NEW lightning video with geometry nodes here: kzbin.info/www/bejne/qJCtaZxnmqibeNU
@takeraparterer3 жыл бұрын
if anyone is having trouble with the lightning becoming a straight cylinder when you set the vertex groups to focus, make sure they are inverted AND go into edit mode, select the bottom vertex, and go into the object data tab, select the focus and hit apply.
@overlorde75263 жыл бұрын
thanks!!
@lotreez97142 жыл бұрын
gj
@LizardFella2.0 Жыл бұрын
The myth the legend, the one making sure the tutorial still holds up.
@foorya45563 жыл бұрын
If you cant use ctrl+shift+left mouse at 7:26 , you need to enable addon "node wrangler"
@melodyyy79543 жыл бұрын
u r a life saver man....thank u so much
@qa38o542 жыл бұрын
thank you ☺️
@g_niac2 жыл бұрын
it’s bonkers how many possibilities this can be applied to. mind. blown.
@DoctorMadness3 жыл бұрын
Spent so long looking for lightning tutorials until I finally found yours, easily the best! Great work, subbed!
@blackswan63863 жыл бұрын
just the best tutorial to make lightning bolts ...awesome + subscribed ! wohoo ! i am thor !!!
@icarusswitkes68333 жыл бұрын
This is absolutely beautiful really well done
@tdgchan2 жыл бұрын
This is really true, i've seen people do 2h videos for much worse lighting 10/10
@mallekgarson9127 Жыл бұрын
4:09 after hitting CTRLA then 0, hold shift and scroll to adjust proportional size
@LearningCurveScience3 жыл бұрын
Cool video, thank you. You have gained my sub for 2 reasons. 1) you use the correct term vertex to refer to a single vertex. 2) The obviously cool Spinal Tap reference
@alexmellor94553 жыл бұрын
I appreciate the emoji at 8:06 for "turn it to 11" lol, made me chuckle
@aliensoup24203 жыл бұрын
Good work. This is the best looking and controllable lightning tutorial I have yet seen.
@cookiecatman16992 жыл бұрын
When scaling with proportional editing make sure that the transform pivot point is set to 3d cursor not individual origins.
@日天樊 Жыл бұрын
you saved my ass, thanks
@Sstadd Жыл бұрын
Thank you so much for this incredible tutorial
@notquitesure Жыл бұрын
this is absolutely awesome, thank you
@qedqubit3 жыл бұрын
Best Lightning tutorial i've seen so far !
@zandrewsonnemaker55793 жыл бұрын
Cheers man I'm using this for a channel intro and it'll help big boy time
@方エデン3 жыл бұрын
When I was connecting nodes, the panel display was different from yours. I found that adding nodes by linking can be the same as you. Very useful, thank you for sharing.
@nevell60693 жыл бұрын
With your tutorial I finally made these damn lightning bolts... Man, you deserve more follorwers ;-)
@dakotaridge3 жыл бұрын
EXCELLENT across the board. Couldn't be easier to follow. Thank you for this!!!
@juia73364 жыл бұрын
Great tutorial, thank you!!
@TechMaster-ug4ft3 жыл бұрын
Dude you are so epic. I know I found this super late but like still, the way you explain how to do everything, how and why it works is really cool! I really appreciate it because this has actually taught me more about blender. Additionally, you could've just shown us the way to do the one lightning bolt and keep the bridging one just on your gumroad to sell, but no, you didn't you showed us how to do it and why it works, and that's what I like about you.
@hoangnuongnuong53383 жыл бұрын
This is sooooo cool. I really appreciate this. Thank you so much
@ratzitrax2 жыл бұрын
Pretty nice tutorial. Easy to understand and to follow along AND it works! Thanks!
@MrSofazocker3 жыл бұрын
1-Select the Root Vertex 2-Hook to New Object 3-Select the vertex group it created 4-Weight-Paint 4-Profit- now you have a procural end point you can move anywhere and it deform perfectly.
