How to Make Realistic PBR Materials in Lumion

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Nuno Silva

Nuno Silva

Күн бұрын

Пікірлер: 353
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Do you have any questions about Lumion materials?
@redoctaves1228
@redoctaves1228 4 жыл бұрын
When is your next lumion material video tutorial coming out?
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
@@redoctaves1228 next week another tutorial related to Lumion.
@christiantolentino2592
@christiantolentino2592 4 жыл бұрын
Hi sir Nuno one question does this work with lumion 9?
@wisnusuryana1377
@wisnusuryana1377 4 жыл бұрын
@@christiantolentino2592 I don't think so my friend. Even it's not working on Lumion 10. You should have Lumion 10.3 to do it.
@MGilangFL
@MGilangFL 4 жыл бұрын
hello bro, what version of your lumion
@Blake-ln6nn
@Blake-ln6nn 4 жыл бұрын
your tutorials are so perfectly done. so clear and precise! thanks a lot!!!
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Thank you! Glad you like them!
@adollar47
@adollar47 4 жыл бұрын
Colour me mind-blown. I'm really glad my noobness helped me find your channel. Now I can finally get PBR in Lumion 🍻
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
That's awesome! 👍
@jkm1611
@jkm1611 Жыл бұрын
You are amazing! Best tutorial I have seen here. Keep it up, friend!!!
@NunoSilva3d
@NunoSilva3d Жыл бұрын
Thanks, will do!
@samanthakumara8625
@samanthakumara8625 3 жыл бұрын
thank you for all about lumion instruction, it will help lumion beginners.
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
You are welcome!
@АнастасияГладкова-и1и
@АнастасияГладкова-и1и Жыл бұрын
Nuno, thank you very much for your videos! They help me a lot in my work. Information is presented in an accessible and understandable way
@NunoSilva3d
@NunoSilva3d Жыл бұрын
Thank you! Glad you found my videos helpful.
@TheEEgo
@TheEEgo 3 жыл бұрын
I really liked this software up to the point I realized that it just has more elaborate and detailed process for bump mapping...
@maia3d859
@maia3d859 4 жыл бұрын
I love how normal and displace give more realism... the point is: as I aways wanna put them strong, I also need to see a reference to make sure that Im not "over". Thanks for the tips!
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
You don't need to! :) If you use the correct materials from Poliigon for example, they are already well calibrated.
@maia3d859
@maia3d859 4 жыл бұрын
@@NunoSilva3d oh! I got it!
@mitaliacharya6286
@mitaliacharya6286 3 жыл бұрын
@@NunoSilva3d when i downloaded free material from poliigon, none of them came with displacement maps
@rony8306
@rony8306 4 жыл бұрын
Your channel is so cool! thank you for the tutorials Nuno.
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Thank you! I'm glad my videos are helpful!
@germscb21
@germscb21 4 жыл бұрын
Great tutorial as always Nuno!!!
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Thank you! :)
@riyadhfilmed3d
@riyadhfilmed3d 3 жыл бұрын
You know what? You are one of the most underrated ,:')
@AryanWirawan
@AryanWirawan 4 жыл бұрын
Great video. Thank you. Do you have video how to make the grass?
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Which grass? The last part of the video? It's downloaded from Megascans.
@AryanWirawan
@AryanWirawan 4 жыл бұрын
@@NunoSilva3d Thanks
@MrDavidGafas
@MrDavidGafas 3 жыл бұрын
hi Nuno, can you explain me why did you invert the normal map green channel, and how did you do it?
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
Yes, because if you don't you will have incorrect lighting on the texture. Like the wrong shadow placement.
@xXSepZXx
@xXSepZXx 4 жыл бұрын
Thanks for all your knowledge, you deserve more subs! Your work is awesome 👏🏻
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Thank you for your kind feedback!
@jasimmeaaljazzaf3173
@jasimmeaaljazzaf3173 3 жыл бұрын
I have an older version of lumion but I don’t need displacement ... I have one issue though, when I follow the steps and put the gloss map in the alpha Chanel and save it as targa in 32 bit as you did I still have a very reflective material!
