The visuals of the Intro is the best thing about the series
@edrevvvv2 ай бұрын
the only good thing
@sparkstudia Жыл бұрын
8:05 you can also simply throw the Rigid Body tag to any other object and return it back, the simulation will work. A very cool lesson! thank you!
@EffingtonCouldBeАй бұрын
This tutorial pebbles! I mean, this tutorial rocks!
@sirmikon3 ай бұрын
After seeing the Rings of Power title sequence, I HAD TO KNOW how to create it digitally. One google search later and I ended up here. Amazing! Liked and subbed! I don't even do digital modeling but this is fascinating stuff. I guess I have my next hobby! Keep up the great work.
@PanewsONE Жыл бұрын
I literally said "awesome!" out loud. Super cool effect, great job!
@Birkkromann Жыл бұрын
Really amazing tutorial! Ended up being simpler than I thought it would be, but the outcome looks fantastic!
@MotionAndDesign Жыл бұрын
Thats one thing that i realized witrh this project was that a lot of effects seem really complicated but once you break it they become not as daunting :D
@dovic25885 ай бұрын
Halfway to the tutorial, I had to pause and just give out a thanks to you Bro. I think I just levelled Up🔥🔥🔥🔥🔥
@carrotspell9 ай бұрын
ideal tutor. without plugins making fantastic physics
@videokickstarter96777 ай бұрын
You're the man! Saved our ass with the perfect tutorial.
@nvav970 Жыл бұрын
an absolute gem of a tutorial!!!
@MotionAndDesign Жыл бұрын
Ahh thanks man!
@StepanHKA Жыл бұрын
WOw just wow ....definitely on my list for the weekend. Thank you so much
@MotionAndDesign Жыл бұрын
Thanks Stepan, means alot! Hope you enjoy it when you get around too it!
@TheLizardKing752 Жыл бұрын
I did a similar thing in Houdini a while back. It was done with raster images though. You can feed it any black-and-white image and the rocks move to match.
@billydakiduk10 ай бұрын
in 2024.3 the strength of the field force's velocity needs to be minus, or it will repel from the spline. Took me a bit of headscratching to work out.
@ignaciosagrario4 ай бұрын
Thanks!!
@muratz14 ай бұрын
It's funny for me because after all that time ı've decided to make something with this technique in 2025.0.1 and it was annoying the force was pushing the objects. After 1 hour and a reset ı've noticed the solution is making the value minus. I came here to write this and saw your comment. I think "Cinema" thaught that the field force had to be a real force which can pull and push. Not only one.
@traegami Жыл бұрын
Like the transition technic animating the falloff 👍
@GraphixGuy Жыл бұрын
I'm def going study this when I get into learning fields again. I appreciate the tutorial bro! Keep at it!
@MotionAndDesign Жыл бұрын
Aye Thanks bro i really appreciate it! School of motion did a way better break down of the field force in detail id recommend checking it out aswell kzbin.info/www/bejne/o2m6dKapa9Jll6s
@Mucharyan Жыл бұрын
Oh this is awesome. Well done, I had the exact same thoughts on how you could achieve a similar effect while watching the intro scene as well.
@MotionAndDesign Жыл бұрын
Glad you enjoyed it! And that’s great man! If you do something with it I’d love to see 🔥
@karimsayed2097 Жыл бұрын
You look a nice guy..as your tutorial..I'm not c4d user yet..but I may give it a try as u make it simple..keep going✌️
@Shafy7 Жыл бұрын
great>. the flow is you is amazing, it will be great when you use short cut. its shows the short cut combination on the screen, example: CMD +C
@aspizak Жыл бұрын
Cool tutotial. You could prob add even more micro detail with octane scatter and animate noise (to imiate them reacting to movement a bit) to give some rocks almost a dust-like level of grain around it.
@MotionAndDesign Жыл бұрын
That’s a great idea!
@tunji6434 Жыл бұрын
Amazing! Thanks for the tutorial. ❤ Really looking forward to seeing the swirly particle variation. I bet that’ll be super exciting!
@MotionAndDesign Жыл бұрын
Thank you! and i will be doing the swrily rocks next week Wednesday! :D
@bruceketta6316 Жыл бұрын
Beautiful tutorial, really thanks for share your knowledge!! 🙂
@abhishekvishwakarma7229 Жыл бұрын
This one was an absolute banger !!
@sizosimelane Жыл бұрын
I saw this and I was "YES, TIME TO LEARN". Then I saw which program you're about to use and I cried
@madlowles Жыл бұрын
Thanks, This is a great tutorial. Issue I'm finding is that if you don't use even, symmetrical shapes, the distribution gets completely ruined and shape not visible.
