Huge Perk Overhaul; Skull Merchant F Tier; Billy Nerf | Dev Notes September

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Professor Hens

Professor Hens

Күн бұрын

Пікірлер: 887
@thefinaldovah9324
@thefinaldovah9324 2 ай бұрын
i love how lately theyve been really bold with perk changes, it really keeps things interesting and fresh imo
@suspecm6316
@suspecm6316 2 ай бұрын
It's very refreshing as well to see strong non-regression perks as well. Especially on the hexes. For the longest time the two viable hex builds were Devour hope and Ruin and Ruin got kicked into the dirt, even if it's still a fine perk.
@Ghosta085
@Ghosta085 2 ай бұрын
None of them are going to be ran over corrupt pain res.
@yoshineshinkaro9199
@yoshineshinkaro9199 2 ай бұрын
Killed distortion
@drunkengibberish1143
@drunkengibberish1143 2 ай бұрын
⁠@@yoshineshinkaro9199not really, just made it more of an anti-tunnel or protection hit perk
@itsjustdewieman
@itsjustdewieman 2 ай бұрын
@@Ghosta085 There are many different kinds of people who play this game. Some people want to use meta because its the strongest, and others use meta because sometimes it feels like the only thing you can get by playing as. Just because these buffs don't instantly make said perks into some unholy even more annoying meta doesn't mean there aren't people like me who will immediately trash them.
@Random_Commentor_On_That_Video
@Random_Commentor_On_That_Video 2 ай бұрын
the face cam ruins my emersion that its actually an alive pepe the blue frog speaking to us.
@jarrett2460
@jarrett2460 2 ай бұрын
face cam jumpscare
@Nassamest
@Nassamest 2 ай бұрын
He does look like one tho
@rossGrett
@rossGrett 2 ай бұрын
@@Random_Commentor_On_That_Video jokes on you I honestly didn't even know there was a face cam I had it on in the background so I still see him as a blue pepe
@MUSQUIZanimation
@MUSQUIZanimation 2 ай бұрын
lol. Now I can’t unimagine it.
@adeptgopnik
@adeptgopnik 2 ай бұрын
This is the first time Ive seen what Hens looks like on camera. Completely different than how I pictured him. Its so interesting how a voice can give such a different expectation than the truth.
@IIIIIVEERATIIIII
@IIIIIVEERATIIIII 2 ай бұрын
Yeah I thought he was a blue penguin frog.
@beepboop3264
@beepboop3264 2 ай бұрын
He was Ace to me.
@LisaFrazer-i6w
@LisaFrazer-i6w 2 ай бұрын
I thought he looked like Ace😂
@Spyro5500
@Spyro5500 2 ай бұрын
His last few videos has showed his face too
@KamSuuu
@KamSuuu 2 ай бұрын
Felt the same way, I expected a big beefy guy with a huge beard.
@Trident_Gaming03
@Trident_Gaming03 2 ай бұрын
It is VERY nice to see they're making the more complex perks simpler
@Spyro5500
@Spyro5500 2 ай бұрын
I will actually try Machine Learning now :D
@max-power1023
@max-power1023 2 ай бұрын
@@Spyro5500 Machine learning been good since last buff
@middox239
@middox239 2 ай бұрын
imagine 2 people playing with corrective action and one misses the skill check, gets a great, activates hyperfocus, this triggers more skillchecks, both players keep thisloop up forever, gen done in 25 seconds no toolboxes
@arthurlepy3203
@arthurlepy3203 2 ай бұрын
Wait, if corrective action does trigger corrective action gaining a token, you are right If that is true this perk will be insane
@johnsteve3765
@johnsteve3765 2 ай бұрын
I’m going next when I see swf if this goes live make a video tell hens, otz JRM anyone to abuse this in the ptb
@feathero3
@feathero3 2 ай бұрын
Yeah I am a little scared of that perk now if specifically used by friend groups doing these kind of shenanigans.
@Bigc1109
@Bigc1109 2 ай бұрын
you could just spam space at that point cause a great skill check would give yourself another token and with hyper and deadline it would go SO fast
@MrDoit187
@MrDoit187 2 ай бұрын
Very fun. Especially for the Killer
@Trident_Gaming03
@Trident_Gaming03 2 ай бұрын
Wraith finally has a semi-decent perk?!?
@feathero3
@feathero3 2 ай бұрын
Blood Hound has always been great for me on M1 killers, especially when combined with Sloppy Butcher to create extra blood pools.
@snow_inc
@snow_inc 2 ай бұрын
​@@feathero3for majority of people bloodhound is pretty useless considering it isn't typically that hard to track blood stains without it
@Sweetness_01
@Sweetness_01 2 ай бұрын
It's got a cool down on it for basically no reason
@jaida3377
@jaida3377 2 ай бұрын
Dbd has needed a perk like this for a while. It seems like everyone from new players to veterans sometimes struggle with tracking because of how clapped audio is in this game as well as scratch marks being broken every other patch.
@daichei6882
@daichei6882 2 ай бұрын
@@feathero3 Bloodhound actually has a down side, which is that it makes old blood pool look fresh, confusing you on which one are the fresh ones and which one are the old ones
@DirtyDeedsDoneDirtCheapD4C
@DirtyDeedsDoneDirtCheapD4C 2 ай бұрын
Quick Gambit is actually good but not OP cuz 5% is about 4-5 seconds and that only if you last 90 seconds to truly have value, but it's a good perk because it basically screams "DO GENS I'M CHASED"
@feathero3
@feathero3 2 ай бұрын
Was worried until I saw it's cool down on injury. If you're good enough to not even get hurt, I think that's a fair trade off to your team.
@Czesnek
@Czesnek 2 ай бұрын
The main thing of this perk is that you are able to see survivors when in a chase. It is actually a good info perk now.
@twistedf_
@twistedf_ 2 ай бұрын
Now I only need a perk that allows you to kick farming "teammates" during unhook attempt from them that will cause a blind, oblivious and 90% hindred for the rest of the game
@feathero3
@feathero3 2 ай бұрын
@@twistedf_ Really should be allowed to hold Run to prevent unhooks, similar to how you can do that to prevent heals.
@DirtyDeedsDoneDirtCheapD4C
@DirtyDeedsDoneDirtCheapD4C 2 ай бұрын
@@Czesnek Yeah but not that strong, before I was running it with bond, now I can remove bond because when I'm in chase, if I'm not hit, I can have it, but the whole speed thing isn't that insane
@thefinaldovah9324
@thefinaldovah9324 2 ай бұрын
new inner focus and poised combined with the new Eyes of belmont perk sounds like it'll be really fun
@balikoboy7635
@balikoboy7635 2 ай бұрын
we got survivor lethal pursuer now theyre gonna need a killer distortion.