@biblioteca3d618 Жыл бұрын
Yes sir this content is very worth producing! Thanks a lot for your time and knowledge! You are great!
@Lqvy12 жыл бұрын
Used this to make some tesla coil arms
@brett_fitz45693 жыл бұрын
thank you sir
@nithinkumara23053 жыл бұрын
Thank You Soo much for this tutorial
@mralien95473 жыл бұрын
Top tier video. Thank you.
@thundercg96634 жыл бұрын
just amazing what i was looking for thanks man
@phanjam3 жыл бұрын
thank u so much for sharing! it's been said, but yes, you are a Wizard!
@JGMorin3 жыл бұрын
thank you
@ramperture3 жыл бұрын
I learned a lot of useful stuff in this video on top of learning how to make lightning. Really good tutorial, man. Definitely gonna sub.
@abololo22883 жыл бұрын
WONDERFULL!
@ApeiroProductions3 жыл бұрын
I came here to learn about lighting. End up learning about a lot of really important awesome things. Thank you. Keep up the good work.
@Fryzlr3 жыл бұрын
Wow, what an awesome tutorial. This is beautiful. Thank you so much!!
@karstenz.87543 жыл бұрын
Amazing tutorial and well explained.
@caram65892 жыл бұрын
Goodness that was amazing - I am just a beginner but I could follow along - thank you, great tutorial.
@deucejm3 жыл бұрын
wow, 400 to 8.15k. I hope that's a good sign!
@andrewrichard34903 жыл бұрын
Genius! Thanks.
@Lance_G3 жыл бұрын
THIS IS LIT AF -Thank you!
@Jham3D2 жыл бұрын
Terrific, thank you!
@cyborganic3 жыл бұрын
this is great thanks for teaching this
@DragyDZN3 жыл бұрын
Really good tutorial!
@Alex-tn7pv2 жыл бұрын
Great tutorial!
@zapfsaeule24 жыл бұрын
Super cool! Thank you!!
@rotajulien140 Жыл бұрын
super, viewers can strike in the middle with that tips
@dominicpond Жыл бұрын
One way to get a super easy thunder bolt is by just using the ivy generator.
@mensoon60383 жыл бұрын
Spasibo!!! its that method what i looking.
@khalidlam36474 жыл бұрын
amazing tutorial man
@demon47344 жыл бұрын
Really great tutorial thank u
@JoeyCarlino4 жыл бұрын
Whatever keeps the Demon happy!
@jiki3d3 жыл бұрын
fantastic!! thanks
@galenlathrem85844 жыл бұрын
That's a good one! Love the procedural stuff. You're a wizard. Keep up the great work!
@ahmedhamoda27482 жыл бұрын
Thank you very sharing this knowledge with us :D
@henrycowdery26883 жыл бұрын
This is great! Super helpful and inspiring. I want to adopt this method to animate a river meander/erosion cycle. If you felt like making a tutorial about animating rivers, that would be amazing. But no pressure. Thanks for the great content! You're a wizard.
@JoeyCarlino3 жыл бұрын
Thanks Henry!
@nicolasdionne72374 жыл бұрын
Thank you very much man! It's the best tutorial!
@mr.handsome24554 жыл бұрын
nice tutorial
@toitanalexandru96644 жыл бұрын
Just subscribed, keep up the good work!
@drzigzag89854 жыл бұрын
New to your channel Making Moonshine lightning Next Excellent video
@kyletheinilater42352 жыл бұрын
For me, in Jan 2022, i had to enable Proportinal editing, and then from there hit the drop down menu for it and check "Connected only" otherwise it was just changing the width of the whole bolt all at once
@enasirkofi Жыл бұрын
Clean!
@nonrealitymotions90813 жыл бұрын
this is cool
@sashank_gl3 жыл бұрын
Thank you : )
@blasterfish23723 жыл бұрын
Good Job!
@marcdraco21893 жыл бұрын
Superb Joey. The only complaint is your audio. I think a lavalier mic would improve your sound greatly. Also, love the Spinal Tap references! I love Big Bottoms!
