Hi, in 8:46" you set the signal polarity section of TFT and change the Vertical sync and DE polarity to active high, how do we determine the right choices in this section of settings? regards
@hanspeterhaastrup-nielsen84464 жыл бұрын
Good question! The simple answer is that i get them from the datasheet for that particular display.
@toanquangthieu4 жыл бұрын
Very interesting video. Could you please the link or datasheet of your LCD? It can be easy to compare with the settings on your video.
@binodyadav41335 жыл бұрын
Nice Work. I have one question. In this Video you displayed the Picture on the screen by pointing the the start address of the Picture in the flash. What needs to be done to show the screen you created on Touchgfx?
@banjohat5 жыл бұрын
TouchGFX fills the framebuffer by default. The static test imaeg is to test the screen connection. If you don't modify the framebuffer address pointer then you will get the image generated by touchGFX
@binodyadav41335 жыл бұрын
@@banjohat thanks for the reply. I am able to test a static picture on my 480x272 screen using stm32f429igt.But it doesn't work shows screen created in touchgfx.I tried different values of start frame buffer address in LTDC parameter in cubemx.I am working on a custom board with stm32f432igt mcu with 480x272 screen.
@koya-jsr16732 жыл бұрын
Will this patch tool work for stm32f750dk also ??
@banjohat2 жыл бұрын
it should - we're bypassing the framebuffer generated by tGFX and using a static memory location so that should work on all platforms
@kasundinesh5 жыл бұрын
Hi, First of all, thank you very much for posting these videos. I am finding hard time of using touchgfx and cubeIDE. I m using cubeIDE 1.1 and touchgfx 4.12. Can you do a video on how to create a project from CUBE IDE and use touch gfx. I went through all the videos you have and followed every steps in there. But still couldent get it to work.
@hanspeterhaastrup-nielsen84465 жыл бұрын
The process is a lot simpler with the new version. Until I make a new video, I suggest that you have a look at the touchgfx support forum. The is a nice walkthrough on how to set up the project
@kasundinesh5 жыл бұрын
@@hanspeterhaastrup-nielsen8446 yes i did that too. But unfortunatly i m getting errors for RTOS init and for some other functions
@chaaalyy5 жыл бұрын
@@kasundinesh Strange... I also work with the new IDE (1.1.0) and TGFX 4.12.3 and everything works nearly straight out of the Box on the F746 Discovery. Try the following: 1.) create a new stm32 Project. 2.) Use the integrated CubeMX to initialise all the Peripherals with their defaults. 3.) In MX activate TouchGFX (dont forget to set that Display Pin) 4.) Generate Code (but dont leave MX...) 5.) Start the Designer with that Button in MX... 6.) Create a simple GUI (2 Screens, Interactions are: When Screen X is entered change to Screen Y and vice versa, so u dont have to setup the TouchScreen. Remember: Its just a quick Test). 7.) Not sure, but i get some Trouble, when i use the Simulator here ! 8.) Generate Code within the Designer, after completion close it and switch back to MX. 9.) Generate Code within MX again and close Perspective... 10.) Build, Flash and enjoy ... Integration of TouchScreen works like usual (Drivers, Paths and so on...). Also QSPI for external Flash and other Peripherals : No Problem ...
@kasundinesh5 жыл бұрын
@@chaaalyy I m using DSI interface for stm32F4. So when i set every thing to default DSI parameters are not set properly
@christiancedrictoe88825 жыл бұрын
Very good job. I would like to get in touch with you.
@banjohat5 жыл бұрын
shoot me a mail! my website is the channel name :)