I Busted 60 MORE Myths in this video: kzbin.info/www/bejne/i3u1i3xvdr-cn80 go watch that next!
@bane_0f_heroesx2262 жыл бұрын
Weapons in pve do have a chance to ricochet. It's most common on debris outside of where the player can be. The floating shit around the dreaming city is an example
@ShadowDestiny2 жыл бұрын
@@bane_0f_heroesx226 ah yes. Test was for pvp purposes tho
@cr_gator2 жыл бұрын
What happened to the wq channel
@KUROSAKURA012 жыл бұрын
Can you test bullet magnetism vs aim assist for mouse and contoller?
@KUROSAKURA012 жыл бұрын
And also test the Always on Time raid sparrow vs others
@standupmoko96182 жыл бұрын
The stability buff that the le monarque catalyst gives you actually increases the time you have on your perfect draw, making hitting those poison shots a little more lenient
@nicholas82372 жыл бұрын
Oath keepers on hunter let's you hold the poison shot indefinitely also
@beardedraider47512 жыл бұрын
@@nicholas8237 yup I’ve been doing it in IB lol
@jackb38222 жыл бұрын
@@beardedraider4751 You monster
@veralium2 жыл бұрын
@@nicholas8237 draw canceling on bows invalidates the existence of oathkeepers
@louietae99322 жыл бұрын
@@veralium yeah but you have to worry about your timing far too much and using oathkeepers can and will save you
@raptormaverick47742 жыл бұрын
“The drifter is a bad guy.” -How can you tell? “My weapon is marking him as hostile” Drifter: “what?”
@ShadowDestiny2 жыл бұрын
lmao
@jackb38222 жыл бұрын
Also he’s literally on the radar XD
@solarmarks30932 жыл бұрын
@@jackb3822 everyone is on the radar?
@jackb38222 жыл бұрын
As an enemy, not a lil blue dot.
@bigidibeng2 жыл бұрын
I like the Drifter, he's cool... But at the same time, never trusted him for a second :D
@demonjoe2 жыл бұрын
This is actually one of the best Destiny videos I've ever watched.. Good stuff Shadow!
@ShadowDestiny2 жыл бұрын
Wow, thanks!
@frankxx13812 жыл бұрын
Good fakes...
@grandmaster_94482 жыл бұрын
@@frankxx1381 ratio
@CaptainLegend2 жыл бұрын
15:32 The traveler ball does actually launch you. It works if you manage to get the ball off the ground a little bit before jumping on it. It works even better with the movement speed buff. Sometimes it might glitch the physics of the ball and launch it super high too.
@michaelhalsted79742 жыл бұрын
Yeah 100% that was one of the first things we discovered when this game came out cuz everyone would jump on it. Lol right before it hits the ground you and/or the ball will absolutely launch 😂😂😂
@granthendrix2110 Жыл бұрын
Yeah, you just have to jump while landing on it
@davidfernelz Жыл бұрын
You jump while on top of it not onto it. Also you can launch the ball but only downward.
@arciticfox12322 жыл бұрын
For the melee’s stunning prime evils, it has to be top tree arc hunter with melee ability
@VanpyroGaming02 жыл бұрын
Your weapons do actually have a chance to ricochet, without ricochet rounds equipped. Stability on bows increases the duration of the "perfect draw", not the duration of a full draw.
@gavinjenney56272 жыл бұрын
Depends on the angle of the surface you are shooting, but yes.
@ShadowDestiny2 жыл бұрын
-Yes, but only at extreme angles that are completely useless (I just learned this, lol) -it increases the duration of a full draw as well. Not by much, but it does.
@woomyboy982 жыл бұрын
I noticed that it also depends on the surface that the bullets are ricocheting off of, for example in the birth place of the vile strike the floors of some of the pyramid rooms ricochet bullets very often.
@sorexy46802 жыл бұрын
@@MankeyMark When are you putting up your 100 myths video?
@jasonbisdead2 жыл бұрын
“You can shoot your own grenades” CammyCakes has entered the chat.
@BcDyxaLKgoNdgU2 жыл бұрын
He's been trying to trigger the stick grenade with the throwing knife for a while, i dont know if he ever got it down consistently
@jasonbisdead2 жыл бұрын
@Evstar14 He’s been shooting trip mines since D1. Never fails to blow my mind.