@pugstriker
@pugstriker 2 ай бұрын
​@@balikoboy7635there is a killer distortion its called undetectable 🤓
@SS_Tier
@SS_Tier 2 ай бұрын
With Alert too
@realjimmycasket
@realjimmycasket 2 ай бұрын
Teamwork perks NO LONGER deactivate when injured.
@brunocaruso8992
@brunocaruso8992 2 ай бұрын
I’ve been looking for this He said it wrong both times!
@dumblenutz5561
@dumblenutz5561 2 ай бұрын
Blood pact and power of two time
@jaeswrld7
@jaeswrld7 2 ай бұрын
Haven’t watched the video and not going to, chad and handsome man in corner too distracting to focus on
@Footballfan896
@Footballfan896 2 ай бұрын
Professor doctor Hens just casually enabling his facecam for this video was the most shocking thing that’s happened to me this year, but I love it. It’s like, waking up one day to learn that Quick Gambit will actually be usable.
@Uwublorbo
@Uwublorbo 2 ай бұрын
"Survivors arent left in the dying state often...." 😂😂😂
@theq5350
@theq5350 2 ай бұрын
20:49 Either he was going to say "Has a high kill rate and was problematic." Or "Doesnt have a big player base, so this won't really affect them." The absolute pause in his voice is hilarious.
@MistarZtv
@MistarZtv 2 ай бұрын
At the very worse I was expecting a "rework" more in line of the knight. While they still remove the parts survivors gate but give the killer something else new to play with. But instead she got Freddy 3.0
@feathero3
@feathero3 2 ай бұрын
darn
@stacked4637
@stacked4637 2 ай бұрын
The knight "rework" was just a straight up nerf what are you talking about?
@GoldenDeer_
@GoldenDeer_ 2 ай бұрын
They said her rework is in 2025. This seems to just be them gutting her so garbage survivors stop bitching
@p2c331
@p2c331 2 ай бұрын
@@GoldenDeer_ Your right
@bruteforce5550
@bruteforce5550 2 ай бұрын
​@@GoldenDeer_ cry
@derpasaurusrex8335
@derpasaurusrex8335 2 ай бұрын
Distortion. Keep tokens, but in order to recover them you need to be in chase for 15 seconds. It is a more balanced rework.
@frosche9191
@frosche9191 2 ай бұрын
💯💯
@giuseppejoseph8890
@giuseppejoseph8890 2 ай бұрын
My issue with that is that I tend to get matched with Killers that run 3-4 aura reading perks and camp on top of that. Most of the time when used correctly, Distortion has helped me out of impossible situations. I'm sure I can edit my build again but most of my Solo matches go south and it's helped a lot.
@ruumynes2910
@ruumynes2910 2 ай бұрын
Agreed. Though I would reduce it to 10 seconds. Especially with all the aura perks I see used in every other game in solo que. Distortion comes in clutch to help unhook or do gens.
@rayanvax3906
@rayanvax3906 2 ай бұрын
Move aside, Freddy. Looks like you are not the worst killer in the game anymore :(
@rossGrett
@rossGrett 2 ай бұрын
Honestly skull merchant is still gonna be getting the attention for killer to nerf that's why I left dbd last month the community complains about shit that isn't even that bad it's just they're bad and they ruin a fine killer Did SM need some tweaks yes but literally every killer needs tweaks as the game evolves but no we have to completely nerf killers people don't like to the ground won't be shocked if knight is next
@doug2555
@doug2555 2 ай бұрын
@@rossGrett See knight might be a defensive/campy style killer but his power is at least more dynamic. SM is literally to just make a section of the map hell and its super fucking easy. I don't see how you can create a killer with stationary drones but somehow make it not boring as fuck. Like, they literally don't move. That's as static and undynamic as it gets. Then if you make them able to be moved or set them to patrol paths, you're just making Knight 2.0. I think SM honestly needs a complete rework, even conceptually. Drones and DBD just don't go together.
@jame8618
@jame8618 2 ай бұрын
⁠@@rossGrettissue with skull merchant is she’s just horrible to play into no matter what add ons. Doesn’t help the worst type of killers play her which ruins her image even more. SM just requires putting drones up randomly and it gets old quick. It’s just not an engaging killer and she’s not even super strong and I’d rather face stronger killers
@The_Hunter_ig
@The_Hunter_ig 2 ай бұрын
They literally killed her bruh 😢
@Angeldemonhybrid172
@Angeldemonhybrid172 2 ай бұрын
WOMP WOMP CALL THE WHAMBULANCE WITH A SIDE OF FRENCH CRIES 😂
@Grampa_Swood
@Grampa_Swood 2 ай бұрын
That Wikipedia bookmark for East Frisian Low Saxon is so real
@ProfHens
@ProfHens 2 ай бұрын
LMAO
@spicytoast6890
@spicytoast6890 2 ай бұрын
The fact that we will be seeing a mori after every 4k is actually awesome.
@feathero3
@feathero3 2 ай бұрын
Depends on the killer player and how they've been playing. Just going to add insult to injury if they were playing in an already perceived toxic way. I mean they can still just do the horrible slug and bleed out tactic to the final survivor, waiting 3 minutes and 59 seconds, but then mori so you don't even have a chance to Power Struggle, Flip Flop, or Boil Over away as a slight consultation prize... =/ However as a well earned reward to a killer that played well, or even to a survivor who wants to go out in style after a good game, it's a great addition!
@pepethefrog6809
@pepethefrog6809 2 ай бұрын
@@feathero3 I'd rather that they just end it with a mori than have to run and get slugged again. Slug builds are really damn boring to deal with as Survivors but it's becoming a more and more viable strategy nowadays.
@sapphicseas0451
@sapphicseas0451 2 ай бұрын
Disagree, you can no longer bring a mori and kill all 4 by your own hand
@OKMBVideos
@OKMBVideos 2 ай бұрын
​@sapphicseas0451 Which was only after hooking them twice.
@wonderfulrose477
@wonderfulrose477 2 ай бұрын
Now killers will be even more sweaty for their precious 4k
@El_crusoff420
@El_crusoff420 2 ай бұрын
Twak is going to be usefull AF with nemesis Easy pallet break and zombie value for the noice
@feathero3
@feathero3 2 ай бұрын
Good point!
@thehamburglar2420
@thehamburglar2420 2 ай бұрын
Already has been for a while
@nd6672
@nd6672 2 ай бұрын
I already used thwack on him a lot, this just makes it even better.
