How To Spawn AI In Forge | Beginner Halo Infinite AI Tutorial

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Ducain23

Ducain23

Күн бұрын

Пікірлер: 504
@Ducain_Plays
@Ducain_Plays Жыл бұрын
-> Here is how to create AI Firefight Waves in Forge: kzbin.info/www/bejne/h5y8k6SfjM2ebZY Watch me stream Forge HERE: www.twitch.tv/ducain23
@_MaZTeR_
@_MaZTeR_ Жыл бұрын
Snow. We need more snow. Can't have enough snow.
@futurelama5123
@futurelama5123 Жыл бұрын
wave scripting please
@flexdon5188
@flexdon5188 Жыл бұрын
​@logangoulet7522that may be similiar to vehicles, might be worth testing the same method
@elite6657
@elite6657 Жыл бұрын
@logangoulet7522 yes they can
@Rylan_Jeffrey_
@Rylan_Jeffrey_ Жыл бұрын
My move zones won’t stay linked to the spawns for some reason and do t know why
@ryatt9365
@ryatt9365 Жыл бұрын
I’m super impressed with how simple they made this. If you want to just have AI on the map and not script waves and all that, it’s as simple as just placing them and working out your nav mesh. I had a ton of fun with it before work and I can’t wait to jump back in.
@Ghost996
@Ghost996 Жыл бұрын
I have my nav mesh sorted out but the ai won't move around it, do I need to use the move ai thing so they then know that they can move around that nav mesh area?
@TheCommssioner
@TheCommssioner Жыл бұрын
​@@Ghost996yeah spawn a AI move zone like the video shows at the 6min mark
@slvrcobra1337
@slvrcobra1337 Жыл бұрын
Yeah I really never expected it to be that simple, especially the Phantom spawn part. I wasn't expecting Phantom drops AT ALL, much less them being able to fly to a point you choose and drop off whatever units and vehicles you want. That's insane
@Ghost996
@Ghost996 Жыл бұрын
@@TheCommssioner Found out that Ai also move within the boundary that you can set with the generic ai spawner. Got a grunt that can only move around on this bridge backwards and forwards on his own free will
@Kai-1138
@Kai-1138 Жыл бұрын
SIMPLE?! MY AI MOVE ZONE IS INTERSECTING WITH THE NAV MESH, SAME CASE FOR MY SPAWNER, YET THE SPAWNER ISN’T INTERSECTING WITH THE NAV MESH AND MY AI MOVE ZONE IS SOMEHOW UNREACHABLE.
@anupamgoswami842
@anupamgoswami842 Жыл бұрын
A persistent war type large map with ai will be excellent. Capturing points with ai battlefield style
@Itsweefo
@Itsweefo Жыл бұрын
That’s exactly what I was thinking
@Omegaclank
@Omegaclank Жыл бұрын
That's exactly what I want to make
@smefiregod6566
@smefiregod6566 Жыл бұрын
Imagine a RTS/FPS Hybrid style game, with large map, more AI limit (actual is 32 i think, so move it to like 100), with factions bonus, or even ability to control forunner, rebel from halo wars, or flood@@Omegaclank
@urboi6307
@urboi6307 Жыл бұрын
Literally making that right now lol
@Omegaclank
@Omegaclank Жыл бұрын
@@smefiregod6566 so far I have made a version of the map Behemoth with team oriented AI on either side. It's absolutely chaotic with Slayer
@warlordkiller9301
@warlordkiller9301 Жыл бұрын
To everyone: if ai is not spawning, hold the button for becoming a spartan longer
@thevalleyard3942
@thevalleyard3942 Жыл бұрын
Thank you man, holy shit that was annoying
@ApexPheonixYT
@ApexPheonixYT Жыл бұрын
I dont understand, I selected the Move Zone and the AI spawner the units won't move?
@skanky007
@skanky007 Жыл бұрын
​@@ApexPheonixYT I was playing with it last night. I don't think the move zone matters much, just focus on the spawner. Select it, then go to the object properties menu. Then change the radius of the spawner to be the size of the map. They will spawn in random places across the map, that's how I got it to work, was playing with a bunch of spec ops elites in the crystal caves map, was alot of fun!
@ohno5507
@ohno5507 Жыл бұрын
@@ApexPheonixYT Did you actually link the spawner to the move zone? If so, is your spawner inside the move zone? If the spawner is in the move zone, they'll just stay where they spawned until engaged. Once active they'll move around the move zone to fight.
