How much love and dedication in your tutorials, love this
@bruceketta631611 ай бұрын
Thanks and Thanks! this is one of best tutorial never made, 4k resolution, so clear, fast and beautiful result...and procedural! really thanks man.
@jaykats Жыл бұрын
Excellent Lukas! Thanks for this!
@Jaaaaaaaaaaaaaaay10 ай бұрын
That was excellent - lovely range of techniques there for a great final result..
@ExpressoMechanicTV5 ай бұрын
Absolutely incredible. Thanks so much for sharing!
@Vassily_Andrzejczak Жыл бұрын
Man I love it, we have a very talented danish designer here 👏🏻
@DarthFloersche Жыл бұрын
Just worked this through... saved it as a template! So great! THX A LOT!
@charlottefoster58483 ай бұрын
i love your tutorials, you're helping me to create the coolest stuff! thanks so much, you're the greatest!
@BabulGojali Жыл бұрын
Really Loved this one, it cleared many of the concepts! thanks
@SAideRsaY Жыл бұрын
Simple but awesome way how you worked with the Shader Field. I'll definitely adapt this on my own stuff, thanks for that!
@lukasthorup Жыл бұрын
I'm just happy to share the knowledge
@antaras Жыл бұрын
The master is back! Thanks Lukas!
@omni_frame Жыл бұрын
nice one man! didn't know about the terrain mask technique :)
@Nielsc4dtutorials7 ай бұрын
Great tutorial! Really love this volume technique.
@lukasthorup7 ай бұрын
Thanks man! Love your stuff too :)
@MrFoulface Жыл бұрын
Super cool! Keep it coming
@edjachimowicz8462 Жыл бұрын
Appreciate it a lot. Something different than my normal cubes and spheres (lol) Gonna give this a try and hope my laptop can handle it ;)
@sergiencoivan7985 Жыл бұрын
Great tutorial (as usual) 👏❤
@brianbergerАй бұрын
genius method. appreciated
@emilienlerochais Жыл бұрын
So cool method, i've got a new french suscriber dude!
@andreydavlikanoff1868 Жыл бұрын
Awesome tutorial! Thanks for sharing 🤝
@MsTrash666 Жыл бұрын
good job Lucas!
@dino.ravelo Жыл бұрын
killer setup
@user-dw6nd5kx9v Жыл бұрын
Perfect! new style of chanel is greate! :)
@romanmakarov8155 Жыл бұрын
Amazing, bro! Added to bookmarks :)
@santiagoguzman-sp2uv Жыл бұрын
I can´t turn my grass up the way you did it
@nicolette15988 ай бұрын
Wow this is really cool!
@0ldinside Жыл бұрын
Cool procedural rocks tutorial!
@MotionAndDesign Жыл бұрын
Great tutorial man!
@lukasthorup Жыл бұрын
Thanks dude ;)
@Aisensia10 ай бұрын
I love it !!
@SashaMell Жыл бұрын
Genius ❤
@realruckli Жыл бұрын
Great one 👏
@teamoution2 ай бұрын
Thenks very much for this lesson
@elliotverhaeren19456 ай бұрын
I never learn about altitude mask and can be extremly good thank you
@juancarlosmadrigal21 Жыл бұрын
Nice broo!!!
@jhndavidjnr2996 Жыл бұрын
Always looking forward to your tutorials! great as usual
@helenapostigo Жыл бұрын
This is great! I don't know why I'm not able to rotate the grass and the bush though
@lukasthorup Жыл бұрын
You need to rotate the anchor point of your grass, it's pretty weird I'll agree
@duytoannguyen456 Жыл бұрын
@@lukasthorup It's Working. Tks brooooooooo
@user-qy7gq2dk1c5 ай бұрын
I have same problem😭did you solve it??
@kristeldragon9 күн бұрын
@@user-qy7gq2dk1c go into object mode > activate Rotate Tool > rotate X by 90°
@user-se5mz0fi3l6 ай бұрын
16:15 different cliffs
@danielschmid853011 ай бұрын
Loved this one. Why did you put the stuff in a connect at 3:37?
@bil_chamberlin2 ай бұрын
My geometry collapsed after I put everything in a connect object
@user-wu2tm5gi1s6 ай бұрын
Hi Lucas! Where I can buy the rock material + the grass? It looks amazing! Loved the tutorial
@yisas2811 ай бұрын
very good tutorial, it would be great, a tutorial on how to animate the camera 🔥
@alekspraked3 ай бұрын
Bro, it's a cool tutorial, but the problem is that you didn't show how you placed the light in the scene and animated the ball
@nermeenref55897 ай бұрын
Can u do a tutorial on how to make sparkling liQuid like sea or ocean
@jubayerahmed5732 Жыл бұрын
wish you could show us how to render just like you did
@pzdmc4d Жыл бұрын
Nice you said my grass is good :). I will remember that.
@lukasthorup Жыл бұрын
Hehe 😂
@pushcreativity4 ай бұрын
Wow, how do you work these things out? I will definitely try this technique.
@AC-hk3qp4 ай бұрын
Fantastic tutorial! I followed along with a different concept and it all worked. My only question is that I added a light and once I added the material, the light no longer has an effect on it. Is that a material issue?
@LukoKingsley Жыл бұрын
Nice!
@Rami_t853 ай бұрын
how i can get on the Grass - in my cinema 4d is not found it
@makasin292510 ай бұрын
Hello, so thankful for this extra useful knowledge you're sharing. I have some troubles trying to make current state to object, my laptop can't handle that. Do you have any thoughts how it can be solved ?
@lukasthorup10 ай бұрын
Maybe you have too many polygons, try to make the volume builder have bigger voxels. And then make more detail in the materials ☺️
@makasin292510 ай бұрын
@@lukasthorup thanks for the reply. I will try
@papapachipa6 ай бұрын
That is so amazing,,, but i have problem on 15:50, I tried to rotate however its not working but the scale is working that way. does anyone know how to fix it..?
@elskyter5226Ай бұрын
Thx for this amazing tutorial ! But when you rotate the grass inside the cloner at 16:00, it doesn't work for me, do you think it have changed because of new updates ?
@kristeldragon9 күн бұрын
go into object mode > activate Rotate Tool > rotate X by 90°
@joodood3d Жыл бұрын
No love to the original desiger of this scene file?
@theprobs_ Жыл бұрын
Hi, which camera and lens do you use ?
@lukasthorup Жыл бұрын
I use the LUMIX S5 with a lot of diffrent lenses, but in this one i used a old vintage 50mm f/1.7 I try a lot of diffrent lenses, but i haven't found the one yet :)
@prdgmvst Жыл бұрын
great, subs!.. thanks
@pzdmc4d Жыл бұрын
Just a suggestion, in my opinion, the Falloff is better, easer, faster, doest the same, sure.
@user-se5mz0fi3l6 ай бұрын
which falloff exactly?
@pzdmc4d6 ай бұрын
@@user-se5mz0fi3l there are couple of options. 1) use your poly landscape object and create a new empty poly selection tag. use Fields option there and use Shader Field. Use a Falloff shader there, in world mode - the gradient will control an area where will be your instances distributed - don´t forget to use the selection tag in your cloner/matrix. 2) you can use the same - but without the selection. use a cloner/matrix and a Plain effector. Set the scale there (uniform) to -1. Use a random field, use a higher size - to generate some variations in distributions (later). Then use a Shader field with Falloff again. Leave it on the Max. The last one is the Quantize there - set it to 1. This is a very easy way how to mask away small instances - you will get randomly distributed instancies only on the top.