How to Make Realistic PBR Materials in Lumion

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Nuno Silva

Nuno Silva

Күн бұрын

Пікірлер: 353
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Do you have any questions about Lumion materials?
@redoctaves1228
@redoctaves1228 4 жыл бұрын
When is your next lumion material video tutorial coming out?
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
@@redoctaves1228 next week another tutorial related to Lumion.
@christiantolentino2592
@christiantolentino2592 4 жыл бұрын
Hi sir Nuno one question does this work with lumion 9?
@wisnusuryana1377
@wisnusuryana1377 4 жыл бұрын
@@christiantolentino2592 I don't think so my friend. Even it's not working on Lumion 10. You should have Lumion 10.3 to do it.
@MGilangFL
@MGilangFL 4 жыл бұрын
hello bro, what version of your lumion
@Blake-ln6nn
@Blake-ln6nn 4 жыл бұрын
your tutorials are so perfectly done. so clear and precise! thanks a lot!!!
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Thank you! Glad you like them!
@adollar47
@adollar47 4 жыл бұрын
Colour me mind-blown. I'm really glad my noobness helped me find your channel. Now I can finally get PBR in Lumion 🍻
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
That's awesome! 👍
@TheEEgo
@TheEEgo 4 жыл бұрын
I really liked this software up to the point I realized that it just has more elaborate and detailed process for bump mapping...
@samanthakumara8625
@samanthakumara8625 3 жыл бұрын
thank you for all about lumion instruction, it will help lumion beginners.
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
You are welcome!
@maia3d859
@maia3d859 4 жыл бұрын
I love how normal and displace give more realism... the point is: as I aways wanna put them strong, I also need to see a reference to make sure that Im not "over". Thanks for the tips!
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
You don't need to! :) If you use the correct materials from Poliigon for example, they are already well calibrated.
@maia3d859
@maia3d859 4 жыл бұрын
@@NunoSilva3d oh! I got it!
@mitaliacharya6286
@mitaliacharya6286 3 жыл бұрын
@@NunoSilva3d when i downloaded free material from poliigon, none of them came with displacement maps
@jkm1611
@jkm1611 2 жыл бұрын
You are amazing! Best tutorial I have seen here. Keep it up, friend!!!
@NunoSilva3d
@NunoSilva3d 2 жыл бұрын
Thanks, will do!
@АнастасияГладкова-и1и
@АнастасияГладкова-и1и Жыл бұрын
Nuno, thank you very much for your videos! They help me a lot in my work. Information is presented in an accessible and understandable way
@NunoSilva3d
@NunoSilva3d Жыл бұрын
Thank you! Glad you found my videos helpful.
@rony8306
@rony8306 4 жыл бұрын
Your channel is so cool! thank you for the tutorials Nuno.
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Thank you! I'm glad my videos are helpful!
@germscb21
@germscb21 4 жыл бұрын
Great tutorial as always Nuno!!!
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Thank you! :)
@xXSepZXx
@xXSepZXx 4 жыл бұрын
Thanks for all your knowledge, you deserve more subs! Your work is awesome 👏🏻
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Thank you for your kind feedback!
@riyadhfilmed3d
@riyadhfilmed3d 3 жыл бұрын
You know what? You are one of the most underrated ,:')
@hsf396
@hsf396 4 жыл бұрын
Very Useful! Thanks Nuno Silva
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Glad it was helpful!
@eduferrarip
@eduferrarip 2 жыл бұрын
Boa Nuno! Obrigado por partilhar seu conhecimento com a gente!
@isuruwijesuriya4232
@isuruwijesuriya4232 4 жыл бұрын
Damn, this is super cool and useful. Thanks a lot!!!
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Glad it's helpful! :)
@Donquijote007
@Donquijote007 4 жыл бұрын
dude your tutorials are amazing , thanks!
@Donquijote007
@Donquijote007 4 жыл бұрын
also I HAVE A PROBLEM, when a paste the gloss material in the normal channels the norma turn like pink color whay?
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Glad you like them!
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Can you show me a screenshot of the problem you are having?
@Donquijote007
@Donquijote007 4 жыл бұрын
Nuno Silva , I fix it , thank you
@AryanWirawan
@AryanWirawan 4 жыл бұрын
Great video. Thank you. Do you have video how to make the grass?
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Which grass? The last part of the video? It's downloaded from Megascans.