@ApexPheonixYT
@ApexPheonixYT Жыл бұрын
@@ohno5507 I think thats what it was, I thought pressing X meant I was linking them, but when I use A it works correctly, sometimes its still weird, sometimes they just stay still, particularly with the normal spawner, the phantom and drop pod work though
@Kai-vo5zq
@Kai-vo5zq Жыл бұрын
I hope someone creates a tug-of-war type of map with the addition of Forge AI ;-; i’d try and make it but Forge is too daunting for me lol
@Ducain_Plays
@Ducain_Plays Жыл бұрын
That would be a pretty cool map!
@ScottThePisces
@ScottThePisces Жыл бұрын
Someone do it where each team has a node that is triggered by the action of them teabagging 😂 whichever team teabags the fastest brings the object defined by the node closer to them, maybe the object could be a wall behind the enemy team that pushes them into lava
@bobdylan1968
@bobdylan1968 Жыл бұрын
Plug in mouse and keyboard. It's so much better.
@otonworldproductions
@otonworldproductions Жыл бұрын
Trench fighting with a tug of war/ claim more land type game mode
@Ghost996
@Ghost996 Жыл бұрын
Yeah forge is daunting for me too but I'm doing pretty well! Not easy and not great, it's one of those things where you've gotta mess around to understand. Though forge is a little buggy, nothing too bad that'll break the map luckily. I did do a college course to do with games and animation so I'm a little lucky there as what I've learnt goes into forge. But the scripting is real tough, way too advanced for what I was taught
@l.abuddy23
@l.abuddy23 Жыл бұрын
This is so cool. I can't wait to make stories with these A.I. I remember playing Spore and messing around with Adventure Mode when I was a kid. I am so happy to bring that level of passion into Halo of all games.
@ouzbelizovichaoj4805
@ouzbelizovichaoj4805 Жыл бұрын
Dont waste your time with this shit, use the game call to arms with the halo mods this is 10000x better
@HemisphereCinema
@HemisphereCinema Жыл бұрын
you could make some kind of chase scene with those bull brutes xD like imagine hide n seek with them. or a tight hallway for a horror map.
@DIGITALGH05T
@DIGITALGH05T Жыл бұрын
craig meyers, just set player damage to none and watch the brute berseker go nuts lmao
@Wally17.
@Wally17. Жыл бұрын
Halo 3 Minotaur mini-game revitalized in Halo Infinite
@entomologistmaximus5097
@entomologistmaximus5097 Жыл бұрын
Making one now based off the brute blood sports, the players have to sneak through the woods and find low ammo guns and eventually find a banished gate where they'll need to hold off waves of enemies, the entire time your hunted down by packs of zerkers and brute patrols
@entomologistmaximus5097
@entomologistmaximus5097 Жыл бұрын
Only issue is I have a horrible time understanding scripting and really need help with it
@AGuyFromHazard
@AGuyFromHazard Жыл бұрын
We need flood ai. That would be epic
@wordlesslfiddling
@wordlesslfiddling Жыл бұрын
And sentinels it's odd they werent included
@bearbuilds1
@bearbuilds1 7 ай бұрын
Fax
@Suumac_
@Suumac_ Жыл бұрын
My favorite Reach forge was an invasion d day on forge world on the beach, imagine banished ai on turrets and guarding the fort as you get peppered charging in and they keep dropping guys, or the reverse , we are firing down at them
@benmcreynolds8581
@benmcreynolds8581 Жыл бұрын
What's crazy is that i keep realizing just how good the AI was in Halo CE. It's one of the things that just blew my mind when it came out and it's crazy how well it still holds up to this day when you go back and play the OG halo again. It's a thing of beauty especially with the tech limitations they were working with. There has been so many "new" games that their AI comes no where close to what OG Halo did. Left 4 dead 2 also had an amazing AI system. I'm glad this Halo is finally getting treated with passion and creativity. I hope these new devs keep this up. I'd love for them to make a eerie DLC with a new creepy campaign built around the return of the flood. There is so much potential there. Especially with making some unique Liminal spaces for the story to play out in. Don't fall into the open world trap. Craft a well made campaign dlc. They could do a lot of this with this new Halo. I hope they tap into the amount of creativity they could utilize if they just focus. The saw how much the open world didn't vibe with most people. So craft creative stuff. It would be easier and nicer than making only open world stuff.
@dangerpillow5234
@dangerpillow5234 Жыл бұрын
IM SO HAPPY! ever since halo 3 came out i’ve been begging the gods for AI spawning, i got my hands on MCC PC a year ago when workshop released for steam. I was stoked when i saw you could make mods for older halo games and now it’s released for infinite! HOORAY HALO!!!
