I Built a Sumo Arena Where the Floor Randomly Falls Away!

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kAN Gaming

kAN Gaming

Күн бұрын

In this episode we are back with sumo maps and I decided to make a map where the floor randomly drops away! There is no way to predict which piece is next in this challenge!
Check out the other guys:
• I SABOTAGED My Vehicle...
• Sumo with EXPLOSIVE BA...
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About Scrap Mechanic:
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#scrapmechanic #kangaming

Пікірлер: 122
@faremir
@faremir Күн бұрын
I think it would be even funnier if instead of immediately dropping the platform, each time it "selects" one of them, the piston would just lover it - like 10 blocks or so - once and on the 3rd selection it would finally drop it. That way the rounds would be longer and it could result in some funny last second saves.
@GGdude
@GGdude 10 сағат бұрын
Or it would tilt downwards 20% at a time so you don't fall off but would slide off if you're unlucky.
@az8560
@az8560 Күн бұрын
Maybe a variation of it where it detects pressure on the platform can also be fun? Like, if one player is on the platform, it's 30 seconds until it falls. if 2, then 20, and if all three players are on the same platform, it's only 10. And some platforms in the center reset the timer completely when no one is on it, but the peripheral ones accumulate time. And or course, sprinkling the whole cake with the random ones from the current arena can add some spice. Maybe some platforms, instead of straight up falling down, can just slowly tilt until they are 90.
@Rickachu_uwu
@Rickachu_uwu 18 сағат бұрын
That could be fun! Don't know if it's easy to implement tho
@Crazyclay78YT
@Crazyclay78YT 7 сағат бұрын
the "pressure" would probably have to be challenge mode sensors that can see through blocks
@az8560
@az8560 5 сағат бұрын
@@Crazyclay78YT I thought about putting a platform on suspension so that deformation will trigger different sensors. Your way will probably have less issues with physics performance, however it will probably be harder to count how many players are on the platform.
@sharkyshark1
@sharkyshark1 Күн бұрын
You could do a larger version of this sort of like Spleef but the colored blocks are in smaller sections. with no safe black sections. You could also potentially add walls in, that also are linked to certain colors.
@TNH91
@TNH91 Күн бұрын
Could have put a duplicate of the indicator on each side so it would be possible to see them no matter where you were, and easier to see for the person that was out of the game first.
@user-pc5sc7zi9j
@user-pc5sc7zi9j 16 сағат бұрын
I would just integrate the indicators into the floor-tiles themselves making them impossible to miss.
@TNH91
@TNH91 11 сағат бұрын
@@user-pc5sc7zi9j Not a bad idea. Always great to have people talk about ideas beyond the first iteration.
@ScottaHemi440
@ScottaHemi440 23 сағат бұрын
you could expand this idea with tiers to the platforms that fall down. like 3-4 slivers per color to slow the destruction of the driving platform and allow it to shrink every time it picks the same color!
@CodeWeaver
@CodeWeaver 23 сағат бұрын
Instead of the floors falling away, they could change height by, say, twice the height of a car, up or down, with, say, 3, or maybe 5 distinct platform heights. The direction of the change is random, so another source of randomness. That way, the board never really goes away, but there are gaps you might be able to use to your benefit... or detriment...
@GametownYT
@GametownYT Күн бұрын
Absolute W video, ngl I need more videos this good so i can cure my stupid school sleepiness ^-^
@Omni-King-o1w
@Omni-King-o1w Күн бұрын
Huh?
@GametownYT
@GametownYT Күн бұрын
@@Omni-King-o1w fixed comment.... srry bout typo
@Omni-King-o1w
@Omni-King-o1w 23 сағат бұрын
@@GametownYT stupid* schedule*
@GametownYT
@GametownYT 23 сағат бұрын
@@Omni-King-o1w k thanks.... T_T
@Omni-King-o1w
@Omni-King-o1w 23 сағат бұрын
@@GametownYT whyd you say sleepiness instead of schedule now?
