I pressed the like button right after you told me to. Loving these videos. I have a feeling I will be watching your whole series on VR Unreal.
@davidwork1209 Жыл бұрын
8:28 - Dude.... Amazing segue.
@ThePavilionWeb Жыл бұрын
Sir Fansi, I tried this using the standard VR Project provided with Unreal Engine 5.2, the player in this case is VRPawn, it doesn't come with BP_MotionController but I thought this isn't a big deal I will use the EnhanceInputComponent (no good as this doesn't inherit from the Actor class) I tried the Grab Component to trigger the button (no good as this doesn't inherit from the Actor class) I had to use a pistol to push the button which worked but it not very practical to have to grab a gun to push buttons, using the standard setup from Unreal how could I push a button if I can't find a hand component BP that inherits from Actor to trigger the button push please.
@SirFansi Жыл бұрын
Sounds like a collision issue, something isn't being triggered.
@primitifsound Жыл бұрын
dude how do you have in all videos physical hands when I on UE5, cant press button, you could at least explain it please
@freezerb0y Жыл бұрын
Thanks for the tutorial. Was able to make a button that calls an elevator animation trigger as well as send it back. Now to add some sfx to it...
@bernhard.rieder2 жыл бұрын
in the new OpenXR Template is no BP_MotionController. What do you cast it to?
@ManWhoLostTooth2 жыл бұрын
Cast it to the VRPawn, that's where the Motion Controller component is now.
@yorivisuals2 жыл бұрын
@@ManWhoLostTooth Casting it to VRPawn, sadly doesn't work either
@in3e9042 жыл бұрын
I have the same problem but I use "Get Motion Controller Data" instead and it's work.!!
@Wilbeneri6 ай бұрын
Thank you!
@nemysisretrogaming37714 жыл бұрын
Nice Tutorial. Got me started in the right direction. I used part of a fireworks tutorial and your button tutorial, put them together and I have a button I can spam (press really quickly) and get heaps of nice firework effects. Even managed to get sound hooked in. I stumbled upon a delay hitch with sound. If you allow button to be pressed before sound plays in blueprint, UE4 scrubs the previous sound, but with a little help from the forum I managed to track the workaround with a separate delay blueprint that is independent. I hope you continue with your tutorials and hit that 1000 subscriber mark soon.
@SirFansi4 жыл бұрын
Thanks! Fireworks are great idea. xD If you feel like it post it in discord, I would love to see that. 🔥🎆
@MrDmonahan962 жыл бұрын
Hey, great video. My button works in the simulation mode from event start but when I launch my game to my headset it doesn't work. I am using ue 4.27.2 the VR template. Thoughts?
@whiskeyAnimation2 жыл бұрын
Having the same issue, have to cast to vrpawn as there is no bp motion controller any more as they are all in the vrpawn now.
@kropeczkakropeczka8090 Жыл бұрын
Thanks for the tutorials
@KalashJain-l4w29 күн бұрын
I created a button for a moving shooting range so there are different targets but when I press this button all the targets move I want something wherein the player (there will be multiplayer) selects his own button and his target range changes is there any way possible please help and thank you
@laovejaarcoiris24783 жыл бұрын
Please help! I haven't got "VR Mode" button on my toolbar. Do you know why?😥
@talatcanozerson61044 жыл бұрын
Nice tutorial
@SirFansi4 жыл бұрын
Thanks!
@wojciechmichalski3 жыл бұрын
Can you help me create button for turning on and off lightspot ( I allready have functional button thanks to this awesome tut) but I can't attach the light to it
@michaeladodd55333 жыл бұрын
Hey Sir Fansi, I don't suppose you would be willing to suggest how to make a button that includes vibration when pressed? Thank you!
@ginnyturtle7894 жыл бұрын
Thank you so much again it was a great tutorial! So easy to follow!
@luneko66043 жыл бұрын
do you know how to do this in ue5? there is no BP_motioncontroller now is all inside VRPawn
@valentinpedersen61443 жыл бұрын
Having the same issue
@casperap55733 жыл бұрын
@@valentinpedersen6144 I'm also having this issue, please let me know if anyone has a solution to this.
@supjay39452 жыл бұрын
I'm following his vr boxing tutorial and got to this part where he adds bp motion controller on a character bp but I couldn't find it. and UE is saying cast will fail.
@samevans50552 жыл бұрын
Anyone solve this?
@jurajkovac2 жыл бұрын
In UE5 use Cast to VRPawn instead of BP_MotionController. Than add sphere collision on motion controllers in VRPawn and it work fine
@PinkZebraMedia Жыл бұрын
Hello, i am building a button to click and go to next level. But i can't seem to make it work. Can you help? I tried many tutorials online, with different blueprints. Event Begin is working but remote VR setup doesn't work. I am building on VR mode and need to make it working on VR mode. UE 5.0.3 . I followed along your tutorial, still not working. Can you get in touch via email to help? may be screen share.
@domingogonzalez82834 жыл бұрын
Thanks for the tutorials that allow us to learn. It's a great job. Would a series where you teach us how to design a part and make it interactive within a real engine 4 possible? For example, a simple joystic that can be held and when you move it, rotate our cabin or raise an object. Tutorials on Levers of different types and how to design and implement the mechanics for VR. Thank you.
@SirFansi4 жыл бұрын
Thanks! I have already done some tutorials like opening door, gun, sword etc... and I am not planning to stop there. ;)
@LarionSiments4 жыл бұрын
Hey! cool video, where is the sword tutorial? didn't get what you said there...
@SirFansi4 жыл бұрын
Hey, here you go: kzbin.info/www/bejne/bniWpquYfcxrb7c
@sydneystark87644 жыл бұрын
Great video! Really took no time at all and you explained things very well :) Is there maybe a way to reset an object back to its original position after pressing a button? For example, the object falls off a table and cannot be reached; I press a button and the object moves back to it's original position on the table?
@SirFansi4 жыл бұрын
Thanks! It should be simple, after pressing the button cast to the object you want to move and use "set world position" blueprint, then just set location that you need.
@sydneystark87644 жыл бұрын
@@SirFansi Thank you!
@zakrzew3d Жыл бұрын
you're probably saving my ass :D and how to connect any audios (sounds) to door and button ?