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
Open the targa file again in Photoshop and confirm it has the alpha applied correctly.
@eduferrarip
@eduferrarip 2 жыл бұрын
Boa Nuno! Obrigado por partilhar seu conhecimento com a gente!
@hsf396
@hsf396 4 жыл бұрын
Very Useful! Thanks Nuno Silva
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Glad it was helpful!
@priyankpatel9676
@priyankpatel9676 3 жыл бұрын
Why did you inverted green channel for rough plaster material and not for the wood planks one???
@brorujivanichkul3752
@brorujivanichkul3752 3 жыл бұрын
Hi​ Nuno, really​ appreciated​ your​ VDO, it's​ very​ usefull for​ people. I​ have​ some​ questions, In​ LUMION​ 11​ there​ are​ 3​ slots to​ in​ put​ Material's​ Maps 1.​ Diffuse/Albedo 2.​ Normal​ Map. 3.​ Displacement​ Map. But​ as​ we​'ve already​ realized that​ there​ are​ more​ another usefull​ Maps​ when​ we​ generate or​ download​ from​ Website. My​ questions​ are​ : 1.​ Which​ kind​ of​ Map​ must​ be​ blend​ed into​ Chanel​ Layers​ by​ Photoshop​ Into​ ALBEDO/DIFFUSER​ MAPS??? and... 2.Which​ kind​ of​ Map​ must be​ blend​ed into​ Chanel​s Layer​ by​ Photoshop​ In​to NORMAL​ MAPS??? And​ what​ is​ the​ principle to​ decide​ that? Thank​ you​ in​ advance​ for​ your​ kind​ in​Formation.
@TheUsaid11
@TheUsaid11 2 жыл бұрын
I want to know the same! Did you get the answer??
@daralbunyan
@daralbunyan 4 жыл бұрын
in my lumion 10.0.1 pro i can not add displacement because the material had just two channal diffuse and normal > in your video i show three channal in lumion which version do you use thank you >>>>>
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
You need to have Lumion 10.3 to use Custom Displacement. But note that the workflow is the same, without the Displacement.
@daralbunyan
@daralbunyan 4 жыл бұрын
@@NunoSilva3d thank you
@juanjosedibildoxgonzalez6021
@juanjosedibildoxgonzalez6021 3 жыл бұрын
Hello Nuno. I did exactly the same as the tutorial but maps doesn't match correctly, also when I scale them, it scales the albedo map only and it looks weird. Do yo know how to fix this? I think this issue is coming from Sketchup, but I am not really sure...
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
Hi! Without checking the project itself it's hard to tell what's wrong.
@alangoncalves889
@alangoncalves889 3 жыл бұрын
Nuno, may i ask why you didn't use the roughness inside the albedo as previous tutorials??
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
You can either use Roughness on the Albedo or Gloss on the Normal map. Just use one of these options.
@alangoncalves889
@alangoncalves889 3 жыл бұрын
@@NunoSilva3d i've been using both since i saw in your leather tutorial. One eliminate the other?
@srht5103
@srht5103 3 жыл бұрын
pertaining to the gloss map is white the reflective part? and black is the part that does not reflect?
@alexanderfeoktistov6135
@alexanderfeoktistov6135 2 жыл бұрын
EXPORT TARGET When I try to setup bridge it ask me what engine or DCC lumion aim to work with? Thank you
@izoyt
@izoyt 4 жыл бұрын
does this displacements affects corners? doesn't seems so, still just regular box corner. how to make this on let say old brick or stone building etc?
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Not yet. This is more of a Parallax effect. You would have to do some editing in post to have that effect.
@andretavares7293
@andretavares7293 3 жыл бұрын
Boas Nuno, Aquando do export...o displacement só me aparece EXR apesar eu selecionar JPG...alguma solução? Obrigado
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
Olá André, podes mandar o link?