@jacksonstarky8288
@jacksonstarky8288 17 сағат бұрын
There are some great ideas for variations in the earlier comments. I love the idea of a gradually lowering mechanism, and also the Spleef variant with smaller squares. So many ways to run with this concept... and some brilliant use of the game's capabilities to come up with this idea in the first place. One of these days I'll have to pick up the game and start playing myself; it's on my Steam wish list. 🤣
@Dinkleberg96
@Dinkleberg96 Күн бұрын
Love the concept but it would have been even funnier without the lights
@lucidocelot
@lucidocelot 23 сағат бұрын
I’d love to see another version of this with larger and different shaped platforms.
@HowlingCurve
@HowlingCurve 20 сағат бұрын
Using the concept for mazes would be fun. Instead of falling floor tiles you could connect the sensor to pistons that change doorways/hallways, giving you a randomly changing maze
@Hadeks_Marow
@Hadeks_Marow Күн бұрын
Now i'm waiting for the GTA version where you divide it into "zones" where ONLY that zone is active at a time and you constantly have to race between zones. The floors would all be trap doors that open up and close so that they can come back. But only one trap door is closed at the end of each timer. Or something like that.
@StenaAbelle
@StenaAbelle Күн бұрын
You could do a 8x8 grid if you want smaller squares with one randomiser picking the x-coord and a second picking the y-coord
@steeljawX
@steeljawX 2 сағат бұрын
Suggestion for a variation and improvement. Run a top bracket over the thing to then be able to have lights in all 4 directions. That way it's easier for everyone and you can either orient them to mirror how they are in that direction or keep them all as the original and have everyone have to sit there and think which is actually going to drop. The variation would be to add logic and sensors so that a selected to drop platform can be saved if 1, 2, or 3 sensors on it are triggered. Meaning you can preserve the larger arena if you work together or by chance you happen to be triggering the sensor on that platform, or you can screw the other 1 or 2 by not cooperating, bailing out and watching them get dropped because you didn't cover the last sensor. Just a thought.
@coreytaggart128
@coreytaggart128 21 сағат бұрын
Sumo Spleef! Vehicles always slowly go forward but you can make it go faster similar to your boost, no reverse. Separate idea instead of square or round arenas make it like wide windy roads, or in the shape of the channel name.
@JMKnoetze
@JMKnoetze 17 сағат бұрын
i'm guessing the next MM would be a fall guys track, just hide the 3x3 grid that shows you which colour will drop and let chaos reign.
@baconranger4363
@baconranger4363 5 минут бұрын
Spleef idea: You all build an arena, traps/obstacles, and vehicles. The Arena has holes of an agreed size. The traps/obstacles are made to fit inside the holes. The vehicles are also no bigger than an agreed size but needs to be smaller than the size of the traps/obstacles. The way this would be used is the host load the arena, you then spawn on the lift the traps/obstacles from one of the others that get attached into the holes. You then use the Vehicles from the last player. At the end of playing all 3 arena’s each person arena, traps/obstacles, and Vehicles should have been used only once. When making the traps/obstacles it’s up to the maker how many different ones that want to make but each one needs to be used at least once so long as there is enough holes on the arena so you may want to set a minimum number of holes and/or maximum number of traps/obstacles.
@0rangeGhost4
@0rangeGhost4 Күн бұрын
QoL improvement for those, who are taken out and spectate - put doubling lights or indicators for spectator perspective. Like in this video you could place doubling lights that would be seen while watching whats happening on the arena
@FeuerToifel
@FeuerToifel 22 сағат бұрын
the lights should have been on all 4 sides of the arena, so they can see them better while they play. or maybe have the lights be on the floor itself. so if the floor lights up, it goes.
@gamerman6621
@gamerman6621 7 сағат бұрын
I think if you make the platform bigger and put multiple of the same color, setting it so all of the same color drops at the same time, it would both add some survivability with more space and chaos with so many possibilities of open space later on. You could make the colored platforms smaller so that the arena is still reasonable and doesn't get overscaled
@Unorthodox_kidd
@Unorthodox_kidd Күн бұрын
Add more squares (a bunch of small ones or a bigger map with the same size squares), add more time between the platforms falling. (About 10-15 seconds) and take away the lights showing which one if going to fall next.
