I think it would be fun if you did a challenge to make a track not using any repeating pieces. It limits the length but I think it would be fun to see what kind of weird track you'd come up with
@SimSummer2 жыл бұрын
Yes
@SamSam-yf2xj2 жыл бұрын
One of the best suggestions so far
@grande19002 жыл бұрын
The opposite of the one piece challenge
@the_realmaquis52242 жыл бұрын
@@grande1900 nah the opposite is all pieces
@Gold_hoarder2 жыл бұрын
Yes
@Warcans2 жыл бұрын
This was weird. Fun, but weird. I'm glad there was actually way to go avoid going those stairs the normal way :D
@Shit_I_Missed.2 жыл бұрын
Warcans, you are an absolute god at Zeepkist.
@notaloneintokyo2 жыл бұрын
Warcans I have forsaken you. I bet on Rubbish. I will never doubt you again. Praise be to Warcans
@alphiesmith27342 жыл бұрын
I hardly ever see you on anymore lol glad to see your still playing
@maxdenor14592 жыл бұрын
Bro wtf hoow
@staltus2 жыл бұрын
Great job ruining Kan's pipe dream at the last minute. Why do people bet against you,?
@ST0RMER0N2 жыл бұрын
kAN: 9:03 "Apparently I'm becoming the hard track builder for some reason" ... Also kAN: "I'll show you my validation run just to prove that I can finish it"
@grande19002 жыл бұрын
i don't get it
@jesseflowers24382 жыл бұрын
@@grande1900 basically saying that it's ironic because he's making them so hard that he has to prove that it's possible to beat
@loganshaw45274 ай бұрын
Note could not do in mutiplayer.
@acesupreme64522 жыл бұрын
It's 45 pieces as 5 that show during loading are stuff like the ground floor, skybox color, and etc. I used to do a lot of text file editing for creations before plugins made by the community came out, now I can never go back to using a note pad ^^
@Pystro2 жыл бұрын
45 of which some are cacti? I count approximately 12 cacti, so 33 track pieces, 2 of which are planks for the wall rides.
@ronmitchmusic41542 жыл бұрын
I think it's important to specify 45(maybe 50?)Track pieces. As in, parts that the 'cars' drive upon. Other than that, Fans, Decorations, Boosters, Obstacles, and otherwise aesthetic pieces don't have a limitation. Maybe this could be a continuous challenge; 50, then 40, then 30, and so on.
@Hadeks_Marow2 жыл бұрын
The only problem with the track is it needed a SINGLE booster where everyone was losing speed at where the ramp was right after the double stair wall ride. One speed boost and it would have been WAY more doable.
@fiets382 жыл бұрын
quick dev fact: we're actually working on a controller-show-input-thing to be natively included in Zeepkist :D
@cakeyeater73924 ай бұрын
I've just recently rediscovered your game, and I'm having a lot of fun with it. All the new features are great, and I'm making a water park course that I hope you get to see when I'm done
@amusedapple49334 ай бұрын
@@cakeyeater7392what a coincidence lol
@dylanw.45332 жыл бұрын
“So big that no one can finish it” Warcans: *presses x to doubt*
@champ2stay9202 жыл бұрын
I want to see that track at a normal scale.
@Lothaenorixius2 жыл бұрын
Same here. Just to see how different it would be
@jeremyadams24992 жыл бұрын
I have a fun idea for your weekly track builds. You guys should spend a week creating your own Grand Prix like in mario kart and race all 4 tracks and earn points based on placement.
@frankgelder85192 жыл бұрын
A mariokart style game with a trackbuilder would be cool
@-user_redacted-2 жыл бұрын
Yes. Love this idea.
@justafoon2 жыл бұрын
Finally. I'd like to see next a level where you guys do a dont move track, or something similar, where you dont move and win
@dreadofknight47392 жыл бұрын
agreed
@maurer3d2 жыл бұрын
They did "no touch" tracks, were you didn't need to touch the controls to finish.
@paritybit78302 жыл бұрын
No touch tracks, unfortunately, are really kinda boring in zeepkist. Because of the physics in multiplayer is not entirely consistent, players will not go exactly the same way every time as soon as any kind of jump & landing is involved. You can generally get away with a little bit of track on either side of a single jump as long as that jump is not too high, but any more than that is asking for trouble, there's a bunch of tracks that start with a no-touch jump or a no-touch drop-in... although many of them are not entirely reliable and will fail sometimes. TL;DR --no-touch tracks have to be very simple, with lots of margin for error, not go too fast, and not jump to high... so... kinda boring.