@AryanWirawan
@AryanWirawan 4 жыл бұрын
@@NunoSilva3d Thanks
@bdanieltube
@bdanieltube 2 жыл бұрын
thanks Nuno, helped a lot.
@saifaladdin633
@saifaladdin633 2 жыл бұрын
Waw waw waw What is that Amazing 🤩 Many thx sir god bless you
@mohammedfarook7259
@mohammedfarook7259 4 жыл бұрын
Wow 😍 good tutorial keep it up looking for more tips and hacks in lumion in your upcoming videos
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Thank you! Will do!
@KhDESIGNbyNolen
@KhDESIGNbyNolen 4 жыл бұрын
This is great tutorial. Thanks.
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
You're welcome! :)
@Zuhern90
@Zuhern90 4 жыл бұрын
Amazing tutorial, you simplified the information very well,
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Glad it was helpful!
@josepereznavarro29
@josepereznavarro29 2 жыл бұрын
Thanks Nuno, good tutorial
@Eddu_artz
@Eddu_artz Ай бұрын
How can I get this displacement map, gloss map and normal map
@MrDavidGafas
@MrDavidGafas 3 жыл бұрын
hi Nuno, can you explain me why did you invert the normal map green channel, and how did you do it?
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
Yes, because if you don't you will have incorrect lighting on the texture. Like the wrong shadow placement.
@3darchstuffs
@3darchstuffs 4 жыл бұрын
Superb Tutorials. Thank you for making it. Keep it up.
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Glad you like them!
@trankhuong2697
@trankhuong2697 3 жыл бұрын
thanks for the tuturials Nuno
@Springblossom8888
@Springblossom8888 4 жыл бұрын
Thank you. It was so helpful.
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
I'm glad it was helpful! ☺️
@sanjeevshrestha1648
@sanjeevshrestha1648 4 жыл бұрын
Awesome tutorial.
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Thank you!
@donquijote6030
@donquijote6030 4 жыл бұрын
Great video. Thank you, sir!
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Glad you liked it!
@Trimanonymous
@Trimanonymous 4 жыл бұрын
I ve shared this video with my friend!!and i translated for them!thank u for ur excellent tutorial!!! looking for your next video!!!
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Awesome! Thank you! :)
@amdesizn
@amdesizn 3 жыл бұрын
I love your tutorial.
@anohneh3dhouse235
@anohneh3dhouse235 3 жыл бұрын
Idol can you please make tutorial video of realistic chrome & stainless steel textures in lumion 10
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
I’ll put on my list.
@agustinpelletlastra5877
@agustinpelletlastra5877 4 жыл бұрын
For a vray user this is great
@Arch_HadeelMufeed
@Arch_HadeelMufeed 2 жыл бұрын
Lots of thanks ❤️❤️👏🏿
@ARDANPUTRA92
@ARDANPUTRA92 2 жыл бұрын
Thank you, it works perfect!
@anshverma9934
@anshverma9934 4 жыл бұрын
thank you for the amazing tutorials
@yougarage
@yougarage 4 жыл бұрын
Thank you - very clear and concise.
@WinterSleepSounds007
@WinterSleepSounds007 4 жыл бұрын
Great tutorial 🔥🔥🔥 Thank you 🙏
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
You welcome! :)
@EhabTawfek
@EhabTawfek 2 жыл бұрын
omg this is really useful i hope i had the money to join your course but unfortunatelly i cant causeof im still sudent and the differece in curreny herein egypt makes it so expensive
@khairulbahariandiprawira
@khairulbahariandiprawira 3 жыл бұрын
Thank you! much appreciated
@alancooke9357
@alancooke9357 4 жыл бұрын
Damn nice. Thanks.
@fototus7179
@fototus7179 2 жыл бұрын
now i am in a good mood
@daralbunyan
@daralbunyan 4 жыл бұрын
in my lumion 10.0.1 pro i can not add displacement because the material had just two channal diffuse and normal > in your video i show three channal in lumion which version do you use thank you >>>>>
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
You need to have Lumion 10.3 to use Custom Displacement. But note that the workflow is the same, without the Displacement.
@daralbunyan
@daralbunyan 4 жыл бұрын
@@NunoSilva3d thank you
@thebieniekmichal
@thebieniekmichal 3 жыл бұрын
Hello. Nice tutorial. Could you tell or show, how to do Alpha Channel trick in Affinity Photo?