@ramonbastos1842
@ramonbastos1842 3 жыл бұрын
Hi! Awesome video! I have a Wrinkle map (black and white) that I want to use on my leather material. How would I do it?
@santiagog.salazar3269
@santiagog.salazar3269 2 жыл бұрын
Nuno! en tu curso hay subtítulos en español? Gracias
@mujeebrahmanyousef725
@mujeebrahmanyousef725 4 жыл бұрын
hello bro, how to make in a single object with different texture maps, for example, in 3Ds max one element with different ID and assign multi sub-object material with colour variation.
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
You want to know how to make Normal Maps from a High Poly model?
@diogobnanjos07
@diogobnanjos07 4 жыл бұрын
Nuno, não consigo fazer o download do displacement map no Bridge! Faz o download de todos os maps excepto esse. Consegues-me ajudar ou é problema do próprio software? Ps: Excelente tutorial. Mto Obrigado ;)
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Olá Diogo. Selecionaste no Export Settings esse mapa? Se não o melhor é mesmo contactar o support da Quixel. :) Eles saberão melhor te encaminhar.
@diogobnanjos07
@diogobnanjos07 4 жыл бұрын
@@NunoSilva3d sim, selecionei. Vou entrar em contacto com eles então. Obrigado.
@vasiltashkov594
@vasiltashkov594 4 жыл бұрын
How comes you have tree lots for placement of material textures (color, displacement and normal map) I have only normal and color...
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
You need to have Lumion 10.3 or higher.
@mitaliacharya6286
@mitaliacharya6286 3 жыл бұрын
Hi Nuno, can you please let me know when I download free material from poliigon, it doesn't have a displacement map in it, Please suggest how to proceed further in that case.
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
Which one are you downloading that doesn't have Displacement? Can you paste here the link?
@edwinprotasprosper
@edwinprotasprosper 7 күн бұрын
How can I get this displacement map, gloss map and normal map
@viking4765
@viking4765 4 жыл бұрын
Hello ! Sorry I'm French and I don't understand, where do you find your texture? What site? And what is the site at the very beginning please sir? Congratulations, it's very good
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Hi. It’s Megascans textures. You can find them here www.quixel.com/megascans
@viking4765
@viking4765 4 жыл бұрын
@@NunoSilva3d thank you
@project_residential
@project_residential 3 жыл бұрын
Hi, Nuno! What I should do when I have both maps: Gloss and Reflection?
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
Hi! You should only use one. Gloss and Roughness are the same map, just inverted. Some apps take the gloss, others the roughness. In case of Lumion if you find just the Roughness for example, you can invert it and still apply it on the alpha channel of the normal map.
@project_residential
@project_residential 3 жыл бұрын
@@NunoSilva3d thank you!
@project_residential
@project_residential 3 жыл бұрын
In beginning I try to use Gloss as alpha-channel in Normal map, and render wasn't realistic. When I used Reflection render became much better.
@thebieniekmichal
@thebieniekmichal 3 жыл бұрын
Hello. Nice tutorial. Could you tell or show, how to do Alpha Channel trick in Affinity Photo?
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
Sorry, but I'm not using Affinity Photo, but I'm sure there's a lot of information even here on KZbin on how to do that! :)
@Donquijote007
@Donquijote007 4 жыл бұрын
dude your tutorials are amazing , thanks!
@Donquijote007
@Donquijote007 4 жыл бұрын
also I HAVE A PROBLEM, when a paste the gloss material in the normal channels the norma turn like pink color whay?
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Glad you like them!
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Can you show me a screenshot of the problem you are having?
@Donquijote007
@Donquijote007 4 жыл бұрын
Nuno Silva , I fix it , thank you
@Lonewolf-zl5kv
@Lonewolf-zl5kv 4 жыл бұрын
How about the displacement for edges and corners?
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Yeah, apparently Lumion doesn't render those, would be nice though.
@pinkpurple4189
@pinkpurple4189 2 жыл бұрын
so basically we have to add glossy map on alpha channel of normal map. But I've one question, which normal map should we use , GL or DX?