@invention642 жыл бұрын
Yeah, kan already did this, and it didn't work in multiplayer
@justafoon2 жыл бұрын
@@invention64 it would work if the margin for error was wide enough
@rubbish952 жыл бұрын
Still a bit salty I couldn't finish this, a real tire-killer 😄 Loved how each one of you had pretty different implementations of the theme this time
@jemman29062 жыл бұрын
This reminds me of when people found you could rescale and move parts off the grid by opening a save as text in Besiege, man, those were the days.
@DasParedes2 жыл бұрын
man, the brake and hands up is absolute a pro gamer racer, I can see the trackmania influence hasuhasuhasuha
@timebomb4182 жыл бұрын
Rough that the big hill requires 150 speed to just crawl over the top, and looks like 170-180 to be actually comfortable. Seems pretty easy to lose that much speed just on a imperfect landing right before. One mega sized fan even at low power I though would've helped people a lot. Effectively climbing up 10 hills with no boost is rough. It might be rough, but I think a "wallride" week could be interesting.
@DarquosLeblack2 жыл бұрын
Simply seeing the difference in scale between the map and the karts gave me a throwback to like ages ago when SuperTuxKart was more popular
@EpsilonRosePersonal2 жыл бұрын
This was a really cool looking track.
@randomusernameCallin2 жыл бұрын
I say it is time to do the theme "easy to learn/do but hard to master."
@quinnapprill-sokol45182 жыл бұрын
A funny idea is to make a track so long the u can only get like one or two attempts at it before the time runs out. It’s like one life track or something
@brothyr2 жыл бұрын
2:41 validation and warcans comes in with a 2:36. what a legend.
@jonathanmacdonald96092 жыл бұрын
I'd love to see a track where you have to fight to stay above the too slow warning for the whole track
@thing48262 жыл бұрын
The wallride was really cool.
@rainbowguy1822 жыл бұрын
Alternate title: Exploiting to make parts extremely large
@wtechboy18 Жыл бұрын
I kinda want to see y'all do a long session where you just go back and redo some fan favorite tracks. I'm a big fan of this one.
@Chris-liwymi2 жыл бұрын
i hope we can get a good track with multiple laps so we can see people competing for times. Always look forward to your content
@foxcatdemon3182 жыл бұрын
Go look at this centerfuge track
@Chris-liwymi2 жыл бұрын
@@foxcatdemon318 on kans channel? or?
@ryanjimj2 жыл бұрын
This might be a stupid question, but here it goes anyways. In Zeepkist, can you have a track underwater? If so, would you and the others be able to have an "underwater" theme? Or something that uses ice - maybe a track that resembles a giant freezer? I think that would be pretty cool...
@paritybit78302 жыл бұрын
There's no water in zeepkist, most 'water' you see is ice, glass, or one of the blue pattern textures. If you are inside an object, that object become invisible to you so you cannot put the players inside a block of glass. (Or rather, you can, but it will just be as if the block isn't there). You could still theme a track as if you were underwater, with unchanged physics, but basically that'd be enclosing the whole thing in a blue box or blue dome, using one of the bluer nighttime settings, and making a bunch of underwater decoration -- which doesn't exist so you'd have to build it out of primitive components. This can make for a cool track, but it's hours of artwork to do right and not really suited to a 15 minute trackbuilding challenge, and also doesn't really put any limits on the track itself. I know they add extra time on the end for cosmetics, but not, I think, the hours required for a really cool underwater track. They already did a bunch of ice tracks on the slippery tracks week.
@ReyBeamm2 жыл бұрын
Go to 3:10 if you want to keep the track a suprise
@boedymeadows2 жыл бұрын
Thank you I always try to skip so I surprise
@zeksplaylists50872 жыл бұрын
I like big tracks and I cannot lie ;)
@Verin1002 жыл бұрын
You should host an event where you have all your tracks in a "kAN cup"
@Vessekx2 жыл бұрын
@kAN Gaming, try an ‘up & back’ theme, courses where you have to go from the start to a checkpoint at the ‘end’ and then back to the start again to get to the finish, taking the same track in both directions.
@LithmusEarth14 күн бұрын
took like 7 minutes to get to that second checkpoint, I would have loved to have seen you have enough time to get it done. The working-on-it music was great. Having watched a lot of Kan/Dapper recently, I was like, Warcans will finish, and of course, he does. Wow at the end yeah 20 minutes would have been enough you were just needing to get past the third section.
@SapioiT2 жыл бұрын
Idea: Tiny/compact track using only huge pieces.