@spottedhyenaOwO3 жыл бұрын
Well done!
@kodurishiva Жыл бұрын
how to get another top vertex also focus at a stable point
@adityarajput99044 жыл бұрын
great content man!!!
@jackwolfmedia40152 жыл бұрын
I'm having trouble exporting it with a transparent background, it's just the emmission that's not exporting, please help!
@json98653 жыл бұрын
Epic thanks.
@chubbydunkers784 жыл бұрын
Okay, so everything was fine until I went to change the vertex group under the displacement modifiers to "focus". Not only did the tip not match up with the origin point, but the whole like butt/thicker end of the bolt straightened out so only the first vertex or two were wavy/wiggly. Does that make sense? I have no idea how to fix it.
@JoeyCarlino4 жыл бұрын
It's hard to tell by your comment, but make sure the vertex group has the right name, you might need more vertices too, if you only have a few.
@JoeyCarlino4 жыл бұрын
Or maybe you need to invert the vertex group. There should be a little arrow button next to it on the displacement modifier.
@chubbydunkers784 жыл бұрын
@@JoeyCarlino I'll try these when I can sit down at the computer again! Thank you so much! So far everything else is absolutely perfect and I learned a lot from this tutorial!
@chubbydunkers784 жыл бұрын
@@JoeyCarlino It was definitely that I needed to invert the vertex group! Thanks!
@aranhamiles56483 жыл бұрын
tanks
@sobreaver3 жыл бұрын
Brilliant !
@manmadeartists3 жыл бұрын
Bro this is sooo sick! Your tutorials helped me so much with realizing my projects and they are easy to understand even if i know that I never could come up with something like this by myself! Thank you so much for sharing!
@danielluisfranco2 жыл бұрын
This "Toggle Stack" button is a addon? (i'm using 2.93.3)
@prashish76383 жыл бұрын
To go out from the node group press Tab
@lebenin36043 жыл бұрын
Beautiful #cgelectricity . Thank you for showing your workflow. #blender
@sim2g2 жыл бұрын
Wow, great channel, good tutorial! Thank you. Big like!
@whatidoinmyfreetime22893 жыл бұрын
nice
@AG41303D3 жыл бұрын
SOLID
@lntredits94868 ай бұрын
can i export them with animations and import into UE5 ?
@mallekgarson9127 Жыл бұрын
10:59 How does " Go Out" translate into what button to hit/where to click?
@JoeyCarlino Жыл бұрын
Tab, or the arrow in the top right
@melodyyy79543 жыл бұрын
14:18.....my top and bottom vertex does not stay in place....so when i move middle vertex the whole line moves......can u please help? i did exactly the way u did it....with like the proportional editing n smooth n connected only....i did the exact same thing
@JoeyCarlino3 жыл бұрын
Make sure the top and bottom are selected, select the vertex groups and add them, then in the displacement modifiers (all 3) select the vertex group and click the little arrow to invert them.
@JoeyCarlino3 жыл бұрын
If you're talking about proportional editing, use the scroll wheel to make the area of influence lower, otherwise, it'll move everything instead of just a few points.
@Srcsqwrn3 жыл бұрын
Excellent! I'm glad I subbed now. I'm expecting more cool stuff!
@juuu-d5g Жыл бұрын
10:34 노드 그룹 묶기까지함
@juuu-d5g Жыл бұрын
11:30 키프레임 설정하기
@trjvail3 жыл бұрын
when I made the node group, the factor slot was taken off my invert nodes so I can't plug anything into them, any tips to solve?
@adl17192 жыл бұрын
This is a great tutorial so far but I am struggling with the part at 4 minutes where you use ctrl+A with proportional editing on sharp, when I select a single vertex it still changes everything and not proportionally, so setting the first vertex to 0 makes everything 0 and trying to tune it controlling the strength affects all of them equally not the way seen in the video, is there a setting I perhaps missed?