@Subsistence692 жыл бұрын
Literally just watched his illegal clips upload from like 12 hours ago and theres a clip of him doing it in that 😂
@Mxkel.062 жыл бұрын
*proceeds to snipe it*
@napalmballwipes2 жыл бұрын
ye but you cant shoot it unless its still in the air its not a glitch at that point
@rukaishoziku37932 жыл бұрын
The Selfie Emote actually holds your camera in place, so while you're doing the emote, other guardians can push you around (or you can sit on a payload from the new event/wellspring) and your camera will watch your guardian go any distance until the emote is stopped!
@OnycrestArkAngel1212 жыл бұрын
Couple of adjustments to your myths: for shooting in the helm, you only need to do the ghost part, no spiriting is required. For the super jump on the traveler ball, it's recommended you get the "the floor is lava" jump perk first, works much better.
@jacobpelegrin33142 жыл бұрын
Also just jump the moment you touch the top of the ball
@lordswoledemort115492 жыл бұрын
For the super jump of travelers ball I'd like to add that I'm 75% confident I saw someone in the tower do it on accident when I was hitting the ball by jumping into it from the underside and they hopped onto it from a high point.
@OnycrestArkAngel1212 жыл бұрын
@@lordswoledemort11549 yeah sometimes you can freak the physics out and do it that way, overall the ball is fun.
@caseylane15102 жыл бұрын
For the traveler ball, the quickness buff is needed and it's much easier to get the bounce if the ball is in the air
@Saint-14Plays2 жыл бұрын
It's also possible by actually jumping while standing on the ball. I dont believe he was trying that.
@MTG97452 жыл бұрын
5:15 there are a select few weapons in the game that have natural ricochet rounds (such as the ace of spades) but it's a little rare
@ShadowDestiny2 жыл бұрын
some notes from the lovely comment section: -most weapons CAN ricochet even without ricochet rounds, but ONLY at extreme angles (like on the ground). imo this is useless and ricocheting off the walls is the only practical application of a ricochet. -stability also increases perfect draw time. Stability is not ENTIRELY useless on bows (as I said), but realistically it is ALMOST useless lol. -apparently gambit motes can be glitched above 15 by having a really bad connection. I guess my connection is good, yay! -apparently the traveler ball sky launch is possible, you just need to spam jump with the floor is lava buff lol -as I said in the video, resilience CAN and DOES save your life in PvP, but just not very often. That was the whole point. I've read every comment and these are the only legitimate clarifications. Any other conflicting information you read is likely misinformed.
@ninjalox1832 жыл бұрын
Also, you can stun lock the primeval! It only works on some of them, like the taken centurion, you just have to melee immediately after they start the stomp animation, and if you get the timing down, it really helps your team. Great vid btw!
@Cryptognil2 жыл бұрын
if the traveler ball is already floating and you land on it right, either you or the ball should go places sometimes (you may also need to spam space once you land on the ball)
@kawaii_kraken2 жыл бұрын
some full auto guns luke cerberus also increase rpm from time firing (works only with catty active im pretty sure)
@WhenToastersAttack2 жыл бұрын
@@Cryptognil it helps to also have the tower jump buff
@sdude14002 жыл бұрын
"bullet bending" is called Bullet Magnetism by bungie. When people talk about "MnK don't have aim assist" , they're talking about reticle friction since all weapons have AA
@HedonisticHarv2 жыл бұрын
"Traveler Ball makes you fly" I feel like I found this 3 years ago lmaoo. The ball has to be slightly floating and you have to jump when on top of it. For best results get the lava challenge "quickness" boost. So quickness, ball a few feet (~4 MAX) above the ground and you jump on top of it, then jump again when on top of the ball.
@zubrhero52702 жыл бұрын
With that ball falling so slowly, if you push it over the railings in front of the vaults, you can jump over the railings, bounce on the ball and land back up on the other side. Its ridiculous how far it'll ping you into the air when its mid-flight. I came back to the tower one day and there was a crowd of people taking it in turns to see if they could make the jump.
@paragontraynv22 жыл бұрын
Spot on, one of my favorite things to do in the Tower. You can really get some unease height if the ball is high up in the air too
@Frank_UK_was_taken2 жыл бұрын
Afaik There was an update around a year or so ago which made the ball interact differently and I haven't been able to get the same amount of air since then
@maul96902 жыл бұрын
15:33 I can confirm the myth. It has launched me outside of the map. You just have to complete the lava challenge first to get the quickness perk
@FireBurnZac2 жыл бұрын
not necessarily, it will still launch you pretty far if its in the air when you jump on it. If its on the ground however, it wont have the same collision physics
@maul96902 жыл бұрын
@@FireBurnZac didn't know that, nice! It's kinda weird how it works lmao
@ajt15392 жыл бұрын
you have to jump when on it
@sethbarash86712 жыл бұрын
You don’t need the perk, but you do need to *jump* while on top of the ball to have launch you
@FireBurnZac2 жыл бұрын
@@sethbarash8671 while this is true, the perk does mean you go ALOT further
@thedrifter47232 жыл бұрын
13:51 you got it all wrong brotha! It's not detecting me, its detecting the fallen that I ate 20 minutes ago Anyway, TRANSMAT FIRING
@alpacaodoom2 жыл бұрын
8:40 this is a really important one to prove the truth of, so many PC players try to bullshit and say that controllers are only better cause of aim assist.
