr9773 жыл бұрын
WoW man your all videos rock ! Thanks helpful as always :)
@MattAspland3 жыл бұрын
Thank you so much bro! :)
@bluehawkinteractive3 жыл бұрын
bro ur videos will help me so much to make my game really cool ur the best thx for another really useful tutorial !!
@MattAspland3 жыл бұрын
That's great to hear man, thank you so much for the kind words and support! It's always my pleasure to help out :)
@brokenlens73773 жыл бұрын
You are the best game dev ever!
@MattAspland3 жыл бұрын
Thank you so much! Everyone here is an amazing game dev, including you! :)
@vladaslav3 жыл бұрын
Brilliant man, secret rooms and trapdoors for me 🤘
@MattAspland3 жыл бұрын
Thanks dude! Sounds great!
@vladaslav3 жыл бұрын
@@MattAspland I know this question completely different. Any idea in how to do a clear mirror that isn't expensive?
@MattAspland3 жыл бұрын
@@vladaslav You could maybe use cameras as a cheap option. Place a 2d scene capture component (a type of camera) facing out from the mirror, and have the mirror as that texture from the camera. I have a video here on making a CCTV camera, you can use this same process. Hope this helps :) kzbin.info/www/bejne/aWO6l3-ejZ6LjbM
@vladaslav3 жыл бұрын
@@MattAspland I shall give it a try thanks again 🤘
@MattAspland3 жыл бұрын
@@vladaslav Great, good luck :)
@stormr3 жыл бұрын
You been doing so many great and usefull tutorials lately. Thanks
@MattAspland3 жыл бұрын
Thanks a bunch dude, always a pleasure :)
@LeightonJ Жыл бұрын
Cheers matt for another great tutorial 👍🏻 I want to know what I would use as key for Mobile touch? Thanks
@stevenwynn8193 жыл бұрын
Another fun effect. Thanks!
@MattAspland3 жыл бұрын
Thank you Steve! I think this could be used well in maybe a horror game :)
@mohammadjavadehsani3463 жыл бұрын
Your videos help a lot , thanks
@MattAspland3 жыл бұрын
Always a pleasure to help out :)
@slhx89563 жыл бұрын
you rock man!
@harishvijendiran52343 жыл бұрын
Bro this is amazing, can you do a tutorial about how to change the door to wall were we already came through, example Layers of fear game.
@MattAspland3 жыл бұрын
Hey man, thank you so much! That's a great idea too, I can add that to my list :)
@bilegtni52023 жыл бұрын
wow amazing it is very important to me
@MattAspland3 жыл бұрын
Thank you man, that's great to hear :)
@ahmetardaedogan66973 жыл бұрын
Hello I have a problem with rotate system. I am using Blendspace 2d (not blendspace 1d) and controller yaw is off. When I am looking the charact from the front from the anathor side the character isn't turning to your camera view side it is glitching. But I want do same system with last of us. Viz when I am looking the character from any side character should turn to your camera view side slowly and with animation. But not automatically. It should rotate when I press w/a/s/d. Maybe you can make a tutorial about this problem.
@aliahmedgaming60833 жыл бұрын
That's good idea
@MattAspland3 жыл бұрын
Thanks mate!
@Kaylum_Birrell3 жыл бұрын
Hey matt, i have followed your amazing instructions to the letter but for some reason when i click E on the book nothing happens, i have a collision as the linetrace turns green once it comes into contact but it doesnt trigger the book to rotate and open the bookshelf. nothing happens at all in fact. its very odd. any feed back would help.
@Kaylum_Birrell3 жыл бұрын
I have figured it out!!! there was a problem with my bookshelf collsion which was interfering with my actual book, so the bookshelf was blocking the linetrace from hitting the book and triggering the events. thank you for the amazing video
@MattAspland3 жыл бұрын
That's great to hear, glad you got it solved. That was going to be what I mention as well as I also had that the first time. Nice work and all the best :)
@eddicito3 жыл бұрын
Great tutorial! I am stuck at the end with the fps thing for the third person character.. I am not using fps so what should I put to ''GetWorldLocation'' and ''Get Forward Vector'' ?