@oranbluethorn3956
@oranbluethorn3956 2 ай бұрын
The haste and hindered changes were kind of needed, but man the other drone changes were not required. A spin speed reduction would have done the job better, one scan line is to brutal. However I'm loving the amount of good Eyes Of Belmont pairing aura perks I'm seeing here. Good and bad bits here
@DoctorTheo
@DoctorTheo 2 ай бұрын
I also dont see the point of making the scan lines invisible. In fact, seeing them at a distance was one of my favoritie parts of Skully. It made it so that it feels like she could be anywhere, and had eyes everywhere
@arthaiser
@arthaiser 2 ай бұрын
anything bad that happens to SM is required, needed and celebrated.
@Zenzei842
@Zenzei842 2 ай бұрын
@@arthaiser🤡
@MiserableMuon
@MiserableMuon 2 ай бұрын
@@arthaiser You spend your time hating a poorly designed killer. get a life.
@YiptinFlynn
@YiptinFlynn 2 ай бұрын
@@Zenzei842Ironic since you like that clown of a killer
@antianti8616
@antianti8616 2 ай бұрын
Now you can mori the loser of the slug race & red light green light.
@SK-XMBCBH
@SK-XMBCBH 2 ай бұрын
The best change on the list tbh
@WilliamAfton1946
@WilliamAfton1946 2 ай бұрын
If they cheat they're put 100 miles away and then moried once the team is out
@MiserableMuon
@MiserableMuon 2 ай бұрын
They did skull merchant absolutely dirty. instead of increasing her skill floor and making her more counterable, while providing QoL changes for her, they just pulled out the hammer and recked her into an oblivion. PixelBush is not gonna be happy with this one.
@feathero3
@feathero3 2 ай бұрын
I absolutely hate Skull Merchant, and even I agree this was harsh to the character.
@NewSirenSong
@NewSirenSong 2 ай бұрын
I think while it may bum out some content creators and the small number of players who main her, this is a change a very large part of the community asked for, she made dbd miserable for the largest part of their player base for far longer than she should have been able to. Even after the rework they just made chase against her obnoxious. She was better clown, and nobody likes him as is.
@Leonlonnyluv
@Leonlonnyluv 2 ай бұрын
​@@NewSirenSong I'm probably one of the few people that "see potential in this nerf" I can how see a drone with 2 radiuses is annoying and removing 1 of them could be fine...BUT SHE GOT ZERO COMPENSATION BUFFS TO THE DRONES ABILITIES! They could have atleast increased the drones spin speed to 150 degrees from it's current 85 degrees and it wouldn't be so bad. Honestly this is objectively just poor game design, especially for a killer that I genuinely believe has the potential to be very fun and unique in chase (sounds crazy but I genuinely believe so).
@jh22966
@jh22966 2 ай бұрын
⁠​⁠@@NewSirenSongthis is why the community sucks tbh. SM after was only being whinged about because she is annoying and tbh not a cool killer. Nothing to do with actual balance and how strong she is. Also maybe a nitpick but I do think clown was always stronger than her in chase.
@thehamburglar2420
@thehamburglar2420 2 ай бұрын
Honestly I don't think she's dead. Skull Merchant's trap play style got gutted, but chase is gonna be stronger. The only kind of Bone Bargainer player the second scan line really helped with is people who just put down drones mindlessly, since survivors had to dodge two hitboxes. A good Cranium Trader would only have to use one of the scan lines to laser tag the survivor and then try and hit them by rotating the drone. If anything, they are increasing her skill floor. We shouldn't really assume anything until it's already happened.
@TheOnlyToblin
@TheOnlyToblin 2 ай бұрын
Interesting. Skull Merchant isn't now officially hated by both survivors AND killers. RIP SM We will never see you again You're just dead.
@itscinovel
@itscinovel 2 ай бұрын
Predator feels like it's gonna be a huge counter to the shift tech; If a survivor breaks chase, their aura gets revealed and possibly leaves them open to get mindgamed or hit by powers like PH's punishment. Then again if you do that and break chase while the perk's on cooldown, they might not get value from it.
@1tsjustpasta
@1tsjustpasta 2 ай бұрын
Just to put it out there you can have two people with new corrective action and hyperfocus and just always miss skillchecks to get hyperfocus to 6 stacks very fast
@dragonfir0199
@dragonfir0199 2 ай бұрын
Both team work perks are getting the health state restriction removed btw
@erikderks4800
@erikderks4800 2 ай бұрын
Do we think that 2 corrective action perks on the same Gen will just give infinite great skill checks? Like miss gives you a great which gives a token and the other person a free miss/great.
@yokusai593
@yokusai593 2 ай бұрын
I'm hoping these Skull Merchant changes are a temporary fix to make her more palatable to the general player base while BHVR focuses on reworking her. If not, then it'd be pretty disappointing if this is what BHVR considers a rework.
@solaropposite5920
@solaropposite5920 2 ай бұрын
This is it. They did the same thing to Freddy when survivor mains bitched about it. Play a different killer and save yourself the trouble.
@curiousset3525
@curiousset3525 2 ай бұрын
In regards to Hex: Crowd Control. You don't need to be in chase just do a rushed vault, so go look for the closest Z-walls at the start of the game and waste the perk.
@Antarctide
@Antarctide 2 ай бұрын
It'll still do what it does now so it overall is a buff regardless.
@rossGrett
@rossGrett 2 ай бұрын
Didn't it say the last 3/4/5 vaults so if you vault the first 5 worst walls when someone else vaults a good wall it will lock that window still
@curiousset3525
@curiousset3525 2 ай бұрын
@@rossGrett You're right, the last 5 vaults, so that won't work. Then it actually just is an insane perk.
@rossGrett
@rossGrett 2 ай бұрын
@@curiousset3525 I mean it is a hex perk so I think people are over exaggerating it I feel like it's ruin 2.0 will get cleansed right out of the gate and boom no value
@JustinSimoneau
@JustinSimoneau 2 ай бұрын
Biggest problem is that if you bait newer player in the saloon you can take them hostage very easily in the small room
@johnfanjoy3469
@johnfanjoy3469 2 ай бұрын
Crowd Control: adds some value to all those random Z walls around the borders of some maps, if you can use them to help unlock the good vaults like Shack.
@hotheadvr7030
@hotheadvr7030 2 ай бұрын
As a nemesis scream build killer, thwak rework is going to be so exciting
@JRey1435
@JRey1435 2 ай бұрын
Its really cool that they are looking at perks that have always been useless like Predator, but now all they did was make another insanely strong perk for S tier killers like Nurse, Blight, Spirit etc. While it will only be meh for M1 killers that arent very good like Legion and Meyers. On top of that, 5 blocked vaults with Crowd Control? Idk man hopefully they re evaluate these. Otherwise, solid patch, love to see them being more bold with perks than we have seen in the past, should be fun.