@revenant51422 жыл бұрын
5:10 It IS possible, but it seems to happen randomly on different surfaces and it depends on the angle you shoot them. It's happened to one of my Golden Gun shots before... Idk why. Edit: 15:36 It works. Try jumping again once you're on it. Double the fun if you have Quickness from The Floor is Lava challenge in the tower.
@alexpayne26622 жыл бұрын
And depends on the angle too.
@mikezenox2 жыл бұрын
I think it might be more common on weapons that can roll with ricochet as well, as with *some* guns I feel like half of my shots will ricochet
@jonteg96892 жыл бұрын
8:39 that's not AA, that's bullet magnetism
@luckyhydra75972 жыл бұрын
^that
@justsomedude15932 жыл бұрын
still counts
@ShadowDestiny2 жыл бұрын
same thing.
@themoon-sj5rr2 жыл бұрын
@@ShadowDestiny not really
@stephenmaldonado16062 жыл бұрын
@@ShadowDestiny I've always heard that AA is how slow your reticle moves across someone, which is slower for controller (which means high AA), while Accuracy is Bullet Magnetism
@jh66092 жыл бұрын
Actually, for the stun lock primeval you need an Arc top tree hunter with the charged melee... Many mini bosses can be stun locked with this method. I used it a LOT in season of the Splicer against the Minotaur
@guyrex2132 жыл бұрын
It works on ANY boss (with exeption of flying ones) that has a stun/flinch animation. Gambit, strikes, story, god damn grandmasters, you name it
@BlackjackMKV2 жыл бұрын
Back in Arrivals(in other words, old info that might be outdated), a friend of mine had a Cross Counter build on his Hunter that he regularly stunlocked any boss with a flinch animation. It was rather hilarious, since he'd just lock primevals, champions, and so on in place for as long as he wanted while doing hilarious amounts of damage. Yeah, it was no Falling Guillotine, but given that it was able to nullify Barrier champions and stop Overload from doing anything other than regenerating as well as pretty much keep most bosses perma-locked in a stagger animation for the rest of us to just lay into, it was kinda busted. lol
@cameron49942 жыл бұрын
I'm pretty sure melee with glaive stuns them temporarily. Hard to tell as I'm swinging and moving all over the place at the same time 😂
@BlackjackMKV2 жыл бұрын
@@cameron4994 Not sure about bosses, but it definitely stuns most minibosses and pretty much all powerfuls. Doesn't quite stun lock them, but it's super close. I find they'll usually only get one attack out for every 10-15 of mine. Probably some way to time it so that they are stun locked, but I never cared enough to try and find it.
@pacoromero53052 жыл бұрын
Or a titan with synthoceps active
@TitorEPK2 жыл бұрын
3:36 all aggressive frames have an intrinsic perk: high cals. A variation of them, anyway. It does stack with high cals, but there are diminishing returns.
@LightCrib22 жыл бұрын
15:34 This is confirmed, but the ball has to be in the air when you land on it
@enju_lapidemsibilus2 жыл бұрын
5:15 your bullets do have a chance to riccochet, but ive never seen it in pvp, only in gambit and strikes. it also works the best when firing on uneven surfaces, like at a corner or a rock. 6:09 this was true BEFORE bungie made the barricade go into the ground alittle bit.
@EnvisionedBlindness2 жыл бұрын
You could have done a whole video debunking that LFG is a bad option. I've completed most activities over the last 4 years with lfg teams and very rarely have any issues
@ShadowDestiny2 жыл бұрын
love to hear it :) Lfg gets a bad reputation, but it honestly isn't THAT bad imo
@i_fuze_hostages62 жыл бұрын
@@ShadowDestiny it does get a lot of flak I’ve never had a bad lfg experience i did vow and last wish lfg over the past two weeks
@xandernelson14922 жыл бұрын
90% of my friends are from Lfg. They may be annoying and not subbed, but they'll put themselves through a lot of pain and suffering-coughvowcough-to help me out.