@mueo81Ай бұрын
If your pebbles are falling through your plane, you can make a thin cube as your collider, and less things fall through it.
@VladimirPetkovic83 Жыл бұрын
Fantastic tutorial, as always
@orioncurrier Жыл бұрын
really great tutorial! Awesome way of using fields
@faychantria6558 Жыл бұрын
Finally a tutorial😮💨
@MotionAndDesign Жыл бұрын
Every Wednesday ;)
@cemgulpunk Жыл бұрын
Great! This is so simple yet powerful technic.
@inframe.motion Жыл бұрын
So cool! clearly explanation, great effect, like and subscribe, please make more tutorial stuff like that
@bharat5194 Жыл бұрын
Amazing tutorial
@Aniani014 ай бұрын
Deserved SUB!
@postproduction112 Жыл бұрын
Great video 👍 Learn a lot. Can you please make cinema 4d and octane rendering tutorials some basic animation . Like make some 3d logo animation or 3d product animation with modeling. Please 🙏🙏
@MotionAndDesign Жыл бұрын
Hey, glad you enjoyed the tutorial! I have some commercial breakdowns on my channel, and there are a lot of basic C4D and Octane tutorials out there 🙏🏻 but if more people are interested in more beginner friendly videos I’ll definitely do some
@AlbertoPaganotto Жыл бұрын
Octane would be awesome 😍
@postproduction112 Жыл бұрын
PLEASE THANKS
@viktorstrife3716 Жыл бұрын
I heard that the original opening was made in TYFlow, 3ds max. is it true? )
@adamzunder7370 Жыл бұрын
Great stuff here - keep it up! :)
@muratz14 ай бұрын
Someone has written he'd done a similar job in Houdini and used a raster image tas force field. It can be a strange challenge if we can do it in Cinema 4d. I've tried "shader" as field within a b&w image but can't get a result. Though there may be a way.
@SuperSepp11 ай бұрын
Great Tutorial. Any idea why the objects are not moving along the path? Distance mode is set to: "Radius"
@m4r_art Жыл бұрын
Next tut do the liquid snake rocks, that part is a very cool trick to emulate.
@MotionAndDesign Жыл бұрын
It’s already out 😉
@flexcg675 Жыл бұрын
great job bro!
@birthright.online1795 Жыл бұрын
This is awesome, wow
@bogscave Жыл бұрын
Yes but, can you do that with X-Particles? 😁
@MotionAndDesign Жыл бұрын
You probably could, just use an xpgenerator for the rocks!
@jrsvfx Жыл бұрын
That’s how I figured it out with x-particles
@MotionAndDesign Жыл бұрын
@@jrsvfx did it give you a better result with XP?
@frankwas586 Жыл бұрын
Great tutorial thanks.
@TheLizardKing752 Жыл бұрын
I made a similar thing a while back with Houdini.
@MrLieka4 ай бұрын
Can the animation be imported, textured and rendered in Unreal Engine ? thank you very much ! =)
@ОлексійПавлусенко Жыл бұрын
Thank you for the great tut! But how to make it collecting inside the vector object? For example inside the circle, not on the edge... tried many times((
@seretsky Жыл бұрын
Awesome mate!!!
@awabqaz8136 Жыл бұрын
this is really cool well done
@贾学波 Жыл бұрын
Amazing! Thanks for the tutorial.Want to simulate a larger number of objects,could you please teach how to do in xparticles.
@Nooreldinragab Жыл бұрын
Great toturial !
@bell2334 Жыл бұрын
Professor, if you don't mind, could you tell me how to use xparticles?
@MotionAndDesign Жыл бұрын
haha "Professor" i have a few xp tutorials on my channel but Insydium themselves do a bunch of tutorials that I would highly recommend! check out their channel www.youtube.com/@INSYDIUMLTD
@FelixFramebrains Жыл бұрын
Big thanks for this, great stuff! 🙏🏻
@eliabertolotti3176 Жыл бұрын
Hi there, awsome tutorial, i have just a question. How can I slow down the speed of stones? I tried to set the strength and radius parameters but it doesn't change
@MotionAndDesign Жыл бұрын
You could use a "Drag" force or turn down the strength of the Field Force or alternatively in the project settings under simulation there is a time scale and you can keyframe that. let me know if that helps :)
@sultanotaibi83809 ай бұрын
Amazing tutorial.. thank you so much
@tusharkant2829 Жыл бұрын
I think you need to select the cloner object and then go to simulate-Fieldforce, Like that it would work.