@feathero3
@feathero3 2 ай бұрын
Agree, Predator change is a bit too strong. Would rather it do that bubble reveal mechanic, such as when Spies From The Shadows or a scream goes off. Gives a general idea of where to search without flat out wall hacks. Especially now that the one counter, Distortion, is getting nerfed.
@pepethefrog6809
@pepethefrog6809 2 ай бұрын
@@feathero3 Distortion nerf kinda falls in line with the Predator change tho, it gives you a usage when you are chased and Predator works when a Survivor escapes a chase.
@xgenfun
@xgenfun 2 ай бұрын
Leverage is now a tunnelling perk...
@feathero3
@feathero3 2 ай бұрын
Ugh, good point. I liked the idea of discouraging healing under hook, as I think that's a bad practice for survivors in general, but agree that killers could easily abuse the fact that their intended tunnel victim can't be healed by the rescuer as quickly anymore. Hope this doesn't get abused like that.
@adamhuxley6127
@adamhuxley6127 2 ай бұрын
The issue with distortion was that it was super effect because there's just too many perks that how the killer exactly where someone is without them knowing. I don't mind this change, however there has to be the same effect we saw in 2vs8, where survivors are told they have been revealed. That's all I ask. Don't stop me being revealed every single time, but just tell me so I know to stop hiding in the bush right next to the killer. Killer perks that show them where a survivor is should be to stop hiding, but all it does it keeps the survivor hiding and become and easy target. Force rhe survivors to stop hiding but give them a chance and tell them "the killer can literally see you through walls right now so run b*tch runnnn"
@feathero3
@feathero3 2 ай бұрын
Agree. Giving players on either side straight up wall hacks is powerful enough, but to have that strength in secret is another problem entirely. Though I admit I find it funny when I hide super well against a killer as they kick a gen, only to immediately get stabbed behind the wall or tree I was at because of Nowhere To Hide.
@sandnoodles
@sandnoodles 2 ай бұрын
Object of obession is going to be the new distortion
@zaer-ezart
@zaer-ezart 2 ай бұрын
The amount of time I managed to finish a gen that a bubba was camping with nowhere to hide is too high to count. People keep saying "Oh poor you, you can't hide the whole game anymore" but I never used it to hide, I used it to stay near the gens and finish them when the killer couldn't find me
@dark_familiarity
@dark_familiarity 2 ай бұрын
that will literally make aura perks pointless, and I don't even use them, I run 4 slowdown cause aura reading is already kinda trash on most killers, even on pyramid head cause people can still play of audio Qs ground indicator and their reaction even without seeing him.
@RowbyVids
@RowbyVids 2 ай бұрын
The Skull economy has hit a recession
@travissanders7894
@travissanders7894 2 ай бұрын
So instead of making SM balanced and focus more of a territorial chase killer, she gets the nerf from a doom hammer and is now unplayable. Survivor main whine and say "highest kill rate" but 70% of my stealth merchant games the first survivor i hook goes next because the community is in a echo chamber of hate against her.
@marcusbighouse
@marcusbighouse 2 ай бұрын
A day will come where I will read "nurse real nerfs", but this, again and again, is not the day yet
@pepethefrog6809
@pepethefrog6809 2 ай бұрын
Would be better if I see "Rework". LOL Then we'll only be reminiscing about the time when a killer was allowed to say "fuck that" to 80% of the game mechanics.
@marcusbighouse
@marcusbighouse 2 ай бұрын
@@pepethefrog6809 and new players be like "wait, nurse used to be that? How could people play this game back then?"
@zeo_here
@zeo_here 2 ай бұрын
I play with buddies that jump on like once a week, and aren't good at dbd. Distortion was their perk that would help them relax a bit and help me try to figure out what aura reading abilities and add ons killers had. It was a strong perk but also helped 30 plus year olds with kids and a life haha. Now they are gonna be miserable when they play.😮‍💨
@feathero3
@feathero3 2 ай бұрын
Really think they need to keep the token mechanic, but tie them getting recharged from chases instead of just being in the terror radius.
@corvusaurem
@corvusaurem 2 ай бұрын
I am a 30 something who can only play once a week if that. I run distortion and tell my friends what aura perks the killer has. That way I can do gens while giving my team valuable info and relax. While my friends who play hours every day of the week can loop killers into oblivion as they're practiced to do. This new nerf will just ensure that I'll be tunneled out the only two matches I get to play in a week. And thus, my friends essentially get to play 3v1 immediately. Pretty much all soloq with casuals are wrecked too. This game, increasingly becomes for elitists who crap on casual players at every possible turn they can.
@madbombermedia3070
@madbombermedia3070 2 ай бұрын
16:18 Clarification: Blood Echo gives Hemmo and Exhaustion to injured survivors, not Hemmo and Mangled. As a Blood Echo enjoyer on Legion, I am SO HAPPY FOR THIS CHANGE!
@Xenefor
@Xenefor 2 ай бұрын
Same, been playing with blood echo and legion since always
@feathero3
@feathero3 2 ай бұрын
Dang, smart to pair it with that killer. Probably good to combine with Plague as well. I should try that. The hemorrhage might not reduce healing, but could help in tracking survivors.
@madbombermedia3070
@madbombermedia3070 2 ай бұрын
@feathero3 Mmm! You'd be surprised how useful Hemmo can be for tracking! My build isn't... exactly... the best. It's hyper aggressive and had no Gen slow down. I can't remember the names of everything, but it's Coup de Grace, Blood Echo, Battery's Not Included, and that Unknown perk that gives you haste when you vault windows after injuring a survivor. Add-ons are the yellow movement speed per Feral Frenzy stab, and the brown added time to your Feral Frenzy lunge. That brown add-on is frigging AWESOME the faster you go. You basically have Coup de Grace but in Feral Frenzy, and you can curve it around stuff and other survivors that might try and body block.
@madbombermedia3070
@madbombermedia3070 2 ай бұрын
I should add a caveat to the build: it is actually possible to get running so fast that you fly over things while vaulting that you're supposed to land on... Giddion's Meat Plant, for instance, if you get running too fast in Feral Frenzy, it is actually impossible to go down the meat chute, and you will instead vault over the whole damned thing and land on the floor at the base of the meat chute stairs. ...let's just say voice of experience...
@feathero3
@feathero3 2 ай бұрын
@@madbombermedia3070 That's kind of amazing that you can vault that fast lol Unbound is the Unknown perk you mentioned, and another amazing idea for Legion! Need to unlock that killer now to give that a try.
@lbgames9202
@lbgames9202 2 ай бұрын
Let's be honest, they didn't really address billy properly. They should make him like Onryo where her TVs don't turn on for a set duration at the start of the match to prevent her from TPing to where survivors spawn. Make it so either billy cannot gain overdrive for a set duration at the start of the match, or make it so that he is prevented from using his chainsaw all together for say 10s for example. They should also rework the turning rate add-ons while they're at it especially since they buffed overdrive indirectly here by making it easier to control by reducing its speed.