@solalmightyy2 жыл бұрын
cause no one ever really posts the good, did vow a few weeks ago and got this new light his first clear and he had no mic, a fun enjoyable experience
@Darkness-dv6sz2 жыл бұрын
Remember the old days where LFG didn’t exist in D1, and you had to pray to find someone to message you in the tower? Yeah, LFG could be a LOT worse, it really isn’t that bad at all
@phantomninja012 жыл бұрын
I feel like D1 players already knew that Nighthawk could one shot through Ward of Dawn, since in D1 it granted the Keyhole perk where Golden Gun would over penetrate targets.
@donnymcjonny6531 Жыл бұрын
"High resilience won't save your life" Tell that to void titans popping constant overshields
@hpbx2 жыл бұрын
5:26 this works on the Fallen sparrows, tapping shoots faster than holding down 14:15 don't need to sprint
@RagingIfrit2 жыл бұрын
11:08 huh that's weird, cause as top tree arc strider hunter I was capable of doing such a thing to bosses all the time, haven't tried in a while since void 3.0 but it's worth a try to debunk
@sinmcgriff22842 жыл бұрын
this is probs my favorite destiny video ive ever watched. It was really fun and took a new direction to the content space as opposed to talking about meta or the state of the game. i really liked it. great job!
@Rahburrito2 жыл бұрын
If you swap to Boots of the Assembler after making a rift in the tower with The Stag, you can make healing orbs and keep the rift longer. You have to bounce on the Traveler ball to make it launch you (only with quickness I think) You only have to pull out you ghost to shoot in the helm, you don't need to sprint. This might be well known, but Always on Time is faster than any other sparrow.
@NeonAmnesia2 жыл бұрын
16:07 cancelling the reload animation works if you spring right after the number changes, not sprinting at the end of the reload (maybe whoever said this got it mixed up, idk). If the animation is long enough, and you sprint once the number changes, it's noticeable. Not too noticeable/not worth doing it when the animation is pretty short (you don't have to do it if the reload is short anyway). I do this on the calus mini tool all the time
@somedude18872 жыл бұрын
If you want a good example of the “Content Vault” myth just look at Vostok and Eternity being brought back this season. Those maps were both vaulted and they came back
@ShadowDestiny2 жыл бұрын
Indeed
@opica76912 жыл бұрын
I've been on Vostok but haven't seen Eternity yet. Is Eternity exclusive to a certain platform?
@snapz1172 жыл бұрын
@@opica7691 no, at the moment there are no 'platform exclusives'
@John-Stark2 жыл бұрын
Honestly I just wish they made it optional downloads
@rogoth01themasterwizard112 жыл бұрын
a pvp map, is not exactly 'evidence' that the content vaulted will return, by the same logic the fact they didn't vault the only 2 gambit prime maps when removing the actual destinations attached to them means they could have easily kept everything, they chose not to because they didn't want to pay the data storage costs so came up with this bullshit excuse of removing paid for content. until they fully restore a destination and EVERYTHING attached to the destination ie.e quests/missions/gear/vendors/NPC's then the whole 'everything that gets vaulted is gone for good' mantra is true.
@hybrid87162 жыл бұрын
16:45 what they mean is that there's a point where your slug shot just disappears entirely and the shot will do no damage. This is true because when using a slug like chaperone in a lunafaction rift you can one shot people at any range(without roadborn) untill the bullet's range cap. Basically it will one shot at any range until the bullet fizzles into thin air.
@exodus570662 жыл бұрын
it is true for all weapons tho
@aidanverdinek82312 жыл бұрын
8:21 When I got my first pro controller with adjustable triggers I thought the game was broken because I would always be boosting super slow... until I figured out that I had the triggers on the half-pull setting which is perfectly shown by this point in the vid. Never felt so dumb
@itsmehere12 жыл бұрын
The traveler ball launch is really easy to do, I've been sent into the air high enough once I died apon hitting the ground. What you have to do is make sure the ball is floating off the ground and then you jump while on top of it, instead of sitting like what you showed. The quickness buff helps too.
@mango25382 жыл бұрын
5:07 They still can, but only at very obtuse angles and usually on the floor. Weapons like auto rifles and smg's work the best.
@pluto31942 жыл бұрын
4:57 is actually true! It might not be a thing in PvP but it definitely is a thing in PvE. Take any weapon and fire it at the ground for a while.
@ShadowDestiny2 жыл бұрын
ah cool, test is for pvp tho.
