There are so many ways to make eyes, lips, noses, etc. But eyes in particular can be very difficult because of their expressiveness. I went through many different techniques and attempts to create this tutorial how I would normally create eyes myself. I went through three different ways to sculpt eyes before I created the process in this video. Unfortunately, all of the techniques I would normally use are way too complicated for this format. I want these videos to be easy to understand so that even a beginner could follow along. To test that idea out I actually sculpt all of these with a mouse to make sure that they are easy enough to follow along with. So with a big caveat, I don't normally make eyes this way, but it will give you a great foundational form and understanding for creating eyes. Especially if you are new to sculpting them. Hope you find the video helpful!
@ДмитрийФедоров-л7щ2 жыл бұрын
I'm literally speechless rn. I don't even know what's more - simplicity of this method or its absolutely absurd efficiency. Thank you very much
@historiacontaco Жыл бұрын
Bro massive respect, this did way more for me than what I was getting in class
@Evergladez2 жыл бұрын
Absurdly simple and efficient, wish I knew about this technique when I started lol.
@Follygon2 жыл бұрын
me too!
@SiteMan.2 жыл бұрын
Exactly what I was looking for today...I'll give it a try. Thanks
@martinfatnesrenders17672 жыл бұрын
I know how I’ll be making eyes from now on😍 Thanks!
@kevinmendes695811 ай бұрын
I coud'nt use knife rect for some reason was not cutting at all. I endedo using trim lasso but works fine as well, thank you for the tutorial! Love your vids
@Follygon11 ай бұрын
Try using the brush from the other direction and make sure you don’t have anything masked. It could also be a problem with the strength of your brush. The easiest way would be to open ZBrush and try the brush on a primitive object to make sure it’s working.
@lorenzomanini10172 жыл бұрын
Loved it, hoping for other episodes 💪
@ZigealFaust2 жыл бұрын
I prefer my personal way but I did learn you can hit alt to toggle waypoints for the knife brush so that's really really useful!
@Follygon2 жыл бұрын
you can do this with any of the slice brushes. SIngle tap for curves as well.
@ZigealFaust2 жыл бұрын
@@Follygon Game changer for me.
@reallybigkid7269 Жыл бұрын
That's fantastic. Thank you!
@zeekthegeek45382 жыл бұрын
Good job mate
@szkrukowski2 жыл бұрын
I mean thank you, this is gold
@FALKONDX4 ай бұрын
Thx mate, you help me a lot!
@karimlejri96232 жыл бұрын
I JUST WANNA SAY,THANKS
@instantenerd6 ай бұрын
Nossa salvou meu dia
@bachutiemphim Жыл бұрын
Genius!
@aaa-mt3tz2 жыл бұрын
lol the hard part is glazed over towards the end in "use brushes like trim..." Getting the eyelid to be sharp and the right shape can be a real battle
@pedronarciso1527 Жыл бұрын
vlw!!
@frantzjoseph3d1882 жыл бұрын
can you make one for smiling?
@JennyMoon-j9b9 ай бұрын
When I do the lower eyelid with Knife Curve, the bottom gets cut off when I need the bottom part. How do I fix that?
@tungduong8876 Жыл бұрын
nice
@patiparnpiyasing7550 Жыл бұрын
thankk :)))
@hamidrezaostovarmehrabani68192 жыл бұрын
tnx man:))
@Follygon2 жыл бұрын
Happy to help!
@sivapandianreffreference2 жыл бұрын
wow
@IBIS-3D2 жыл бұрын
This looks like nuclear science but I try it (but I'm noob so everything is like nuclear science for me)
@pomponi02 жыл бұрын
Try it. Even if your results are messy, It'll plant the seeds for creative growth and you'll definitely get better with time
@spiderversy5920 Жыл бұрын
Where is knife curve tool😶
@krzysztofwolski91562 жыл бұрын
Hey Ben! Irrelevant comment here. Eyes might come in all shapes but not necesarily sizes ;) There is no significant difference between the eyeball size of different age or gender groups :P Anyway, great tutorial!
@Follygon2 жыл бұрын
lol true for realism, but not when it comes to all the different styles out there obviously
@krzysztofwolski91562 жыл бұрын
@@Follygon Yup, I agree totally. I just wanted to add some meaningless comment :)
@szkrukowski2 жыл бұрын
whhhhat, wow
@jeremydlcg2 жыл бұрын
NEXT VIDEO: how to sculpt the whole face 👌😁
@tave45687 ай бұрын
i love this tutorial but i cant get the mask for the iris to actually be centered and i dont know what i did wrong
@tave45687 ай бұрын
found a fix, i had dynamic persp turned on
@The1994Boss Жыл бұрын
I guess I just going to stick to generic sculpting technicue
@kaushalabhyankar661314 сағат бұрын
Understand how an eye actually looks. Then you'll be able to sculpt it only using move brush
@Unawake_Jake8 ай бұрын
🎯 Key Takeaways for quick navigation: 00:00 🎨 *Introduction and Basic Eye Sculpting* - Overview of starting the eye sculpting process in ZBrush. - Introduction of default brushes and skepticism about simplicity. - Initial steps, including getting a sphere, appending a cube, and setting up the basic shape. 01:06 🔍 *Detailing Eyelids and Brows* - Detailed steps for creating upper and lower eyelids. - Use of masking, duplication, and inflation for creating eyelid shapes. - Manipulating shapes with the move brush and creating the basic brow structure. 01:49 ✂️ *Merging and Refining* - Merging upper and lower eyelids, dynamesh, and smoothing. - Use of trim brush, adjusting surfaces, and cleaning up geometry. - Application of the knife curve brush for final clean-up. 02:15 🔄 *Geometry Refinement and Proportions* - Using zero measure for cleaner geometry. - Adding subdivisions for a smoother surface. - Adjusting proportions with brushes like trim, pinch, and move for varied eye shapes. 02:30 🙏 *Conclusion and Appreciation* - Concluding remarks on sculpting eyes in ZBrush. - Expressing gratitude to the audience for joining the tutorial. - A friendly and appreciative farewell to the viewer. Made with HARPA AI
@daxmiller2670 Жыл бұрын
now do it in a face not that easy huh xD
@Keji8392 жыл бұрын
No way amateurs will succeed at this. Just use dam standard and clay buildup. This won’t work when creating likeness. Only Disney characters
@Follygon2 жыл бұрын
nah
@krzysztofwolski91562 жыл бұрын
It will work for likeness as well, to build a base that you can work on.