@jackmagnium61152 жыл бұрын
thats trackmania style racing edit: i also love kans F1 car. badass listening to daybreak embrace retrodrive would be a perfect song for this track i have a name for this track and upvote me if you want cause its from acceleracers Cactus realm
@whymyluckstatsistoolow2 жыл бұрын
You know the map is hard when Warcan didnt get finish in first 5minutes xD
@Fireheart3102 жыл бұрын
a theme i thought might be fun is Frankenstein to clarify what this means is each of you pick 3 of your previous themes and have to find a way to make them work together on one track best way to pick is slap them on a wheel and hope you don't get screw'd.
@Pope_2 жыл бұрын
What would a giant fan look like? Could you make it so big you could drive on the turbines? Could you do a whole race on a spinning giant fan?
@Andy.Ripley2 жыл бұрын
Its up!! been so long since the others released I feared you lost it also, like the hiding seek video last week.
@dasbratkeks30922 жыл бұрын
And now combine big and small/tiny. A "Big to Tiny Track" xD
@Madnessnunky2 жыл бұрын
Idea: you all use the same set and number of preselected track pieces to build a course. Decorate it your own way without using those decorations as structural elements. (e.g. no roads made of outhouses or shipping crates, etc.) See how each of you use the pieces in comparison and how your individual personas spice it up a bit.
@nickichambers93282 жыл бұрын
Would using decorations as obstacles (e.g. outhouses in the middle of the road forcing you to zig-zag) be allowed for it?
@Madnessnunky2 жыл бұрын
@@nickichambers9328 oh yeah for sure. Throw some cats in the corners, a spinning hammer trap, and a boost jump through a helicopter or two. (As long as those parts are agreed upon.) My only goal is the limitation and "spirit of the challenge" such that the differences are more in the implementation rather than just freeforming within a genre. 3 guys each given a guitar will come up with wildly different melodies using the exact same toolset. The same applies here. It'd be breaking the challenge to add a drum kit, but percussion using the guitar's body? Within spec.🙃
@benjaminfranklin3292 жыл бұрын
What about doing a hard braking track theme, where the penalty for over braking is a slow time not a DNF
@cholsreammos2 жыл бұрын
Ayyyy nice people and kan acknowledged my input visualizer idea
@roccov36142 жыл бұрын
It's great to see future kAN getting a chance to play.
@sagered80072 жыл бұрын
You guys should make a race track that splits into 2 roads, and those roads split into 2 as well, and it keeps on splitting. However, each split side should be a random obstacle design or evolution from the previous split sections before it. I am going to get the game and try it myself if you guys don't lol.
@markplatts86732 жыл бұрын
hey KaN try making a plane that takes of automatically and lands automatically trailmakers or main assembly
@cjslime88472 жыл бұрын
Idea no finishers run track , make it impossible but you must validate it so find a way to overcome that
@Beregorn882 жыл бұрын
You would have been able to put down the time if you didn't scrapped all your run at the first small mistake: at 8:00 it looked like you were actually going to make it, even if at a crawl. When the lap time is so long it is worth to waste a couple of seconds to see if you ACTUALLY are going to finish it...
@lyubomyrlohin68432 жыл бұрын
Theme suggestion: none-track pieces only (like riding on top of a bunch of junk instead of actual track pieces)
@soundrogue4472 Жыл бұрын
Warcans the god of Zeepkist.
@zarnox30712 жыл бұрын
Well, now you've got to make miniature tracks.
@BatalionHunter2 жыл бұрын
hey kAN here's a challenge for you make a track that uses at least one piece multiple times (so you might cross this piece once on the top only to later wallride maybe once on the inside wall and once on its outside and even go across the underside) basically the challenge would be to recycle as many already placed pieces as many times as possible. (I think it could be interesting to see people who are far along even as someone starts a run)
@Wico90YT2 жыл бұрын
Was waiting for this upload
@brandonknapp60132 жыл бұрын
The controller input would be awesome
@johns13072 жыл бұрын
"Ill make it easier next time I promise" kAAAAANNNNNNN
@jordy_de-zee2 жыл бұрын
this is a dutch game dutch words: zeepkist: soabbox, bouw: build, voorbeeld: example, fiets: bicycle he did say the name of the game good
@pugz32302 жыл бұрын
Try making a super-fast track using boosters with the speed edited with the text editor
@ghost_ship_supreme5 ай бұрын
Looks like an RC racing game!
@drittgaming23502 жыл бұрын
You should do a regular sized track into a blown up version of that same track
@Canaman1a2 жыл бұрын
I want to propose an idea; each of you 3 should get a few different pieces and have to make a track solely with them.