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
Sorry, but I'm not using Affinity Photo, but I'm sure there's a lot of information even here on KZbin on how to do that! :)
@PureCAD
@PureCAD 4 жыл бұрын
Thanks! I really need this tutorial
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
You welcome!
@ranakouzi7630
@ranakouzi7630 3 жыл бұрын
thank you so much sir!
@JUNLIRAYCREATIONS
@JUNLIRAYCREATIONS 4 жыл бұрын
thank you sir for sharing this tips.god bless you
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Welcome!
@priyankpatel9676
@priyankpatel9676 4 жыл бұрын
Why did you inverted green channel for rough plaster material and not for the wood planks one???
@Tajdesignable
@Tajdesignable 3 жыл бұрын
Nuno How i create the normal map and lost map, Thanks for your answer in advance
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
What do you mean by lost map?
@ameninsanov8077
@ameninsanov8077 4 жыл бұрын
Great lesson, thanks a lot.
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
You are welcome!
@KooroshGhotb
@KooroshGhotb 4 жыл бұрын
Many thanks, very useful
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
You are welcome! 🙂
@juanjosedibildoxgonzalez6021
@juanjosedibildoxgonzalez6021 3 жыл бұрын
Hello Nuno. I did exactly the same as the tutorial but maps doesn't match correctly, also when I scale them, it scales the albedo map only and it looks weird. Do yo know how to fix this? I think this issue is coming from Sketchup, but I am not really sure...
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
Hi! Without checking the project itself it's hard to tell what's wrong.
@cgimadesimple
@cgimadesimple 2 жыл бұрын
great video!
@djaybuilders7810
@djaybuilders7810 4 жыл бұрын
this is good tutorial sir keep it up
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Thank you!
@jasimmeaaljazzaf3173
@jasimmeaaljazzaf3173 3 жыл бұрын
I have an older version of lumion but I don’t need displacement ... I have one issue though, when I follow the steps and put the gloss map in the alpha Chanel and save it as targa in 32 bit as you did I still have a very reflective material!
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
Open the targa file again in Photoshop and confirm it has the alpha applied correctly.
@thadyjuinio9916
@thadyjuinio9916 4 жыл бұрын
superb tutorial, hope u post a tutorial how to use from Quixel glass stain
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
You mean surface imperfections?
@thadyjuinio9916
@thadyjuinio9916 4 жыл бұрын
@@NunoSilva3d yes, those quixel glass stain, it would be great if u can post tutorial for it.. thank u in advance,
@srht5103
@srht5103 3 жыл бұрын
pertaining to the gloss map is white the reflective part? and black is the part that does not reflect?
@kenaizon9621
@kenaizon9621 4 жыл бұрын
Good day sir ? Do you have step by step tutorial on how to make it on photoshop
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
I have this video on how to make your own textures: kzbin.info/www/bejne/gaG8e554bMx0jtU
@mohamedabdallah-pe7uk
@mohamedabdallah-pe7uk 6 ай бұрын
When I rescal the matrial, it starts to make rectangle lines separating the whole image
@frankgrimes2679
@frankgrimes2679 3 жыл бұрын
You have great videos
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
Glad you like them!
@project_residential
@project_residential 3 жыл бұрын
Hi, Nuno! What I should do when I have both maps: Gloss and Reflection?
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
Hi! You should only use one. Gloss and Roughness are the same map, just inverted. Some apps take the gloss, others the roughness. In case of Lumion if you find just the Roughness for example, you can invert it and still apply it on the alpha channel of the normal map.
@project_residential
@project_residential 3 жыл бұрын
@@NunoSilva3d thank you!
@project_residential
@project_residential 3 жыл бұрын
In beginning I try to use Gloss as alpha-channel in Normal map, and render wasn't realistic. When I used Reflection render became much better.
@ramonbastos1842
@ramonbastos1842 3 жыл бұрын
Hi! Awesome video! I have a Wrinkle map (black and white) that I want to use on my leather material. How would I do it?
@agungrianto1989
@agungrianto1989 4 жыл бұрын
sangat membantu saya dalam belajar
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Glad it was helpful! :)
@karlannepatawaran1207
@karlannepatawaran1207 4 жыл бұрын
THANK YOU SO MUCH!!!!
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
You welcome! :)
@عمرو-ك7ج
@عمرو-ك7ج Жыл бұрын
Hello, my graduation project, the glass factory. What do you advise me to use from its raw materials in the final output?
