How to make a rooms fangame - Part 4

  Рет қаралды 3,915

aiohwa

aiohwa

Күн бұрын

Пікірлер: 119
@aiohwa
@aiohwa Ай бұрын
do i make ir fangame also join the discord HERE 😡 discord.com/invite/tGdAkjuxfG also just promoting my rooms fangame here www.roblox.com/games/13396378249/The-Perpetual-Rooms-RE-OPENED
@temiiy69
@temiiy69 Ай бұрын
probably not
@SimonDaBedrockPlayer
@SimonDaBedrockPlayer Ай бұрын
join so you can see me shame aiohwa till the end of time
@bludlow8658
@bludlow8658 Ай бұрын
Asking a 4th time because yes Can you make A-200 clone and locker checker?
@somenormalbanana12
@somenormalbanana12 Ай бұрын
100% *ban real from playing 😊*
@someguyyt44
@someguyyt44 Ай бұрын
i joined but i cant verify because stupid bloxlink wont let me
@SmilerRiot
@SmilerRiot 23 күн бұрын
Soon, can you make a video on how to make an entity check a hiding spot in the previous room/s
@dvmstudioo
@dvmstudioo Ай бұрын
First, and its good tutorial btw
@G100gamer-k3n
@G100gamer-k3n 25 күн бұрын
in the next you should make like 2 diffrent ways like how to make a entity to fade and how to make a entity that checks lockers
@fakeeClock
@fakeeClock Ай бұрын
blud came back to rooms after saying "i hate it" oh wait i forgot i also came back
@dvmstudioo
@dvmstudioo Ай бұрын
@@fakeeClock " game is game " - aiohwa
@hakuruyu
@hakuruyu Ай бұрын
@@dvmstudioobased
@theonesemanthatplaysbrutal5192
@theonesemanthatplaysbrutal5192 Ай бұрын
I think he is back with rooms bc he still has hope the community can get better..
@dvmstudioo
@dvmstudioo Ай бұрын
@@theonesemanthatplaysbrutal5192 nah, he said in the server "game is game"
@theonesemanthatplaysbrutal5192
@theonesemanthatplaysbrutal5192 Ай бұрын
@@dvmstudioo ok
@Mikeygaming0041
@Mikeygaming0041 Ай бұрын
I’m remaking rooms to function more like DOORS. It will be just rooms with new entity’s and revised for a modern audience.
@CUBEVRLIKESPANCAKES
@CUBEVRLIKESPANCAKES Ай бұрын
YES HES BACK WITH ROOMS
@ryanphillips6335
@ryanphillips6335 Ай бұрын
ITS HEREEE YESSS
@Daniel69ElGamer
@Daniel69ElGamer Ай бұрын
In the next part you will do a tutoria of how to make another sections and teleporters?
@Mikeygaming0041
@Mikeygaming0041 Ай бұрын
Also, just a question, for the next part maybe you could upgrade the generation system, like what if I have a room that I want to generate at a specific door? or maybe even locker checkers?
@Mikeygaming0041
@Mikeygaming0041 Ай бұрын
Locker checkers AND progressive darkness
@trolloro-w1y
@trolloro-w1y Ай бұрын
good idea
@Absolutely_No_Name
@Absolutely_No_Name 29 күн бұрын
hello! i have made a script for progressive darkness. do you want the script or have you already done it. im a bit late, sorry.
@Mikeygaming0041
@Mikeygaming0041 29 күн бұрын
@@Absolutely_No_Name yes pls!
@Absolutely_No_Name
@Absolutely_No_Name 29 күн бұрын
@@Mikeygaming0041 Here you go! "local ReplicatedStorage = game:GetService("ReplicatedStorage") local DoorOpenEvent = ReplicatedStorage:WaitForChild("Door_Open") -- This is the event that occurs when openning a door, rename to yours. local Lighting = game:GetService("Lighting") local targetAmbient = Color3.new(0.0392157, 0.0392157, 0.0392157) -- Target color local decrementAmount = Color3.new(2 / 255, 2 / 255, 2 / 255) -- Amount to decrease DoorOpenEvent.Event:Connect(function() print("Door opened event triggered") -- Confirm the event is firing print("Initial ClockTime:", Lighting.ClockTime) -- Check initial ClockTime print("Current Ambient:", Lighting.Ambient) -- Log the current ambient -- Check the starting values print("Lighting values - R:", Lighting.Ambient.R, "G:", Lighting.Ambient.G, "B:", Lighting.Ambient.B) local currentAmbient = Lighting.Ambient -- Decrease the ambient lighting components Lighting.Ambient = Color3.new( math.max(currentAmbient.R - decrementAmount.R, targetAmbient.R), math.max(currentAmbient.G - decrementAmount.G, targetAmbient.G), math.max(currentAmbient.B - decrementAmount.B, targetAmbient.B) ) end)" enjoy 😊
@viktorpclol1
@viktorpclol1 Ай бұрын