@EliteEaterCRV
@EliteEaterCRV Жыл бұрын
I used to watch you'r forge videos back in the day and made a small handful of maps back in da day. I am glad that the Halo Community is coming back a bit. I'm in the middle of building a PC and want to make custom weapons in H3 and Reach. Glad to see you are around still 😃
@Ducain_Plays
@Ducain_Plays Жыл бұрын
Haha awesome!
@bobdylan1968
@bobdylan1968 Жыл бұрын
I forgot about this channel. I used to watch it constantly. I knew I recognized that voice.
@EliteEaterCRV
@EliteEaterCRV Жыл бұрын
@@bobdylan1968 yeah, he be old-school
@EliteEaterCRV
@EliteEaterCRV Жыл бұрын
The Modding guys potentially moving more towards H2A and H4 b/c esier to mod, but we ( i at least) still like h3 and Reach. But for example Greenknight has been porting Reach Weapons into H2A
@bobdylan1968
@bobdylan1968 Жыл бұрын
@@EliteEaterCRV we are getting old as hell haha.
@JonahOSRS
@JonahOSRS Жыл бұрын
Can’t wait to see what people make!!! Expecting some classic odst firefight experiences.
@DD-sy7ow
@DD-sy7ow Жыл бұрын
The search for how to get em to respawn continues
@GeeWhiz99
@GeeWhiz99 Жыл бұрын
So does anybody know how to get them to respawn?
@BIG_CHEESE_MAKE_ME
@BIG_CHEESE_MAKE_ME Жыл бұрын
@@GeeWhiz99ig not😭😭
@swervingfish05
@swervingfish05 Жыл бұрын
Im in the middle of making an awesome PVE map where you're at an outpost & you & you're unit lost all communication so you have no choice to hold it out until you or the enemy Zeno's are extinguished. Surrounded by hunters berserkers sniper jackals. I'm still in working on it but the settings is more WW1 with Sand bags as coverage & it's raining & Misty but dark as well 😅
@Uhcut
@Uhcut Жыл бұрын
​@@swervingfish05lmk if ur on xbox or not bc I'd like to play that map. sounds fun af
@swervingfish05
@swervingfish05 Жыл бұрын
@@Uhcut I'm actually on Xbox, but I'm not quite done yet, I got caught up with work the past month or so but it's looking amazing Dark & gritty it's coming out amazing
@majesticblasian651
@majesticblasian651 Жыл бұрын
Thanks for uploading this tutorial. This is an exciting season for Infinite and it's only the beginning.
@Ducain_Plays
@Ducain_Plays Жыл бұрын
You're welcome!
@muscledoggs566
@muscledoggs566 Жыл бұрын
​@@Ducain_PlaysSo, I don't have tons of time on my hands. Is there a way to search for maps that have campaign AI built in that you can create custom games in? I just want to jump in for the time that I have.
@eetoonamamanakooo
@eetoonamamanakooo Жыл бұрын
@@muscledoggs566fight the banished is a firefight-esque map that’s prebuilt, buncha other map showcases as well here on youtube.
@BaseSteve
@BaseSteve Жыл бұрын
Elite: blind and deaf Also elite: “YOU CANT HIDE FROM ME!”
@zacharycalhoun3222
@zacharycalhoun3222 Жыл бұрын
It would be absolutely awesome if you could play as any covenant enemy or the flood or even other UNSC marines, I personally would love to play as a grunt or hunter
@scottishlad7497
@scottishlad7497 11 ай бұрын
Marines are the true brave heroes of halo, a marine game would be lovely
@EwokHunter27
@EwokHunter27 Жыл бұрын
Would be great if you did a part 2 for this and covered some of the more complex forge AI features like scripting and stuff
@Ducain_Plays
@Ducain_Plays Жыл бұрын
I will be soon. Some things I need to figure out myself...haha
@EwokHunter27
@EwokHunter27 Жыл бұрын
⁠Cool lol. Do you think there’s any way to change AI’s weapons (For example giving a jackal sniper an S7)
@Ducain_Plays
@Ducain_Plays Жыл бұрын
@@EwokHunter27 yes you can! When selecting what type of AI (like shown in the videos), if you scroll down one more spot...you can control what weapon they spawn with. I'm the video I didn't show changing weapons but the option is there 🙂
@EwokHunter27
@EwokHunter27 Жыл бұрын
@@Ducain_PlaysOhhh thanks! 😊 That’ll help a lot with making my forge map this weekend
@KeeganParker-os3bm
@KeeganParker-os3bm Жыл бұрын
Thank you this really helped. Ive been waiting for this for so long. I can literally wars.