@عمرو-ك7ج
@عمرو-ك7ج Жыл бұрын
I want to use something that has a shine to it
@jtanchao
@jtanchao 4 жыл бұрын
Obrigado Nuno!
@bilaloa9237
@bilaloa9237 4 жыл бұрын
I was learned new things ,,,,, thanks
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Great! 👍
@Lonewolf-zl5kv
@Lonewolf-zl5kv 4 жыл бұрын
How about the displacement for edges and corners?
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Yeah, apparently Lumion doesn't render those, would be nice though.
@brorujivanichkul3752
@brorujivanichkul3752 3 жыл бұрын
Hi​ Nuno, really​ appreciated​ your​ VDO, it's​ very​ usefull for​ people. I​ have​ some​ questions, In​ LUMION​ 11​ there​ are​ 3​ slots to​ in​ put​ Material's​ Maps 1.​ Diffuse/Albedo 2.​ Normal​ Map. 3.​ Displacement​ Map. But​ as​ we​'ve already​ realized that​ there​ are​ more​ another usefull​ Maps​ when​ we​ generate or​ download​ from​ Website. My​ questions​ are​ : 1.​ Which​ kind​ of​ Map​ must​ be​ blend​ed into​ Chanel​ Layers​ by​ Photoshop​ Into​ ALBEDO/DIFFUSER​ MAPS??? and... 2.Which​ kind​ of​ Map​ must be​ blend​ed into​ Chanel​s Layer​ by​ Photoshop​ In​to NORMAL​ MAPS??? And​ what​ is​ the​ principle to​ decide​ that? Thank​ you​ in​ advance​ for​ your​ kind​ in​Formation.
@TheUsaid11
@TheUsaid11 2 жыл бұрын
I want to know the same! Did you get the answer??
@alangoncalves889
@alangoncalves889 3 жыл бұрын
Nuno, may i ask why you didn't use the roughness inside the albedo as previous tutorials??
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
You can either use Roughness on the Albedo or Gloss on the Normal map. Just use one of these options.
@alangoncalves889
@alangoncalves889 3 жыл бұрын
@@NunoSilva3d i've been using both since i saw in your leather tutorial. One eliminate the other?
@thadyjuinio9916
@thadyjuinio9916 4 жыл бұрын
great tutorial, can u post lumion with DECAL capability
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
It’s a little bit more tricky with Lumion. They don’t have an extra channel for imperfections. But I’ll figure something out and let you know. :)
@thadyjuinio9916
@thadyjuinio9916 4 жыл бұрын
@@NunoSilva3d that is the advantage of Twinmotion, i just want to try lumion, mostly i need decal texture
@alexanderfeoktistov6135
@alexanderfeoktistov6135 2 жыл бұрын
EXPORT TARGET When I try to setup bridge it ask me what engine or DCC lumion aim to work with? Thank you
@diveshgoel29
@diveshgoel29 4 жыл бұрын
Wow so amazing 😍
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Thanks 🤗
@rifkymuhammadramadhan6393
@rifkymuhammadramadhan6393 3 жыл бұрын
How to make anti tile texture in lumion ?
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
What do you mean?
@rifkymuhammadramadhan6393
@rifkymuhammadramadhan6393 3 жыл бұрын
@@NunoSilva3d seamless texture without tiling
@saradia9263
@saradia9263 2 жыл бұрын
so much helpful
@sriharshavardhan9475
@sriharshavardhan9475 4 жыл бұрын
Please do a tutorial on interior render scene please. When its a small closed room like size 15' x 12' & only with few normal windows .
@izoyt
@izoyt 4 жыл бұрын
does this displacements affects corners? doesn't seems so, still just regular box corner. how to make this on let say old brick or stone building etc?
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Not yet. This is more of a Parallax effect. You would have to do some editing in post to have that effect.
@makbarzulkarnain
@makbarzulkarnain 4 жыл бұрын
thankss brooo 🔥🔥
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
You welcome! :)
@alexisbidal8304
@alexisbidal8304 4 жыл бұрын
When will we be able to see tutorials or an unreal engine 4 course on your channel. I have long wanted to learn how to use this program to create environments for my architectural projects. Greetings nuno!
