I have a lot of ideas to try with this update. Let me know if you have ideas too!
@teimodrp.jpeg123415 күн бұрын
kan make a derby with sawblades and like 5 people or a old monday moring car race
@loopdeloops15 күн бұрын
now you can maybe do parkour for multiplayer monday!
@Unknown_Err0r_3315 күн бұрын
Multiplayer Monday idea: Physics gambling Place bets on how much stuff or how big something can be before lag. Closest wins
@Burp24015 күн бұрын
Toilet Plinko for multiplayer Monday
@Diekyl15 күн бұрын
Build a maze filled with hundreds of tiny free falling blocks and make the floor move up and down.
@loopdeloops15 күн бұрын
i’m still in shock that this game got updated
@nickhammond988715 күн бұрын
Ikr
@Xavygames.15 күн бұрын
Why?
@loopdeloops15 күн бұрын
@@Xavygames. this was the first major update in over 2 years, we thought they completely abandoned the game for a sec
@ryviusch.nooneid900215 күн бұрын
@@loopdeloopsonly for a sec, i thought you were already for a year, maybe and a half lol
@lucidocelot15 күн бұрын
I feel like I’m hallucinating
@AgentWest15 күн бұрын
You know how when you shake a box of sand it turns into quicksand and things sink? That works in SM now! Don't use regular blocks though, being square they just settled down flat. Pipe pieces or ducks work well.
@mrbeeznz519615 күн бұрын
Pod racing with cool intricate designs will make a comeback
@Leeham0315 күн бұрын
The physics for complex single creations are no different than before this update. Its only the physics for collisions between multiple relatively simple creations
@mrbeeznz519615 күн бұрын
@Leeham03 correct, so now having multiple racers is viable
@Pystro15 күн бұрын
Looks a bit like a game show prop. "WILL? IT? TUMBLLLLLE?"
@LegoGoblin15 күн бұрын
Will It Blend?
@Nevir20215 күн бұрын
@@LegoGoblin I see you're a man of culture as well.
@relliken377315 күн бұрын
YES!!!
@cheetahman51514 күн бұрын
@@LegoGoblinbeat me to it 😂😂😂
@fatcat532315 күн бұрын
This update is incredible. I love how it auto-switches to Smart Physics, if it detects that the game will explode on Advanced.
@Adder611215 күн бұрын
Scrap mechanic is so Back
@Taladar200315 күн бұрын
Have you considered just putting your hole to put stuff in on the other side (where it rotates down) and then adding a front glass wall everywhere else?
@any1alive15 күн бұрын
thats the only logical thought XD, jsut glass up the other peice XD
@carnivorousmoss15 күн бұрын
Hi kAN, Expanding on your idea with blocks in the washer for MPM, you could have a platform on each side with maybe 10 cubes painted red vs blue and the first to clear all cubes would win! Bonus: Add a button with a timer to swap the dryer direction, could be a shared or separate timers. Love the videos, excited for the new update, Carnivorous Moss
@GummieI15 күн бұрын
It is honestly amazing that SM, allows to not only swap between different physics, but doing it on the fly even like that. I know that isn't knew, but it really can't have been trivial to make that functionality
@volcano.mitchell12 күн бұрын
Usually with things like that your game has to be made with it in mind
@nicholascarter548115 күн бұрын
You said it; y’all need to build a “hungry hippo” game
@slowlikeabrow832915 күн бұрын
For one of your multiplayer Mondays you should make a map that rotates like a giant washing machine but with platforms in the middle and the vehicles can have thrusters so they can go vertical. The goal to win would be to push someone off a side to fall out of the machine.
@greybeard512315 күн бұрын
Build a parkour map, something that would be hard in multiplayer with the old physics. Something it takes a minute or two to run through, and make copies of it so a multiplayer group can all run through identical courses at the same time. Take turns hosting, and see if the host still has a massive advantage for parkour.
@mrbeeznz519615 күн бұрын
Tumble dryer inside of a tumble dryer
@ShawnF6FHellcat15 күн бұрын
Hey there, hi there, ho there bud; we ain't tryin' to create blackholes yet!