@joemama-br6om2 жыл бұрын
16:40 there is a range cap where the bullet ceases to exist, around 25 meters. You get this with roadborn chaperone and luna empowering rift
@ShadowDestiny2 жыл бұрын
that's not the type of range cap we're talking about, we're talking about the actual range stat. Some people believe that increasing the range stat beyond a certain number does nothing, and that was the myth that was busted.
@joemama-br6om2 жыл бұрын
@@ShadowDestiny makes sense, just thought id point out
@storheila85502 жыл бұрын
@@ShadowDestiny legendary slugs can't go past 11m so there is a range cap on them
@DanielMartini22 жыл бұрын
16:00 It depends on the weapon, some will allow you to shoot faster. I think chroma rush is one that will allow you to shoot faster, and some longer reload time machine guns
@hesters10822 жыл бұрын
For the gambit one, you have to stagger the boss first. Then if you start to melee them, it infinitely staggers.
@mooseboi99872 жыл бұрын
15:31 I have done this multiple times and know for a fact that you can. What you need to do first is complete the floor is lava challenge. Afterwards, take the giant ball and push it slightly off of the ground. Make sure that when you jump on it, it still hasn't touched the ground. Once you land on it, quickly jump and you will go flying.
@WhizXGames2 жыл бұрын
very nicely edited, pacing is great and the quick intro really hooked me into the video. wierd things can be done with the big traveller ball in the tower by jumping on it, eg launching into the air but also lanching the ball downwards very quickly when it is in the air
@Dhtyiyry2 жыл бұрын
11:12 This actually used to work a while ago, the primeval would stagger every time you hit it.
@Technizor2 жыл бұрын
The Arcstrider reflection has huge "Smash Bros reflector" test vibes.
@Emenord Жыл бұрын
I've held 16 motes. Once. I've played Destiny since Red War.
@madsnowman40672 жыл бұрын
11:13 you can stun lock the primeval with Arc hunter + Liar's Handshake, but not with a regular melee
@leonp.21712 жыл бұрын
Wait I thought it was obvious that bows always have travel time, I never considered them to be a hitscan weapon.
@ShadowDestiny2 жыл бұрын
I even heard someone on a podcast say they are hitscan... I wasn't sure, so I had to put it to the test!
@Technizor2 жыл бұрын
@@ShadowDestiny In one of the TWABs, specifically the Season of the Lost weapon rebalance TWAB that fixed Sidearms being 999 Velocity instead of 9999 Velocity, it was mentioned offhand that the fully drawn bows are hitscan at "normal ranges". Not sure how it actually works though.
@merof2272 жыл бұрын
Bows ARE hitscan when fully drawn. Shadow is wrong on this one.
@theanomaloushendo45162 жыл бұрын
@@merof227 well, I mean that makes skyburners hitscan at ads *spoiler alert, no it doesn't
@Subsistence692 жыл бұрын
@@theanomaloushendo4516 didn’t realize skyburners was a bow
@guardian61052 жыл бұрын
“Teammates can kill you by shadow diving on your head” Not me doing exactly that after every revive Thankfully I haven’t accidentally killed an ally. Yet.
@davidalbertopaz2 жыл бұрын
This video is very entertaining, do more of these! Maybe a raid focused myth busting
@SkiiesVerified2 жыл бұрын
I’ve only watched about half of the video at the time of posting this so idk if it’s on here, but I know that it’s possible to pinch a fireteam member with a sparrow against a wall and possibly kill them.
@thewinterprince17312 жыл бұрын
Regarding the reload animation sprint one, they are technically correct, but also overcomplicating it. This is likely common knowledge by now, but you can fire any gun in the game from the moment the magazine is locked into place, even if the reload animation hasn't actually finished yet. As soon as the ammo counter resets, you can sprint or even just straight up fire the gun and cancel the rest of the animation without consequence. I think the gun you used might have just been a bad example because the reload on that is very fast and has little time between the reload itself and the end of the animation.
@exodus570662 жыл бұрын
yeah, the good example would be Izanagi's Burden
@HillcrestClan2 жыл бұрын
12:50 if your a hunter you can dodge, or for anyone, a sword swipe just before you hit will give you 0 damage on a fall. Works in both d1 and d2 I do it all the time. Very useful and very fun
@eatingwetfries42852 жыл бұрын
Titans can also shoulder charge to negate fall damage
@HillcrestClan2 жыл бұрын
@@eatingwetfries4285 I didn’t experiment too much with a titan in D2, and I don’t remember trying that in D1 but I’ll pop in next time and try, good to know
@Qweiku2 жыл бұрын
5:12 I can confirm that, it happend for me many times, but only on auto and smg and it was like 1 or 2 bullets for 60 rounds mag in ober 600 rpms, so it's veeeeeeeeeeeery low chance on very specific circumstances, but yeah. It's possible.