@spark_bears
@spark_bears Жыл бұрын
Thanks for the tutorial! Super excited to see what you and other Forgers do with the AI toolkit!
@SinnedxTV
@SinnedxTV Жыл бұрын
This definitely helped me atleast understand the basics of scripting and I was able to do things i never was able too, but something I can’t figure out is how to make a single squad of enemies continuously respawn, some how it affects everything at a global scale, gets a bit buggy but thanks a lot for trying to learn with us lol
@silasstryder
@silasstryder Жыл бұрын
Fun custom campaign idea: The Tower First floors map description "A splinter group from the covenant discovered a forerunner tower on an otherwise desolate planet. The behemoth would've been visible from orbit, but the tower was hidden underground until this group activated it and saw in awe as it rose higher and higher into the sky seemingly never-endingly until one day it finally stopped and the entrance opened. It is said the splinter group is still climbing the tower to this day passionately curious to uncover its secrets at the very top and discover the reason such a structure was ever made. Just to use it against us, you must stop them." The first map you have to fight your way into the tower that is as tall as will fit in the map creator, and at very high up made narrow to a point so from the viewpoint of the ground it just appears to be jutting into the sky forever, and as many floors chock full of enemies, vehicles, weapons, and varying level design as it will allow. Then you can make "The Tower (floors 30-40)" Or whatever and have consecutive maps where you start in the tower on the floor just above where you ended on the last map. Someone could in theory make it go on as long as they want since you just start a new map once the forge limit is reached. Enemies get harder, stronger weapons become available, and more complexity is added to the level design as you go higher up, they don't need to be confined office building floors either they could be super tall floors that allow for flying vehicles sometimes even. Map descriptions moving forward could slowly reveal piece by piece the purpose of the tower from various objectives completed on the previous maps allowing our spartan to know that. The forger could even write their own lore on the splinter group and how they found the tower to begin with.
@ebomb1133
@ebomb1133 Жыл бұрын
Thank you for the video! I learned a lot from all you covered. I was having so much fun messing around this morning on forge. I had all out battles between marines/Elites vs brutes/ hunters. What a blast! I can't wait to do more.
@GjackertinsEdits-sj1yr
@GjackertinsEdits-sj1yr 10 ай бұрын
FINALLY, I HAVE BEEN WAITING YEARS FOR THIS
@eakamouseg366
@eakamouseg366 Жыл бұрын
Well i know what gonna do now. Thanks to you for helping me understand. Im gonna make halo infinite warzone game modes from halo 5 and make halo infinite DMZ type mode. Kinda like COD Warzone DMZ 2.0 style.
@DEWtheMCCOY
@DEWtheMCCOY Жыл бұрын
Thanks so much for this man! It helps get newer people into forge ❤
@samrose9675
@samrose9675 Жыл бұрын
is there a way to make the AI spawn on a timer yet? i'm still at work since the update came out but i'm wondering if you can make an infinite wave spawning feature
@ghostlyswat12
@ghostlyswat12 Жыл бұрын
Use scripts
@Ducain_Plays
@Ducain_Plays Жыл бұрын
Here is the tutorial! kzbin.info/www/bejne/h5y8k6SfjM2ebZY
@trailervert7465
@trailervert7465 Жыл бұрын
Hey i did the navmesh generation and i get this error "Failed to spawn units, spawner not intersecting navmesh at [cordinates]" I'm using a completely custom flooring and environment, when i put the spawner on the canvas floor they work just fine but not on my custom flooring. I have no clue why, any help?
@aakodiak117
@aakodiak117 Жыл бұрын
In the forge menu settings, near the settings for magnets, snap, etc. You can turn on an option to view the nav mesh to help troubleshoot
@trailervert7465
@trailervert7465 Жыл бұрын
@@aakodiak117 you just came in clutch, I’ve been looking around but no answers, seeing the navmesh will 100% help thanks
@dredding2000
@dredding2000 Жыл бұрын
Somethings wrong with mine. It just keeps saying failed to spawn units and its not intersecting navmesh but they are connected
@elytheodst
@elytheodst Жыл бұрын
Same
@SinnedxTV
@SinnedxTV Жыл бұрын
I need help getting them to respawn after there squad gets wiped, youd think it would a click of a button but i gta use the node graph and im not to familiar with that.