@CraigWarren-fj9ui
@CraigWarren-fj9ui 2 ай бұрын
That only solves part of the billy problem, but that's definitely a step in the right direction. Maybe turn his sprint off entirely for the first 30 seconds ? Give him like a single sweep, maybe even put the sprint on cd after he uses it every time, and the cd is determined by how long the sprint was
@dwho422
@dwho422 2 ай бұрын
Distortion will just be the next perk in the gutted series. It follows mettle of man, made for this, and spine chill. The difference is that those 3 were way more commonly used. It needs a more in line nerf like longer time to gain a charge, or maybe a cd between when you lose a charge before you can start gaining charges. As it stands, it will become a 0 use perk. With this update 26 killer perks will read auras, 6 of which have no activation cooldown. 37 killers are in the game and lots of them also have aura reading perks. As is, distortion can be used up within 30 seconds of a match by some combos and the removal of the only reliable aura hiding perk will just lead to fewer aura reading perks needed, and killers stacking more Gen regression perks due to their increased game knowledge.
@santiagouc2364
@santiagouc2364 2 ай бұрын
I'm gonna be honest, this is the first time i see Hens face and for some reason i imagined him a bit chunky with glasses. Friendly looking face and charming smile. My man is straight up DBD version of asmongold.
@Hellschwarz
@Hellschwarz 2 ай бұрын
I like most of this, I have just 2 things that I don't like: 1. I think distortion still should have stacks, but you only gain them back from starting a chase. This will remove the ratting aspect, while still having reliable coutnerplay to all the aura reading killers have nowadays. 2. Skull merchant nerfs are a joke. No compensation at all gives us something I never considered possible - a killer weaker than freddy.
@TheTuneAce
@TheTuneAce 2 ай бұрын
No stacks on distortion makes it pretty useless now. It gets burned instantly on one random aura reading and requires the survivor to survive a chase *and* not have the reactivated distortion be burned during chase to see use again vs stuff like no where to hide and bbq
@feathero3
@feathero3 2 ай бұрын
110% agree on the tokens for Distortion staying and being tied to chase. Rewards you for actually running the killer, and/or pays you back for when tokens eventually run out and you're found.
@NewSirenSong
@NewSirenSong 2 ай бұрын
Either recharging via chase time (although it would need to recharge faster than 30 seconds imo) or recharging via working generators, that way you have to progress the game to retain your stealth in one way or another. Doesn't reward stealth with more stealth. We need more reliable counters to aura reading that require game progression or more side objectives to provide it
@Hellschwarz
@Hellschwarz 2 ай бұрын
@@NewSirenSong I think recharging via started chases should be enough, you can often start a chase and drop it pretty quickly. It rewards risky play. I do not like another gen tied to gen progress, since distortion people often sit on Gens anyways.
@413X13
@413X13 2 ай бұрын
She had every status effect in the game, why would she need compensation?
@nicememes7570
@nicememes7570 2 ай бұрын
New death bound + plaything is about to make IT3 myers very spooky
@RiveraVvV-n2l
@RiveraVvV-n2l 2 ай бұрын
I love how they destroy killers constantly
@moistymangus
@moistymangus 2 ай бұрын
The machine learning change was absolutely needed. It was really annoying having to kick 2 generators just to have the chance of the perk activating
@suspecm6316
@suspecm6316 2 ай бұрын
What a wild time when we are happy for Billy nerfs. Also goes to show how rushed most of the perks were at time of the release of Singularity and Skull Merchant. Half the reworks were on perks introduced in those chapters. On the Skull Merchant thing. I genuinely think that BHVR is doing a 5D chess move. Her last rework showed that the community will despise the killer no matter how oppressive she is. We know a large rework is coming for her so my theory is that they are Billy-fying her a bit by making her the worst killer to calm the community down on the hate before they rework her into a healthy killer.
@thedutywarlord264
@thedutywarlord264 2 ай бұрын
Who's we ? You are the only one happy for the billy nerf
@terraesram8269
@terraesram8269 2 ай бұрын
@@thedutywarlord264 Hens happy too, he find him too strong and not fun anymore 20:57
@rossGrett
@rossGrett 2 ай бұрын
​@@thedutywarlord264no he got way too much value for people who were bad with him he was good when you needed skill with him so the nerfs were defiently needed
@siredquinn
@siredquinn 2 ай бұрын
Who’s we? 💀
@feathero3
@feathero3 2 ай бұрын
@@thedutywarlord264 Im part of the "we." Don't think he needed them exactly, but I'm genuinely happy about them to encourage more skilled game play from the character.
@braydenmay2118
@braydenmay2118 2 ай бұрын
I appreciate the devs trying to do some big changes to perks keeps the game interesting
@thatfishguy4991
@thatfishguy4991 2 ай бұрын
They need to change it so that nurse can no longer see auras once she’s loaded a blink attack kind of like the spirit
@ocolognesi
@ocolognesi 2 ай бұрын
imagine this, the nurse's first blink hit counts as a m1 hit (activating m1 perks), but the second blink counts as m2 PLUS your idea, pretty good right?
@feathero3
@feathero3 2 ай бұрын
Lore accurate. The bag over her head should affect her vision.
@NewSirenSong
@NewSirenSong 2 ай бұрын
​@ocolognesi any attack achieved through the use of a power even if it is the primary means of movement should be considered an m2. It isn't a basic attack if it attained through anything but basic means, that inconsistency is a major problem in bhvr's design philosophy
@pepethefrog6809
@pepethefrog6809 2 ай бұрын
@@NewSirenSong Well, Nurse itself is a major problem in BHVR's design. She's a killer with an ability that just shouldn't exist.
@iliketea4443
@iliketea4443 2 ай бұрын
I love Leverage and Blood Echo changes cuz they are great thematically when you wanna get away from Gen Control builds but still have some map pressure (especially on slow M1 killers), also great thematically with Dracula and Oni, the 'Blood' Killers, gonna be hella fun
@HOMOGRIMOIRE
@HOMOGRIMOIRE 2 ай бұрын
for crowd control, one thing survivors can do is rush vault locations away from an area the killer has locked down
@JustinSimoneau
@JustinSimoneau 2 ай бұрын
Crowd control can literally take hostage survivor in the saloon. That just stupid
@feathero3
@feathero3 2 ай бұрын
I mean they'd have to willingly go in there first. And a teammate could free them if the hex is found and cleansed.