@Tajdesignable
@Tajdesignable 3 жыл бұрын
Nuno How i create the normal map and lost map, Thanks for your answer in advance
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
What do you mean by lost map?
@KhDESIGNbyNolen
@KhDESIGNbyNolen 4 жыл бұрын
This is great tutorial. Thanks.
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
You're welcome! :)
@U77am
@U77am 4 жыл бұрын
Very helpful one Nuno , I just have one confusion as why would you want to add specular as an alpha on the normal file ? Is it save memory ? As in suppose if we to add it seperately would there be a difference ?
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
You can’t add it separately in Lumion. This is the way you have to add gloss map to your texture. :)
@U77am
@U77am 4 жыл бұрын
@@NunoSilva3d ah neat trick
@marialuisavario2316
@marialuisavario2316 3 жыл бұрын
Hi Nuno, thanks for the tutorial. I have a problem with Displacement map. When i load Displacement map in 8K, Lumion crashes.. why? The map in 4k works but it has low quality..Can you help me?
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
Hi Maria, maybe your graphics card doesn't have enough memory? Which gpu do you have?
@marialuisavario2316
@marialuisavario2316 3 жыл бұрын
@@NunoSilva3d GeForce GTX 1080 8 GB - AMD Ryzen 7 1800X - Processore 4,0 GHz
@isuruwijesuriya4232
@isuruwijesuriya4232 4 жыл бұрын
Damn, this is super cool and useful. Thanks a lot!!!
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Glad it's helpful! :)
@1986ArtC
@1986ArtC 3 жыл бұрын
Greetings, you have mentioned one has to invert a normal Poliigon map before using it within Lumion. Does a gloss map be inverted as well whilst using it with a normal map for Lumion use?
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
No, you can use the Gloss map as it is. You only need to invert the Roughness if you want to use it as Gloss map.
@tchanka3433
@tchanka3433 4 жыл бұрын
Thx for this tutorial. 1 question : I saw some videos were people's put the AO into the Albedo, and others put the roughness into the Albedo. Can you explain me in wich case i have to use the AO or the roughness ?
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Hi Nicolas! The AO is to give some contact shadows in the Albedo. If you get a diffuse map, don't do this, because usually they already come with contact shadows. In Lumion you can either use Gloss or Roughness map. They are the same texture, just inverted. If you use Gloss, put on the alpha channel of the Normal map. If you use Roughness, put on the alpha channel of the Albedo. :)
@عمرو-ك7ج
@عمرو-ك7ج Жыл бұрын
Hello, my graduation project, the glass factory. What do you advise me to use from its raw materials in the final output?
@عمرو-ك7ج
@عمرو-ك7ج Жыл бұрын
I want to use something that has a shine to it
@Trimanonymous
@Trimanonymous 4 жыл бұрын
Nuno I have a problem.what if i dont have gloss map, is there any way to make the material right?(albedo/normal/roughness/dis/except gloss)
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
You can always manually adjust the sliders in Lumion until it looks "right", but it won't be as accurate as if you had a Gloss Map. Next week I'll post a new tutorial on how you can make your own maps from scratch. :)
@Trimanonymous
@Trimanonymous 4 жыл бұрын
​@@NunoSilva3d is that means there must be a accurate sliders' number,the only thing i need to do is as much as possibile to get close to it?and it wound be the same result?
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
@@Trimanonymous just pay attention to the reflection slider, above 1 is already for metallic surfaces.
@Trimanonymous
@Trimanonymous 4 жыл бұрын
@@NunoSilva3d Thank you so much for your patience!
@Jomarjf
@Jomarjf 4 жыл бұрын
Excelente vídeo! Muito obrigado por publicá-lo! Aproveitando, como posso criar materiais com esse nível de qualidade a partir de texturas disponibilizadas por uma marca específica, por exemplo, Ceusa, que só disponibiliza a diffuse. Tenho dúvidas sobre como gerar o rejunte e como fazer com que o material se comporte melhor. Obrigado desde já se puder me ajudar.