yo will one of the tutorials be how to generate different rooms (like not just 1 room)
@aiohwa
@aiohwa Ай бұрын
it already does that, you just need to duplicate the room and make more looking how you want them to
@viktorpclol1
@viktorpclol1 Ай бұрын
Alr thanks!
@moonbyebyed5511
@moonbyebyed5511 7 күн бұрын
How do you make it so that an entity does spawn multiple times?
@nottahtguy
@nottahtguy Ай бұрын
iowa can one of the tutorials be how to make lever door
@StuffWithChuck
@StuffWithChuck 29 күн бұрын
how can i make it so entities arent guaranteed to spawn on its door number
@hyphen_the
@hyphen_the Ай бұрын
2:00 peak🤑
@trolloro-w1y
@trolloro-w1y Ай бұрын
yo aiohwa, could you in the next tutorial make it so that entities don't just spawn in the starting room? Because if you're in A-1000 for example and a-10 or something spawns, it'll take him an extremely long time to get to you, W tutorial btw tysm
@hakuruyu
@hakuruyu Ай бұрын
make it so that the beginning room is set to about 50 rooms back
@ryanphillips6335
@ryanphillips6335 Ай бұрын
I have made a relatively simple fix, and it does work to an extent. code | V Loop = RunService.Heartbeat:Connect(function() local EndPos = LatestRoom.Value.Exit local Distance = (Entity.Position - EndPos.Position).Magnitude local Calc_Speed = Distance / speed TweenService:Create(Entity, TweenInfo.new(Calc_Speed), {CFrame = EndPos.CFrame}):Play() if Distance < 801 then speed = 40 if Distance < 5 then Entity:Destroy() end end end) What that does, is it adds extra speed to the entity, until they are 801 studs away from their destination (my rooms are 40 studs long so 800 = 20 rooms), and then they will reduce their speed to 40. This basically gives the illusion of the entity spawning closer then they actually do. Hope this helps! EDIT: Okay so I forgot a key part of this thing to work Add a local variable outside of the loop that obtains the Room Value from replicated storage local RoomValue = game.ReplicatedStorage.DoorNumber.Value Now, you need to write if RoomValue >= 40 then speed = speed + RoomValue end (you can change 40 to be whatever number you want your entity to start having increased speed). Now the Loop function I made edits to should work.
@theonesemanthatplaysbrutal5192
@theonesemanthatplaysbrutal5192 Ай бұрын
I also have an aimscript code.
@TheNightmare29813
@TheNightmare29813 Ай бұрын
@@ryanphillips6335 you could just set the entitys position to the roomvalue - 50 room entrance
@zzycot
@zzycot Ай бұрын
uh hi!!! For part 5, 6, 7 or whatever can you make a tutorial on like rooms where you need a key for the door or a level etc. thanks!
@dracom3353
@dracom3353 Ай бұрын
Finally its here, But i thought you quit rooms, But you didn’t. :)
@CanadianTrainProductions2013
@CanadianTrainProductions2013 Ай бұрын
Make a Jumpscare and section tutorial
@bludlow8658
@bludlow8658 Ай бұрын
Can you do A-200 clone and locker checkers next episode?
@aiohwa
@aiohwa Ай бұрын
bet
@bludlow8658
@bludlow8658 Ай бұрын
Yay
@Acidshot14
@Acidshot14 Ай бұрын
@@aiohwa yoy!!!
@theonesemanthatplaysbrutal5192
@theonesemanthatplaysbrutal5192 Ай бұрын
​@@aiohwaI already did it.
@AFearlessNoob
@AFearlessNoob Ай бұрын
@@theonesemanthatplaysbrutal5192 how'd you do it
@ElpapuGamer452
@ElpapuGamer452 27 күн бұрын
In the next tutorial can you add screen shake and a path entities?, when i put the door in another direction that isnt front it bugs and gets out of the map
@Techcactuss
@Techcactuss 22 күн бұрын
... youd need to either make waypoints for entities to follow or pathfinding. i dont know what to suggest to you but i think waypoints are easier??
@TALL-225
@TALL-225 Ай бұрын
Part 5 its will be the teleportation script?
@CortasTheIdiot
@CortasTheIdiot Ай бұрын
The first step made me feel offended🥰
@Irelandtheislandcountry
@Irelandtheislandcountry Ай бұрын
u are so sigma for doing this
@somenormalbanana12
@somenormalbanana12 Ай бұрын
a few episodes from now can you make a revamped movement system?
@aiohwa
@aiohwa Ай бұрын
No 😡
@somenormalbanana12
@somenormalbanana12 Ай бұрын
@@aiohwa grr 😡
@Shellard334