@aaronrossguernsey
@aaronrossguernsey 20 сағат бұрын
"Really simple idea..."-Kan my brain 🤯 but I'm happy he understands it snd im slowly learning from it😊
@Kisoku
@Kisoku Күн бұрын
A maze with randomly opening and closing walls.
@KalijahAnderson
@KalijahAnderson Күн бұрын
Spleef version of this would be great. Just have it like every 30 seconds one drops.
@Prince_Asuda
@Prince_Asuda 22 сағат бұрын
Judging from the intro, I feel like this concept would work well inverted where you have to move TO the correct color platform. Perhapskis, you could use rotating platforms on bearings or platforms like flaps to open up all squares that do not match the designated color. Of course, the platforms would need to be bigger or more numerous to balance out the vast majority of the playing area being temporarily removed at intervals.
@mwapalotre5655
@mwapalotre5655 4 сағат бұрын
I would love the "rng using logic" setup to be the exact same but the blocs colliding are logic blocs instead of pipes
@MrMattkid
@MrMattkid 22 сағат бұрын
You know how in the labyrinth there are the gremlins that flip and turn the tiles she marks to help her solve it. What if you use the rng to turn/flip walls in a maze?
@DumbGoogle-yz9cr
@DumbGoogle-yz9cr 22 сағат бұрын
This just needs 2 things, 1 to be bigger and 2 no safe tiles. Do a 8 by 8 and use 9 of those RNG's the first one picks the row and then there is one RNG per row to pick the individual tile. The patterns would be brilliant possible islanding and waiting for RNG to pick the last person off
@vikiikiv90
@vikiikiv90 19 сағат бұрын
You can maybe add the platform indicator on the platform itself, like it happens in spleef sumo.
@unknownraven8187
@unknownraven8187 16 сағат бұрын
Here’s an idea instead of the floor fully disappearing have it open like a trap door and then close again if it gets selected again.
@oryanpax5313
@oryanpax5313 Күн бұрын
You need lights on each edge or on the floor itself to make it easier to keep track of what is about to fall
@sirjdog21
@sirjdog21 23 сағат бұрын
Make it like the mario party mini game where the board comes back up and have to select the right board before it goes down. Of course the middle one would need to get put into the RNG rotation.
@lord_nerro
@lord_nerro 20 сағат бұрын
I love the script jokes so much!
@harmhhah
@harmhhah 4 сағат бұрын
I lost the script says i have another shot.
@N0V-A42
@N0V-A42 Күн бұрын
An iteration I'd like to see of this is where a random section goes down for a period of time then goes back up instead of being gone forever.
@toddabbott781
@toddabbott781 15 сағат бұрын
Kosmo's vehicles are really good. Maybe put a flipper to flip them over (I don't think a suspension glitch would be better). Not sure if it should have reverse or not. Maybe some stacks of spinning tires and zero friction spots. I wonder how much a tilting board would mess things up.
@Astrolex12
@Astrolex12 Күн бұрын
Make a sumo or spleef map where all the vehicles look identical but have different stats. Include some sort of randomizer so you never know which car you get until it's too late
@mementomori5580
@mementomori5580 Күн бұрын
kAN once again being his own worst enemy by not paying attention AT ALL regarding his surroundings and driving of multiple times into the abyss...
@chazfreakshow
@chazfreakshow Күн бұрын
It would be great if the center platform had the same chance to fall as the others. No safe harbor!
@anderedaan
@anderedaan Күн бұрын
Same thing but more smaller grids with tnt spawners, so the map slowly gets more holes
@user-pc5sc7zi9j
@user-pc5sc7zi9j 14 сағат бұрын
Sumo? Spleef? What about sumo on a spleef map? Players get sumo-cars. The cutting is done via spudguns suspendend over the arena firing straight downwards doing the DVD-Screensaver thing across the arena via pistons with occasional random direction changes.
@SGRebooted
@SGRebooted 16 сағат бұрын
If you replace the falling floor with a trapdoor system, you can make each platform disappear temporarily instead of permanently
@ttyler7256
@ttyler7256 23 сағат бұрын
When logic cant be random always count on scrap mechanic physics to be random
@FUGP72
@FUGP72 22 сағат бұрын
IT would be better if the board showing what platform is going to fall was on at least both ends of the arena, if not all four sides.