@phothe9715 күн бұрын
Reverse the rotation of the tumbler or fill it from the other side, so stuff dosent pile up at the opening
@gbyt03415 күн бұрын
nah it needs some agitators to disperse the contents
@oriontherealironman15 күн бұрын
I'm actually going to re-install this game. I left when my entire base got deleted from my world. I think I'll try nomad style with a HEMTT truck
@mixer2.015 күн бұрын
This update does not fix big creations lagging with themselfs. Just warning
@Leeham0315 күн бұрын
Yeah people seem to be misinterpreting the scope of this update. It doesn't fix single complex creations causing lag. Only the lag caused by multiple relatively simple creations colliding with each other
@mattycat_500915 күн бұрын
it already looks much better than the old physics, it used to almost crash when only 2 cars were touching, or just getting really close but not touching
@gunpowder777714 күн бұрын
I know it’s been a long time coming for an update, but a physics engine overhaul is a very large task. I wouldn’t be surprised if it took a team of devs 6 months to a year just to have a semi-functional version, and then it needs to be sent to QA. Immense props.
@TaytheTimeTraveler15 күн бұрын
You probably should have put a glass wall on all of that except a hole where the pusher is at least lol
@CoasterCam-k3x15 күн бұрын
Kan logic: I’m closing cubes. What should I do? CARS=SOLUTION
@NoahHart-k2h14 күн бұрын
maybe you should try bringing back the hover city in the new update
@zanderkeast15 күн бұрын
I have a survival world and whenever i drove my car around it would de-spawn and then re-spawn. So if this update fixes stuff that stuff it would be amazing
@Leeham0315 күн бұрын
You need to create a new world for the new physics to work properly. Also complex single creations will still cause major lag, it is only the physics between multiple simple colliding objects / creations that has been improved and optimised.
@0megaming15 күн бұрын
Since you need a new survival map for these physics, how about making a new series, where you take a semi and give it a trailer for each purpose outside the base? ^^ And maybe give the trailers a dolly, which could couple between the trailers, so that you could pull multiple at once ^^ Also, some lowbed trailers would be awesome to haul mining and logging vehicles :D
@Tylon3T15 күн бұрын
Is it not possible to use the new physics in an old world through the settings?
@0megaming15 күн бұрын
@Tylon3T the devs wrote it in their community tab: In creative, you can just change it, in survival, you need a new world.
@Tylon3T15 күн бұрын
@0megaming alright thanks good to know.
@peetjvv15 күн бұрын
@@0megaming I've noticed a difference in my existing survival world when switching between the "smart" and "advanced" physics.
@0megaming15 күн бұрын
@@peetjvv yes, you get a difference, but risk bugs in that world, that's why they told us to make new survival worlds 🤷♀️ So it works, but you risk loosing that old survival world with it.
@AaronLyNxAI15 күн бұрын
The physics update broke MY multiplayer world. Haven't tested making a new one or anything like that yet, and no idea if it affects anyone else yet
@GLTHM_15 күн бұрын
every world works for me, but i dont like how the bearings are weaker than before. that was already the biggest problem after the lag
@gergoilles-nemeth902114 күн бұрын
@@GLTHM_ For me only the "old" bearings are floppy, if I put them down after the update it works fine.
@rendarcrow15 күн бұрын
its super good and opens up so many things
@CoasterCam-k3x15 күн бұрын
These kan videos are great. Making a soup with cars in a dryer oven.
@Ambivadox15 күн бұрын
The "well that's gone" had me laughing way more than expected.
@aaronp51mustang15 күн бұрын
Multiplayer Monday idea: Who can last the longest in the tumbler?. They have to build a vehicle (or object) and the first to fall out the tumbler loses
@hectoris91915 күн бұрын
This is certainly one of the soups of all time
@TheAruruu15 күн бұрын
A) pushing stuff into the side where everything piles up is definitely not something i'd expect from you. B) BALL SPAWNER. you could have spawned in so many balls. just close up the half of the semicircle where the stuff piles up, and spawn them by the switches for speed selection. the thing could probably have ended up full before your frames died. (add in 2-3 block high walls along the drum to get some good tumbling action)
@Lynxmountain14 күн бұрын
Kan: they need to update more. Kan when they update 2 days in a row: don't update as fast!
@chax020815 күн бұрын
in my own testing i noticed smart physics makes couplers for trains not work (they phase through each other) and advanced makes the train jump (for some reason)
@Lico_N6415 күн бұрын
Here’s a multiplayer Monday idea: have basically a giant dryer, even bigger than this, but have it on its side. Then use the spikes mod and cardboard to have a demolition derby on a rotating floor
@DBKimber15 күн бұрын
Y'all can finally make the freely rotating giant drum for SPLEEF
@khasteus14 күн бұрын
Thanks kan, this is fun. I love this game so much.
