How to make Ropes that react to Physics in Godot (Part 1)

  Рет қаралды 22,606

Picster

Picster

Күн бұрын

Пікірлер: 49
@sean7221
@sean7221 3 жыл бұрын
You are a real blessing to the Godot community, thank you so much!
@picster
@picster 3 жыл бұрын
Thanks ☺️
@damainjoseph5445
@damainjoseph5445 3 жыл бұрын
I remember being in awe of the rope bottomless. Nice to see a tutorial on this
@ServerAcademy
@ServerAcademy 10 ай бұрын
This is an extremely thorough and helpful lesson! Thanks and good job!
@sculptor000
@sculptor000 3 жыл бұрын
I always wondered how you made the code for bottomless , thank you so so much for sharing the method!
@rungeon83
@rungeon83 3 жыл бұрын
I was one of those people who asked you! I have someone in my Discord server who has done this really well also! So glad you made this tutorial, It's why I love Godot, it's about sharing and helping one another. Per usual man, I think you're gonna be the dude who makes the first huge Godot game, you already got 2 awesome titles in progress:D
@picster
@picster 3 жыл бұрын
Is it Marco? He is also on my community discord and I saw his version! He really did a good job! And thanks for the nice words!
@rungeon83
@rungeon83 3 жыл бұрын
@@picster YES! Wow small world :) And I didn't realise you had a Discord, I'll join now :) EDIT: I was already a joined haha
@picster
@picster 3 жыл бұрын
@@rungeon83 hahaha! 😂 Marco is a good guy!
@marcosadrian65
@marcosadrian65 3 жыл бұрын
@@picster Thanks! :) love the godot community and the awesome spirit on it!
@picster
@picster 3 жыл бұрын
@@marcosadrian65 🤩
3 жыл бұрын
Nice one! Looking forward for part 2!
@Polygarden
@Polygarden 3 жыл бұрын
Great Tutorial! I really like your prototypes... they are very inventive
@picster
@picster 3 жыл бұрын
Thanks! I don't try to overengineer the tutorial upfront. That may cause some mistakes to happen while I do the coding for the tutorial, but it also represents my normal work approach... Iteration until it works ✌️
@marcosadrian65
@marcosadrian65 3 жыл бұрын
Thanks for share man! awesome tutorial! hope see more of these!
@picster
@picster 3 жыл бұрын
You're welcome!
@TKB_videos
@TKB_videos 3 жыл бұрын
Thank you very much. Your tutorial videos are very detailed and easy to follow at the same time.
@TackerTacker
@TackerTacker 3 жыл бұрын
Great tutorial! Thank you.
@picster
@picster 3 жыл бұрын
You're welcome!
@cratus1384
@cratus1384 3 жыл бұрын
Around 14:10, the rope does not connect to the beginning and end piece, and just spawns in a different position. I am unable to fix this and it causes it to be out of place. edit: I even got the zip file for the game, it even shows the strings to be crazy as well.
@jacktherabbit2238
@jacktherabbit2238 2 жыл бұрын
I think I'm bout to STEAL
@plopsis
@plopsis 3 жыл бұрын
Great stuff.
@celsladroma8048
@celsladroma8048 6 ай бұрын
Thank you very much.. even it's already Godot 4.2. this thing work very well.
@BroTeeshka
@BroTeeshka 5 ай бұрын
how you get it work on 4?
@celsladroma8048
@celsladroma8048 5 ай бұрын
@@BroTeeshka I see you want to follow his tutorial.. this things is intermediate level.. It take me almost 1 month just to work this thing until I finally get this tutorial is work very well but it takes skills. you need patients and perseverance and apply some updates for godot 4.2..
@BroTeeshka
@BroTeeshka 5 ай бұрын
truly, i'v done it! just in pain with collisions
@renecura
@renecura 3 жыл бұрын
Hi! Great tuts in general, but maybe in the nexts you can zoom in or make the font bigger, sometimes I watch it in my phone or in the tv while doing something else and its pretty hard to read the code. Greetings!
@schnitzelhannes6431
@schnitzelhannes6431 2 жыл бұрын
well this sounds like a you-problem to me
@marvinmorehead210
@marvinmorehead210 11 ай бұрын
I found this staggeringly difficult to follow, especially when trying to work with C#. There are extremely long stretches of code copying with no explanations, little explanation of what's happening in the editor (with only occasional glimpses at the component structures,) and named variables that aren't very descriptive or readable. This would probably benefit from a git repository to make things a little easier to follow than trying to catch it on frame in a video.
@captainaedan3475
@captainaedan3475 2 жыл бұрын
9:35 Why are rope_end_piece and rope_start_piece null on my end? 😅
@mazimadu
@mazimadu 3 жыл бұрын
This needs to be on Github
@picster
@picster 3 жыл бұрын
When the second part is online, the repository is also published!
@Chevifier
@Chevifier 3 жыл бұрын
Life completed!😍
@picster
@picster 3 жыл бұрын
😂
@ishechinyoka3858
@ishechinyoka3858 Жыл бұрын
hey how can i make the rope more heavy? like it doesnt move fast and weightless
@picster
@picster Жыл бұрын
You can play with the settings on the joints and the physics settings of the rigid bodies.
@martinpellicer8489
@martinpellicer8489 3 жыл бұрын
Hi, thanks for your great tutorial. Suscribed. Do you know why I am getting canvas_item_add_polyline: Condition "p_points.size() < 2" is true as an error? The rope seems to work. Also If I want to make a bigger rope, increasing the length make spawn 2 ropes, I don´t know why, I am making the shapes 10 radius and 50 width
@kekw5005
@kekw5005 Жыл бұрын
Hi is this code valid for the latest godot? I updated deprecated parts of the code and the rope behaved not how it was expected. After some length, it starts to stretch down too much.
@Minoulein
@Minoulein Жыл бұрын
Hello, do you also make wish tutorials?
@picster
@picster Жыл бұрын
Depends on the wish - no NSFW 😂😂
@Minoulein
@Minoulein Жыл бұрын
@@picster Why would I want that? Would it be possible to show in a detailed tutorial how we can create Webbed's player controller with the spider webs in Godot?
@picster
@picster Жыл бұрын
@@Minoulein hm, to be honest... That's too specific for my taste. I try to make content that helps a large user base.
@zachprozach
@zachprozach 2 жыл бұрын
when i click the two points it shows the start and end points wont create the the rope inbetween
@regan___
@regan___ 3 жыл бұрын
🔥🔥🔥
@ernielpilapil
@ernielpilapil Жыл бұрын
how do you make it spawn directly without clicking the mouse? i wanted to make this part of level design. i put the spawn_rope(start_piece.global_position, end_piece.global_position) on a _ready function but the rope are just going crazy and doestn work.
@picster
@picster Жыл бұрын
You can just move the global position of a physics body after it is spawned. You would need to do that in the integrate_forces function. So either you set the position before adding it to the tree or you need to adjust the code.
@itsME-dc4vm
@itsME-dc4vm 3 жыл бұрын
nice ;D
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