How To Use AnimatedSprite2D with AnimationPlayer In Godot 4.2 In 10 minutes

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Coding Quests

Coding Quests

Күн бұрын

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Пікірлер: 17
@fragmiddlet
@fragmiddlet 25 күн бұрын
Thanks :) I finally understood how to have an animationPlayer with an animatedSprite2D, wow it's great :D
@justbreathe1
@justbreathe1 2 ай бұрын
I was literally needing this. thanks
@jpowens2010
@jpowens2010 Ай бұрын
Thank you so much - this was exactly what I was looking for.
@Kazner0h
@Kazner0h 21 күн бұрын
Apparently you don't need to add in every frame? After setting up the AnimatedSprite2D, it looks like you only need to add the first and last frames in the AnimationPlayer's "frame" track, and then set the track's Update Mode (the line on the right-hand side of the track, underneath the time) to "continuous." Once you've done that, it will just interpolate between the first and last frames, meaning it will go through the frames of the animation you set up in the AnimatedSprite2D.
@missazune
@missazune 18 күн бұрын
this helped! thanks!
@mmy4328
@mmy4328 2 ай бұрын
Wondering how would you scale this setup to many characters. Let's say I have 20 characters and each has their sprite sheet. Do you manually create 20 scenes, each scene has the exact setup? Or can they share the AnimationPlayer in a smart way?
@CodingQuests
@CodingQuests 2 ай бұрын
you only need 1 scene for the player, you can easily switch out sprite sheets in many different ways. or load up all the animations into a few different nodes, etc. there are many ways to solve the problem you have
@strathallanguy
@strathallanguy 2 ай бұрын
I've had some success with an add on called animated sprite to animation player . Search in the asset library. Then just run the script
@bluefox7628
@bluefox7628 Ай бұрын
wait so am currently using only animatedPlayer2d and i have a (idle, jump, run, hit, fall) when i am doing nothing it idles, when am jumping it jumps when am not it falls, when i run it runs, but when i get hit it overrides with idle or run since there is no priority in it. and also if there is a way to contact you ill be more than happy to do so ❤
@CodingQuests
@CodingQuests Ай бұрын
join discord : )
@bluefox7628
@bluefox7628 Ай бұрын
@@CodingQuests alright man
@Flamebamboo
@Flamebamboo Ай бұрын
Whats the point of using animation player and tree node why cant we just use animatedsprite2d and play animation when we want in the script
@CodingQuests
@CodingQuests Ай бұрын
try animating ur player without it, and eventually youll see why : )
@JasonEllingsworth
@JasonEllingsworth 2 ай бұрын
I think you could slow down a bit. You move your mouse all over the place and are a bit erratic. I know lots of other hyperactive people probably just love you, but I think for your target audience who is people very new to godot, you are probably moving fast and not being as verbose as needed to fully explain everything like a teacher would in a classroom setting.
@CodingQuests
@CodingQuests 2 ай бұрын
yeah, ive gotten this complaint a few times, my only concern is that watch time will be lower with a much longer video than needed. you can also set the video to x0.75 or smt, but regardless i do agree, that i talk fast a lot of the time lol. Ill do my best to talk slower in the future!
@JasonEllingsworth
@JasonEllingsworth 2 ай бұрын
@CodingQuests yeah you'll have people that want it both ways, and for intermediate subjects going faster is fine. But slowing down videos sounds terrible
@CodingQuests
@CodingQuests 2 ай бұрын
@@JasonEllingsworth yeah i understand that. Its def hard finding the sweet spot from my perspective
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