@JoeyCarlino2 жыл бұрын
Your area of influence is probably very large. Use the scroll wheel while scaling to make it smaller
@adl17192 жыл бұрын
@@JoeyCarlino Oh I finally figured it out, did the tutorial 3 times and on the third try I selected 'Connected only' for the proportional editing and it works as intended now, sorry for the hassle
@StarlasAiko3 жыл бұрын
Subbed
@bananaboy11003 жыл бұрын
Hello! I'm having a problem Exporting the PNG sequence, as my goal is to take my bolt and composite it onto some real footage. Problem is, Rendering the sequence with a transparent background (which I kinda need for compositing), makes the emission / bloom disappear. Any idea how to fix this? Thanks
@JoeyCarlino3 жыл бұрын
Thats a tough one. You might have better luck keeping the bloom if you export it with a black background and then add it on top of your other footage. Add might not be the best blending mode, but it would keep the bloom.
@bananaboy11003 жыл бұрын
@@JoeyCarlino Well, it sort of works! As far as slapping the sequence onto regular footage, blending it on using add does keep the bolt and bloom. I don't know how different it would be if I could have rendered it out normally (with transparent background) or if it's the same. After hours of scouring for a solution last night, what I can gather is that Eevee doesn't really support emissions like that, and getting it to work is a pain. I would've happily used cycles but It didn't seem to work either. Oh well, the search continues but at least I have this Add blend in the meantime. Thanks!
@abiyyupanggalih8543 жыл бұрын
good
@nonrealitymotions90813 жыл бұрын
how did you enable that toggle stack button at 3:41 ?
@JoeyCarlino3 жыл бұрын
There is an addon, I think it's called modifier tools. It's built in, you just have to enable it.
@nonrealitymotions90813 жыл бұрын
@@JoeyCarlino thanks
@FinalMotion4 жыл бұрын
this is the best lightning tutorial ive seen. Thank you!!! Is there a way to use vertex parents to be able to control where the lightning originates from and where it hits? like lightning coming from one point and striking another? Thanks!
@JoeyCarlino4 жыл бұрын
I haven't tried it, but you could probably do this with a hook modifier or some bones and basic weight painting.
@FinalMotion4 жыл бұрын
@@JoeyCarlino yeah I tried it myself after and using hooked you can animate it striking or just the position of the beginning and end. Thanks!
@genesis23034 жыл бұрын
Jacob's ladder, movie like this - they don't do anymore ;(
@Wije Жыл бұрын
🤘
@melodyyy79543 жыл бұрын
how do I make it disappear and appear again? I am very new to blender n I don't how how to animate it. Can someone help?
@flapjacksauce89343 жыл бұрын
hey I have a small issue was wondering if you could help. I cant seem to get my emissions to glow when rendering. it looks like white lines.
@JoeyCarlino3 жыл бұрын
If you mean it doesn't look right while rendering then make sure the little camera button is on for the displacement modifiers. That is the "enable when rendered" button.
@flapjacksauce89343 жыл бұрын
@@JoeyCarlino yes I have them ticked on, just doesn't seem to "glow" so I had put a black pane in the background and turned on "bloom" for rendering to get the glow effect visible. Was curious if that's the way you did it in the end.
@kirbydreamlanddeluxe99063 жыл бұрын
Have you got a version of the lightning complete so everyone could download?
@JoeyCarlino3 жыл бұрын
Not for free, but yeah, there's a file on Gumroad
@vuukee85023 жыл бұрын
my emission strength doesnt make it glow like yours does, any help?
@JoeyCarlino3 жыл бұрын
If you're using Eevee, bloom has to be turned on. You won't get it glowing in cycles unless you add it with the compositor.
@vuukee85023 жыл бұрын
@@JoeyCarlino you're a legend, thanks!
@BarneyWobba3 жыл бұрын
When I extrude it always goes on a different axis, not z.
@Greenman48903 жыл бұрын
Could you export this? Like say apply modifiers and export it into a game engine?