@FUGP7215 күн бұрын
Someone could make a laundromat for hide and seek. Get inside and be camouflaged by tumbling "clothes". Or maybe a Breaking Bad map where you can hide in a lab that is under a big industrial dryer.
@Darkenrall115 күн бұрын
video idea, a giant rotating spleef arena. To make the arena more durable, use 1x1x16 edges, or/and place bombs with color sensors, which would detonate when they detect a car
@clxudzYT15 күн бұрын
5 minutes ago is criminally wild
@BubbyGamingOfficial14 күн бұрын
4:12 that's what I like to call Artificial Gravity
@apersunthathasaridiculousl189015 күн бұрын
1:08 the #1 thing you should not tell axolot to do 😭
@teimodrp.jpeg123415 күн бұрын
tumble
@MarcusNexusOfficial12 күн бұрын
Hey Kan maybe put things into the dryer on the left side and build a wall over the right side. Nothing will ever fall out
@Peekofwar14 күн бұрын
Should've put some low-friction blocks along the plunger...
@Alexsson15 күн бұрын
You could make a classic "Hill Run" where all kinds of garbage tumble down towards the racing players, for MM
@braydonfisher927315 күн бұрын
4:30 yes, i too enjoy physics lessons in scrap mechanic
@multinator200415 күн бұрын
from a technical perspective, they made the code about 20x more efficient than the previous. That either says that the last physics are truly horrible or the new ones are legendary, probably a mix of both.
@justsoren994515 күн бұрын
Go through all the workshop hunters where you spawned a creation, accidentally got close to sm, and promptly died
@locke_ytb15 күн бұрын
I get a sigh of relief every time those cars collide.
@ryansmith906315 күн бұрын
This is the video I was hoping for :)
@uIz-slc15 күн бұрын
I suggest next time throw in the cars from the left, not the right (where the drum goes down, not up) and put a glass wall on the side where the cars sometimes flall out.
@spudthefluffyfox15 күн бұрын
i suggest the oofant tools mod for the gravity gun. it beats needing a plunger
@-Undyne-The-Undying15 күн бұрын
Looking forward to you guys trying new things in multiplayer monday with collisions
@ShawnF6FHellcat15 күн бұрын
I did some warehouse testing, and they are also much smoother. Now I want to see how gears made with new wedges will work!
@plasticfrank13 күн бұрын
Spleef in a gravitron. Do it!
@rendarcrow15 күн бұрын
tumble dryer multiplayer test sounds great lol
@DaysofElijah31715 күн бұрын
Love the dryer challenge please do it!! 😂😂😂
@xusername35714 күн бұрын
I really hope giant multi purposed mobile bases are more playable now
@victornguyen117512 күн бұрын
I don't understand why people get surprised about a patch when they post relatively often about what they're up to. Patches have never been a question about 'if' so much as they are about 'when'.
@remusvolkov425515 күн бұрын
with the minigame of having them "load the dryer" Have them both load the same one and whoever can get all of there color blocks or objects into it before the other wins
@PaHDoMNblu_4ell15 күн бұрын
Now delete gravity with zero-g block and enjoy artificial gravity
@dglesterhardunkichud428715 күн бұрын
Tumblers tumbling with the tumble king
@kilbymorgan862615 күн бұрын
Make a rod with a hook on each side that you can hook two vehicles up to and do tug-o-war, or tractor pull. I'm curious if more wheels or more engines matter more for power.
@averagepotatoeater215115 күн бұрын
KZbin unsubscribed me 😢. I'm glad to be back in the Subbed bucket. Very happy about the update! Keep 'em coming!
@sonorangaming44915 күн бұрын
I would still love to have speed and strength be two different options. Also, being section off the controller to be able to use it for multiple switches, bearings, etc. That way, we can significantly reduce the number of controls needed to make doors or whatever. When you connect a bearing and switch, you can assign it a number. And the switch will only work for the bearing with the same assigned number. Also, having logic built into the controller with the same system, that way, if you have two switches assigned the same number, you can change how they behave.
@Conners197915 күн бұрын
I wonder what a rendition of the thrusters and suspension glitch race would be like with the new physics
@GhostOfSnuffles14 күн бұрын
I loaded a old save and went on a mining run with the new physics enabled and purposefully left as many metal/stone rods sitting on the ground to see if it would lag the game and no matter how many pieces of stone and rods i left sliding on the ground i couldn't get the game to lose any more then a few FPS. Mining is so much better now.