@Andrew-h4n3l
@Andrew-h4n3l Күн бұрын
Do spliff wear randomly changes your direction of up left right or down/back and the floors randomly move around
@n0ttjake493
@n0ttjake493 Күн бұрын
trust sumo where the entire platform is cardboard and every few seconds random spudguns shoot it so its like a random spleef - sumo hybrid
@Psycorde
@Psycorde 8 сағат бұрын
Script writers were cooking with this one!
@ethanhughes3515
@ethanhughes3515 Күн бұрын
If you put a mettle block above the cardboard holding it up it would be interesting to spleef
@mikelenz1990
@mikelenz1990 Күн бұрын
0:02 randomly falls OK now I’m curious how do you pull that off? I thought the idea of explosives was crazy in terms of your buddy trying to do himself but this sounds like you’re trying to do your last video and that’s not an insult.
@synbiosblade
@synbiosblade 8 сағат бұрын
im sure it would be a tad bit more challenging but what if the falling platforms were a smaller checkerboard pattern, but still same profile of 8 colors so if it selects green all greens fall, each individual color being 16x16 or something to that effect so you just have a bunch of car sized holes all over the place. Could even adopt this into spleef where the blocks that hold it up are under an invincible block and cant be destroyed by the spleef shots.
@psychosaiyan1
@psychosaiyan1 9 сағат бұрын
Love the idea but would have loved if you guys picked a random color and stayed on it to see who got eliminated
@35manning
@35manning Күн бұрын
Why not layer the RNG system? Take your 9 platforms (8 stoppable and 1 fixed) and split them into 9 platforms each. Your existing logic won't trigger a spud gun, but rather one of the 8 secondary RNG systems which will trigger one of the smaller segments to break off. Do a third level and you'll have very small areas falling away at random. Of course, that many spinning things colliding may get laggy, but you can reduce it down to three spinners and a heap of and gates. Each spud gun will be triggered by an AND gate with three or four inputs. Another variation on this concept is to make a cardboard Spleef arena as normal, but overhead mount groups of spud guns to cut out specific shapes at random. If a player vehicle is in the right spot, they can block the shape from being fully cut out. If the players have already cut some lines nearby, the RNG shape cutter may take out a much larger chunk.
@versuzzero5335
@versuzzero5335 20 сағат бұрын
3D maze spleef with disappearing floors.
@NoenD_io
@NoenD_io 57 минут бұрын
Build a roblox obby but in scrap mechanic ( use some kind of piston to make killbricks ) and add some fading bricks by detecting the player and when the fading brick fell it rebuilds it
@Adder6112
@Adder6112 Күн бұрын
Rng spleef would actually be cool
@cameronvanatti
@cameronvanatti Күн бұрын
The guys: "ThEsE vIdEoS aReN't ScRiPtEd" The videos:
@Fivemacs
@Fivemacs 20 сағат бұрын
i'm sure they aren't scripted just themed. they seem to love themes. 'Clumsy' is probably this week. Edit: it's reckless
@sonorangaming449
@sonorangaming449 23 сағат бұрын
We need RNG spleef where the gun turns on and off and random time intervals for random amounts of time
@Trent_YT-6
@Trent_YT-6 Күн бұрын
You should do the same thing just the colour that shows up you gotta go to
@blauelilie2049
@blauelilie2049 Күн бұрын
11:31 "I killed Mufasa"
@KateSuhrgirlPlays
@KateSuhrgirlPlays 21 сағат бұрын
What about a race track with multiple colors through out as well as black parts that never fall off and ypu can go over other colors if ypu want but every so often a color drops. Maybe all parts of the road of a certain color drops each lap at random and after 3 laps only black parts of the track remain or something.
@adamnoel5883
@adamnoel5883 5 сағат бұрын
You show do the same bored and have it be pistons that make it different levels. Then have the cars able to jump
@chasesrailwaylinesrr6447
@chasesrailwaylinesrr6447 Күн бұрын
1:08 thats beyond you? you've made a elevator and many other random builds with n number logic and you can't make a random generator with logic gates?!