@TheGentlemenReacts
@TheGentlemenReacts Жыл бұрын
I was trying to figure this out earlier and couldn't find it, tutorial on that would be a god send
@Ducain_Plays
@Ducain_Plays Жыл бұрын
I'll be sure to get a tutorial out on that tomorrow 🙂
@ghostlyswat12
@ghostlyswat12 Жыл бұрын
You have to use scrips
@Ducain_Plays
@Ducain_Plays Жыл бұрын
Here is the tutorial! kzbin.info/www/bejne/h5y8k6SfjM2ebZY
@johljones
@johljones Жыл бұрын
I’m looking at getting into forge myself, thanks a bunch for this!
@Tsnow206
@Tsnow206 Жыл бұрын
God the potential for amazing forge created experiences is insane
@GEOFFAMORTON
@GEOFFAMORTON Жыл бұрын
I don’t have the time to do it but what I’d love to do is a King Of The Hill map with jackal snipers up on top of structure. Player v Player teams vie for the hill down in the kill box and the snipers rain fire on them from up above. Throw in some grunts or hunters adding to the hellfire and you have a really tough King Of The Hill.
@essinfinite3293
@essinfinite3293 Жыл бұрын
Thank you for making this tutorial so quickly, really helpful
@L9cust
@L9cust Жыл бұрын
hey could you help me out, whenver i try to build a nav mesh the game loses connection to the server and i get sent back to the menu even on maps with nothing on them like the new map and aris
@watermelon9235
@watermelon9235 Жыл бұрын
Been watching you since 2012 on halo 4 man 😊
@Ducain_Plays
@Ducain_Plays Жыл бұрын
That is a long time...haha I appreciate the continued support!
@BamiAndCheeze
@BamiAndCheeze Жыл бұрын
Thanks so much! I was messing around with a map i made a while ago, and now i know how to make ai move properly instead of them staying in one box
@Ducain_Plays
@Ducain_Plays Жыл бұрын
Awesome!
@BamiAndCheeze
@BamiAndCheeze Жыл бұрын
@@Ducain_Plays No YOU’RE awesome
@george2p
@george2p Жыл бұрын
I really want to see someone make a master level or a remake of a level of Doom Eternal. Super gore nest would be amazing!
@ApexPheonixYT
@ApexPheonixYT Жыл бұрын
Can someone explain to me how he links the AI move zone and the AI spawner? What buttons does he press and in what order?
@LDqingshan
@LDqingshan Жыл бұрын
Can you create some tutorials to showcase the remaining monster refresh, wave based monster brushing, and script conversion in battle zones? If possible, I would greatly appreciate your teaching!
@ZetaboxGame
@ZetaboxGame Жыл бұрын
I love tutorial videos, and been excited for one like this, however I'm not one for making stuff in forge, and followed this video but nothing happens, even tried on different maps too. This is a thing I been waiting for, for a very long time for Halo
@leerobinson8376
@leerobinson8376 Жыл бұрын
How do i make them respawn after they die? Im making a warzone style map PVPVE i have the AI on the map but once they die there dead for the rest of the match i need to make it so individual AI's will respawn a set amount of time after they die
@-Zechariot
@-Zechariot Жыл бұрын
I figured out how to make them respawn, its just a very basic method
@Ducain_Plays
@Ducain_Plays Жыл бұрын
Here is the tutorial! kzbin.info/www/bejne/h5y8k6SfjM2ebZY
@G0DSR3GR3T
@G0DSR3GR3T Жыл бұрын
Love this! Thanks for making this easy to follow :D
@CMcSchwifty
@CMcSchwifty Жыл бұрын
So happy they added this in. So many possibilities!
@elytheodst
@elytheodst Жыл бұрын
Hey, I’m trying to spawn AIs in a battle cage but it’s saying the node mesh isn’t connected. Any idea how I can fix it?
@MementoTurtle
@MementoTurtle Жыл бұрын
Regenerate the nav mesh
@yeehawj24
@yeehawj24 Жыл бұрын
Thanks for this, Ducain!
@Wuunderboy
@Wuunderboy Жыл бұрын
I want exactly this in MCC !! Where I can put a Halo combat evolved elite, in a Halo 3 forge map and watch it fight Halo 3 brutes etc.
@Wuunderboy
@Wuunderboy Жыл бұрын
@@ascissordollynamedgwen9409 Nothing that can't be fixed and patched. And Nothing that can't be ported to Xbox This is 2023 after all 👍🏻
@rickmcconnell5380
@rickmcconnell5380 Жыл бұрын
Thanks for posting this, your tutorials are extremely helpful!