@szymonh877212 күн бұрын
Not to be a hater, but waiting 2,5 years for this doesn't deserve so much glazing
@radarlove12815 күн бұрын
3d pictionary again, and please make another pogo stick even if it's not the word
@malcolmmackenzie920215 күн бұрын
I would love to see you do a multiplayer survival on scrap mechanic with this new physics
@smallfilmstudios148115 күн бұрын
Could you make the giant dryer available in the workshop? And maybe you could make artificial growth using the wheel, only problem is the character always stays vertical, but you could make a small wheel chair
@germainegregory278915 күн бұрын
DEVS PLEASE WE NEED A update daily
@bean-bean341214 күн бұрын
you should do this but put walls and holes in it and see who can last the longest with there own built cars
@MC4444YT15 күн бұрын
you CAN actually put wedges into the same spot and make it look neat
@braydonfisher927315 күн бұрын
If you do this again, insert the items opposite from where they tumble. And put a wall right where they tumble so they dont fall out
@dangrousperson15 күн бұрын
Giant Hamsterwheel Spleen when?
@Butch13_Gaming15 күн бұрын
I feel like the pusher button is so far away from the pusher because when you were building you accidentally pushed yourself in.
@pyromaniacal1315 күн бұрын
"So the first thing I decided to do with the new physics engine is make it cry."
@Logixxxx13 күн бұрын
make a video where you racing with many people, gonna be fun i bet
@CMDR.Finnbar.35715 күн бұрын
I feel like there is a multiplayer challenge that can be done with Kan dryer… I don’t know what yet but I feel something there
@JorneDeSmedt15 күн бұрын
I think you might want to load it from the side that goes down, and have the other 3 quarters covered up.
@smarty26515 күн бұрын
very sick
@htomerif15 күн бұрын
It seems like maybe its just dynamically switching between advanced physics and simple physics for individual objects. I wonder if you did something like piston engine sumo if the cars would just go spaghetti every time they hit each other.
@joshadams827615 күн бұрын
Ah man I was really hoping for some railroads online. Please do more Kan
@sky0kast010 күн бұрын
Yeah that tumble thing also happens with the washer too
@henke3715 күн бұрын
Cubes in a tunbler? Now you can do a lottery build challenge again!
@brandonwalker27215 күн бұрын
Hmmm is that what happens to our socks?
@cactus_cuber158915 күн бұрын
Should’ve added really heavy tier 3 concrete cubes instead
@thoughted606915 күн бұрын
It's weird that the frames are worse when the objects are stationary... A very basic optimization to physics engines is when a object is moving slower than a certain threshold for long enough the physics engine makes that object static making it not needing to calculate the physics for that object until something interacts with that object again. The fact that it is worse frames when in a tumbling process seems to indicate some fault in the engine and also indicates that they are calculating the physics of even stationary objects.
@Rafale2515 күн бұрын
It does, you can just see that the objects were still sliding and unstable when piled at the bottom
@thoughted606915 күн бұрын
@@Rafale25I don't have scrap mechanic to do a better test myself, but from the video when the drum wasn't spinning there was still some miniature movement in the objects which seems to show that the physics engine does calculate physics for stationary objects.
@RedRavenRuler13 күн бұрын
End of times is here for Scrap Mechanic was updated!!
@jakobmolnar919515 күн бұрын
Now you gotta turn this into spleef some how
@Josiah100x15 күн бұрын
if the internal physics are still needing an update i wonder if the lag that still remains is not just that lag from each items internal physics having issues
@Boydar15 күн бұрын
More trains! More trains! More trains!
@Ghostanon40415 күн бұрын
I would assume the dynamite didnt blow because the physics update makes it behave as a singular object while in motion; unless your spud interacts.
@ScoliosisMcGee14 күн бұрын
summary of his video: "lets put another car in it"
@manofmanyeggs639915 күн бұрын
you should get the better lift mod because it makes it so you can grab things with your lift from any distance away
@andrewmacphail81315 күн бұрын
Giant rotating cylinder spleef!
@FUGP7215 күн бұрын
You can play giant BINGO now!
@mytzusky15 күн бұрын
i didnt find any game able to replace the scrap mechanic survival for me, at this point ch2 is my only hope
@blacklazard208115 күн бұрын
Add Water and you have a Giant Washing Mashine XD
@masonspencer388215 күн бұрын
what's up kan my name is guys and I'm back with some more watching you play scrap mechanic today