@metalrender43749 ай бұрын
wow, espectacular, excelente video
@KLKstudios Жыл бұрын
Nice work and a god tutrials
@aliwayne4 Жыл бұрын
Thanks MAD 😅 Amazing! just Amazing 👍
@behrampatel4872 Жыл бұрын
brilliant !
@omerrudnick8195 Жыл бұрын
Can this be done with Blender?
@chinmay3d229 Жыл бұрын
Thanks Best tutorial
@m4r_art Жыл бұрын
What are your specs? I am trying to figure if I could redo this kind of sim on my laptop.
@MotionAndDesign Жыл бұрын
I have an i7, RTX 3080Ti and then 32Gb Ram. But yeah you could probably do it on the laptop you would just probably have long cache times :)
@yavkoch1071 Жыл бұрын
huge thanks !!!
@hoangcongthien7825 Жыл бұрын
you are amazing!
@MotionAndDesign Жыл бұрын
No you!
@raimoff_052 ай бұрын
Thank you so much for the great tutorial! By the way, i highly recommend you guys 0626's tutorial about shader forces, he made same effect with little different methods
@xaralamposmaniada6009 Жыл бұрын
very nice
@p0lOdadon Жыл бұрын
Hi there, please could you tell me what's this software name ? Thanks !
@MotionAndDesign Жыл бұрын
Its called Cinema4D :)
@aliwayne4 Жыл бұрын
Named this project "Magnetic Rocks"😅
@flexcg675 Жыл бұрын
thank you!
@Sajith050683 Жыл бұрын
it wasn't done practically. The research was, but it was created with tyflow
@majorpaiyne2124 Жыл бұрын
I was hoping someone would do this with 3DS Max. This one and the one for "See".
@rodrigo_lima Жыл бұрын
super cool..!!!!
@teo7no Жыл бұрын
Super nice tutorial! But the fact that you have yy/mm/dd makes me crazy
@MotionAndDesign Жыл бұрын
haha, what do you mean?👀
@teo7no Жыл бұрын
@@MotionAndDesign as an european i am used to dd/mm/yy/ 😂 but is just jokes. Your channel is super nice
@motiondeshahil Жыл бұрын
Thank you
@MotionAndDesign Жыл бұрын
🙏🙏🙏
@chance1226 Жыл бұрын
"The series was okay, but the intro I thought was really cool" hahahahahahaha
@MotionAndDesign Жыл бұрын
Haha I mean it’s the truth 😂 did you enjoy the show?
@alirezaamirian-j3w Жыл бұрын
perfect
@magice0123 Жыл бұрын
I love you man
@Volodymyr_Dubrovskiy Жыл бұрын
как у вас все так просто? )
@Sjoerdish9 ай бұрын
Impossible to listen to because of the background loop.
@givaru-tan9623 Жыл бұрын
Is this blender my guy
@MotionAndDesign Жыл бұрын
No it’s Cinema4D 💪🏻
@Ulexcool Жыл бұрын
But why tho?
@chrissoba5104 Жыл бұрын
Super
@МиколаТовкмак Жыл бұрын
❤
@omoshbing9038 Жыл бұрын
KZbin kindly
@MegaBexon Жыл бұрын
Intro was good, but the TV show was so bad. Thanks for sharing ideas and solutions.
@MotionAndDesign Жыл бұрын
Yeah i agree, i only got like half way through and gave up! But glad you enjoyed the tutorial!
@MegaBexon Жыл бұрын
@@MotionAndDesign btw this starts in 30 min kzbin.info/www/bejne/hYe4lH6NoM2IfLs
@Gonk Жыл бұрын
Yeah the Rings of Power intro was by far one of the lamest, same with Game of Thrones dragons or whatever it's called, lackluster intros imo.
@link6563 Жыл бұрын
Why even use C4D when they rob you for a GPU rendered blender has for free
@thodajyadahogaya6016 Жыл бұрын
Will you all Blender fanbois please just shut the F up, and let people choose the software of their choice, Blender community is like the most annoying of all CGI communities.
@MotionAndDesign Жыл бұрын
Haha I mean fair, but I use Octane and that is a gpu renderer, also the latest version of C4D allows you to use your gpu for simulations. But at the end of the day most of these DCC’s do the same thing it’s just based on preference, I just really liked the interface of C4D when I started so that’s why I’m in C4D💪🏻
@fernsehkunst Жыл бұрын
Super cool. Annoying music.
@basilechatelain965 Жыл бұрын
Please don't try to recreate anything that has to do with this show! It's like playing with a ouija board !!!
@leightonsilvestro3593 Жыл бұрын
rings of power suuuuuuuuucked.
@eng_MJ Жыл бұрын
really great tutorial! Awesome way of using fields