ZLouks continues to seek to beat this game by refusing to play it as much as possible
@Squonk062 жыл бұрын
One might say that in the runs that failed, guest generation...stalled out.
@ruediix2 жыл бұрын
Also, benches allow their nausea to recover as well.
@zlouks66132 жыл бұрын
I remember thinking that, but I cut that out of the video because I wasn’t 100% sure. Guests were decreasing in nausea just by moving around and didn’t appear to be losing it any faster when sitting down either. Could be wrong though
@C.I...2 жыл бұрын
@@zlouks6613 Perhaps the advantage lies in the fact that they can't vomit while sitting down lol
@SuperVoodude2 жыл бұрын
Interesting findings! Looking forward to part 2.
@Jeroen_a Жыл бұрын
They are probably mostly leaving @6:31. Because the default path layout of this map is a nightmare for the path finding mechanism of the guests (large open spaces)... Not creating large open spaces is always a good idea to do... .. Also more benches so the guests can sit down and rest a bit. I think it also takes away a bit of nausea.
@claudetheclaudeqc6600 Жыл бұрын
I think why it doesn't work is because guests in rct1, 2 and classic have terrible pathfinding, and the air strips was 2+ paths, a single path help them as much as possible. And guests leaving the park isn't consider lost when they just started to make the move to exit the park. It is consider lost if they have the "I'm lost" thought
@MABfan112 жыл бұрын
wouldn't be surprised if Marcel Vos takes inspiration from you again
@chrismathis5601 Жыл бұрын
There must be a lot more things that are different in classic than I thought.
@eriklakeland38572 жыл бұрын
Great stuff, excited for more. Subscribed
@eprillios11 ай бұрын
It’s ridiculous that the official remake (Classic) is so much buggier than OpenRCT
@shortclips4023 Жыл бұрын
I can't believe you only have 500 subs and 6 videos
@enigmalfidelity Жыл бұрын
Another video where i hear how Amity ruined peoples lives... I dont get it. That scenario was suuuuuper easy. Barely an inconvenience. Instantly cut the paths off. Make the entrance new. Start a path like you would in Forest Frontiers, and make some thrills and gentles, and stalls. Change your research to thrill only, and max the funding. After the swinging ship, scrambler, and 2 gentles are built, start deleting all the pathways in the map. Free money. Start taking down all the scenery that REFUNDS the cash, and you should be loaded. Make a junior coaster, followed by expanding the branches of path in a large circle. Double and triple the thrills you have available, bringing more peeps in. Wash, rinse, repeat. I was 14 when ripping this map and it was a piece of cake. Lol I just dont get it.... Btw, guest generation is dependent on how much pathing you have. You can reach a soft cap if you dont build paths.
@RIFLQ2 жыл бұрын
What's up with people uploading RCT and KZbin recommending them smh