my honest opinion if you get a usf teammate in 2v2 just support them as much as possible, their infantry wipes squads, all you need to do is either defend or if you want to make the game extra aggressive with the universal carrier vickers, it will help with the wipes, or if they are doing hmg spam and garnish them in buildings or behind sandbags go with the wasp.
@thedeadlyplanteater2213 Жыл бұрын
whats the wasp? ima usf player myself
@cheesechad2826 Жыл бұрын
@@thedeadlyplanteater2213 the wasp is a flame upgrade for the UC its best upgraded in a map where there is like buildings or cover everywhere
@marokopytapalo59762 жыл бұрын
Don't u have access to Royal Engineers early on in base HQ? They changed it so u dont have to upgrade your T1 i believe, corect me if i am wrong. :)
@AzelfandQuilava2 жыл бұрын
They swapped places with the Medics a while back, I think Greyshot might have just misspoken slightly there.
@TylerJ9542 жыл бұрын
@AzelfandQuilava 100%. I never played Brits. I haven't done so in years, but I got all my footage after recording, so it was a mix-up on my end.
@randomlygeneratedname2 жыл бұрын
As of recently yes they are available from the start
@jr44506 ай бұрын
Yes but aren't necessary in early game, just in mid to repair and make some defenses
@manolomanoki99152 жыл бұрын
Opening with section + mortar into grenades as ukf even with USF player is very strong it will turn the tides really quickly because they have to keep moving Wich decreases their DPS by half and can smoke to annoy and bait afk units into easy grenades.
@ultravioletsus Жыл бұрын
Which mortar, mortar pit or the M1 mortar that comes with lend lease or mobile assault doctrines ?
@kilimgaming89862 жыл бұрын
I like to go 2 IS royal engineer or 3 IS then tier 2 and rush for cromwell before 10 mins if poss - gotta say not a huge fan of the opening from this video unless maybe on 4v4 - UC micro is a bit of a pain
@goy05512 жыл бұрын
i like the brenmmando build ussing a vicker, 1 IS, 2 sapper 1 mg , then tier 2 medic either officer or the 2 commandos then AT gun ,
@scorpiontdalpha97992 жыл бұрын
The reason why people doesn't use USF motar as much is because the Wehmarct motar will destroy it
@中华民国万岁-c4g2 жыл бұрын
I think we already know how to open with UKF. IS IS IS IS IS IS IS
@savopiso2 жыл бұрын
What's "IS" ?
@中华民国万岁-c4g2 жыл бұрын
@@savopiso it's a coh2 meme on reddit where someone was asking reddit how they would start a British build. Every day people voted IS or infantry sections that ended up with like 16 infantry section squad start. Eventually someone tested the build that was casted by tightrope and they actually managed to win building more than 20 infantry section squads until they could build anything else.
@vamp91902 жыл бұрын
Nice but you should also show 1v1 builds/strats (or mention if they are the same).
@micolash12422 жыл бұрын
As he has said in countless videos he only plays 4v4 or 3v3 and discusses strength, weakness and tactics accordingly.
@hommedesbois90802 жыл бұрын
Your opening dont match at all of what's going on right now. Almost everyone goes 3 IS and UC and t2, sometimes 4 IS. It feels like you guys are on some other planet playing 4v4?
@fivewhites41062 жыл бұрын
It’s cause they’re doing it based off of there being a supporting faction meaning 2 forces on the left and 2 on the right facing off against another 4 man team with the same setup of 2 on the left and 2 on the right
@wric012 жыл бұрын
Your A gets kicked badly after German tanks come out. Thus get engineers piat skip the clown car aec, cromwell and go straight to firefly and more firefly. Churchill sucked so badly not worth the money. With scope on firefly upgraded Shuffle forward snipe and reverse backward firely will murder all german tanks. They always keep chasing firefly thus reverse all the way back to base germans will miss while your firefly will murder them in the reverse.
@scumbaggaming94182 жыл бұрын
I would argue that some doctrinal units for the Brits, like Commandos and Crocodiles, are very good for blob control. The Commandos, especially with Brens, shreds through any Axis infantry you put in front of it, and due to just how much damage they do at all ranges, veterancy gain isn't too much of a problem. The Crocodile on the other hand, it's just down to the armor and flamethrower. The main important bit for flamethrowers I've noticed is sustained fire; other than infantry-based ones, reload time isn't an issue as opposed to a main cannon. And the armor being identical to the standard Churchill, it can take lots of hits and stay in the action long enough to deal with a blob. As for other units, such as the Land Mattress, those are better when the blob has been dealt with and is recovering back at either base or is on the approach to the front.
@infiknight84282 жыл бұрын
@Styl0x This is false. The normal churchill has higher HP but less actual armor 240 vs 290 of the croc. As for the OP commandos are not blob control and croc is ultra late game with also having to be in the figh to control the blob. As opposed to rocket arty or even scotts. Sustained damage to infantry can easily be escaped from as opposed to burst when it comes to controlling blobs.
@TylerJ9542 жыл бұрын
I wanted to focus on non-doctrine openers. With these out of the way, I'll probably do a specialized opening later down the line. Playing these builds, especially the third, have been an absolute blast!
@astolforiderofblack87042 жыл бұрын
Just spam mortar pits SMH
@radan82152 жыл бұрын
These build doesn’t fit in 1v1 (might be playable in 2v2) proof me wrong
@patrik66362 жыл бұрын
If am not mistaken (I am not subbed) but I think they mostly play 3v3 and 4v4s so their orders are mostly set around that.