@JustinSimoneau
@JustinSimoneau 2 ай бұрын
@feathero3 still could be very stong if you down them their teammates have 4min before they bleedout and a lot of newer players trap themselves there in chase. Even more fucktop if the totem is there and you down them before they clense since they are force to die there (i know the last is almost impossible but still
@feathero3
@feathero3 2 ай бұрын
@@JustinSimoneau Yeah that room in general is kind of problematic. Wouldn't be surprised if they remove that dead end soon like they did to the breakable walls leading to the ramp in Midwhich.
@JustinSimoneau
@JustinSimoneau 2 ай бұрын
@feathero3 yeah hopefully they will question of time before someone make a video and show how toxic this can be use (probably coconut). Especially like trapper with purple adon to down and undying there a heavy chance to trap someone there
@feathero3
@feathero3 2 ай бұрын
@@JustinSimoneau Theres already a video of Clown using Bamboozle there to trap survivors. Look up "Clown's Room of Death (AFK Clown)" by DBD Things
@percygoodbeard4827
@percygoodbeard4827 2 ай бұрын
the leverage rework is so nice and I'm saying that as a survivor main because if the killer plays it right, you can spend more time healing/getting healed off the hook than doing gens. If there's a way to discourage healing off the hook yes that's a disadvantage to have someone that can be insta-downed but it just keeps the overall game flowing
@anettelma123
@anettelma123 2 ай бұрын
I wish bhvr would give bonus points to weak perks before they decide to change them, it would shake the meta faster than reworking/buffing/nerfing every perk which is not played in the game right now.
@Yoshirama95
@Yoshirama95 2 ай бұрын
Imagine crowd control in Haddonfield, all windows blocked 💀
@chadjohnson2035
@chadjohnson2035 2 ай бұрын
I’m not sure about the zanshin tactics rework
@nickpolatas8433
@nickpolatas8433 2 ай бұрын
On DMS, even as an Artist main, I think this is super healthy. It’s still gonna be strong but not insanely frustrating to play against. The Distortion change seems good, but needlessly complicated, like I really think they should have just changed the token regain condition to not feed itself and it would have been fine, but this works too, probably.
@FFF813
@FFF813 2 ай бұрын
I love all the changes so far for survivors. Most of these perks were next to useless or too niche before and Distortion sounds healthier for both sides now.
@amongstus4418
@amongstus4418 2 ай бұрын
Glad that Billy just got a fair nerf instead of being dumpstered again. RIP in piss Skully though.
@catofdeath8177
@catofdeath8177 2 ай бұрын
Maybe not dumpstered in balance, but I think it killed him for a lot of players solely because of that Overdrive speed nerf :(. They obliterated the single most fun part of his kit, which was the crazy Overdrive speed. A lottt of people aren't going to play him anymore just because he's not as much fun, regardless of his ultimate strength.
@amongstus4418
@amongstus4418 2 ай бұрын
@@catofdeath8177 idk it's a small nerf to the move speed during OD
@catofdeath8177
@catofdeath8177 2 ай бұрын
@@amongstus4418 It's a huge nerf. Overdrive used to be 30% faster, now it's just 15%. They're halving the increase which will radically hurt the fun level.
@OrdellRob
@OrdellRob 2 ай бұрын
@@catofdeath8177skill issue.
@wjzav1971
@wjzav1971 2 ай бұрын
@@catofdeath8177 No offense but Billy was stupid strong since the blue chainsaw. That nerf is fair.
@poissonsumac7922
@poissonsumac7922 2 ай бұрын
Ok, so when the devs said they were reworking Skull Merchant, I had assumed they would, you know, REWORK her!! This isn't a rework, this is just a complete nerf!! This is taking the character out back and shooting her!! I don't get why this is necessary. Even with Haste (3%) and Hinder (10%), the speed differential between a survivor and Skully is LESS than Clown's purple bottle Hinder (15%). The Skull Merchant can't do anything that Clown can do better than he can and the only thing she can do that he can't is track survivors stupid enough to run into scan lines outside of chase and go Undetectable for a short time. An ability neutered in terms of stealth potential by the fact it requires her to release a highly visible drone into the air for anyone to see. For fuck's sake, good survivors can duck Vecna's Skelly bois even before Vecna releases them but one bint putting up a drone is enough to send them into paroxysms and instantly disconnect! I had hoped that this rework would give Skull Merchant something unique to her, like her surveillance capabilities were prior to her first rework. I'd have even settled for making her drones more TRAP like, such as removing the gigantic circle on the ground and the visible scan lines and making them fly high enough so that survivors have to crane their necks up to see them, much like how Trapper forces them to crane their necks down to see his traps. Have the drones be much more effective traps to the point where survivors running into them isn't NECESSARILY the result of critical levels of inattentiveness at the cost of perhaps making them initially activate only if you're outside of chase, nerfing the "just press M2 at a loop" aspect that people criticized her for. But it seems the devs took the easy way out and just kneecapped her into irrelevance, meaning that anyone who bought this character wasted their money or time on an empty slot of a character. Look, I know people hate this character. But this isn't the way to fix that. If this goes through and is met with applause from the community, it will set up a dangerous precedent of the devs simply shotgunning aspects of the game out of existence.
@ProfHens
@ProfHens 2 ай бұрын
This is not the Rework, it's a temporary fix
@smallferalgirl
@smallferalgirl 2 ай бұрын
​@@ProfHens it kinda feels like they nerfed her into the ground so survivors would stop complaining until they figure out how to fix her for real
@theurbanreanimator7244
@theurbanreanimator7244 2 ай бұрын
She should of gotten deleted completely and had her just made intona legendary skin for the oni
@poomslayer2571
@poomslayer2571 2 ай бұрын
good, no one likes skull merchant
@rhymenoceros3303
@rhymenoceros3303 2 ай бұрын
@@ProfHens fixing what, making her playable?
@trschaos
@trschaos 2 ай бұрын
So what will happen if two or more survivors bring the green toolbox with BNP with correction action, prove thyself, hyper focus, and streetwise
@feathero3
@feathero3 2 ай бұрын
Game goes cross-eyed and all 7 gens are done.
@eerasus945
@eerasus945 2 ай бұрын
After 5,5 years they are finally updating Poised 🎉🎉 I love to see those perk changes because I like to play with random perks a lot and this way you don't get those boring perks as much anymore.
@shadowshedinja6124
@shadowshedinja6124 2 ай бұрын
I already like using Thwack!!, so giving it a boost is nice without being oppressive. Skull Merchant's nerfs are a bit heavy, but they've stated elsewhere that this is intentional, and are going to give her a proper rework later. Most of the issues with her, rather than the people playing her, will go away with the Haste/Hindered changes listed.