@MattAspland3 жыл бұрын
Hey, you can just get the camera which you are using for your character. This could be third or first person :)
@eddicito3 жыл бұрын
@@MattAspland sadly nothing is working for me :/ Can't figure out why nothing is working. I've done all the steps.
@MattAspland3 жыл бұрын
@@eddicito Ah okay, have you double checked that your collisions are all good? And that the linetrace is hitting the book? You can see by changing the linetrace "Draw Debug Type" to "Fur Duration" and there should be a line with a red block on the end hitting the book.
@eddicito3 жыл бұрын
@@MattAspland alright you were right! it works BUT.. The book rotates to the right and the bookshelf doesn’t move at all...
@eddicito3 жыл бұрын
is there a way I could show you a screenshot? 😅
@GaryParkin3 жыл бұрын
This was cool. Thank you. But all I could think about was the scene in Young Frankenstein "Put the candle back!" roflmao
@MattAspland3 жыл бұрын
Thanks Gary, happy to provide :) And I just watched that scene, absolutely hilarious hahahaha
@GaryParkin3 жыл бұрын
@@MattAspland Gene was the best!
@MattAspland3 жыл бұрын
He was, I loved some of his other films too! Like Charlie and the chocolate factory when I was growing up lol
@vanish455 ай бұрын
I can’t get this to work. It rotated once the very first time I did it but now it doesn’t trigger anything. I did the test mode with the red lines and they hit the book and turn green after they pass through the bookshelf. I have no idea what I did wrong
@shashhh_3 жыл бұрын
doesn't seem to work with third person for some reason , i press my input button i designated for it and my door does nothing ;3
@khazinianimation3 жыл бұрын
thank Matt aspland
@alishabarnes47542 жыл бұрын
pleaase help it wont work, ive tried messing with collsion
@infinitious36093 жыл бұрын
thanks Show how to remove red lines
@mohammadjavadehsani3463 жыл бұрын
in action LineTraceByChannel you must set Draw Debug Type = none
@philipbristow82433 жыл бұрын
if you are asking that then you are trying to run before you can crawl but if you want to learn nothing and rely on others to sort your work for you the here is the answer in your line trace by channel set draw debug type to none... and here is something for free you dont need to compile because when you start the map it will auto compile for you...
@mhze3 жыл бұрын
It is not working for me
@MattAspland3 жыл бұрын
Hey, which part isn't working? I.e. what is or isn't happening?
@mhze3 жыл бұрын
@@MattAspland (after all thinks i have done )when i press e...is not working!
@MattAspland3 жыл бұрын
@@mhze Ah okay, it might be your collision isn't working. In your linetrace, can you change "Draw Debug Type" to "Fur Duration" and see if the line hits the book. There should be a little red box which appears on it
@gauravdoley15273 жыл бұрын
@@MattAspland Yeah, can you pls help me, my collison doesn't let the line trace hit the book, what should i do?
@gauravdoley15273 жыл бұрын
@@MattAspland Never mind, i fixed it, actually the problem was with my bookshelf, as i was using a custom one, i just cheated and dragged the book outwards, so now the line trace bareely hits it, thanks for the tutorial
@Grand-warden3 жыл бұрын
can you make multiplayer friend healt indicator system ? fortnite like plsss
@MattAspland3 жыл бұрын
I can add it to my list, I don't tend to do multi-player too much, but it's on my list :)
@philipbristow82433 жыл бұрын
Matthew, you dont need to compile because when you start the map... it will auto compile for you... maybe you should tell people as many here are trying to run before they can crawl they are relying on you to build there game which is a bad thing because they learn nothing all they learn is how to copy someone elses work... Sorry for being harsh but you know me i always say what is needed.
@MattAspland3 жыл бұрын
Hi Phil, I sometimes use this too, but always tend to compile anyway for good practise, just in case something is broken I'm already in the code. But it is definitely good to know, and like I say, I use it too. So, I'll mention it in future videos.