@Ducain_Plays
@Ducain_Plays Жыл бұрын
Glad you like them!
@homebredkalus1420
@homebredkalus1420 Жыл бұрын
How do I make AI respawn upon death? Working on an 8v8 CtF pvpve mode with AI either defending the flags or moving to the middle to fight enemy team AI and players
@thealexstrikesback
@thealexstrikesback Жыл бұрын
Im looking for an answer to this too
@Ducain_Plays
@Ducain_Plays Жыл бұрын
You have to use some scripts for that. Will be coming out with a tutorial soon for it 🙂
@slvrcobra1337
@slvrcobra1337 Жыл бұрын
Yeah, all I wanna know is can you make a rudimentary 16-player "co-op" mission and can you do a PVPVE mode
@Ducain_Plays
@Ducain_Plays Жыл бұрын
Here is the tutorial! kzbin.info/www/bejne/h5y8k6SfjM2ebZY
@thedarkarchitect
@thedarkarchitect Жыл бұрын
Are you able to make it to where the AI just constantly pursuit the player?
@Ducain_Plays
@Ducain_Plays Жыл бұрын
Yup I think so with scripts!
@acrid7624
@acrid7624 Жыл бұрын
I’s there a way to make them spawn indefinitely? The only way I’ve found to do this temporarily, is place 5 spawners with 20 sec of delay apart in groups of 8 but then it eventually stops because there’s only a limit of 100s to the delay option and you can only have 32 Ai at a time.
@Ducain_Plays
@Ducain_Plays Жыл бұрын
Here is the tutorial! kzbin.info/www/bejne/h5y8k6SfjM2ebZY
@Lockthorn
@Lockthorn Жыл бұрын
What would I do if it fails to create nav mesh is there a way I can do it manually my map is not built in the way a typical map is and there is no way to change that because that is how it is designed. Help
@elgiornok7854
@elgiornok7854 Жыл бұрын
Thank you very much, I needed this video
@Atlantis06785
@Atlantis06785 7 ай бұрын
Wow, Forge is gotten so much better since Halo 3. Wished Rooster Teeth hadn't gone out of business. This really would have been a great tool to use in Red vs Blue.
@Darknight3701_
@Darknight3701_ Жыл бұрын
Excited about the possibilities!!
@uiiiii8ooopopp
@uiiiii8ooopopp Жыл бұрын
Thanks for this, I wanted to see it in action
@Ducain_Plays
@Ducain_Plays Жыл бұрын
Any time!
@DeadAceStudios
@DeadAceStudios Жыл бұрын
I’m having an issue where when I spawn it tells me the enemies failed to spawn due to not intersecting the nav mesh? Not sure how to fix it
@unboxing_legend7708
@unboxing_legend7708 Жыл бұрын
i would love for people to start exploring the ranks within the banished where the weakest and lowest ranks typically are say the grunts where one is blind another is blind and deaf, they have weak guns and not much in the way of defences. itd be so cool just to see like a small convoy of grunts in peoples builds walking around acting like scavengers and barely surviving on the ring with what they have. the leader of that group would have at least done something to get premoted with a deaf grunt and a deaf and blind grunt within the team or managed to pull some form of victory by doing so XD. the story building is now completely there.
@TGH_gang
@TGH_gang Жыл бұрын
broo thank u this deserves a subscribe
@ColoneloftheCorn
@ColoneloftheCorn Жыл бұрын
For some reason, I'm stuck on an infnite loading screen for navmesh, and it says that there are outstanding elements left to build, I have no idea what that means
@jstudios7203
@jstudios7203 Жыл бұрын
Please help! Whenever I pull up the tools screen it doesn’t give me the “Build Menu” option. Im trying to place AI on a dev map so maybe that’s why it isn’t giving me the option? Im also playing on Xbox Series S so does that have something to do with it?
@williorio8733
@williorio8733 Жыл бұрын
Very helpful and concise. Appreciate it
@Ducain_Plays
@Ducain_Plays Жыл бұрын
You're welcome!
@mindquad668
@mindquad668 Жыл бұрын
My example is trying to add enemies to the spicy sumo bowl map. I'm trying to add some ai enemies and I keep getting the failed navmesh error. I used the build menu like on your tutorial but I'm guessing they can't spawn in on a angled surface?
@RazgrizD7
@RazgrizD7 Жыл бұрын
Try having them spawn above the angled surface?
