How to Make a Moving Platform in Unreal Engine 5

  Рет қаралды 38,228

Gorka Games

Gorka Games

Жыл бұрын

Hello guys, in this quick and simple tutorial we are going to learn how to make a simple moving platform in Unreal Engine 5
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Пікірлер: 63
@Hellfire2122
@Hellfire2122 11 ай бұрын
Honestly made me feel better about learning UE5. I keep getting stuck and seeing simple solutions is fantastic.
@BloodHoundPL
@BloodHoundPL 29 күн бұрын
The gizmo part is absolute gem for me, I'm going to use it a lot now. Thanks for great explanation, now I'm gonna check if I can develop orbiting platforms :P
@Hektork
@Hektork 26 күн бұрын
yeah its amazing, so easy to
@kickheavy8982
@kickheavy8982 11 күн бұрын
Thank you for keeping this so simple and straight forward!!!! We need more simple tutorials like this! Makes learning Unreal alot easier
@danverzhao9912
@danverzhao9912 7 ай бұрын
Thank you!, This really simply and quick
@MrNoAce
@MrNoAce 4 ай бұрын
This deserves more likes thanks for being so straight forward!
@corgilife241
@corgilife241 3 ай бұрын
I really like your tutorials!!! Great job!!!
@patelparth4055
@patelparth4055 Жыл бұрын
Very good video for basic understanding
@tykobrising5339
@tykobrising5339 5 ай бұрын
Really appreciate the brief and down to business style of your video. Hope the algorithm gods don't punish you for not filling up more time with useless stuff to get to the next segment length!
@eddierussell808
@eddierussell808 6 ай бұрын
Dude this was the easiest to follow tutorial on how to make a moving platform every other video I watched was like double the length and so hard to understand thank you!
@kickheavy8982
@kickheavy8982 11 күн бұрын
Man I agree. So many tutorials are so freaking long for no reason but this guy did a great job. If we had more Unreal tuts like this, Unreal wouldnt be so frustrating to learn
@livingmodern
@livingmodern 2 ай бұрын
dude you are my god damn savior. THANK YOU! I will be crediting you in a game concept I'm working on, just started learning unreal.
@lucikruxapache9034
@lucikruxapache9034 11 ай бұрын
This was awesome! Ty
@ReesGameStudio
@ReesGameStudio 2 ай бұрын
Beautiful!
@PhysProp
@PhysProp Жыл бұрын
Thanks for this tutorial. May this technique be used for more complex objects like miner's trolley, or railcar? Thanks
@BenTheDev
@BenTheDev Жыл бұрын
I NEEDED THIS TY
@GorkaGames
@GorkaGames Жыл бұрын
my pleasure!
@Trilobito
@Trilobito Ай бұрын
This InterToConstant is a great component. It saves you to code the tick and setting bool vars with just a few clicks. Buen vídeo, Gorka. Gracias! +1
@InfiniteBeyondFiji
@InfiniteBeyondFiji 8 ай бұрын
Freaking saved me bro thanks for that
@traumwelt1975
@traumwelt1975 Ай бұрын
thanks a lot ! it works ^^ Also i wonder if you happen to have a tutorial on how to make the hair on the manequin as you have on this video ( pretty cool ).
@Cloudland117
@Cloudland117 3 ай бұрын
ty
@sixbrokeneggs
@sixbrokeneggs Жыл бұрын
tnx
@xxsemb
@xxsemb Жыл бұрын
Nice vid as always - how could you go about moving an object in UE (pawn?) e.g. a space ship with physics? e.g. in unity you can add force to a rigidbody (in this case with gravity disabled) in the direction you want, also torque. Can we do the same in UE? I have tried but it seems not to be as easy and I have yet to get it working.
@BenjaminGoose
@BenjaminGoose 11 ай бұрын
What happens if the platform knocks into the player standing on the floor? Does it push the player out the way?
@avistryfe4534
@avistryfe4534 Жыл бұрын
Can i ask is there a difference between performance of the two methods you showed? Or same performance either way just less annoying with the widget?
@niltsor9929
@niltsor9929 7 ай бұрын
Would you have an idea on how to expose the duration as a variable so it can be changed for each instance of the moving platform, just like the distance traveled?
@chankulovski
@chankulovski 4 ай бұрын
From the InterpToMovement component, drag a pin and type SET DURATION. It will give you a Float node to Set the duration. Make a Float Variable for this and EXPOSE the Variable so you can Edit in the viewport. Note: Place this Set node between the First and the Second control Point like in his video. Let me know if you managed it.
@user-uw4dn5ug5w
@user-uw4dn5ug5w Жыл бұрын
great video! is this possible with rotation as well?
@Brightshadow686
@Brightshadow686 10 ай бұрын
just use the rotating movement
@B31L
@B31L Жыл бұрын
cool
@steveg7292
@steveg7292 8 ай бұрын
That widget tip is super useful! I made my object a flat wall that pushes the character but it seems to be glitching my character camera when they both collide. This only happens if the character is not moving. Any suggestions on how to fix?
@tatanmoran
@tatanmoran 6 ай бұрын
I'm also looking for that answer The same thing happens when you are in the middle of a door when it closes, the collision does not work if the character is not moving
@ekveel4538
@ekveel4538 Жыл бұрын
Hi, thanks for the explanation. How would you go about making the platform pause at control point 2 for like a second and than go back to control point 1, pause there and go back to point 2? Basically a short delay whenever a control point is reached.
@nathancanadian4989