@Shellard334 Ай бұрын
@@aiohwa just have a question: what will part 4 be about? locker checkers? creating table hiding spots? maybe even sections?
@Kenzo-vm3bk
@Kenzo-vm3bk Ай бұрын
i instaclicked this
@Mrtempest1235
@Mrtempest1235 Ай бұрын
i have a problem with the room generating it does generate a room but its rotated and is collided in the lobby room i need help
@DannyandWilliamOfficial
@DannyandWilliamOfficial Ай бұрын
YOOOO ITS BACK
@trolloro-w1y
@trolloro-w1y Ай бұрын
yo aiohwa check ur gifts in pls donate u deserve this
@aiohwa
@aiohwa Ай бұрын
thanks for 800 robux bro
@SimonDaBedrockPlayer
@SimonDaBedrockPlayer Ай бұрын
jokes aside ur a W, aiohwa noticed this and made a post about it in the discord, hopefully aiohwa finds a way to repay u one day for ur generosity
@trolloro-w1y
@trolloro-w1y Ай бұрын
@@aiohwa np check again btw
@aiohwa
@aiohwa Ай бұрын
@@trolloro-w1y BROOOO 😭
@trolloro-w1y
@trolloro-w1y Ай бұрын
@@SimonDaBedrockPlayer thanks
@safarsem4809
@safarsem4809 Ай бұрын
I don't want 1000 doors, I want 100 doors, how can I reduce the number of doors?
@yoboyjoshua1
@yoboyjoshua1 Ай бұрын
Epic
@Shellard334
@Shellard334 Ай бұрын
hold up I thought u said that you are not doin rooms tutorials?
@AFearlessNoob
@AFearlessNoob Ай бұрын
bro was hiding from the part 4
@zzycot
@zzycot Ай бұрын
guys it finally happened so stop begging
@funnylilanimator
@funnylilanimator Ай бұрын
can you gimme the one next to the renderman face and the circle teeth i cannot get that
@aiohwa
@aiohwa Ай бұрын
@@funnylilanimator its in my discord server
@funnylilanimator
@funnylilanimator Ай бұрын
still cant get it
@Trollface1.3.5.9_4
@Trollface1.3.5.9_4 Ай бұрын
Do the shake effect
@aiohwa
@aiohwa Ай бұрын
sure
@UltracianNoob4
@UltracianNoob4 Ай бұрын
you guys realize there like 1k people tryna make the same game 💀
@aiohwa
@aiohwa Ай бұрын
1k go to me for the views 😈 yea idfk what you mean by this im just tryna play along 😭🙏
@chrisrodriguezm13
@chrisrodriguezm13 Ай бұрын
no way!!1!1!1!1 part 4!!1!1!!1
@Acidshot14
@Acidshot14 Ай бұрын
NO WAY
@Mikeygaming0041
@Mikeygaming0041 Ай бұрын
ITS BAAAACK
@A-1Playz-zr6tb
@A-1Playz-zr6tb Ай бұрын
So uh one issue 💀 it doesn't let me verify on blox link or whatever it is.
@SkieMC
@SkieMC Ай бұрын
Peak.
@goober1144
@goober1144 Ай бұрын
Ok
@Sus_900
@Sus_900 Ай бұрын
Yay
@rayantimmermans7824
@rayantimmermans7824 Ай бұрын
app name???
@wubboxbq
@wubboxbq Ай бұрын
Roblox studio (only have access in pc)
@GavriloKlisaric
@GavriloKlisaric Ай бұрын
0:08
@adumbperson517
@adumbperson517 Ай бұрын
you're kinda 1 year late, because every rooms game is dead (not including doors)
@wubboxbq
@wubboxbq Ай бұрын
Not rld rfe YOUR JUST INSULTING ROOMS FANGAMES BUT NOT DOORS CUS ITS NO A ROOMS FANGAME
@adumbperson517
@adumbperson517 Ай бұрын
@@wubboxbq bro did not read the entire thing 💀💀
@wubboxbq
@wubboxbq Ай бұрын
Yes rld rfe is ded But some others out there are alive In ur walls
@adumbperson517
@adumbperson517 Ай бұрын
@@wubboxbq rld is dead, ir is dead, rooms remastered is dead
@ManiSav
@ManiSav Ай бұрын
i mean i think the rooms community is dead ngl
@dheepthasreejithae2710
@dheepthasreejithae2710 Ай бұрын
True
@renathesafare
@renathesafare Ай бұрын
i'm commenting on this video and not any other more recent or older videos because you'll probably not see them in the older ones and in recent ones it'll be too offtopic, so, sorry in advance if this also is way too offtopic lol anyways, regarding part 1, for the room generating part in the door opening script (the ''game.ReplicatedStorage.Door_Open:Fire()''), when i tried testing it, the door didnt open because of it, and in the output, it said ''Fire is not a valid member of RemoteEvent "ReplicatedStorage.Door_Open"''. do you know how to fix it?
@aiohwa
@aiohwa Ай бұрын
you have to use a bindable event not a remotevent
@renathesafare
@renathesafare Ай бұрын
@@aiohwa ohhhh thank you edit: the rooms aint generating for some reason, i put the script exactly how you did it
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