@timmyhillfacts64552 жыл бұрын
Random fact: This is the first time kAN hasn't set a time on his own track in the challenge series.
@cricui2 жыл бұрын
personally, coolest map yet
@KaziiTheAvali_inactive2 жыл бұрын
rollercoaster would be a neet idea
@EllieT2 жыл бұрын
Big
@TegukiSix4 ай бұрын
At this scale and speed, it looks like Star Wars: Episode I Racer. XD
@photelegy2 жыл бұрын
This would be awsome if he could make a very easy short path (like 5 pieces) and then at the and it repeats but each time a bit bigger, so you'll have to find a different way after some time.
@Mr_Soleo4 ай бұрын
"It's not hard, it's just that if you make a mistake you die" Yeah kAN, that's considered hard.
@1fpsgamerz2 жыл бұрын
You should now do tiny tracks, same thing but tiny :)
@fredbanana17672 жыл бұрын
I love Zeepkist racen
@worthless_matter75822 жыл бұрын
the building music slaps
@oa_439 күн бұрын
kAN: 2 : 45 : 564 Validation run Warcans: 2 : 36 : 590 All time best
@johnjacobjingleheimerschmi66552 жыл бұрын
Going so fast the dust becomes sonic rings
@limecreeperthegamer76582 жыл бұрын
Dapper made a track that no one finished for the decisive theme
@Den_drummer2 жыл бұрын
Theme idea: toy track. Bit similar to this theme in that you'd be like a toy car in a scaled up environment. I remember Wirtual making one or more videos about maps like this in TrackMania
@JeffBilkins2 жыл бұрын
I like the series but maybe some tracks people can finish and improve their times on would be fun sometime.
@apersunthathasaridiculousl18902 жыл бұрын
kAN uses the same music for his timelapses, i and honestly rlly don't mind it lol, the song is kinda calming to me
@donovanreid4272 жыл бұрын
U guys should make tracks that u don't test before you play
@strelokzone892 жыл бұрын
Have you guys made a wall ride only track with no virtual climbing or fan assist?🤔
@Andy473572 жыл бұрын
i want to see a track that you only get 2 chances at finishing it from how long it is
@steelsnowflake64222 жыл бұрын
You can build big spaceships if you play starbase
@noteten67922 жыл бұрын
I think SPIRAL could be a cool theme to do. I imagine kAN could recreate DANTE'S INFERNO in ZEEPKIST. You know, 9 RINGS OF HELL and all that cool stuff
@fr0nc02 жыл бұрын
I was waiting for this video
@jakajaka30642 жыл бұрын
Hey kan you can minimise speed loss on uphills if you put your hands up
@DF-jr9pk2 жыл бұрын
Damnn who made the beats for this track. 🎉
@udoeiblmaier252 жыл бұрын
Theme suggestion: "Fever Dream"
@jss78222 жыл бұрын
Do a Heaven and Hell theme.
@BeaDSM7 күн бұрын
Super cool!
@DSiren Жыл бұрын
you should do a 'find the hidden checkpoint' track
@ihanvaavp53832 жыл бұрын
tarcks that take 10mins to fginnish so its one shot
@jaunusender61662 жыл бұрын
I'm curious how it would handle if you remade it in normal scale. (Or 1/10th current)
@chasetoyama81842 жыл бұрын
Impossibly, that booster at the start would probably propel them into a wall.
@jordywatson11792 жыл бұрын
Wow that is amazing
@Fighter142082 жыл бұрын
You should build a track of one of each peace
@recaru03312 жыл бұрын
I wonder if that's Mr. G of crossout fame
@happyhippoeaters42612 жыл бұрын
So Warcans is no one now?
@guillermoelnino2 жыл бұрын
how about "EXTREME DOWNHILL" for a theme?
@manke68192 жыл бұрын
yooooooo dutch my language btw u pronounsed zeepkist realy wel
@coffee_gaming2 жыл бұрын
It is a neat track! I wonder if there is a maximum speed in the game
@benjaminfranklin3292 жыл бұрын
Essentially it's 200, there's significant drag applied once over this, you can only stay above it with constant fans or gravity
@jacobpalmer99712 жыл бұрын
theme a track on the shear point of causing pain
@wesleystuff48822 жыл бұрын
I think the spline update went out, right?
@homevids2 жыл бұрын
Hi Kaine Great video *-*
@zomzom-oz6ns2 жыл бұрын
You doubted him, but his name is Warcans, not Warcan'ts.
@perodactyl4902 жыл бұрын
What time are the tracks available in a public lobby?