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Obrigado! Ve este video: kzbin.info/www/bejne/gaG8e554bMx0jtU explica o processo de como criar texturas a partir das tuas fotos ou de texturas como essas, só diffuse.
@Jomarjf
@Jomarjf 4 жыл бұрын
@@NunoSilva3d obrigado
@eduferrarip
@eduferrarip 2 жыл бұрын
Hello Nuno! How are you?! Do you reccomend changing the levels of the gloss map for it to be with more contrast, or just take as it is?
@송인호-p6o
@송인호-p6o 3 жыл бұрын
Do I have to pay for using Quixel Bridge??
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
No, it's free.
@송인호-p6o
@송인호-p6o 3 жыл бұрын
@@NunoSilva3d But after I downloaded and try to use it, They recommend only 30 days free trials. Am I wrong guy?
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
@@송인호-p6o they have some free assets, but if you use it with unreal engine for example it's completely free.
@sriharshavardhan9475
@sriharshavardhan9475 4 жыл бұрын
Please do a tutorial on interior render scene please. When its a small closed room like size 15' x 12' & only with few normal windows .
@FatalisArx
@FatalisArx 4 жыл бұрын
Nice, but still get the tiling issue ! any solutions for seamless texture in Lumion?! thx in advance
@pranavprabha4025
@pranavprabha4025 4 жыл бұрын
Targa file saving is missing in photoshop 21. Can you show any other method to save the alpha channel?
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
I have it and you can save it as .tga. Are you sure about that? Anyway, you can save as .DDS, a nvidia plugin or as TIFF as well.
@mohamedabdallah-pe7uk
@mohamedabdallah-pe7uk 5 ай бұрын
When I rescal the matrial, it starts to make rectangle lines separating the whole image
@yavuztul
@yavuztul 3 жыл бұрын
do you always put gloss inside inverted normal map, or you put just put without inverted normal map?thanks
@saifaladdin633
@saifaladdin633 2 жыл бұрын
Waw waw waw What is that Amazing 🤩 Many thx sir god bless you
@bdanieltube
@bdanieltube 2 жыл бұрын
thanks Nuno, helped a lot.
@josepereznavarro29
@josepereznavarro29 2 жыл бұрын
Thanks Nuno, good tutorial
@mohammedfarook7259
@mohammedfarook7259 4 жыл бұрын
Wow 😍 good tutorial keep it up looking for more tips and hacks in lumion in your upcoming videos
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Thank you! Will do!
@Zuhern90
@Zuhern90 4 жыл бұрын
Amazing tutorial, you simplified the information very well,
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Glad it was helpful!
@1986ArtC
@1986ArtC 3 жыл бұрын
Hullo, there is some possibility to ad to the Diffuse/Albedo/Colour mat an alpha channel with roughness/reflection/metalness map. I think Lumion use Specular Workflow, thus metalness should be replaced by speculatity/reflectivity map. I would like your opinion on the above or perhaps a short clip om using an alpha channel with diffuse maps. Thank you in advance.
@wanzazua95
@wanzazua95 3 жыл бұрын
wow .. very useful tutorial but lumion 10 can make an effect like this?
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
Yes, from Lumion 10.3.
@asmzinnuraingolamrabbi7169
@asmzinnuraingolamrabbi7169 3 ай бұрын
how to download and use assets from bridge for lumion?
@gustavkorompis2171
@gustavkorompis2171 3 жыл бұрын
What the program from beginning? Is it Lumion or other program?
@Arch_HadeelMufeed
@Arch_HadeelMufeed Жыл бұрын
Lots of thanks ❤️❤️👏🏿
@sanjeevshrestha1648
@sanjeevshrestha1648 4 жыл бұрын
Awesome tutorial.
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Thank you!
@alexandrelongo9596
@alexandrelongo9596 3 жыл бұрын
Maravilhoso!!! Seu curso de Lumion possui legendas ou é somente em ingles? Abraço!!!!