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
I worked with Unreal Engine 4 before, but the process is not as easy and fast as Lumion. There is a big learning curve. :)
@riteshlohar2720
@riteshlohar2720 3 жыл бұрын
Hello sir, can you please show step by step process for creating maps from the original photo. for example from an image how to create a normal map, bump map, etc in photoshop.
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
I already have a video for that. Check it here: kzbin.info/www/bejne/gaG8e554bMx0jtU
@vasiltashkov594
@vasiltashkov594 4 жыл бұрын
How comes you have tree lots for placement of material textures (color, displacement and normal map) I have only normal and color...
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
You need to have Lumion 10.3 or higher.
@mitaliacharya6286
@mitaliacharya6286 3 жыл бұрын
Hi Nuno, can you please let me know when I download free material from poliigon, it doesn't have a displacement map in it, Please suggest how to proceed further in that case.
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
Which one are you downloading that doesn't have Displacement? Can you paste here the link?
@faridamesbah337
@faridamesbah337 3 жыл бұрын
can you please show us the preset settings if it's possible ..if not..thank you so much for the video ..it's really helpfull
@viking4765
@viking4765 4 жыл бұрын
Hello ! Sorry I'm French and I don't understand, where do you find your texture? What site? And what is the site at the very beginning please sir? Congratulations, it's very good
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Hi. It’s Megascans textures. You can find them here www.quixel.com/megascans
@viking4765
@viking4765 4 жыл бұрын
@@NunoSilva3d thank you
@asmzinnuraingolamrabbi7169
@asmzinnuraingolamrabbi7169 5 ай бұрын
how to download and use assets from bridge for lumion?
@lanasy9919
@lanasy9919 4 жыл бұрын
Thank you!😍
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Thank you!
@pranavprabha4025
@pranavprabha4025 4 жыл бұрын
Targa file saving is missing in photoshop 21. Can you show any other method to save the alpha channel?
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
I have it and you can save it as .tga. Are you sure about that? Anyway, you can save as .DDS, a nvidia plugin or as TIFF as well.
@wanzazua95
@wanzazua95 4 жыл бұрын
wow .. very useful tutorial but lumion 10 can make an effect like this?
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Yes, from Lumion 10.3.
@mujeebrahmanyousef725
@mujeebrahmanyousef725 4 жыл бұрын
hello bro, how to make in a single object with different texture maps, for example, in 3Ds max one element with different ID and assign multi sub-object material with colour variation.
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
You want to know how to make Normal Maps from a High Poly model?
@1986ArtC
@1986ArtC 4 жыл бұрын
Greetings, you have mentioned one has to invert a normal Poliigon map before using it within Lumion. Does a gloss map be inverted as well whilst using it with a normal map for Lumion use?
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
No, you can use the Gloss map as it is. You only need to invert the Roughness if you want to use it as Gloss map.
@ericlee7034
@ericlee7034 4 жыл бұрын
this is so great!
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Thank you!
@pinkpurple4189
@pinkpurple4189 2 жыл бұрын
so basically we have to add glossy map on alpha channel of normal map. But I've one question, which normal map should we use , GL or DX?
@santiagog.salazar3269
@santiagog.salazar3269 3 жыл бұрын
Nuno! en tu curso hay subtítulos en español? Gracias
@gustavkorompis2171
@gustavkorompis2171 3 жыл бұрын
What the program from beginning? Is it Lumion or other program?
@ayubabright8936
@ayubabright8936 3 ай бұрын
What is the name of the software you are using?
@pinkpurple4189
@pinkpurple4189 2 жыл бұрын
why do some sites have 2 normal maps for a material?
@GEOMARIPEREZ-um3tq
@GEOMARIPEREZ-um3tq Жыл бұрын
Are you using photoshop to blemd those material?
@FatalisArx
@FatalisArx 4 жыл бұрын
Nice, but still get the tiling issue ! any solutions for seamless texture in Lumion?! thx in advance
@tchanka3433
@tchanka3433 4 жыл бұрын
Thx for this tutorial. 1 question : I saw some videos were people's put the AO into the Albedo, and others put the roughness into the Albedo. Can you explain me in wich case i have to use the AO or the roughness ?
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Hi Nicolas! The AO is to give some contact shadows in the Albedo. If you get a diffuse map, don't do this, because usually they already come with contact shadows. In Lumion you can either use Gloss or Roughness map. They are the same texture, just inverted. If you use Gloss, put on the alpha channel of the Normal map. If you use Roughness, put on the alpha channel of the Albedo. :)
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