@jacobmiller45812 жыл бұрын
For the reload animation one, you have to be moving and sprint once you see the number for the magazine refill. It also works with switching weapons. I do it literally all of the time.
@Kesvalk Жыл бұрын
I dunno if you would call that a myth, but on controller if you lightly press the trigger using a hand cannon, you can see the hammer and barrel getting ready to shoot until you pass a certain threshold where it will actually shoot the bullet, but before that you can take your finger away from the trigger and cancel the shot.
@xexternalgoddessx88732 жыл бұрын
That face palm one gonna be blocking snipe shots fully wonderful
@ShadowDestiny2 жыл бұрын
Oh yes, I wanna get a clip where I peek a lane with it in trials and save my life LOL
@thecariboushow84682 жыл бұрын
15:31 Actually the Traveler ball physic has changed. Before if you jump on it and spam your jump button you get a huge jump boost afterward. After Beyond light came out. The ball physic didnt behave the same and now it just push you away from it.
@ShadowDestiny2 жыл бұрын
yeah it seemed to just push me away!
@fallenzerog76912 жыл бұрын
You need to get the speed buff while in the main area of the tower (that thing that says DO NOT TOUCH, then go find the pool of light), slide into the traveler ball to get it off the ground and then jump ontop of it and ring your next jump right when the ball touches the ground and it will get you some air time. I do this all the time waiting on teammates to get ready when I’m in the tower.
@FridayUwU2 жыл бұрын
It still does it. It's just not consistent with how often it happens.
@gengarclefairy34752 жыл бұрын
@@ShadowDestiny a few myths were true in previous years
@bluedeadpoodle78832 жыл бұрын
Yeah it still does it I do it a lot idk why fun
@Cha0sRising902 жыл бұрын
The sword preventing fall damage is if you swing when you're about to hit the ground. Normal attack works fine.
@Panda-yf6ds2 жыл бұрын
You are amazing dude, the amount of edit and effort. I love this content
@Nt4st1c Жыл бұрын
9:03 It literally says rapid precision kills, they work in pvp. You just have to get multikills
@ShadowDestiny Жыл бұрын
Yes. It did work. That’s what I said lol
@dwh-ik4fm2 жыл бұрын
14:23 you can also do it by just spamming shoot and pulling out your ghost, also works on the eris spawn on the moon
@jadonooi19902 жыл бұрын
12:20 As a chaperone main I never seen any videos of people testing it after the nerf and once you shown me that. THANK YOU! I guess the ornament I own is still worth it 16:13 I have never known that
@willpower17402 жыл бұрын
The sprinting thing is an animation bug since Witch Queen came out. It happens at random, makes you feel like you're floating instead of walking or running.
@amirmoneyplayz87572 жыл бұрын
5:50 The bow wasn’t at it’s perfect draw state, you held it to long. If it was on the perfect draw it would’ve dealt more damage and the bow becomes hit-scan
@necrodrake33422 жыл бұрын
ya bows in perfect draw are hitscan ^
@thestellarvoid7077 Жыл бұрын
@@necrodrake3342 Arrows are affected by gravity because they are projectiles. Unless they are hard coded to become hit-scans on perfect draws, they are always high velocity arrows that give the impression of being hit-scan. That calls into question how range stats and accuracy work on bows. Arrows from what I can tell how accuracy deviation based on how far drawn they are. A perfectly drawn arrow has higher accuracy but loses accuracy if no longer perfectly drawn. I'd have to double check but anything that improves accuracy cones also boosts a bows accuracy stat. Arrows will only inherit a bows maximum accuracy which is why low accuracy bows are bad at sniping but better for DPS. Another thing I'd need to test are if arrow velocity is based on bow frame.
@yamnipotent Жыл бұрын
They were talking so cordially sometimes I forgot they were enemies.
@Revadike2 жыл бұрын
13:31 this actually is possible, according to Cheese Forever, but it requires old Collector armor set from Gambit Prime.
@Heli2 жыл бұрын
Okay this video is incredible dude, wondered what you were up to all those hours sitting in orbit and priv matches 😂 Amazing work, thank you MrBeast of Destiny.