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
Olá Alexandre! Muito obrigado! Apenas em inglês para já.
@alexandrelongo9596
@alexandrelongo9596 3 жыл бұрын
@@NunoSilva3d Nem legendas? Grato! :)
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
Sim, estou a estudar a implementação de legendas automáticas. Envia-me um email para hello (at) nunosilva.pt para ficar com o teu contacto e assim que tiver, envio-te email. :)
@agustinpelletlastra5877
@agustinpelletlastra5877 4 жыл бұрын
For a vray user this is great
@sahad36
@sahad36 3 жыл бұрын
How improve rendering speed by setting functions in lumion???
@denislavangelov6051
@denislavangelov6051 3 жыл бұрын
Hey, Nuno! This is Lumion 10 or 11? Becouse i dont have 3th channel for displacement...
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
Lumion 10.3. Just previous versions don't have displacement maps (Lumion 10.0 has Displacement maps that ship with the product, but you cannot add your own).
@denislavangelov6051
@denislavangelov6051 3 жыл бұрын
Thanks! Lumion 10.3 are there more thinks, that lumion 10.0 does not?
@rfollett01
@rfollett01 4 жыл бұрын
using displacement, does it add much more time to render?
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Just tested it again, same time, 19secs on my PC at 1920x1080.
@rfollett01
@rfollett01 4 жыл бұрын
Nuno Silva be interesting to test on a longer render...
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
@@rfollett01 but even if it takes a little bit extra time in the end, I think for the extra detail it brings to the scene it's worth it.
@rfollett01
@rfollett01 4 жыл бұрын
@@NunoSilva3d yes i agree but when creating a render there is always compromise..
@alexisbidal8304
@alexisbidal8304 4 жыл бұрын
When will we be able to see tutorials or an unreal engine 4 course on your channel. I have long wanted to learn how to use this program to create environments for my architectural projects. Greetings nuno!
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
I worked with Unreal Engine 4 before, but the process is not as easy and fast as Lumion. There is a big learning curve. :)
@pinkpurple4189
@pinkpurple4189 2 жыл бұрын
why do some sites have 2 normal maps for a material?
@ShomitSarkar
@ShomitSarkar 4 жыл бұрын
Nuno Silva hi, noticed one change in this version of 10.3 as against the 10 tutorial u had explained before This time u totally skipped using the roughness texture map which u used to put in albeido alpha channel. So is it that due to the new displacement.. The roughness is not useful anymore?
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Already replied on Facebook group, but I'll leave it here as well :) that part was not clear from my part and I cannot add notes to KZbin video anymore - you can either use the Roughness in the Alpha Channel of the Albedo or use the Gloss in the Alpha Channel of the Normal map. Roughness and Gloss map are the same map, just inverted. It's just that some Software uses one, and another uses the other. :) But just use one. Either Gloss or Roughness.
@EhabTawfek
@EhabTawfek Жыл бұрын
omg this is really useful i hope i had the money to join your course but unfortunatelly i cant causeof im still sudent and the differece in curreny herein egypt makes it so expensive
@vardansurrname5589
@vardansurrname5589 3 жыл бұрын
Hi, how can I create own gloss material? Online or in Photoshop
@GEOMARIPEREZ-um3tq
@GEOMARIPEREZ-um3tq Жыл бұрын
Are you using photoshop to blemd those material?
@michaelsawan5055
@michaelsawan5055 4 жыл бұрын
What is this virsion of lumion please ?! ... and lumion 8 dosent have The geometry choice ?? Right !
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Lumion 10.3. You can add Displacement, yes. But the workflow is still the same for older versions, just without the Displacement.
@amdesizn
@amdesizn 3 жыл бұрын
I love your tutorial.
@محمدعبدالوهابعبدالحليم
@محمدعبدالوهابعبدالحليم 3 жыл бұрын
Aquestion i am putting some material maps from online 8k resolution but when i put it on a box and raise the displacement map value the box polygons go away from each other? Any body have advice that could help me?