@firelinksshrine1695
@firelinksshrine1695 2 ай бұрын
skull merchant tier is realer than ever
@tibcsikid5775
@tibcsikid5775 2 ай бұрын
These changes are utter madness. Survivors could technically get infinite wallhacks with unlimited range for gen repair bonus punishing killers for existing and doing their jobs of chasing ppl. On the other hand survivor players cant hide from aura detect abusing killers. Not all of these changes are bad but whoever made most of these change ideas were guaranteed high as a kite.
@feathero3
@feathero3 2 ай бұрын
High as a kite dev: wat if... wat if we gave everyone wall hacks? n make sure survivors can't counter it as easily with the one and only option to even attempt to counter it. Yeah! dats such a gewd idea... where are the chips?
@jaida3377
@jaida3377 2 ай бұрын
Imo quick gambits buff is just trying to bring solo q closer to swf and it’s still not even close. Also 5% gen speed is literally nothing, it’s like 15-20 seconds saved at maximum. If you play killer efficiently and either get a hit in 15-30 seconds or drop chase then this perk shouldn’t be OP in any capacity.
@tibcsikid5775
@tibcsikid5775 2 ай бұрын
@@jaida3377 I understand if they want solo q to be better but qg is most limely going to be used by swfs with even more gen perks. Qg, pt, whatever the dnd perk is called is already what? 25/28%? Now add toolboxes into the mix and you have the recipe for complete genrushing chaos.
@jaida3377
@jaida3377 2 ай бұрын
@@tibcsikid5775 If people are in a swf trying to gen rush then this perk is completely outclassed by loads of other perks. In solo q you will very rarely see a full team of people with all that, usually one person at most. I really can’t see a world where this perk is making a difference in games in solo q or swf on the basis of the gen speed alone, the info is the strongest part of it.
@rafaelfreitas7799
@rafaelfreitas7799 2 ай бұрын
I love that bloodrush update, its now a chase perk that can extend chases. Lithe/sprint and dramaturgy are gona be op with this
@APopptart
@APopptart 2 ай бұрын
I'm glad I'm not the only person who doesn't like the Zanshin changes. I've used that perk on Artist for 2 years now because I used it to line up crows. To have the aura effect on vaults and pallets being completely stripped out of the killer role is frustrating to me. Alternatively, they could keep it's original effect and add the new one onto it. I can't possibly imagine the perk would be too strong to have both effects.
@spidermorgan03
@spidermorgan03 2 ай бұрын
I'm imagining 3 survivors messing around in the saloon room and a fourth survivor rush-vaults into the saloon, making them all hostage thanks to crowd control 💀
@Wholepeacock123
@Wholepeacock123 2 ай бұрын
It’s crazy how they say old skull merchant was bad game design, which it wasn’t, but they give us this
@rexe30k
@rexe30k 2 ай бұрын
I like most of the changes, they buff survivors aura reads and compensates it by nerfing distortion which is good.
@reignfire85
@reignfire85 2 ай бұрын
Was hoping for Billy they'd tone down the blue flames when Overdrive actives, because they obscure so much of the screen that it interferes with seeing what's in front of you. The blue flames are a nice touch, sure, but they're just too big and flashy.
@freshsmilely
@freshsmilely 2 ай бұрын
i personally like the change to hex: crowd control. sure on the meat plant its going to be busted but on the other hand on lerys its going to pretty useless. defiantly seems like a perk you want to run on certain maps and avoid others so more map offerings. but then again it is "easily counterable" as it is a hex and people can run the map deny offering as well. it does seem like it is more viable than the current version. a perk that could help you snowball early but might be gone by the mid or late game.
@drpepper7018
@drpepper7018 2 ай бұрын
Wait could 2 teammates with corrective action both just get infinite hyperfocus?? Because if one person missed a skill check, it would turn into a great, granting a hypetfocus stack BUT ALSO a corrective action stack. (This is assuming both players got the same number of skill checks)
@balloonduelist5640
@balloonduelist5640 2 ай бұрын
from a quick gambit player since day 1 of it's release I love this change and I can feel more rewarded for using it. However I agree it is going to be pretty strong if you are able to hold the killer in a chase and I will not be shocked if it gets a nerf before making its way to the live servers.
@atwer
@atwer 2 ай бұрын
I don't think the Quick Gambit changes are going live, and well I hope they don't. They should've reworked it to give a 6/7/8% speed boost on the last generator you touched + highlighting its aura in yellow? and maybe as well showing the auras of survivors near that generator. that'd be cool
@Robertdbd20
@Robertdbd20 2 ай бұрын
my change would be to just make the survivor working on the least progressed gen to get the bonus, maybe they also see the survivor who has QG.
@shuyokizuki
@shuyokizuki 2 ай бұрын
I actually like that change. It doesn't really help swfs, but is super useful in soloQ. The 5% is literally ~4 seconds on a solo gen. But honestly: you could down that number to 3% and it would still be amazing, just for the info. The others know to do gens and you don't accidently run the killer to the currently worked gens.
@jaida3377
@jaida3377 2 ай бұрын
Reworked quick gambit is very well designed, it is incredible in solo q and doesn’t do much for swf. Bringing solo q closer to swf sounds scary but in the long run it makes the game easier to balance.
@thedevilisaloser666
@thedevilisaloser666 2 ай бұрын
Jesus christ they did Merchant dirty
@anettelma123
@anettelma123 2 ай бұрын
btw Leverage will be tunnel perk
@feathero3
@feathero3 2 ай бұрын
Yeah im worried about that too.
@radiantabsoluteradiance3385
@radiantabsoluteradiance3385 2 ай бұрын
I hope they change leverage because the only way to counterplay it is basically by running already meta antitunnel perks and just not healing after getting unhooked.
@feathero3
@feathero3 2 ай бұрын
@@radiantabsoluteradiance3385 It can be countered by having 2 people go for rescue, or just having the unhooked survivor go to someone else, as they wouldn't be affected by the reduced heal affect. It also only slows healing, but botany knowledge, circle of healing, and or a good medkit can still fight against it. Also also, the unhooked survivor can heal themselves unimpeded with a medkit or specific perks. So while it's not great for the tunneled victim, there are at least some ways to counter it.