@majin.142 жыл бұрын
Yo shadow love your vids been watching for awhile I’ve gotten better due to those vids love you bro
@helios57522 жыл бұрын
16:24 it goes faster then all other sparrows except the exact one you used to test it. Always On Time shows 160 like all exotic sparrows but it goes faster then every other sparrow. For some reason that broom has the same speed as the Always On Time (which use to come from a raid that is no longer available so now you have to buy it from the kiosk in the tower)
@dexterpaton79442 жыл бұрын
I fail to see Always On Time in this video.
@robot37592 жыл бұрын
That isn't Always on Time, its just a random exotic sparrow. I've used Always on Time since week 1 of Scourage of the Past, I know that model like the back of my hand, and the sparrow in the video ain't it.
@tacolord25612 жыл бұрын
7:11 ha i knew this one, cammy has been using it for forever and probably the one before i didnt pay attention to that aspect
@chernobylcharles16252 жыл бұрын
Man, Destiny has my favorite community, today some rando player and I just sat down on the wing of a plane in the Cosmodrome, it was nice
@IronChief132 жыл бұрын
11:07 this myth was partially true. Since Gambit launch (I'm not kidding) I've always play with a one-two-punch shotgun and tractor cannon because it was stun locking the boss like hell (+the debuff) 17:08 if you want precision about this you can look at this video: "the slighlty odd way bullets work in FPS games" by Garbaj
@clearsky4662 жыл бұрын
Interesting video
@Reborn666skull2 жыл бұрын
You can melee-stun bosses, but only Ogre and Minotaur.
@Nkpower212 жыл бұрын
Mr.Beast in Destiny????
@ebon_scar5197 ай бұрын
Naah thats castle
@iamengie25735 ай бұрын
The better version
@KUROSAKURA012 жыл бұрын
Aim assist a bit different than bullet magnetism, but yes, the guns should perform the same
@notchs0son2 жыл бұрын
Aim assist is Completely different from bullet magnetism, And no it Shouldn’t Sit there and track targets that run away while you are shooting them.
@d-m.n_--22 жыл бұрын
-Ricochet can happen with any gun, but at far wider angles. You really can't hide from your target to do it. -Titan barriers are just squares, so if the square leaves a gap thanks to geometry, tempest can still hit them. -sticky grenades used to count as objects and were used for Speedrun exploits. This has been patched. -The interceptor thing is d2 only. This is a fantastic video. Very well done and thank you for it.
@FoxTrottts2 жыл бұрын
11:00 the selfie emote locks your camera in place and doesn't take into account if you're moving. Scarlet Keep and Proving Grounds's lift, Vow/Preservation's gondola at the start, things like that will lock your camera in place while your character moves with whatever it's actually on
@s0urp0wer52 жыл бұрын
I literally love hearing that destiny is "dead" and then I can get into any Playlist in a matter of seconds with a full lobby. Like oh yeah no one is playing this awesome game. Yeah sure
@GhostChild8082 жыл бұрын
That fall damage myth, I've always known this waay back in Destiny 1. So I ended up doing this all the time, even just blink jump before hitting the ground to negate fall damage too.
@hmsoff-shore2 жыл бұрын
I've been able to get traveler ball launches but its really inconsistent. Took a clip of one of them as proof and posted it to my channel, I'd link it but random links in comment sections are sus. I've gotten launches in the past by: -Stay on it too long -Trying to mantle it -Jumping on it wrong and the most consistent -Jumping on it while already on it
@usdepartmentoftreasuryinte6052 Жыл бұрын
Riley Reloaded punching air rn
@Crowald2 жыл бұрын
10:10- Titan Bubble didn't physically change in size. Bungie moved the position of its placement upwards by a few units, making more of the center of the bubble above the ground.
@Hardhead456 Жыл бұрын
1:45 myth should be plausible not busted You said yourself, there are some toxic people
@casualenjoyer5420 Жыл бұрын
@1:18 you can also do this on Europa in the snow behind where that brig usually spawns in the Eventide ruins, you keep right when you enter
@B3N1TO Жыл бұрын
For the zones it literally explains that only three people can be in a zone for the speed up. I never understood why I always see the whole team on one zone. I’ve barely picked up this game and I’ve seen gamers out there that been playing this shit for awhile and still try to stack up six. As soon as I seen a 4th person coming, I’m leaving that zone lol should be three people middle and three people spawn or if your team is nuts just put two on each zone. It’s so simple but the teammates that don’t understand that make that game mode a lot harder than need be.