@nathancanadian4989 8 ай бұрын
Pause on impact in the interp details?
@ghostgamer260
@ghostgamer260 2 ай бұрын
Did it work?
@brianmo2611
@brianmo2611 Жыл бұрын
Could you do a video where if the player walked up to a button on a wall or panel and pressed a button that it would activate the platform? or maybe one where the player is required to have a key card or where the player has to kill X monsters before it activates, this would be really helpful and it could be applied to other things then platforms.
@GorkaGames
@GorkaGames Жыл бұрын
I see what you mean.. basically interact with the platform to stop and play the movement?
@brianmo2611
@brianmo2611 Жыл бұрын
@@GorkaGames kinda, I was thinking more like button is on wall, player walks over to button interacts then platform begins to move, if they interact with it again it stops in place. Or player needs a required item, and then interacts with button, and platform moves. Either or, just my thoughts, I like videos that build upon things already learned. Like short series / how too videos. Keep up the great work love these short simple videos.
@royalgamers9727
@royalgamers9727 Жыл бұрын
@@GorkaGames could you consider making it. it also helps me
@IoSkyBoyoI
@IoSkyBoyoI 2 ай бұрын
Weird question, any way to have your character not effected by the platform they are standing on? So they could stand on it, But it doesn't actually move the character. I'm sure It's somewhere in collisions or something But I cant find it.
@nicovch8505
@nicovch8505 3 ай бұрын
Thanks but how can we ask a variable for the duration pls ?
@pinchopaxtonsgreatestminds9591
@pinchopaxtonsgreatestminds9591 4 ай бұрын
I need to deal cards to players, and I think I can adapt this to do that.
@jasonyeo1465
@jasonyeo1465 Жыл бұрын
If you set the duration for "interptomovement" too low, and makes the movement too fast, the player can't stand on the platform and pass through the platform even though when you saw it landing on the platform, right?
@snowshinobi1142
@snowshinobi1142 Жыл бұрын
can we somehow set the duration at each control point? like it sotps for 1 sec then continues back?
@ghostgamer260
@ghostgamer260 2 ай бұрын
Fr I need this
@Pierraxl
@Pierraxl Жыл бұрын
I have a problem, if i scale my mesh, the 3D widget is huge and give me wrong position...
@ayushswami4153
@ayushswami4153 Жыл бұрын
Thanks
@GorkaGames
@GorkaGames Жыл бұрын
my pleasure!!
@silentassasin17
@silentassasin17 Ай бұрын
I made a moving platform like mentioned in the video above. But in my case when the character steps on the platform, the platform starts sinking till it reaches the ground. When the character jumps on the platform, the jump height is way higher than jumping from a normal floor. Does anyone know the fix?
@silentassasin17
@silentassasin17 Ай бұрын
Fixed the issue... turns out i had deleted default scene root of the blueprint... Not sure how default scene root affects the platform physics
@tatanmoran
@tatanmoran 6 ай бұрын
If the object hits the player without movement, the collision does not work
@sucless2490
@sucless2490 4 ай бұрын
I´m dealing with the same issue, did you found a solution?
@johnsmoak8237
@johnsmoak8237 2 ай бұрын
Only thing I can think of would be to set an idle that is invisible, but still effective in the game data for the purposes of registering a base value for momentum or whatever its called that's non-zero. That's kinda crude tho ngl
@sucless2490
@sucless2490 2 ай бұрын
@@johnsmoak8237 thought about the same, but didnt found a solution yet. I will overwork this later and can tel, if its working.
@ezio_3602
@ezio_3602 3 ай бұрын
The icon doesn't show up on my map
@makoorsbas1524
@makoorsbas1524 5 ай бұрын
great video, but just try to slow down on the next one. it becomes a little bit harder to hear what you are saying✌
@killerthepro756
@killerthepro756 Жыл бұрын
GREAT VIDEO!!! but i would really like more horror mechanics and others would too it would be great for every subscriber to see that Gorka Games created a video called The Horror Tutorial Series With many of the needed skills to create a horror game and thanks for replying for every comment i post on your channel and good luck on reaching 12k subscribers you deserve it
@aaidenwitten8430
@aaidenwitten8430 7 ай бұрын
For some reason my platform only moves a fraction of the distance I put my gizmo. Like a 1/4 of the actual placement distance before it reverses back. Any idea why this might be?
@aaidenwitten8430
@aaidenwitten8430 7 ай бұрын
I found that increasing the size of the object displaces the gizmo and gives an innacurate placement. Any idea how to solve this? For instance 4X size increases. decreases the actual movement distance by 4X from where you placed the gizmo
@firebird208
@firebird208 6 ай бұрын
@@aaidenwitten8430 bump
@brandynbarbosa3868
@brandynbarbosa3868 3 күн бұрын
@@aaidenwitten8430 i noticed you could change the scale of the static mesh itself, and once you do the position it'll move to should work fine.
@MachinaDeusMars
@MachinaDeusMars Ай бұрын
It did not work for me
@MartKart8
@MartKart8 Жыл бұрын
I've used a ping pong once , it was used after stepping on a switch, the step up is confusing at first.
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