@faridamesbah337
@faridamesbah337 3 жыл бұрын
can you please show us the preset settings if it's possible ..if not..thank you so much for the video ..it's really helpfull
@kenaizon9621
@kenaizon9621 4 жыл бұрын
Good day sir ? Do you have step by step tutorial on how to make it on photoshop
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
I have this video on how to make your own textures: kzbin.info/www/bejne/gaG8e554bMx0jtU
@3darchstuffs
@3darchstuffs 4 жыл бұрын
Superb Tutorials. Thank you for making it. Keep it up.
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Glad you like them!
@alancooke9357
@alancooke9357 4 жыл бұрын
Damn nice. Thanks.
@Springblossom8888
@Springblossom8888 4 жыл бұрын
Thank you. It was so helpful.
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
I'm glad it was helpful! ☺️
@donquijote6030
@donquijote6030 3 жыл бұрын
Great video. Thank you, sir!
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
Glad you liked it!
@ayubabright8936
@ayubabright8936 2 ай бұрын
What is the name of the software you are using?
@trankhuong2697
@trankhuong2697 3 жыл бұрын
thanks for the tuturials Nuno
@JUNLIRAYCREATIONS
@JUNLIRAYCREATIONS 4 жыл бұрын
thank you sir for sharing this tips.god bless you
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Welcome!
@ARDANPUTRA92
@ARDANPUTRA92 2 жыл бұрын
Thank you, it works perfect!
@johnclydegallo6812
@johnclydegallo6812 4 жыл бұрын
Where can I download the bridge software? :) Thanks a lot Sir Nuno.
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Here's the link for it: quixel.com/bridge
@yezz1966
@yezz1966 4 жыл бұрын
Nice video, can I work the displacement in Lumion 8.5?
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Unfortunately not, this is a feature of Lumion 10.
@straticah2865
@straticah2865 3 жыл бұрын
Hey, very cool tutorial, i am using the student version, is it possible to have a color texture and an alpha texture which boosts emissions in one material? I am building a skyscraper and i did not model all the windows but i have them as a texture but i dont want the skyscraper to have a color texture besides the alpha map, not all black you know?
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
Yes, you can use a mask for Emissive, so this way the white areas will be lit and the dark areas will not.
@rifkymuhammadramadhan6393
@rifkymuhammadramadhan6393 3 жыл бұрын
How to make anti tile texture in lumion ?
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
What do you mean?
@rifkymuhammadramadhan6393
@rifkymuhammadramadhan6393 3 жыл бұрын
@@NunoSilva3d seamless texture without tiling
@kynpetalcorin7091
@kynpetalcorin7091 3 жыл бұрын
what if there is no albedo in the file? do i need to use ambient occlusion?
@joaovaz762
@joaovaz762 2 жыл бұрын
Boa tarde Nuno, pode-se usar essa tecnica para 3ds max?
@ranakouzi7630
@ranakouzi7630 3 жыл бұрын
thank you so much sir!
@anohneh3dhouse235
@anohneh3dhouse235 3 жыл бұрын
Idol can you please make tutorial video of realistic chrome & stainless steel textures in lumion 10
@NunoSilva3d
@NunoSilva3d 3 жыл бұрын
I’ll put on my list.
@talhaliaqutbaig5477
@talhaliaqutbaig5477 4 жыл бұрын
Hello Sir, I want to learn about lumion material editing or rendering properly like a professional work so you can teach me privately?
@NunoSilva3d
@NunoSilva3d 4 жыл бұрын
Hi Talha! What about my lumion render course? Did you check it out? www.nunosilva.pt/lumion-course
@talhaliaqutbaig5477
@talhaliaqutbaig5477 4 жыл бұрын
@@NunoSilva3d Ok i will check.
@talhaliaqutbaig5477
@talhaliaqutbaig5477 4 жыл бұрын
@@NunoSilva3d Actually i don't have any buses account and paypal account so how i can pay you for buy lumion rendering course ? Are you have any other source? Like pay bay exchange or other??
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