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Learn how to unlock the coveted 2 MegaPops achievement in Bloons TD 6 with this comprehensive guide! Follow along step-by-step as we conquer CHIMPS Mode on the Resort map, showcasing key tower deployments and upgrades to surpass the 2 million damage count.
Timestamps:
00:00 - Intro
00:30 - 2 MegaPops achievement and recommended map, Resort.
02:40 - Deploy the Tack Shooter in the top right corner near the pool and upgrade to 3/0/2.
04:30 - Place the Village near the Tack Shooter and upgrade to 0/1/0.
04:50 - Add a Monkey in the lower left corner and upgrade to 0/0/2.
05:40 - Upgrade the Village to 0/2/0 for enhanced support.
06:55 - Upgrade Tack Shooter to 4/0/2
07:10 - Place the Alchemist near the Tack Shooter and Village and upgrade to 3/0/0.
08:30 - Upgrade the Village to 0/3/0 to boost effectiveness.
09:00 - Upgrade the Alchemist to 4/0/0
09:07 - Upgrade the Village to 2/3/0
09:34 - Place a second Village under the Alchemist and near the Tack Shooter, upgrade to 3/0/0.
09:58 - Add a Glue Gunner set to STRONG behind the first Village near the top and upgrade to 0/2/3.
17:50 - Upgrade the Tack Shooter to 5/0/2 and set to STRONG.
21:45 - Upgrade Alchemist to 5/2/0
8:15 - Achieving the 2 MegaPops milestone and unlocking the achievement!
In addition to the walkthrough, we provide valuable tips and strategies to beat this challenge on any map. Join us as we master CHIMPS Mode and claim our rewards in Bloons TD 6! Don't forget to like, subscribe, and share for more helpful guides and tips. Let's pop those bloons! 🎈🐵🏝️
*Tips to do this on any map*
2 MegaPops, or known better as 2MPC (2 Million Pops CHIMPS) in the BTD6 community,[1] is all about letting a single tower achieve the maximum damage possible. The key is to choose a single tower/hero that has consistently high DPS and can synergize well with supports. Normally, the early-game shouldn't be too much of a problem to start off a 2MPC, given that these pops can be safely ignorable once the single main DPS option arrives and receives the maximum supports possible. Ideally, the chosen tower/hero must be able to destroy both single-targets and grouped targets effectively once given the maximum numbers of buffs possible in a CHIMPS game.
For purposes of simply completing the achievement, use a Tier 5 tower or a purely DPS-oriented hero. Conventional support-oriented towers generally will be a nuisance for this achievement, but slows such as MOAB Glue and Bloon Sabotage will do very minimal damage, if not zero damage. Other supports such as Submerge and Support are very useful, given that a single Sub start can be done while submerging later to intentionally avoid pops from that Sub. Stronger Stimulant and Overclock are ideal to add, but they must be as far away from the main action as possible while still able to support the main DPS tower. Certain supports that are not normally used in typical CHIMPS games such as Call To Arms or Homeland Defense are recommended to further push the power of the main DPS tower.
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