@mindquad668
@mindquad668 Жыл бұрын
@@RazgrizD7 I tried that too. I did only do the drop ship spawn so next time I think I'll try another method of spawning
@shiftyshredder
@shiftyshredder Жыл бұрын
how do I generate the navmesh on a something I place? I tried the generate navmesh thing but it still says the bots are not intersecting the navmesh
@squeebers9011
@squeebers9011 Жыл бұрын
Bro this is INSANE
@Rev_Goose
@Rev_Goose Жыл бұрын
Extremely helpful, thank you!
@Ducain_Plays
@Ducain_Plays Жыл бұрын
You're welcome 🙂
@RampidWarthogStudios
@RampidWarthogStudios Жыл бұрын
The machinima possibilities are unreal
@icarusgaming6269
@icarusgaming6269 Жыл бұрын
I know you can make them friendly. Can you set their allegiances to player teams and augment each team's unit strength?
@bombomos
@bombomos Жыл бұрын
Thid is what I wanna know
@hardlyluvd
@hardlyluvd Жыл бұрын
yes you can set their difficulty and team
@MementoTurtle
@MementoTurtle Жыл бұрын
Yes I played a custom game with two player teams and AI on both sides
@toffuti5967
@toffuti5967 Жыл бұрын
great vid bro!! thats so cool
@Ducain_Plays
@Ducain_Plays Жыл бұрын
Thanks!
@kingnexus1523
@kingnexus1523 Жыл бұрын
Every time I try to link the AI moving zones on Xbox they don’t stay linked. The boxes keep unchecking themselves. How do I remedy this?
@memes1078
@memes1078 11 ай бұрын
It looks cool so far what would be cool is if they added a random movment option
@UVGViral
@UVGViral Жыл бұрын
Great video, thanks for this!
@ion_force
@ion_force Жыл бұрын
Is it impossible to create a nav mesh on dev maps? I have created a big structure in the center of a map, and the AI are supposed to go towards it. But nothing happens. This makes no sense. I don't have an option to build the nav mesh.
@Japhox45
@Japhox45 Жыл бұрын
Hey question! Any idea how i can add score to my games? I get the on AI killed add personal score. But im trying to make it so basic enemy give 1 score, hunter give 5, and the bosses give 25. Any idea?
@cminano982
@cminano982 Жыл бұрын
I’ve created a way to add assassins creed like stealth into forge maps, walking into tall grass on my map im working on makes it so enemies won’t be able to notice you as much
@itsyahomiescott3742
@itsyahomiescott3742 Жыл бұрын
This is awesome, but what I’m even MORE excited about is the fact that this means we could potentially get an update to MCC that adds the campaign A.I. of all the games to their respective Forges! If that happens I’ll genuinely loose my shit!😄😄😄
@Holy_Cowjin
@Holy_Cowjin Жыл бұрын
Trying to make a Barney map where instead of a player trying to kill you it’s a group of brutes rushing at you
@nytehunter327
@nytehunter327 Жыл бұрын
Would love a banished vs unsc Ai mode where one team of player spartan fighting for the banished (without hunters) while the others for the unsc.
@MementoTurtle
@MementoTurtle Жыл бұрын
I wonder if you can script playable NPCs, or maybe modders will do it
@Jdt2004
@Jdt2004 Жыл бұрын
Cant wait for firefight to be added
@GammaJack7
@GammaJack7 Жыл бұрын
I’m running into a problem where I created two move zones for my ai spawner but I can’t link the two move zones. Every time I press a to link it reverts once out of the menu
@Installation07
@Installation07 Жыл бұрын
How do I make a nav mesh?
@garryfred881
@garryfred881 Жыл бұрын
How do you get A.I. to respawn after they die? Like during a match like the A.I. Spartans do??
@Ducain_Plays
@Ducain_Plays Жыл бұрын
Here is the tutorial! kzbin.info/www/bejne/h5y8k6SfjM2ebZY
@Ferriv
@Ferriv Жыл бұрын
The Nav Mesh doesn't appear to work on certain maps. Just in the canvas.
@jstudios7203
@jstudios7203 Жыл бұрын
Yeah I wonder if you can’t spawn AI on dev maps then?
@Ferriv
@Ferriv Жыл бұрын
@@jstudios7203 You can spawn AI on dev maps, but the Nav Mesh option isn't available. I just tried today in Oasis (so far the best I could try) and it worked. Now I just need to find a way to make them respawn.
