10:35 This! It’s so immensely helpful when you are on console and 90 % of the tutorials say “press x” (or something like that) in order to rotate a selection! On console it’s the shoulder button… I’ll watch your three-hour-video on controls, all of it, but sometimes I just feel like playing the actual game. This is a fantastic video for this great technique. Feel free to explain even more _WHY_ you are doing certain things like putting the extra mud piece on the edge that you later deleted. When you watch it it’s complicated but you’re like… well, yeah, all makes sense. But when you actually try to learn the mud pillar technique by _applying_ it in-game, the instructions start to get muddy in your mind…
@Kaneanite8 ай бұрын
The good ol' mud pillar technique, it never fails.
@maartenverdouw46888 ай бұрын
Another great help for new players. A tutorial about circles wouldn't be complete without some maths 😁. So here it goes: The size in the terrain paint and stamp tools is indeed the radius in meters. If you know the area you want to get (for habitat requirements), you can calculate the radius by dividing the area by 3 and then take the square root of that. (When using a calculator, pi is more precise, but 3 is probably close enough 😅) Example: you want an island for your lemurs of 300m². 300/3 = 100 ✓100 = 10. By setting the size of the paint tool to 10, you can plan/paint the area. Or place your wall piece 10m away from the centre of the mud pillar to get an area of 300m² when doing Rudi's trick. (Or is it Silvaret who deserves credits for the mud pillar method?) Second example: For an area of 600m², I'd reason that 14² = 196, so use size 14.
@al_wombat3 ай бұрын
The part where you fill in the columns into the exact spaces the other building/group left open is where this technique and, in particular, your tutorial, really shines.
@al_wombat3 ай бұрын
11:30 the number of selected elements has to be _uneven_ because no matter how many pieces you have used for building the element you rotate when you multiply it by two it will _always_ be even and then you add your mud pillar it’s plus 1… That way you know whether you have correctly removed the additional mud pillar.
@ThijmenVlieg8 ай бұрын
am i the only one where rudi turned into a robot at 12:20, or am i crazy btw your my favourite youtuber rudi
@RudiRennkamel8 ай бұрын
What the heck is this? Haha
@Kaneanite8 ай бұрын
I can't say if you are crazy or not because i've never met you, but you are not the only one to hear robot Rudi (12:12 - 12:20).
@RachiRoo8 ай бұрын
Oh my goodness!!! Thank you so much! Game changing tut 🤩🔥
@al_wombat3 ай бұрын
22:25 Oida… “this is all you need about the perfect circular build” is a nice understatement after 20-odd minutes of dense German virtual engineering.. XD
@ncrxzz8 ай бұрын
very good tutorials! can you make a tutorial solely on detailing walls/custom barriers? and how to get inspo?
@AlpMan4448 ай бұрын
Please make an enterance/Backstage tutorial .Love your tutorials btw.
@Kaneanite8 ай бұрын
You might want to exercise more caution when using periods/full stops, because you just created a link to the website "tutorial(dot)love" 😆 (no i'm not going to click it to see if it's a real site)
@AlpMan4448 ай бұрын
Yeah😅 I must probably check my comments after commenting
@thatoneguy64328 ай бұрын
Poor rudi got possessed at 12:13.
@Dexsasaurus8 ай бұрын
This is perfect! Definitely something I'm gonna use. Very helpful vid✌🏾🦖
@RudiRennkamel8 ай бұрын
:)
@harleyotteren7248 ай бұрын
When you clicked to place the pillar the first time how did you go from the angle snap point to grid. Cant find the button or am i just dumb? Lol
@RudiRennkamel8 ай бұрын
When you place the mud pillar the grid appears automatically
@FAD4LIFE944 ай бұрын
Btw In english 2 4 6 8 are 'even' and 1 3 5 7 are 'odd'
@paffin9178 ай бұрын
For the algorithm
@majorw95268 ай бұрын
❤❤
@thatoneguy64328 ай бұрын
Poor Rudi got possesses at 12:13. The sacrifices hemakes for the quality of his videos. 🫡