@anettelma123
@anettelma123 2 ай бұрын
@@feathero3 great combo with Scourge Hook: Gift of Pain, Pain resonance and deadlock ;_; tunnel perks
@anettelma123
@anettelma123 2 ай бұрын
@@feathero3 There will be no way to counteract it with your listed methods, because if someone decides to use a medkit on themselves, they will get hit and have another hook immediately. If 2 people run to unhook every time, the game will be lost anyway. This perk will be combined with Scourge Hook: Gift of Pain, which gives the effect of a sloppy butcher, so even 2 people will not quickly heal the one removed from the hook. The only counter is inner healing, a syringe or staying injured and a full anti tunnel build (which is already in the game and is the most boring playstyle for two sides in my opinion)
@AdvanTijj
@AdvanTijj 2 ай бұрын
I feel like you could counter the new crowd control by vaulting random useless windows lines the ones on the edge of certain maps
@holdfish6414
@holdfish6414 2 ай бұрын
DMS is probably going to be best pair with Pain Res. On it's own, survivors can let go of the least worked gen to proc DMS you wont ve able to pressure the more worked on gen
@Darkwing_Dork
@Darkwing_Dork 2 ай бұрын
does WGLF (and Soul Guard for that matter) really need the cooldown? If you start healing you'll lose endurance (conspicuous action) so you can't do the infinite healing cheese anymore, unless I'm missing something. For Soul Guard the CD really isn't a big deal anyways but there are certainly legitimate scenarios where you might need the endurance multiple times within 30 seconds (mainly if multiple people are slugged)
@nelprincipe
@nelprincipe 2 ай бұрын
Nana called you a Hensome young man
@greenmc8
@greenmc8 2 ай бұрын
The problem with the Twins is not just the killer mechanics but the quad hex build they use that makes it impossible to get anything done. I think I escaped a Twins match once since the change.
@loafusloaufusboboafus8971
@loafusloaufusboboafus8971 2 ай бұрын
So with the changes to Distortion and Predator, could you hypothetically get into a loop that constantly denies Predator’s effect while refueling Distortion? Sounds funny.
@fredward_3713
@fredward_3713 2 ай бұрын
You mean the nother way around, predator just completely counters the reworked distortion, making it even more useless withtin the same patch
@loafusloaufusboboafus8971
@loafusloaufusboboafus8971 2 ай бұрын
@@fredward_3713 But wouldn’t it be so that every time the killer chases the Distortion survivor, Predator’s aura reading is cancelled by Distortion, and when the killer chases them again it reactivates Distortion only to use it again when they leave chase? Am I wrong?
@ImThePerson0
@ImThePerson0 2 ай бұрын
Clown mains in shambles after Zanshin rework
@blazeakid101
@blazeakid101 2 ай бұрын
So does the new genetic limits completely counter overcome? It’s not a very good exhaustion perk anyway but it has some use. I doubt people will run genetic limits but that’s a crazy counter if that’s how they interact
@WillzSmith-i5h
@WillzSmith-i5h 2 ай бұрын
Survivors get more handouts, killers get nerfed. Why nerf skull merchant I don't get it. She still has to m1 at the end of the day. It's been a trend of holding hands for survivors. Where's the love for controller players still not being able to strafe at all? This game was fun when the worste of it was rank 1 swfs. The need to "strategically" tunnel or camp has been increased and the ability to do so decreased. You get off the hook, free endurance, too long on the hook and too close, just hop off entirely, matter fact give them extra time to be on the hook. Give killers a 5th perk slot. An m1 killer gets hacked with no compensation at all. Listen to Scott and the same survivors who cry because everyone wasn't hooked twice, but teabagg at any chance, wait in the exit gates until the killer sees them again. It's kinda ridiculous
@Kondziorek55
@Kondziorek55 2 ай бұрын
This is the first time I'm ever seeing Hens' face and he literally looks like how his voice sounds like
@bigsupremeguy4083
@bigsupremeguy4083 2 ай бұрын
this new mori thing just takes away an entire stage for saves away from survivors. that seems pretty insane. (unless its only last survivor )
@TheTuneAce
@TheTuneAce 2 ай бұрын
It's only when 1 survivor is alive
@JustinSimoneau
@JustinSimoneau 2 ай бұрын
It only last survivor it just yellow mori basekit
@cheeseman_jones
@cheeseman_jones 2 ай бұрын
It only applies to final survivor (basekit yellow mori) them adding this literally changes nothing other than that the killer gets a cool animation. Honestly nothing to worry about
@MrFallDamage787
@MrFallDamage787 2 ай бұрын
The new lucky star is just iron will in a locker, no? Why would you ever use it instead of iron will?
@anay44t4
@anay44t4 2 ай бұрын
From one hens video to another! Let's goooo
@yungcraka6476
@yungcraka6476 2 ай бұрын
who else had no idea what hens looked like until now?
@TheCoooolmon
@TheCoooolmon 2 ай бұрын
Survivors should get a perk where if the killer goes to use a mori on them, the perk activates and you mule kick them in the balls then get up and can run away. Leaving the killer dazed, confused, and in pain for 3 seconds. Can only be activated once per game.
@No0bKing3000
@No0bKing3000 2 ай бұрын
What if the killer doesn't have balls tho?
@SGEnjoyer
@SGEnjoyer 2 ай бұрын
huh, Hens looks pretty much exactly as his voice sounds imo. nice. he's legit just some random handsome guy with a pleasant accent 👍
@quietboygonewild
@quietboygonewild 2 ай бұрын
Hex: Crowd Control - vaults as in just windows or windows and pallets?
@avian1799
@avian1799 2 ай бұрын
I‘m gonna keep referring to the Facecam Era as New Hens+ until it catches on and nobody can stop me
@jilujoilujiut2165
@jilujoilujiut2165 2 ай бұрын
I dont think guick gambit is going to be a issue . Unless your looping killers for a minute and a half consistently and not getting hit . I mean i can usually go 45 50 seconds before i take the first hit but then that perk gos on cool down . And most of the time nobody is on a gen so meh
@milesgualdi1917
@milesgualdi1917 2 ай бұрын
RIP distortion, with the amount of aura reading by killers I have in my matches, survivors are constantly revealed and playing stealth (which at least gave you options for different playstyles) is just impossible
@h8m3ovo6ttv
@h8m3ovo6ttv 2 ай бұрын
hens it says “NO LONGER DEACTIVATES when a survivor loses a health state” just in case you didn’t already correct yourself on that part
@foogles1526
@foogles1526 2 ай бұрын
17:08 could someone get trapped forever in that one room from the slinger map if the fast vault to there and the door is not broken? or is it not a thing anymore? Edit: after thinking about for a bit more time, could survivors now fast vault useless windows, like outer map windows to unlock more useful windows while they search for the totem?
@karponpanini1142
@karponpanini1142 2 ай бұрын
I don't really understand the Blood Rush change, if you only get 60 seconds after unhook, and it needs to spend a health state to refresh exhaustion, 60 seconds - however long the heal takes barely gives any time to utilize two exhaustions? Or am I misunderstanding how it works.
@zackmash851
@zackmash851 2 ай бұрын
to me the last line about it no longer making you broken and then healed implies that it can be used while injured off hook? i hope i'm right, otherwise its going to be pretty useless
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