@Pvt.TeagueTanks
@Pvt.TeagueTanks 9 ай бұрын
This did not help. At all. It keeps saying "ai spawn zone not intersected with nav mesh" or simething like that. I dont know if it has something to do with scripting or what, bit i cant figure out how to fix this. I even looked up a couple tutorials and it still didnt help. Can someone please tell me what im doing wrong? Might I mention, I'm trying to make a custom forge campaign, NOT a firefight, so if someone has tips on that, please, by all means, share them.
@keybladegames_real
@keybladegames_real Жыл бұрын
I want to make a gamemode where you defend certain points from ai and if they capture it you fall back, getting less defensive positions and weapons like less vehicles but powerful. Like at the final point you only get one scorprion. So on. Just defend a base and got to protect walls and so on
@maccloni
@maccloni Жыл бұрын
Im workin on a overran version of chasm with some marine, brute, elites and grunt buddies vs the banished and some infected spartans and with what i have in mind, its gonna be DOPE
@jasmin9173
@jasmin9173 Жыл бұрын
! HELP ! mi 120+ hours forge map are unplayable Wend i take more that 2 object AT the time😢 (after this update)
@kokushibo2755
@kokushibo2755 Жыл бұрын
Can you please make a tutorial on how to set up multiple waves for firefight so that certain units spawn if the last enemy of previous wave is killed and stuff like that? That would be really great since I can't find a single tutorial about this.
@Ducain_Plays
@Ducain_Plays Жыл бұрын
Here is the tutorial! kzbin.info/www/bejne/h5y8k6SfjM2ebZY
@LaxrGary
@LaxrGary Жыл бұрын
so what am I missing? I keep getting a message saying the ai is not in intersecting navmesh
@spartanajax1831
@spartanajax1831 21 күн бұрын
I find that the easiest fix is to just set them all to spawn with phantoms and drop pods.
@intricatepickle5931
@intricatepickle5931 Жыл бұрын
Does anyone know if you can make AI use turrets? I've been trying but I can't seem to find a way to
@huyyuh135
@huyyuh135 Жыл бұрын
Do you have a tutorial on how to create waves of ai? I can’t seem to get the second wave tonspawn
@Ducain_Plays
@Ducain_Plays Жыл бұрын
Here is the tutorial! kzbin.info/www/bejne/h5y8k6SfjM2ebZY
@huyyuh135
@huyyuh135 Жыл бұрын
@@Ducain_Plays you’re the real mvp subbed
@typhlo9797
@typhlo9797 Жыл бұрын
Im just waiting for "The Silent cartographer" to be made in this game. Its 100% possible. -cutscenes and voicelines.
@Ducain_Plays
@Ducain_Plays Жыл бұрын
I already know of some people making it :)
@Jorary209
@Jorary209 Жыл бұрын
it'd be cool if someone could make like MOBA like map for like objectives with defensives on both sides and play like league or Smite.
@Emfloats
@Emfloats Жыл бұрын
If I finished a btb map and did not put nav mesh, how can I do it if I have almost the entire budget?
@megagamernick9883
@megagamernick9883 Жыл бұрын
All we need is playable elites and we could do invasion firefight with one side getting marines and maybe swords of Shanghelios and banished on the other with grunts or jackals on the other.
@ianmacintyre797
@ianmacintyre797 Жыл бұрын
Hi there, is there a way you can also make the player itself have infinite ammo or bottomless clip with any weapon during the forge?
@Nikos.
@Nikos. Жыл бұрын
This video will help a lot! Thanks for the assist, keep killing it with the uploads Ducain!
@Ducain_Plays
@Ducain_Plays Жыл бұрын
Thanks and anything for you 😉
@Nikos.
@Nikos. Жыл бұрын
Much appreciated
@MementoTurtle
@MementoTurtle Жыл бұрын
I just played a custom game on a ODST new Mombasa styled map with two big teams and ai on both teams Very fun, pvpve is neat.
@FriendlyCoCo
@FriendlyCoCo Жыл бұрын
on the void map I can't get AI to spawn... I do the same setup as other canvases but it just refuses to spawn on this one. odd.
@FriendlyCoCo
@FriendlyCoCo Жыл бұрын
fixed it after half an hour... seems the navmesh wasn't being generated where I had AI spawning as it was inaccessible to the player?(incased in glass)
@thequimbos27
@thequimbos27 Жыл бұрын
How do i get them to respawn? This only spawns them once, confused.
@Ducain_Plays
@Ducain_Plays Жыл бұрын
That requires a little bit of scripting, but I'll have a tutorial over respawning soon :)
@Ducain_Plays
@Ducain_Plays Жыл бұрын
Here is the tutorial! kzbin.info/www/bejne/h5y8k6SfjM2ebZY
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