@Sea_for_Pleiades2 жыл бұрын
14:52 It can also do it with an Emote called "ANNIVERSARY POSE"! No matter what emote you use, it works as long as your head gets inside a wall or an object. (...I used a translator)
@archielaborde8213 Жыл бұрын
I love this gun, range master work with outlaw and explosive rounds does it for me.
@exonymousprime2 жыл бұрын
The ghost stopping burn used to actually work but they finally patched it thank God cause it was abused in pvp and you used to be able to stun lock the gambit boss but they patched it to.
@CodyGreen-nc4mi2 жыл бұрын
Is the sparrow you get from scourge of the past raid the fastest sparrow? PLEASE DO THIS
@Ender.wigginn2 жыл бұрын
The sprint reload animation cancel thing was true back in the day, but it was patched. The cancel does work for swaping weapons, but since the hot swaping was patched it doesn't do a whole lot. It is handy to know for izi rocket because you can cancel the honed edge reload animation early and do slightly faster swaps, which equates to better dps
@vinally93692 жыл бұрын
rip bilibili :(
@alextristan87682 жыл бұрын
Correction on this 12:54 You actually gain more damage when in ADS compared to burst fire
@ShadowDestiny2 жыл бұрын
nope
@alextristan87682 жыл бұрын
ok sorry
@TheGearmachine2 жыл бұрын
11:10 if you use an arc hunter with liars handshake, this does work. It will stunlock any enemy except for full story and raid bosses and flying enemies
@JasonColeman0072 жыл бұрын
The Ghost cancelling DoT's I think might work, but it's not pulling the Ghost out that causes the cancel, it's when you put it away. When people do it, they are in combat, no one just pulls their ghost out and stares at it like you did in your test. You quick toggle it to extinguish the effect and keep going. Try that and see if it makes a difference? Of course, the possible explanation is the natural burnout of the effect. The clip through wall in VoG I first heard about in the elevator portion of the Scarlet Keep strike. I've been testing it in various places since then. It actually has 2 potential effects, you demonstrated the shielding from direct damage. It will actually cause enemies to not target you. It works that way in Scarlett Keep and VoG. I use it to keep Atheon from shooting at me, it lets callers get in to place and not get shot at by Atheon. The damage mitigation from the wall clip is a side effect from the same thing, but if you do it early enough, you don't ever get shot at. Incidentally, AoE damage will still hit you when wall clipped(have a fireteam member draw Atheon shots to your location and you will take damage, ask me how I know...)
@celestialknight15922 жыл бұрын
Here I thought I was subscribed to you already, I’ve been watching for a while and never noticed. Keep up the great work 👍🏼
@ShadowDestiny2 жыл бұрын
Thanks man, appreciate the support!
@cbar1902 жыл бұрын
15:34 you need to have the floor is lava buff to launch off the traveler ball, it works best if the traveler ball is falling/mid air when you land on it
@artur33062 жыл бұрын
7:40 if you spawn a rift with stag and equip boots of the assembler while dead, then rush into the rift, it will spawn constant orbs to other pps and keep the rift up forever
@ChaperonePR02 жыл бұрын
I rewatched this video and finally figured why it felt so familiar I realized that it reminded me of Mr.Beast’s types of videos because of the way he was quickly speeding through the list and as well as the intro lmao
@veneficus20472 жыл бұрын
11:35 yea i was wandering why all those medallions were glowing. Shame its only when close to nightmares. Looks so dope.
@ShadowDestiny2 жыл бұрын
Would be epic if you could get them to do that with a shader😎😎
@MatvaiCross2 жыл бұрын
Note on the Ravenous Beast Perk still being fully charged. In previous patch notes they have actually made it so the perk will still remain procted when using another weapon, but it has a set timer on it till it goes away. I dont know how long it last though.
@SoloQueueSuffering2 жыл бұрын
12:06 "Is Destiny 2 becoming PTW?" Just show the Stasis class to answer that one lmao
@98integraGSR2 жыл бұрын
9:25 uh, you still have to do DAMAGE with the super to regen, bud... That one actually works.
@ShadowDestiny2 жыл бұрын
it's about tethering a lot of people, which I did.
@98integraGSR2 жыл бұрын
@@ShadowDestiny you have to kill tethered enemies, either with the super itself or weapon damage while they're tethered. I've actually done it on ACCIDENT while leveling weapons at Shuro Chi, that's why I'm saying that it works.
@dacedave41612 жыл бұрын
15:36 I can confirm that this works. I have done it before multiple times. You have to jump off the ball at the right time instead of just standing there. If done correctly, the ball will bounce down then back up really fast then launch you up.