@nidodson
@nidodson 23 сағат бұрын
Need to have the lights on both sides so you can see the lights while watching
@wolfdogincanada
@wolfdogincanada Күн бұрын
smaller squares, multiple squares fall at same time.. just more smaller black squares
@Unorthodox_kidd
@Unorthodox_kidd Күн бұрын
Do a race where pieces of the track falls out
@ioi88
@ioi88 7 сағат бұрын
I am now making this into a zeepkist map
@calvincrawford2333
@calvincrawford2333 19 сағат бұрын
Instead of squares, make a circle with rings that fall from the outside in every 15 to 30 seconds
@wudzillaful
@wudzillaful Күн бұрын
Under an hour gang let's goooo😊
@Zimon_Sombie
@Zimon_Sombie 11 сағат бұрын
Man, you guys are so good at scripting videos! How do you manage to script them so well for the amount of videos you put out? Or, are all your videos scripted way in advance?
@derp_ree9209
@derp_ree9209 Күн бұрын
yay video
@TheFirstPotato
@TheFirstPotato Күн бұрын
Let's combine spleef and sumo together
@popularmic
@popularmic 2 сағат бұрын
Do spleef with that board
@liddy696
@liddy696 6 сағат бұрын
I made Mario mix-up with a similar style randomizer
@yyglsiirrequiredtohavealas7254
@yyglsiirrequiredtohavealas7254 Күн бұрын
The floor is made of floor
@alxti
@alxti Күн бұрын
There are bugs under your skin. Tear it off, let them out
@TaterFarmer
@TaterFarmer 18 сағат бұрын
Since it’s rng have floors that drop and come back it gets picked again.
@Bartexoll
@Bartexoll 10 сағат бұрын
Build a tilting arena from weight
@Oliver_Liker
@Oliver_Liker Күн бұрын
Did you like Scrap Man's Sumo map?
@xXNOTEXx
@xXNOTEXx 14 сағат бұрын
6:54 wait... It's 2:0:1 ... The first one was a tie?!
@Ekipsogel
@Ekipsogel Күн бұрын
Multiplayer Crashlander with Kosmo when?
@ivanljujic4128
@ivanljujic4128 Күн бұрын
Kan actually won but the script says he isn't allowed to win multiplayer mondays ever so they had to replay it 😔
@TheRattleSnake3145
@TheRattleSnake3145 22 сағат бұрын
Same map but you don't know which one will fall.
@baxterboy123yt
@baxterboy123yt 6 сағат бұрын
Hide and seek with falling sections, every minute, 30 second warning, so no hints needed as people will ahve to move
@Shady_Guyy
@Shady_Guyy 5 сағат бұрын
Fall guys? Nah. Fall Men.
@gamerofiguassu
@gamerofiguassu Күн бұрын
Day 12 of asking Kan to play grasslands hide & seek map
@ZackBlackwood97
@ZackBlackwood97 Күн бұрын
Never been this early
@zulhelmi2379
@zulhelmi2379 Күн бұрын
This comment is not bots..maybe
@DarkStarGazer.
@DarkStarGazer. Күн бұрын
We inhabit a planet characterized by its extraordinary capacity to support life, replete with heterogeneous ecosystems, awe-inspiring topographical formations, and an atmospheric shield that protects us from myriad perils. Edit: I am not a bot
@GametownYT
@GametownYT Күн бұрын
C h e e s e 🧀
@wildraheim4302
@wildraheim4302 Күн бұрын
okay...?
@az8560
@az8560 Күн бұрын
"Not a bot" he says? 🍌🍌🍌🍌🍌
@Skrin19
@Skrin19 Күн бұрын
That's just what a bot would say
@golden.personality
@golden.personality Күн бұрын
Jesus is the most important and spoken about person in history
@zat-1-fury
@zat-1-fury Күн бұрын
E
@GoldenFire644
@GoldenFire644 Күн бұрын
I didn’t watch the video, just wanted to be the first comment lol
@GoldenFire644
@GoldenFire644 Күн бұрын
I’m not the first comment, looks like those are taken by some bots :(
@DarkStarGazer.
@DarkStarGazer. Күн бұрын
​@@GoldenFire644 the bots are almost always first
@Fivemacs
@Fivemacs 59 минут бұрын
Can you delete my comments again
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